squidbus
21eb175aa1
shader_recompiler: Add asserts for get/set register bounds. ( #1336 )
2024-10-10 23:14:50 +03:00
squidbus
dcc4057dd8
shader_recompiler: Set correct operand field for VOP3b sdst. ( #1335 )
2024-10-10 23:04:51 +03:00
squidbus
0df0d0cb66
shader_recompiler: Fix last image sample address parameter. ( #1334 )
2024-10-10 22:51:11 +03:00
squidbus
0a5f46942e
shader_recompiler: Make sure RuntimeInfo is zero initialized. ( #1332 )
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2024-10-10 20:32:13 +03:00
squidbus
09cbccb40b
shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32. ( #1331 )
2024-10-10 19:40:19 +03:00
squidbus
d91ad6174e
shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. ( #1290 )
...
* shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types.
* shader_recompiler: Only track sampler sharp on sample instructions.
* shader_recompiler: Fix Inst args size.
2024-10-10 19:27:34 +03:00
TheTurtle
fd4893f6ef
hotfix: Don't unconditionally register fiber lib
2024-10-10 19:26:56 +03:00
korenkonder
6e986f8133
video_core: Implement sceGnmInsertPushColorMarker ( #989 )
2024-10-10 18:03:12 +03:00
Marcin Mikołajczyk
0e0de5a2a0
Stub return value of sceNpCreateRequest ( #1209 )
2024-10-10 17:54:07 +03:00
robyn-dressler
ab6901ae6a
Using a more standard data directory for linux ( #1227 )
...
* Using a more standard data directory for linux
* Fixing format
* Using XDG_DATA_HOME by default
2024-10-10 17:53:18 +03:00
Exhigh
87f8f3a59e
qt_gui: Organize settings page ( #1316 )
...
* Wire up translations and descriptions for the cursor settings.
* Move controller settings to input tab and rename it to controller (to inline it with how other settings are shown).
* Fixed unnecessary double initialization of the back button setting.
* Organize statements and functions w/ respect to their tabs and some minor QOL changes for the settings UI in general.
2024-10-10 17:52:39 +03:00
ElBread3
299a29e243
Fix Multiple Install Folders ( #1328 )
...
* attempt to fix pr
* clang format
2024-10-10 17:52:20 +03:00
Daniel R.
0a12ba4120
core/libraries: Initial fiber implementation ( #1255 )
2024-10-10 17:51:23 +03:00
TheTurtle
100036aecf
spirv: Flush denormals if possible ( #1302 )
2024-10-10 17:47:39 +03:00
ElBread3
56e8ed7833
Multiple Install Folders ( #1308 )
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* multiple install folders implimentation
* clang format
* paths setting tab
* clang format
2024-10-10 10:28:59 +03:00
psucien
c9f894c45a
hot-fix: catch device loss on presentation (prevents deadlock in waiting)
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2024-10-09 20:44:38 +02:00
Daniel R.
873fbc469b
Fix spacing
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2024-10-09 16:52:56 +02:00
DanielSvoboda
d4eae28ce2
Play Time ( #1305 )
...
* Play Time
* SDL
* QT
* Sort / Formatting
* Timer 1 minute
* remove the seconds
removes the seconds from the screen, but in the play_time.txt file it continues to record the seconds for better accuracy, and the screen is cleaner
* fixes the invisible 0
* SDL . . .
* Fix Timer
2024-10-09 13:30:51 +03:00
voguelike
6fe26173dc
sophisticated fix for amd gpu + reshade instead of workaround ( #1282 )
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2024-10-09 09:28:25 +03:00
Alexandre Bouvier
7d4f1ce5f9
fix some warnings ( #1306 )
2024-10-09 09:28:09 +03:00
georgemoralis
53b7c5cc77
Update discord_rpc_handler.cpp
...
