Commit graph

1698 commits

Author SHA1 Message Date
Vladislav Mikhalin 086c5802f4
Fixed DS_SWIZZLE_32 (#1619) 2024-11-29 22:13:36 +02:00
Daniel R. 9f6261524b
core: fix patch paths applying when no folder exists 2024-11-29 20:02:45 +01:00
psucien d6d1ec4f22 hot-fix: apply vgt index offset to draw commands
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2024-11-29 14:17:53 +01:00
squidbus 57a3c0132d
semaphore: Fix returned iterator from AddWaiter (#1614)
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2024-11-29 01:42:39 +02:00
Marcin Mikołajczyk bd3371bdfb
implement sceKernelPreadv (#1611)
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2024-11-28 22:26:44 +02:00
Marcin Mikołajczyk 286a288bfd
Fix GetDents truncating the last character of filenames (#1610) 2024-11-28 22:25:37 +02:00
squidbus 471ebdb4f0
libc_internal: Implement more functions. (#1606)
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2024-11-27 11:50:57 +02:00
Vladislav Mikhalin 18a36c5daa
Fixed false-positive image reuploads (#1557)
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* Fixed false-positive image reuploads

* Fixed userfaultfd path, removed dead code, simplified calculations

* oopsie

* track potentially dirty images and hash them

* untrack only first page of the image in case of head access

* rebase, initialize hash, fix bounds check

* include image tail in the calculations
2024-11-26 22:45:15 +02:00
¥IGA 3f1be5a4ce
Adding Utils Icon (#1600) 2024-11-26 08:48:14 +02:00
psucien cd4f48cb8d Revert "hot-fix: downgrade Nx1 2D render targets to 1D" due to regression
This reverts commit cea6d87472.
2024-11-25 22:14:53 +01:00
psucien cea6d87472 hot-fix: downgrade Nx1 2D render targets to 1D 2024-11-25 20:52:09 +01:00
DanielSvoboda 2226175d9b
Fix Shortcut (#1586) 2024-11-25 14:26:56 +02:00
¥IGA ff18b89e66
Fix Game List Mode (#1591) 2024-11-25 14:26:40 +02:00
F1219R 20b4cd2a32
Update sq translation (#1595) 2024-11-25 14:26:12 +02:00
psucien 001b94e802 hot-fix: skip indirect draw for quad lists
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* needs to be fixed properly with indirect args re-packing
2024-11-24 18:33:38 +01:00
squidbus 23bb5f09fd
devtools: Fix a few compiler warnings. (#1575) 2024-11-24 18:47:19 +02:00
kalaposfos13 82bd780a6b
Fix --help text in cli (#1588) 2024-11-24 18:45:17 +02:00
psucien 3d95ad0e3a
Image binding and texture cache interface refactor (1/2) (#1481)
* video_core: texture_cache: interface refactor and better overlap handling

* resources binding moved into vk_rasterizer

* remove `virtual` flag leftover
2024-11-24 17:07:51 +01:00
psucien 16e1d679dc
video_core: clean-up of indirect draws logic (#1589) 2024-11-24 15:43:28 +01:00
baggins183 fde1726af5
recompiler: fix how srt pass handles step rate sharps in special case (#1587) 2024-11-24 11:49:59 +01:00
psucien d7d28aa8da
video_core: restored presenter aspect calculations (#1583)
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* video_core: restored presenter aspect calculations

* code simplification
2024-11-23 11:46:31 +01:00
psucien 5976300788 hot-fix: proper offset calculation for single offset lds instructions 2024-11-23 10:14:19 +01:00
Daniel R. df8284c5f8
Fix splashes using the wrong image
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Supposedly, only pic1.png is used for the splash
2024-11-22 21:20:47 +01:00
squidbus 15d6b095f7
savedatadialog_ui: Use fmt::localtime instead of formatting std::chrono::local_time (#1574) 2024-11-22 18:29:41 +02:00
georgemoralis 9ed07f6f6e
@Roamic's hot region fix (#1570)
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2024-11-22 14:53:16 +02:00
georgemoralis 8c9d7d1a08
Port libpngdec to libpng (#1555)
* intial try to include libpng

* fixing libpng cmake

* cleanup structs and error codes

* building libpng , destroying pkg ;/

* fixed pkg with zlib_comp mode

* attemp to fix ci

* rewrote png encoder with libpng

* small corrections

* clang fix

* clang-fix?

