shadPS4/src
Vinicius Rangel b41664ac61
savedata: fix dir name search with wildcard (#1552)
* savedata: fix dir name search with wildcard

* psf: replace filesystem clock by system clock (utc)

* savedatadialog_ui: macOS zoned_time formatting

Signed-off-by: Vinicius Rangel <me@viniciusrangel.dev>

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Signed-off-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2024-11-20 18:31:44 +02:00
..
audio_core updated sdl to fix touchpad issue (#1275) 2024-10-07 13:04:09 +03:00
common Fix build when -DENABLE_DISCORD_RPC=OFF (#1551) 2024-11-20 08:41:35 +02:00
core savedata: fix dir name search with wildcard (#1552) 2024-11-20 18:31:44 +02:00
images Add scalable vector redraw of shadps4 icon (#1501) 2024-11-12 09:32:56 +02:00
imgui imgui: Dispatch SDL text input requests to main thread on macOS. (#1519) 2024-11-12 09:27:30 +02:00
input Add poll interval to libScePad (#1415) 2024-10-19 15:57:01 +03:00
qt_gui Fix build when -DENABLE_DISCORD_RPC=OFF (#1551) 2024-11-20 08:41:35 +02:00
shader_recompiler Implement V_MED3_U32 vector ALU Opcode (#1553) 2024-11-20 17:23:59 +01:00
video_core Fix border color (#1548) 2024-11-19 18:55:05 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp hot-fix : removed libSceRudp.srpx from lle modules since it appears it create more issues than solves 2024-11-06 07:20:58 +02:00
emulator.h Loading font libs from title id folder (#1448) 2024-10-31 16:08:34 +02:00
main.cpp Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
sdl_window.cpp Add poll interval to libScePad (#1415) 2024-10-19 15:57:01 +03:00
sdl_window.h Add poll interval to libScePad (#1415) 2024-10-19 15:57:01 +03:00
shadps4.qrc Auto Update (#1006) 2024-09-24 23:03:15 +03:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00