Add new app ID
2024-10-08 19:03:37 +03:00
RDN000
4fa55b7aa2
Update sq translation ( #1276 )
2024-10-08 18:58:57 +03:00
delledev
3e7137cc6b
added discord rpc ( #1178 )
...
* added discord rpc
* linting issues
* Revert "linting issues"
This reverts commit 55f4e39506
.
* fix clang-format issues
* removed wrong rpc submodule
* added correct rpc submodule
* Moved cmake instructions to correct files.
* added minor suggestions from pr
* Added an option to enable/disable RPC, added rpc to emulator.cpp making it work on nonqt builds
* typo & minor stuff
* Changed getInstance implementation with Singleton class.
* Update discord_rpc_handler.cpp
discord id
* fixed ci clangformat errors
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 18:14:37 +03:00
Stephen Miller
aba803bd04
IMAGE_GATHER4_C_LZ_O ( #1274 )
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Used by Crash Team Racing Nitro Fueled.
2024-10-08 10:35:07 +03:00
squidbus
20915eb5b8
core: Add support for Neo mode memory size. ( #1196 )
2024-10-08 10:29:05 +03:00
Exhigh
f139762c64
imgui/renderer: Hide Cursor on Idle Implementation ( #1266 )
...
Implement hide cursor on idle w/ idle timeout duration (configurable via GUI). While at it add always and never to hide the cursor options as well.
* Revert commit #1211 as to not interfere with the cursor states.
* Make hide cursor on idle as the default setting w/ timeout duration of 5 seconds to hide.
* Add an input tab in the settings page to add the hide cursor setting, with hiding the idle timeout box with respect to the cursor hide option.
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 09:47:42 +03:00
Vinicius Rangel
96344873d6
SaveDataLib: use param.sfo to store max_blocks instead of txt ( #1287 )
2024-10-08 09:16:06 +03:00
DanielSvoboda
01fb320f4e
Fixes encoding in update text ( #1283 )
...
* Fixes encoding in update text
* +
2024-10-08 09:15:50 +03:00
fireph
ce53c41205
Add support to click touchpad using back button on non PS4/5 controllers ( #1258 )
...
* Working touchpad support
Tested on PS5 controller plugged in via USB.
* fix lint
* Add support to click touchpad using back button on other controllers
Takes the back button and allows the user to change the behavior of how it clicks the touchpad. The current options are left, right, center, and none.
* add description text
* make more generic so translations can be supported in combobox
* fix lint
* linter again
* support back button to touchpad for spacebar as well
* linter at it again
2024-10-08 09:15:30 +03:00
¥IGA
7389cf3e89
PM4 old removed + fixes ( #1259 )
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2024-10-07 15:29:07 +02:00
DanielSvoboda
20db37f235
fix update linux console ( #1238 )
2024-10-07 14:52:38 +03:00
georgemoralis
d7e5b5f13f
updated sdl to fix touchpad issue ( #1275 )
2024-10-07 13:04:09 +03:00
Dzmitry Dubrova
75c92a7cd1
net: Stub sceNetErrnoLoc ( #1271 )
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2024-10-06 22:34:55 +03:00
baggins183
3c0255b953
DebugPrintf in shaders ( #1252 )
...
* Add shader debug print opcode that uses NonSemantic DebugPrintf extension
* small correction for flags in Inst
* Fix IR Debug Print. Add StringLiteral op
* add missing microinstruction changes for debugprint
* cleanup. delete vaarg stuff. Smuggle format string in Info and flags
* more cleanup
* more
* (dont merge??) update sirit submodule
* fix num args 4 -> 5
* add notes about DebugPrint IR op
* use NumArgsOf again
* copyright
* update sirit submodule
* fix clangformat
* add new Value variant for string literal. Use arg0 for fmt string
* remove string pool changes
* Update src/shader_recompiler/ir/value.cpp
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-10-06 22:34:40 +03:00
TheTurtle
310814ac71
shader_recompiler: Support for more offset layouts ( #1270 )
2024-10-06 18:43:59 +02:00
tGecko
4ce95e55e0
add log type to log file ( #1260 )
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2024-10-06 14:53:53 +03:00
fireph
351e4861ca
Working touchpad support ( #1257 )
...