* take alpha value from decode parameters

* more cleanup

* fix stride calculation

* libpng: avoid unnecessary allocation in decoding

* libpng: interlaced support

* libpng: lowered log level

* revert wrong merge

---------

Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
2024-11-22 12:42:53 +02:00
kalaposfos13 8f2d71d458
Skip GUI if launching a game directly (#1507)
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* Skip GUI if launching a game directly

* Rerun jobs 2

* Added --show-gui, --help, open game by ID and more

* Clang-format

* Added non-GUI related upgrades to SDL version

* clang-format

* Added --fullscreen <true|false> argument

* Update --help text
2024-11-22 07:55:55 +02:00
psucien f9ae945a55 hot-fix: clang-format
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2024-11-21 22:23:09 +01:00
TheTurtle c4506da0ae
kernel: Rewrite pthread emulation (#1440)
* libkernel: Cleanup some function places

* kernel: Refactor thread functions

* kernel: It builds

* kernel: Fix a bunch of bugs, kernel thread heap

* kernel: File cleanup pt1

* File cleanup pt2

* File cleanup pt3

* File cleanup pt4

* kernel: Add missing funcs

* kernel: Add basic exceptions for linux

* gnmdriver: Add workload functions

* kernel: Fix new pthreads code on macOS. (#1441)

* kernel: Downgrade edeadlk to log

* gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload

* exception: Add context register population for macOS. (#1444)

* kernel: Pthread rewrite touchups for Windows

* kernel: Multiplatform thread implementation

* mutex: Remove spamming log

* pthread_spec: Make assert into a log

* pthread_spec: Zero initialize array

* Attempt to fix non-Windows builds

* hotfix: change incorrect NID for scePthreadAttrSetaffinity

* scePthreadAttrSetaffinity implementation

* Attempt to fix Linux

* windows: Address a bunch of address space problems

* address_space: Fix unmap of region surrounded by placeholders

* libs: Reduce logging

* pthread: Implement condvar with waitable atomics and sleepqueue

* sleepq: Separate and make faster

* time: Remove delay execution

* Causes high cpu usage in Tohou Luna Nights

* kernel: Cleanup files again

* pthread: Add missing include

* semaphore: Use binary_semaphore instead of condvar

* Seems more reliable

* libraries/sysmodule: log module on `sceSysmoduleIsLoaded`

* libraries/kernel: implement `scePthreadSetPrio`

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
2024-11-21 22:59:38 +02:00
Daniel R. 6904764aab
shader_recompiler/frontend: implement V_MIN3_U32 2024-11-21 19:52:48 +01:00
Daniel R. e968b1c23f
video_core/amdgpu: heuristic for shader binary info
Games can strip the first shader instruction (meant for debugging) which we rely on for obtaining shader information (e.g. LittleBigPlanet 3). For this reason, we start a search through the code start until we arrive at the shader binary info.
2024-11-21 19:24:13 +01:00
Florian Piesche 5054827441
Don't use github as a CDN for Discord RPC icon (#1496)
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[jsdelivr](https://www.jsdelivr.com/?docs=gh) is a free CDN for opensource projects that offers mirroring and CDN services for files on GitHub with just a minor URL change, backed by a number of major organizations in the CDN industry.
2024-11-21 12:09:10 +02:00
psucien c55d7fbb6a
Proper MSAA surfaces support (#1560) 2024-11-21 12:08:52 +02:00
¥IGA c83ac654ce
Bump to Clang 18 (#1549) 2024-11-21 12:08:22 +02:00
psucien 3d04765a3f
Respect game brightness settings (#1559)
* `RendererVulkan` -> `Presenter`

