video_core: clean-up of indirect draws logic (#1589)

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psucien 2024-11-24 15:43:28 +01:00 committed by GitHub
parent fde1726af5
commit 16e1d679dc
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5 changed files with 51 additions and 42 deletions

View file

@ -703,7 +703,7 @@ s32 PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti(u32* cmdbuf, u32 size, u32 da
cmdbuf[3] = (count_addr != 0 ? 1u : 0u) << 0x1e;
cmdbuf[4] = max_count;
*(u64*)(&cmdbuf[5]) = count_addr;
cmdbuf[7] = AmdGpu::Liverpool::DrawIndexedIndirectArgsSize;
cmdbuf[7] = sizeof(DrawIndexedIndirectArgs);
cmdbuf[8] = 0;
cmdbuf += 9;

View file

@ -410,7 +410,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
const auto* draw_indirect = reinterpret_cast<const PM4CmdDrawIndirect*>(header);
const auto offset = draw_indirect->data_offset;
const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
const auto size = sizeof(PM4CmdDrawIndirect::DrawInstancedArgs);
const auto size = sizeof(DrawIndirectArgs);
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
@ -427,7 +427,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
reinterpret_cast<const PM4CmdDrawIndexIndirect*>(header);
const auto offset = draw_index_indirect->data_offset;
const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
const auto size = sizeof(PM4CmdDrawIndexIndirect::DrawIndexInstancedArgs);
const auto size = sizeof(DrawIndexedIndirectArgs);
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
@ -442,10 +442,9 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
}
case PM4ItOpcode::DrawIndexIndirectCountMulti: {
const auto* draw_index_indirect =
reinterpret_cast<const PM4CmdDrawIndexIndirect*>(header);
reinterpret_cast<const PM4CmdDrawIndexIndirectMulti*>(header);
const auto offset = draw_index_indirect->data_offset;
const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
const auto size = sizeof(PM4CmdDrawIndexIndirect::DrawIndexInstancedArgs);
if (DebugState.DumpingCurrentReg()) {
DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
}
@ -453,7 +452,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
const auto cmd_address = reinterpret_cast<const void*>(header);
rasterizer->ScopeMarkerBegin(
fmt::format("dcb:{}:DrawIndexIndirectCountMulti", cmd_address));
rasterizer->DrawIndirect(true, ib_address, offset, size,
rasterizer->DrawIndirect(true, ib_address, offset, draw_index_indirect->stride,
draw_index_indirect->count,
draw_index_indirect->countAddr);
rasterizer->ScopeMarkerEnd();

View file

@ -57,8 +57,6 @@ struct Liverpool {
static constexpr u32 ConfigRegWordOffset = 0x2000;
static constexpr u32 ShRegWordOffset = 0x2C00;
static constexpr u32 NumRegs = 0xD000;
static constexpr u32 DrawIndirectArgsSize = 0x10u;
static constexpr u32 DrawIndexedIndirectArgsSize = 0x14u;
using UserData = std::array<u32, NumShaderUserData>;