* Working touchpad support
Tested on PS5 controller plugged in via USB.
* fix lint
2024-10-06 13:00:35 +03:00
nishinji
2fd4861d3e
CI: Build outside the main branch ( #1239 )
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2024-10-06 02:26:19 +03:00
squidbus
60092ce849
vulkan: Use view of null buffer for texel buffers if nullDescriptor not supported. ( #1231 )
2024-10-06 02:25:12 +03:00
squidbus
2a7d56dbf2
shader_recompiler: Remove outdated image array warning. ( #1256 )
2024-10-06 01:42:58 +03:00
psucien
927bb0c175
Initial support of Geometry shaders ( #1244 )
...
* video_core: initial GS support
* fix for components mapping; missing prim type
2024-10-06 01:26:50 +03:00
squidbus
5bb45dc7ba
vulkan: Respect maximum sampler LOD bias. ( #1254 )
2024-10-06 01:05:24 +03:00
squidbus
8576d5e72c
shader_recompiler: Set array size to max UBO size when 0. ( #1251 )
...
* shader_recompiler: Set array size to max UBO size when 0.
* vulkan: Account for fallbacks when setting depth attachment format.
2024-10-05 22:31:52 +03:00
squidbus
ee57c2fd69
vulkan: Fix two more validation errors. ( #1250 )
2024-10-05 21:35:02 +03:00
¥IGA
1dabea7514
Fix a Qt warning ( #1249 )
2024-10-05 21:34:53 +03:00
ElBread3
2b8c2ce423
Fix list sorting for some categories ( #1242 )
...
* fix list sorting for serial, firmware version, and game size
* bad apple!!
* qol
2024-10-05 21:34:38 +03:00
Vinicius Rangel
a5968b630d
imgui: fix blocking keyboard at startup ( #1237 )
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* imgui: dont capture any input without an active nav window
fix keyboard not being available as soon as the emulator opens
* imgui: cleanup renderer assigning unnecessary sType to vulkan structures
2024-10-04 19:06:08 +03:00
Mahmoud Adel
76644a0169
add Opcodes to switch case ( #1233 )
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* add Opcodes to switch case
Added Opcodes to switch case, they were done here but weren't added to switch 9f79764b01 (diff-9a6c2e2027c03231e88aaaab30908baecae202661839f35c31a777fec2500c7aR659)
* clang
2024-10-04 11:24:45 +03:00
tGecko
ec6579cb4f
Hide cursor on key/button press ( #1211 )
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2024-10-04 08:49:18 +02:00
korenkonder
9f79764b01
Add various V_CVT opcodes ( #1223 )
2024-10-04 08:48:05 +02:00
squidbus
be411b37d4
vulkan: Fix dynamic vertex binding stride validation errors. ( #1229 )
2024-10-04 07:51:08 +03:00
Vinicius Rangel
49ceff71a2
Devtools fixes1 ( #1228 )
...
* imgui: fix nav with dock & fps display disabled by default
* devtools: change basic fps scale
* imgui: scale font with display dpi
2024-10-04 06:44:36 +03:00
korenkonder
da519f9091
Moved opcode to it's proper location ( #1221 )
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2024-10-03 22:47:26 +02:00
Vinicius Rangel
af398e3684
Devtools: PM4 Explorer ( #1094 )
...