* support for Video Out gamma setting

* sRGB hack removed

* added post process pass to presenter

* splash functionality restored
2024-11-21 12:06:53 +02:00
psucien e98fab4b58 hot-fix: correct M-tiled surface size calculation when mip is less than a tile
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2024-11-21 00:04:46 +01:00
squidbus e585330744
image_view: Use array view for color/depth buffers with multiple layers. (#1556)
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2024-11-20 20:24:30 +02:00
Vinicius Rangel b41664ac61
savedata: fix dir name search with wildcard (#1552)
* savedata: fix dir name search with wildcard

* psf: replace filesystem clock by system clock (utc)

* savedatadialog_ui: macOS zoned_time formatting

Signed-off-by: Vinicius Rangel <me@viniciusrangel.dev>

---------

Signed-off-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2024-11-20 18:31:44 +02:00
Ruah Devlin 96cd79f272
Implement V_MED3_U32 vector ALU Opcode (#1553) 2024-11-20 17:23:59 +01:00
korenkonder da00235eaf
Don't read uninitialized memory in sceSystemServiceReceiveEvent (#1554) 2024-11-20 17:22:30 +01:00
Alexander Y. 9f42a12baf
Fix build when -DENABLE_DISCORD_RPC=OFF (#1551)
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* added ifdef for discordrpc

* replaced discordrpc include correctly
2024-11-20 08:41:35 +02:00
Daniel R. 17c47bcd96
shader_recompiler/frontend: Implement bitcmp instructions (#1550)
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2024-11-19 21:38:32 +01:00
Vladislav Mikhalin c45af9a2ca
Fix border color (#1548) 2024-11-19 18:55:05 +02:00
psucien 8fbd9187f8
libraries: gnmdriver: few more functions implemented (#1544)
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2024-11-18 11:23:21 +02:00
Vladislav Mikhalin e1fecda74f
Fix depth bias (#1538)
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2024-11-16 19:17:43 +02:00
Stephen Miller ce158290fb
Minor Kernel Fixes (#1529)
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* Skip destruction of adaptive mutex initializers

Based around similar behaviors implemented in the more-kernel branch. Hatsune Miku Project Diva X needs this.

* Fix posix_lseek result overflow

Seen when testing Spider-Man Miles Morales on more-kernel.

* Add posix_fsync

Used by Spider-Man Miles Morales. I've added the normal posix error handling to this function, though I'm aware sceKernelFsync doesn't return any errors currently. This is for future proofing and accuracy, as the actual libkernel does the usual error handling too.

* Properly handle VirtualQuery calls on PoolReserved memory.

* Export posix_getpagesize under libkernel

Bloons TD 5 needs this.

* Clang
2024-11-14 18:00:57 +02:00
Osyotr 7be35c3997
Save config in UTF-8 (#1524)
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2024-11-14 12:01:33 +02:00
Vladislav Mikhalin bf239ebc04
ajm: handle single-frame decode jobs (+mp3 imrovements) (#1520)
* ajm: handle single-frame decode jobs (+mp3 imrovements)

* disable breaking the loop in multi-frame if storage is insufficient

* simplified gapless decoding
2024-11-14 12:01:20 +02:00
Martin 8e281575b5
Update Norwegian Bokmål translations (#1525)
* specify nb_NO

* Update Norwegian Bokmål translation

* change patch wording nb_NO
2024-11-14 12:00:59 +02:00
squidbus 0c52d02043
videodec: Lower sceVideodecDecode log to trace. (#1527)
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2024-11-13 18:04:13 +01:00
Florian Piesche 85f45d2788
Add scalable vector redraw of shadps4 icon (#1501)
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* Add scalable vector redraw of shadps4 icon