View file

@ -778,14 +778,15 @@ struct PM4CmdDispatchIndirect {
u32 dispatch_initiator; ///< Dispatch Initiator Register
};
struct PM4CmdDrawIndirect {
struct DrawInstancedArgs {
u32 vertex_count_per_instance;
u32 instance_count;
u32 start_vertex_location;
u32 start_instance_location;
};
struct DrawIndirectArgs {
u32 vertex_count_per_instance;
u32 instance_count;
u32 start_vertex_location;
u32 start_instance_location;
};
static_assert(sizeof(DrawIndirectArgs) == 0x10u);
struct PM4CmdDrawIndirect {
PM4Type3Header header; ///< header
u32 data_offset; ///< Byte aligned offset where the required data structure starts
union {
@ -801,15 +802,16 @@ struct PM4CmdDrawIndirect {
u32 draw_initiator; ///< Draw Initiator Register
};
struct PM4CmdDrawIndexIndirect {
struct DrawIndexInstancedArgs {
u32 index_count_per_instance;
u32 instance_count;
u32 start_index_location;
u32 base_vertex_location;
u32 start_instance_location;
};
struct DrawIndexedIndirectArgs {
u32 index_count_per_instance;
u32 instance_count;
u32 start_index_location;
u32 base_vertex_location;
u32 start_instance_location;
};
static_assert(sizeof(DrawIndexedIndirectArgs) == 0x14u);
struct PM4CmdDrawIndexIndirect {
PM4Type3Header header; ///< header
u32 data_offset; ///< Byte aligned offset where the required data structure starts
union {
@ -822,16 +824,29 @@ struct PM4CmdDrawIndexIndirect {
BitField<0, 16, u32> start_inst_loc; ///< Offset where the CP will write the
///< StartInstanceLocation it fetched from memory
};
u32 draw_initiator; ///< Draw Initiator Register
};
struct PM4CmdDrawIndexIndirectMulti {
PM4Type3Header header; ///< header
u32 data_offset; ///< Byte aligned offset where the required data structure starts
union {
u32 dw2;
BitField<0, 16, u32> base_vtx_loc; ///< Offset where the CP will write the
///< BaseVertexLocation it fetched from memory
};
union {
u32 dw3;
BitField<0, 16, u32> start_inst_loc; ///< Offset where the CP will write the
///< StartInstanceLocation it fetched from memory
};
union {
u32 dw4;
struct {
BitField<0, 16, u32> drawIndexLoc; ///< register offset to write the Draw Index count
BitField<30, 1, u32>
countIndirectEnable; ///< Indicates the data structure count is in memory
BitField<31, 1, u32>
drawIndexEnable; ///< Enables writing of Draw Index count to DRAW_INDEX_LOC
};
BitField<0, 16, u32> drawIndexLoc; ///< register offset to write the Draw Index count
BitField<30, 1, u32>
countIndirectEnable; ///< Indicates the data structure count is in memory
BitField<31, 1, u32>
drawIndexEnable; ///< Enables writing of Draw Index count to DRAW_INDEX_LOC
};
u32 count; ///< Count of data structures to loop through before going to next packet
u64 countAddr; ///< DWord aligned Address[31:2]; Valid if countIndirectEnable is set

View file

@ -115,7 +115,7 @@ void Rasterizer::Draw(bool is_indexed, u32 index_offset) {
}
}
void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u32 size,
void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u32 stride,
u32 max_count, VAddr count_address) {
RENDERER_TRACE;
@ -142,7 +142,8 @@ void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u3
buffer_cache.BindVertexBuffers(vs_info);
buffer_cache.BindIndexBuffer(is_indexed, 0);
const auto [buffer, base] = buffer_cache.ObtainBuffer(arg_address + offset, size, false);
const auto [buffer, base] =
buffer_cache.ObtainBuffer(arg_address + offset, stride * max_count, false);
VideoCore::Buffer* count_buffer{};
u32 count_base{};
@ -158,26 +159,22 @@ void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u3
const auto cmdbuf = scheduler.CommandBuffer();
if (is_indexed) {
static_assert(sizeof(VkDrawIndexedIndirectCommand) ==
AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
ASSERT(sizeof(VkDrawIndexedIndirectCommand) == stride);
if (count_address != 0) {
cmdbuf.drawIndexedIndirectCount(buffer->Handle(), base, count_buffer->Handle(),
count_base, max_count,
AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
count_base, max_count, stride);
} else {
cmdbuf.drawIndexedIndirect(buffer->Handle(), base, max_count,
AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
cmdbuf.drawIndexedIndirect(buffer->Handle(), base, max_count, stride);
}
} else {
static_assert(sizeof(VkDrawIndirectCommand) == AmdGpu::Liverpool::DrawIndirectArgsSize);
ASSERT(sizeof(VkDrawIndirectCommand) == stride);
if (count_address != 0) {
cmdbuf.drawIndirectCount(buffer->Handle(), base, count_buffer->Handle(), count_base,
max_count, AmdGpu::Liverpool::DrawIndirectArgsSize);
max_count, stride);
} else {
cmdbuf.drawIndirect(buffer->Handle(), base, max_count,
AmdGpu::Liverpool::DrawIndirectArgsSize);
cmdbuf.drawIndirect(buffer->Handle(), base, max_count, stride);
}
}
}