* Devtools: Pause system
* Devtools: pm4 viewer
- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size
* Devtools: pm4 viewer - add combo to select the queue
* Devtools: pm4 viewer - add hex editor
* Devtools: pm4 viewer - dump current cmd
* add monospaced font to devtools
* Devtools: pm4 viewer - use spec op name
avoid some allocations
2024-10-03 22:43:23 +02:00
¥IGA
009f956d8d
imgui: Makes the window edges rounded ( #1143 )
2024-10-03 19:28:41 +02:00
ElBread3
ff13aff862
video_core: IMAGEGATHER4_C_O ( #1210 )
2024-10-03 18:48:54 +02:00
dbz400
54dafce541
Add V_CVT_F64_I32 ( #1219 )
2024-10-03 18:48:28 +02:00
Daniel R.
5e26294e27
video_core: disable warnings on vulkan
2024-10-03 16:57:33 +02:00
georgemoralis
ed24632ceb
Fix some network,npmanager issues ( #1215 )
...
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* improved np toolkit callbacks
* added ExecuteGuest in callback
* clang format
2024-10-03 14:03:26 +03:00
squidbus
7209b7d786
shader_recompiler: Shader param fixups ( #1199 )
2024-10-03 10:50:51 +03:00
squidbus
1a34c2a189
core: Fix some missing uses of ExecuteGuest. ( #1214 )
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2024-10-03 08:38:24 +03:00
squidbus
388d717205
audio_core: Fix return value types and shift some error handling to library. ( #1212 )
2024-10-03 07:01:39 +03:00
Mikasa-san
7e533ccf50
Refactor audio handling with range checks, buffer threshold, and lock… ( #1200 )
...
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* Refactor audio handling with range checks, buffer threshold, and lock fixes
- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus.
- Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number).
- Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen.
- Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.
* Refactor audio handling with range checks, buffer threshold, and lock fixes
- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus.
- Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number).
- Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen.
- Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.
- Removed tab spaces to fix format clang error
2024-10-02 18:34:16 +03:00
tGecko
93317911eb
fix music playing when it shouldn't ( #1203 )
2024-10-02 18:33:36 +03:00
CrazyBloo
394b7fa671
replace trophy xml error with assert ( #1197 )
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2024-10-02 12:31:55 +03:00
Paris Oplopoios
d20efcb0d2
Some nits and fixes on paths ( #1190 )
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* Some nits and fixes
* More path conversions
* Add some more logging
* Log the path too
2024-10-02 07:18:00 +03:00
Vinicius Rangel
ee1e55d5e1
SaveData: implement sceSaveDataTransferringMount ( #1191 )
...
* SaveData: fix icon overriding
* SaveData: implement sceSaveDataTransferringMount
2024-10-02 06:38:18 +03:00
CrazyBloo
61f750bdd9
trp data extracts to game_data/serial instead of folder name ( #1194 )
...
* trp data extracts to game_data/serial instead of folder name
* format
2024-10-02 06:37:43 +03:00
squidbus
e68774d449
shader_recompiler: Define fragment output type based on number format. ( #1097 )
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* shader_recompiler: Define fragment output type based on number format.
* shader_recompiler: Fix GetAttribute SPIR-V output type.
* shader_recompiler: Don't bitcast on SetAttribute unless integer target.
2024-10-01 23:42:37 +03:00
squidbus
75adf7c8d1
vulkan: Fix some common validation errors. ( #1101 )
...
* vulkan: Fix some extension support related validation errors.
* vulkan: Fix validation error on zero-size buffer.
* vulkan: Fix primitive list restart validation error.
2024-10-01 23:42:20 +03:00
CrazyBloo
65f72372f0
trophy icon + platinum fixes ( #1093 )
...
* trophy icon + platinum fixes
cleaned up some parts too
* format
* implement turtles review
* use fs native where possible, clang format
* implement vinicius suggestions
* format
* final reviews
* mutex for trophy queue, remove unneeded field
* format
2024-10-01 23:39:43 +03:00
Vladislav Mikhalin
7d96c9d634
Use correct scissor rects ( #1146 )
...