* Update icon name in desktop file

* Fix svg
2024-11-12 09:32:56 +02:00
kalaposfos13 8a15d68a8d
Update Hungarian translation (#1518) 2024-11-12 09:31:56 +02:00
squidbus f5618e0342
imgui: Dispatch SDL text input requests to main thread on macOS. (#1519) 2024-11-12 09:27:30 +02:00
Lander Gallastegi b64dcd2f56
Assert fix (#1521) 2024-11-12 09:26:48 +02:00
georgemoralis 7ab851592b
Videocodec implementation (#1484)
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* dummy videocodec

* filled videodec parameters

* vdec1 implementation

* clang format fix

* fixed codecType

* added crop offset info

* align output

* align all h/w

* some touchups

* small touch (last one)
2024-11-10 11:33:08 +02:00
DanielSvoboda 4fd7f67459
Open Folder - improvement (Save/Log) (#1513)
* Open Folder - improvement

* TR
2024-11-10 10:14:48 +02:00
Vladislav Mikhalin 75d2181489
ajm mp3: fix resampling (#1500)
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2024-11-08 07:45:03 +02:00
squidbus 176d222519
vk_pipeline_cache: Skip pipelines with geometry shaders when unsupported. (#1486)
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2024-11-07 14:57:31 +02:00
Quang Ngô a547b2774f
Allow disable the auto updater (#1490) 2024-11-07 14:56:02 +02:00
Quang Ngô f45cad6bc9
Fix patches not save changes properly (#1493)
Don't use ```QCheckBox::text()``` because it may return strings that contain "&" cause patch name comparison to fail.
2024-11-06 22:44:22 +02:00
Vladislav Mikhalin 46ac48c311
AJM: Added some missing features (#1489)
* AJM: Added support for different PCM formats

* updated libatrac9 ref

* remove log

* Add support for non-interleaved flag

* Added support for output sideband format query
2024-11-06 22:39:43 +02:00
georgemoralis f98b9f7726 hot-fix : removed libSceRudp.srpx from lle modules since it appears it create more issues than solves 2024-11-06 07:20:58 +02:00
psucien 204bba9be8 hot-fix: pr merge conflict resolved 2024-11-05 22:59:45 +01:00
Lander Gallastegi aa4c6c0178
shader_recompiler: patch fmask access instructions (#1439)
* Fix multisample texture fetch

* Patch some fmask reads

* clang-format

* Assert insteed of ignore, coordinate fixes

* Patch ImageQueryDimensions
2024-11-05 22:39:57 +01:00
SAN4EZDREAMS fe389e560a
Added uk_UA language support (#1483)
* Add Ukrainian localization

* Fixed langIndexes

* Fixed langIndexes_2

* Added uk_UA language support

* Added uk_UA language support
2024-11-05 10:46:12 +02:00
georgemoralis f068f13e4a
Ajm (#1456)
* ajm: Initial ajm implementation

* AJM code improvements (#1453)

* Fix sideband buffer order (#1454)

* ajm: Attempt to add gapless support

* ajm_at9: Return superframes decoded in a single job

* WIP (#1460)

* Fix gapless decode and combine split buffers

* Fixed linux build

* fix number of samples reported with gapless decoding

* fixed number of remaining samples calculation

should fix the small crackling sounds that play every now and again

* refactor half ajm

* refactored most of ajm

* refactored ajm

* clang-format, in-repo libatrac9, removed debug stuff

---------

Co-authored-by: auser1337 <aaravsandhu10@outlook.com>
Co-authored-by: Vladislav Mikhalin <mikhalinvlad@gmail.com>
Co-authored-by: IndecisiveTurtle <geoster3d@gmail.com>
2024-11-05 09:16:57 +02:00
squidbus 76f440889b
qt: Error if installing DLC without game. (#1476)
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2024-11-03 01:06:55 +02:00
Daniel R. 29183354cc
libraries/videodec: Fix build errors with av_err2str
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2024-11-02 19:11:57 +01:00
squidbus 0b015daff7
netctl: Add null check for gethostbyname output. (#1468)
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2024-11-01 14:29:24 +02:00
baggins183 9ec75c3feb
Implement shader resource tables (#1165)
* Implement shader resource tables

