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https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-27 18:16:23 +00:00
video_core: clean-up of indirect draws logic (#1589)
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parent
fde1726af5
commit
16e1d679dc
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@ -703,7 +703,7 @@ s32 PS4_SYSV_ABI sceGnmDrawIndexIndirectCountMulti(u32* cmdbuf, u32 size, u32 da
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cmdbuf[3] = (count_addr != 0 ? 1u : 0u) << 0x1e;
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cmdbuf[4] = max_count;
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*(u64*)(&cmdbuf[5]) = count_addr;
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cmdbuf[7] = AmdGpu::Liverpool::DrawIndexedIndirectArgsSize;
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cmdbuf[7] = sizeof(DrawIndexedIndirectArgs);
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cmdbuf[8] = 0;
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cmdbuf += 9;
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@ -410,7 +410,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
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const auto* draw_indirect = reinterpret_cast<const PM4CmdDrawIndirect*>(header);
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const auto offset = draw_indirect->data_offset;
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const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
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const auto size = sizeof(PM4CmdDrawIndirect::DrawInstancedArgs);
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const auto size = sizeof(DrawIndirectArgs);
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if (DebugState.DumpingCurrentReg()) {
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DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
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}
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@ -427,7 +427,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
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reinterpret_cast<const PM4CmdDrawIndexIndirect*>(header);
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const auto offset = draw_index_indirect->data_offset;
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const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
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const auto size = sizeof(PM4CmdDrawIndexIndirect::DrawIndexInstancedArgs);
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const auto size = sizeof(DrawIndexedIndirectArgs);
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if (DebugState.DumpingCurrentReg()) {
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DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
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}
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@ -442,10 +442,9 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
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}
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case PM4ItOpcode::DrawIndexIndirectCountMulti: {
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const auto* draw_index_indirect =
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reinterpret_cast<const PM4CmdDrawIndexIndirect*>(header);
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reinterpret_cast<const PM4CmdDrawIndexIndirectMulti*>(header);
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const auto offset = draw_index_indirect->data_offset;
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const auto ib_address = mapped_queues[GfxQueueId].indirect_args_addr;
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const auto size = sizeof(PM4CmdDrawIndexIndirect::DrawIndexInstancedArgs);
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if (DebugState.DumpingCurrentReg()) {
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DebugState.PushRegsDump(base_addr, reinterpret_cast<uintptr_t>(header), regs);
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}
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@ -453,7 +452,7 @@ Liverpool::Task Liverpool::ProcessGraphics(std::span<const u32> dcb, std::span<c
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const auto cmd_address = reinterpret_cast<const void*>(header);
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rasterizer->ScopeMarkerBegin(
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fmt::format("dcb:{}:DrawIndexIndirectCountMulti", cmd_address));
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rasterizer->DrawIndirect(true, ib_address, offset, size,
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rasterizer->DrawIndirect(true, ib_address, offset, draw_index_indirect->stride,
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draw_index_indirect->count,
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draw_index_indirect->countAddr);
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rasterizer->ScopeMarkerEnd();
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@ -57,8 +57,6 @@ struct Liverpool {
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static constexpr u32 ConfigRegWordOffset = 0x2000;
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static constexpr u32 ShRegWordOffset = 0x2C00;
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static constexpr u32 NumRegs = 0xD000;
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static constexpr u32 DrawIndirectArgsSize = 0x10u;
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static constexpr u32 DrawIndexedIndirectArgsSize = 0x14u;
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using UserData = std::array<u32, NumShaderUserData>;
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@ -778,14 +778,15 @@ struct PM4CmdDispatchIndirect {
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u32 dispatch_initiator; ///< Dispatch Initiator Register
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};
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struct PM4CmdDrawIndirect {
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struct DrawInstancedArgs {
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u32 vertex_count_per_instance;
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u32 instance_count;
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u32 start_vertex_location;
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u32 start_instance_location;
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};
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struct DrawIndirectArgs {
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u32 vertex_count_per_instance;
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u32 instance_count;
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u32 start_vertex_location;
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u32 start_instance_location;
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};
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static_assert(sizeof(DrawIndirectArgs) == 0x10u);
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struct PM4CmdDrawIndirect {
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PM4Type3Header header; ///< header
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u32 data_offset; ///< Byte aligned offset where the required data structure starts
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union {
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@ -801,15 +802,16 @@ struct PM4CmdDrawIndirect {
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u32 draw_initiator; ///< Draw Initiator Register
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};
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struct PM4CmdDrawIndexIndirect {
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struct DrawIndexInstancedArgs {
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u32 index_count_per_instance;
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u32 instance_count;
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u32 start_index_location;
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u32 base_vertex_location;
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u32 start_instance_location;
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};
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struct DrawIndexedIndirectArgs {
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u32 index_count_per_instance;