* WIP
* Proper combination of scissors
* convert static functions to lambdas
2024-10-01 21:42:01 +03:00
squidbus
3dea1a9f81
qt: Create addons directory if it does not exist. ( #1186 )
2024-10-01 20:11:41 +03:00
DanielSvoboda
3a36615da7
sort menu ( #1183 )
2024-10-01 18:02:47 +03:00
squidbus
e4c8626806
qt: Fix message box for game overwrite. ( #1181 )
2024-10-01 15:49:30 +03:00
squidbus
bf3e43b016
vulkan: Use dynamic vertex buffer strides when dynamic bindings unavailable. ( #1164 )
2024-10-01 09:54:06 +03:00
ElBread3
82c7c6aed1
add mappings for kernel versions ( #1171 )
2024-10-01 09:16:15 +03:00
squidbus
7084fc4c41
config: Add option to change DLC install path. ( #1176 )
2024-10-01 07:54:15 +03:00
DanielSvoboda
dda5cc411f
fix wolf2022 cheats download ( #1173 )
2024-10-01 07:53:20 +03:00
bigol83
348da93ee6
Fix BB random fmv hang ( #1170 )
2024-09-30 19:20:57 +03:00
Paris Oplopoios
cda2317ddb
Fix loading ( #1169 )
2024-09-30 19:05:55 +03:00
ElBread3
603f709784
Added sceKernelRmdir ( #1137 )
...
* add sceKernelRmdir
* since result is remove count, probably don't use that
* fixes + posix_rmdir
* fix return value problem
2024-09-30 14:25:25 +03:00
hspir404
fc6c755e5a
Fix some typos ( #1161 )
2024-09-30 14:24:28 +03:00
Paris Oplopoios
cbbf3505e7
Fix path bugs & wrap seeks in an if ( #1154 )
...
* Fix path bugs
* Wrap most seeks in an if
2024-09-30 12:42:59 +03:00
dbz400
c7ff0419ad
Fix V_CMP_CLASS_F32 ( #1153 )
2024-09-30 11:36:26 +03:00
squidbus
398019867b
sdl: Fix use of functions that now return SDL_bool ( #1160 )
2024-09-30 06:47:55 +03:00
Paris Oplopoios
d9f287eaa2
Fix fmt error ( #1150 )
2024-09-29 14:02:46 +02:00
Daniel R.
80bf46da4c
core/memory: Pooled memory implementation ( #1085 )
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2024-09-29 10:28:41 +03:00
squidbus
5e98a3e1d8
vulkan: Fix crash when resizing window. ( #1142 )
2024-09-29 08:25:44 +03:00
DanielSvoboda
40d00e3066
progressBar DownloadUpdate ( #1141 )
2024-09-29 08:24:21 +03:00
DanielSvoboda
a4168150ed
+ tr ( #1136 )
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2024-09-29 00:01:35 +03:00
¥IGA
36271b9cdf
Best icons for flags ( #1133 )
2024-09-28 21:49:48 +03:00
tGecko
dc96338c2e
Improve keyboard navigation in game list ( #1132 )
...
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* Improve keyboard navigation
* don't start game in elf viewer mode or gridview mode with empty item selected
* fix eventFilter return
2024-09-28 21:04:47 +03:00
tGecko
7b5d66e5c1
Add volume slider for title/background music ( #1130 )
...
* add volume slider
* add translations
* stop music when checkbox unchecked
* remove GUI build command args
* combine functions
* add accidentaly removed copyright and licencing information
(thanks QT Designer)
2024-09-28 19:54:28 +03:00
Yury
1dd2e46fce
ru_RU translation fixes ( #1118 )
2024-09-28 19:53:42 +03:00
DanielSvoboda
4e4f3d7504
menu description | rename: Release/Nightly ( #1116 )
...
* menu description
* improve texts
* TR
* Release_Nightly
2024-09-28 16:01:27 +03:00
Paris Oplopoios
65bd62e98b
Reduce assert to a warning ( #1115 )
2024-09-28 15:44:07 +03:00
squidbus
7476287649
kernel: Quiet sceKernelWaitEventFlag error log on timeout. ( #1120 )
2024-09-28 09:38:42 +02:00
DanielSvoboda
651ab4c62c
add translation options music ( #1111 )
...
