shadPS4/src
Daniel R. 169b641bd1
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hotfix: map rasterizer memory on pool commit
2024-10-11 10:48:32 +02:00
..
audio_core updated sdl to fix touchpad issue (#1275) 2024-10-07 13:04:09 +03:00
common Network libs fixes , stubs and more (#1324) 2024-10-11 10:37:36 +03:00
core hotfix: map rasterizer memory on pool commit 2024-10-11 10:48:32 +02:00
images Best icons for flags (#1133) 2024-09-28 21:49:48 +03:00
imgui ime_dialog: Initial implementation (#1267) 2024-10-11 04:53:32 +03:00
input sdl: Fix use of functions that now return SDL_bool (#1160) 2024-09-30 06:47:55 +03:00
qt_gui Slightly refactor the game install dirs code (#1329) 2024-10-11 09:27:28 +03:00
shader_recompiler resource_tracking_pass: Make sure immediate offset is accessed as correct type. (#1339) 2024-10-10 23:58:01 +03:00
video_core video_core: Implement sceGnmInsertPushColorMarker (#989) 2024-10-10 18:03:12 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp core/libraries: Initial fiber implementation (#1255) 2024-10-10 17:51:23 +03:00
emulator.h Play Time (#1305) 2024-10-09 13:30:51 +03:00
main.cpp Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
sdl_window.cpp imgui/renderer: Hide Cursor on Idle Implementation (#1266) 2024-10-08 09:47:42 +03:00
sdl_window.h Revert "Add UI to configure keyboard-to-controller mapping (#308)" 2024-09-11 12:56:27 +03:00
shadps4.qrc Auto Update (#1006) 2024-09-24 23:03:15 +03:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00