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u32 instance_count;
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u32 start_index_location;
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u32 base_vertex_location;
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u32 start_instance_location;
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};
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static_assert(sizeof(DrawIndexedIndirectArgs) == 0x14u);
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struct PM4CmdDrawIndexIndirect {
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PM4Type3Header header; ///< header
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u32 data_offset; ///< Byte aligned offset where the required data structure starts
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union {
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@ -822,16 +824,29 @@ struct PM4CmdDrawIndexIndirect {
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BitField<0, 16, u32> start_inst_loc; ///< Offset where the CP will write the
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///< StartInstanceLocation it fetched from memory
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};
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u32 draw_initiator; ///< Draw Initiator Register
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};
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struct PM4CmdDrawIndexIndirectMulti {
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PM4Type3Header header; ///< header
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u32 data_offset; ///< Byte aligned offset where the required data structure starts
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union {
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u32 dw2;
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BitField<0, 16, u32> base_vtx_loc; ///< Offset where the CP will write the
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///< BaseVertexLocation it fetched from memory
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};
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union {
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u32 dw3;
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BitField<0, 16, u32> start_inst_loc; ///< Offset where the CP will write the
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///< StartInstanceLocation it fetched from memory
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};
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union {
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u32 dw4;
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struct {
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BitField<0, 16, u32> drawIndexLoc; ///< register offset to write the Draw Index count
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BitField<30, 1, u32>
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countIndirectEnable; ///< Indicates the data structure count is in memory
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BitField<31, 1, u32>
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drawIndexEnable; ///< Enables writing of Draw Index count to DRAW_INDEX_LOC
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};
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BitField<0, 16, u32> drawIndexLoc; ///< register offset to write the Draw Index count
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BitField<30, 1, u32>
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countIndirectEnable; ///< Indicates the data structure count is in memory
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BitField<31, 1, u32>
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drawIndexEnable; ///< Enables writing of Draw Index count to DRAW_INDEX_LOC
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};
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u32 count; ///< Count of data structures to loop through before going to next packet
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u64 countAddr; ///< DWord aligned Address[31:2]; Valid if countIndirectEnable is set
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@ -115,7 +115,7 @@ void Rasterizer::Draw(bool is_indexed, u32 index_offset) {
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}
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}
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void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u32 size,
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void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u32 stride,
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u32 max_count, VAddr count_address) {
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RENDERER_TRACE;
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@ -142,7 +142,8 @@ void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u3
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buffer_cache.BindVertexBuffers(vs_info);
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buffer_cache.BindIndexBuffer(is_indexed, 0);
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const auto [buffer, base] = buffer_cache.ObtainBuffer(arg_address + offset, size, false);
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const auto [buffer, base] =
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buffer_cache.ObtainBuffer(arg_address + offset, stride * max_count, false);
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VideoCore::Buffer* count_buffer{};
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u32 count_base{};
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@ -158,26 +159,22 @@ void Rasterizer::DrawIndirect(bool is_indexed, VAddr arg_address, u32 offset, u3
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const auto cmdbuf = scheduler.CommandBuffer();
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if (is_indexed) {
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static_assert(sizeof(VkDrawIndexedIndirectCommand) ==
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AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
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ASSERT(sizeof(VkDrawIndexedIndirectCommand) == stride);
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if (count_address != 0) {
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cmdbuf.drawIndexedIndirectCount(buffer->Handle(), base, count_buffer->Handle(),
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count_base, max_count,
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AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
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count_base, max_count, stride);
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} else {
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cmdbuf.drawIndexedIndirect(buffer->Handle(), base, max_count,
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AmdGpu::Liverpool::DrawIndexedIndirectArgsSize);
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cmdbuf.drawIndexedIndirect(buffer->Handle(), base, max_count, stride);
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}
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} else {
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static_assert(sizeof(VkDrawIndirectCommand) == AmdGpu::Liverpool::DrawIndirectArgsSize);
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ASSERT(sizeof(VkDrawIndirectCommand) == stride);
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if (count_address != 0) {
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cmdbuf.drawIndirectCount(buffer->Handle(), base, count_buffer->Handle(), count_base,
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max_count, AmdGpu::Liverpool::DrawIndirectArgsSize);
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max_count, stride);
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} else {
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cmdbuf.drawIndirect(buffer->Handle(), base, max_count,
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AmdGpu::Liverpool::DrawIndirectArgsSize);
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cmdbuf.drawIndirect(buffer->Handle(), base, max_count, stride);
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}
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}
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}
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