* fix after rebase + squash

* address some review comments

* fix pipeline_common

* cleanup debug stuff

* switch to using single codegenerator
2024-11-01 08:55:53 +02:00
DanielSvoboda 7b16085c59
Fix update loop between release (#1465)
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2024-10-31 20:59:14 +02:00
Daniel R. b7fe08519f
core/gnmdriver: Proper interrupt registering (#1218) 2024-10-31 17:53:03 +02:00
georgemoralis 72440a4996 starting 0.4.1 2024-10-31 17:35:39 +02:00
georgemoralis 67dfc7916c hotfix : check if dir exists 2024-10-31 17:05:44 +02:00
georgemoralis 8d15388aeb marked 0.4.0 release 2024-10-31 16:58:57 +02:00
georgemoralis cdae6a4ce5
Loading font libs from title id folder (#1448) 2024-10-31 16:08:34 +02:00
squidbus 4da21a016e
path_util: Make sure macOS has current directory set and clean up path code. (#1463)
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2024-10-31 12:36:51 +02:00
Daniel R. 8b139ff5fa
clang-format
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2024-10-30 14:46:22 +01:00
Daniel R. 1620481331
vk_compute_pipeline: Add missing meta check 2024-10-30 14:03:53 +01:00
voltamass 7794fc3ce7
Italian localization updated (#1449)
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* Update it.ts

Translated some of the missing sentences

* Update it.ts
2024-10-27 22:31:33 +02:00
psucien c59f6fd5c3 hot-fix: reduced log spam from get sdk version
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2024-10-27 00:33:44 +02:00
Roll8ack 8b2c151f1f
Update zh_CN.ts (#1445)
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update zh_CN translation  and fixed some translation mistake.
2024-10-25 09:20:53 +03:00
Daniel R. 9d6eee6acf
core/libraries: Videodec2 implementation (#1241)
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2024-10-24 18:39:31 +02:00
psucien a8d2684929 hot-fix: proper calculation of image samples num
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2024-10-23 23:11:01 +02:00
Daniel R. 6e00121eb5
core/libraries: IME implementation (#1436)
* core/libraries: IME implementation

* Update ime_common.h

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-23 20:05:46 +03:00
kalaposfos13 406041b7ad
FPS counter now appears at the top left corner every time (#1426)
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2024-10-21 18:26:32 +03:00
RDN000 be1d11eb62
Update sq translation (#1424)
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2024-10-21 13:17:53 +03:00
squidbus 7654a08d9a
vulkan: Report only missing format feature flags. (#1420) 2024-10-21 13:17:39 +03:00
Lander Gallastegi 8e08756b6e
Handle color control mode resolve (#1413)
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2024-10-20 13:14:01 +03:00
squidbus 5a071f3137
liverpool_to_vk: Add more surface format mappings. (#1418) 2024-10-20 13:05:54 +03:00
TheTurtle 0ecb6695de
cmake: Allow disabling discord rpc (#1416)
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2024-10-19 16:09:36 +03:00
Vladislav Mikhalin c38e3f77f9
Add poll interval to libScePad (#1415) 2024-10-19 15:57:01 +03:00
TheTurtle 87f8fea4de
renderer_vulkan: Commize and adjust buffer bindings (#1412)
* shader_recompiler: Implement finite cmp class

* shader_recompiler: Implement more opcodes

* renderer_vulkan: Commonize buffer binding

* liverpool: More dma data impl

* fix

* copy_shader: Handle additional instructions from Knack

* translator: Add V_CMPX_GE_I32
2024-10-19 15:30:58 +03:00
DanielSvoboda 47ba6c6344
Patch compatible version notice (#1407)
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* Patch compatible version notice

* +
2024-10-18 18:56:31 +03:00
Quang Ngô a13d1d1ab1
core/fs: fix file path (again) (#1408)
Third time's the charm.
2024-10-18 18:56:15 +03:00
Quang Ngô 24bce59f70
core/fs: fix file path on Windows (#1404)
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Revert part of commit ddc35639a8.
2024-10-18 11:40:27 +03:00
Herman Semenoff 96ea686eb6
Fixed return strict const iterator, replace to range-based loop C++17 and code refactor (#548)
Signed-off-by: Herman Semenov <GermanAizek@yandex.ru>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-18 11:06:11 +03:00
Quang Ngô ddc35639a8
core/fs: fix file path when using separated update folder for *nix (#1403) 2024-10-18 07:51:51 +03:00
Yury 181b005636
New translations and fixes for ru_RU (#1402) 2024-10-18 07:51:22 +03:00
psucien ac6b4a625d hot-fix: address check in mips overlap heuristic
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2024-10-17 23:06:58 +02:00
ElBread3 88c37048ac
Load Eboot/Modules from Separate Update Folder (#1397)
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* load eboot from separate update folder

* clarify

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-17 11:49:29 +03:00
psucien b4ced58acc hot-fix: a fallback when overlap resolve fails 2024-10-16 23:46:20 +02:00
georgemoralis 70430313e3 hot fix: fixed sceNpGetOnlineId function 2024-10-16 19:19:10 +03:00
DanielSvoboda b62d2f839d
missing translations (#1395)
* missing translations

* clang
2024-10-16 19:05:35 +03:00
Vinicius Rangel 25de4d6b65
Devtools improvements I (#1392)
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* devtools: fix showing entire depth instead of bits

* devtools: show button for stage instead of menu bar

- fix batch view dockspace not rendering when window collapsed

* devtools: removed useless "Batch" collapse & don't collapse last batch

* devtools: refactor DrawRow to templating

* devtools: reg popup size adjusted to the content

* devtools: better window names

* devtools: regview layout compacted

* devtools: option to show collapsed frame dump

keep most popups open when selection changes
best popup windows positioning

* devtools: show compute shader regs

* devtools: tips popup
2024-10-16 13:12:46 +03:00
Lander Gallastegi 877cda9b9a
video_core: Rework clear values (#1381)
* Clear color convertion

* Add missing formats

* Add swap handling

* Format bits and offsets

* clang-format

* Make num_components const

* Initialize alpha to 1

* Handle SnormNz as Snorm

* Don0t leave accidental nonzero values

* parallel3 for linux-qt

* Move number_utils to common
2024-10-16 12:55:45 +03:00
Stephen Miller 170db22d9c
Improve sceSystemServiceReceiveEvent stub (#992)
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2024-10-15 21:55:03 +02:00
Vladislav Mikhalin 437ebc1e02
AvPlayer: Do not align w/h to 16 with vdec2 (#1388) 2024-10-15 22:31:11 +03:00
ElBread3 6fc7b3993d
Minor Fixes for Separate Update Folder (#1387)
* description + string fixes

* fix use condition

* clang format

* updates now fully extract to game update folder

* don't guarantee the overwrite game condition
2024-10-15 22:29:27 +03:00
ElBread3 a588bc5da8
Separate Updates from Game Folder (#1026)
* separate updates implementation

* clang format

clang format

clang format

clang format

clang hates me

work please

* hotfix: check for sfo file instead of the folder

* tiny change

* refactor

* forgot to change this over

* add review changes

* use operator
2024-10-15 18:49:42 +03:00
DanielSvoboda 29ad2eca62
Fix translation InstallDirSelect (#1386) 2024-10-15 17:40:37 +03:00
RDN000 168ba8dbcd
Fix sq.ts (#1383)
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2024-10-15 14:35:19 +03:00
DanielSvoboda 7e27afb37d
fix tr sq.ts (#1380)
* Update sq.ts

* InstallDirSelect
2024-10-15 09:30:10 +03:00
psucien 09725bd921 hot-fix: unexpected pass break on indirect args buffer obtaining
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2024-10-14 22:33:06 +02:00
georgemoralis a3df2448ec
Small Np + trophy fixes (#1363)
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* sceNpGetOnlineId returns sign out code

* return -1 if trophy xml not found . Fixes undertale
2024-10-14 15:11:21 +03:00
DanielSvoboda bd9f82df94
fix descriptionText size | missing translations (#1319)
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* fix descriptionText size

* +

avoid 'blinking'

* Update ru_RU.ts

* TR

* Update pt_BR.ts

* emulatorLanguage alphabetical order

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-13 15:49:39 +03:00
¥IGA f0ee3919e0
improved documentation + better toolbar icons (#1364) 2024-10-13 15:03:19 +03:00
Vinicius Rangel cf2e617f08
Devtools - Inspect regs/User data/Shader disassembly (#1358)
* devtools: pm4 - show markers

* SaveDataDialogLib: fix compile with mingw

* devtools: pm4 - show program state

* devtools: pm4 - show program disassembly

* devtools: pm4 - show frame regs

* devtools: pm4 - show color buffer info as popup

add ux improvements for open new windows with shift+click
better window titles

* imgui: skip all textures to avoid hanging with crash diagnostic enabled

not sure why this happens :c

* devtools: pm4 - show reg depth buffer
2024-10-13 15:02:22 +03:00
Vladislav Mikhalin 8776eba8c8
Added adaptive mutex initializer handling (#1353)
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2024-10-13 12:22:14 +03:00
RDN000 1cc4ab7e88
Update sq translation (#1351)
* Update sq translation

* Update sq translation
2024-10-13 11:36:52 +03:00
Lander Gallastegi d3491bfced
hotfix: correctly check for valid priority (#1359) 2024-10-13 11:35:05 +03:00
ElBread3 97b5289f15
use addGameInstallDir here (#1354) 2024-10-12 17:53:47 +03:00
Daniel R. 7c00ac637a
core: Fix mmap being unable to map GPU memory 2024-10-12 16:35:12 +02:00
Lander Gallastegi b412cb4cca
Linux unlink implementation (#1347)
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2024-10-11 21:45:26 +03:00
Vladislav Mikhalin 87a76af86f
AvPlayer: Patch all guest calls (#1346) 2024-10-11 21:44:29 +03:00
adjonesey cd085ea2de
Use GetSystemTimePreciseAsFileTime to fix fps timing issues (#1344)
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-ws
2024-10-11 17:52:48 +03:00
Daniel R. 169b641bd1
hotfix: map rasterizer memory on pool commit
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2024-10-11 10:48:32 +02:00
georgemoralis dbdbb40c0b
Network libs fixes , stubs and more (#1324)
* some rework on netctl calls

* added libs stubs using from RE6

* added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo

* added sceNetInetPton

* some dummy functions and change some functions to debug level

* clang format fix

* fix for sceNetInetPton

* posix OS fix?

* linux + macOS fixes?

* fix?

* sceSharePlayGetCurrentConnectionInfo
2024-10-11 10:37:36 +03:00
KrisCris dc99d3ebfc
Slightly refactor the game install dirs code (#1329)
* fix: game dir dupes on each launch

* fix copy around settings_addon_install_dir vector

* do not show the path if it is not added

* remove installDir from config file

* format

* moved migration code to save, and added notice

* move ui->removeFolderButton->setEnabled to LoadValuesFromConfig

* avoid checking duplicates for gameDirs loaded from config

* use else condition to switch to the installDirs
2024-10-11 09:27:28 +03:00
Lander Gallastegi 66f1bb937f
ime_dialog: Initial implementation (#1267)
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* Add C string types

* Prepare existing enums

* Added missing enums

* Types update

* State base

* Compile Ime Dialog UI

* UI implementation

* Scoped lock

* Functional implementation

* Link against iconv on macOS

* Fix building on windows

* Better UI

* clang-format

* Some fixes and cleanup

* Enable reserved checks

* clang-format

* Fix default text encoding max size

* clang-format (again)

* Some review changes

* Use std::vector for dynamic strings

* Use CString

* Accept dialog on enter press

* clang-format

* Use ImGUI for encoding/decoding
2024-10-11 04:53:32 +03:00
squidbus 0f91661660
resource_tracking_pass: Make sure immediate offset is accessed as correct type. (#1339) 2024-10-10 23:58:01 +03:00
squidbus 2f80d7565d
resource_tracking_pass: Fix type handling of sample offsets. (#1337) 2024-10-10 23:30:09 +03:00
squidbus 21eb175aa1
shader_recompiler: Add asserts for get/set register bounds. (#1336) 2024-10-10 23:14:50 +03:00
squidbus dcc4057dd8
shader_recompiler: Set correct operand field for VOP3b sdst. (#1335) 2024-10-10 23:04:51 +03:00
squidbus 0df0d0cb66
shader_recompiler: Fix last image sample address parameter. (#1334) 2024-10-10 22:51:11 +03:00
squidbus 0a5f46942e
shader_recompiler: Make sure RuntimeInfo is zero initialized. (#1332)
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2024-10-10 20:32:13 +03:00
squidbus 09cbccb40b
shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32. (#1331) 2024-10-10 19:40:19 +03:00
squidbus d91ad6174e
shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. (#1290)
* shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types.

* shader_recompiler: Only track sampler sharp on sample instructions.

* shader_recompiler: Fix Inst args size.
2024-10-10 19:27:34 +03:00
TheTurtle fd4893f6ef
hotfix: Don't unconditionally register fiber lib 2024-10-10 19:26:56 +03:00
korenkonder 6e986f8133
video_core: Implement sceGnmInsertPushColorMarker (#989) 2024-10-10 18:03:12 +03:00
Marcin Mikołajczyk 0e0de5a2a0
Stub return value of sceNpCreateRequest (#1209) 2024-10-10 17:54:07 +03:00
robyn-dressler ab6901ae6a
Using a more standard data directory for linux (#1227)
* Using a more standard data directory for linux

* Fixing format

* Using XDG_DATA_HOME by default
2024-10-10 17:53:18 +03:00
Exhigh 87f8f3a59e
qt_gui: Organize settings page (#1316)
* Wire up translations and descriptions for the cursor settings.
* Move controller settings to input tab and rename it to controller (to inline it with how other settings are shown).
* Fixed unnecessary double initialization of the back button setting.
* Organize statements and functions w/ respect to their tabs and some minor QOL changes for the settings UI in general.
2024-10-10 17:52:39 +03:00
ElBread3 299a29e243
Fix Multiple Install Folders (#1328)
* attempt to fix pr

* clang format
2024-10-10 17:52:20 +03:00
Daniel R. 0a12ba4120
core/libraries: Initial fiber implementation (#1255) 2024-10-10 17:51:23 +03:00
TheTurtle 100036aecf
spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00
ElBread3 56e8ed7833
Multiple Install Folders (#1308)
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* multiple install folders implimentation

* clang format

* paths setting tab

* clang format
2024-10-10 10:28:59 +03:00
psucien c9f894c45a hot-fix: catch device loss on presentation (prevents deadlock in waiting)
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2024-10-09 20:44:38 +02:00
Daniel R. 873fbc469b
Fix spacing
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2024-10-09 16:52:56 +02:00
DanielSvoboda d4eae28ce2
Play Time (#1305)
* Play Time

* SDL

* QT

* Sort / Formatting

* Timer 1 minute

* remove the seconds

removes the seconds from the screen, but in the play_time.txt file it continues to record the seconds for better accuracy, and the screen is cleaner

* fixes the invisible 0

* SDL . . .

* Fix Timer
2024-10-09 13:30:51 +03:00