* add translation options music
* +
2024-09-27 18:15:56 +03:00
IndecisiveTurtle
ebebafed64
hotfix2: Actually fix errors
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Ahhhh
2024-09-27 03:21:08 +03:00
IndecisiveTurtle
cf342e7a4b
hotfix: descriptor set lifetime fix
2024-09-27 02:56:50 +03:00
squidbus
50fc5e339d
liverpool_to_vk: Add MRT feature flags to supported number formats. ( #1087 )
2024-09-27 01:57:22 +03:00
Paris Oplopoios
c73fad6772
Error reporting on failed memory allocation ( #1091 )
...
* Error reporting on failed memory allocation
* Formatting
2024-09-27 01:56:59 +03:00
Paris Oplopoios
eef0e6fc63
Fix build on GCC ( #1080 )
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* Fix build on GCC
* Yes thank you clang-format
* Just remove static
2024-09-26 20:39:55 +03:00
georgemoralis
23f4b304b8
hot fix of the hot fix (again)
2024-09-26 18:24:05 +03:00
georgemoralis
0b7126e3be
hot-fix: check if path is empty
2024-09-26 18:14:25 +03:00
DanielSvoboda
675fd4b31a
fix translation ( #1083 )
...
Changed from checkUpdate.cpp to check_update.cpp
Removed this part, as the function that used it no longer exists:
<details>
<summary><strong>See removed text</strong></summary>
```ts
<message>
<location filename="../checkUpdate.cpp" line="352"/>
<source>Failed to open the ZIP file</source>
<translation>Failed to open the ZIP file</translation>
</message>
<location filename="../checkUpdate.cpp" line="420"/>
<source>File name is empty. Possibly corrupted ZIP.</source>
<translation>File name is empty. Possibly corrupted ZIP.</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="445"/>
<source>Failed to create directory</source>
<translation>Failed to create directory</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="464"/>
<source>Error decompressing file</source>
<translation>Error decompressing file</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="487"/>
<source>Failed to open output file</source>
<translation>Failed to open output file</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="497"/>
<source>Unsupported compression method for file:</source>
<translation>Unsupported compression method for file:</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="510"/>
<source>Failed to create TAR extraction directory</source>
<translation>Failed to create TAR extraction directory</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="525"/>
<source>Failed to extract the TAR file</source>
<translation>Failed to extract the TAR file</translation>
</message>
```
</details>
And it was standardized, all files with the correct formatting.
2024-09-26 17:30:07 +03:00
Vinicius Rangel
b7e2903911
Fix fmt::UTF exception for empty strings ( #1084 )
2024-09-26 17:21:31 +03:00
Paris Oplopoios
6295d6c416
Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code ( #1064 )
...
* Use filesystem::path whenever possible, remove fs::path::string
* My hatred for Windows grows with every passing day
* More Qt stuff
* custom u8string formatter for fmt library
* Use u8string for imgui
* Fix toml errors hopefully
* Fix not printing issue
* Oh and on SDL
* I hate Windows even more today
* fix toml reading utf-8 paths
also small fix for fmt::UTF
* Formatting
* Fix QT path to run games
* Fix path logging in save data
* Fix trophy path handling
* Update game_list_frame.cpp
fixed snd0path
* Update main_window.cpp
fix snd0path
* Update main_window.cpp
* paths finally fixed
* git info in WIP versions title
---------
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-26 11:41:59 +03:00
tGecko
54e2179337
Add playback of background/title music in game list ( #1033 )
...
* add playback of background/title music
* clang_format
* add windows multimedia build instructions
* fix typo accidentally made to arm
* address comments
* loop music
* feedback
* fix CI
* add newline
* playBGM off by default
---------
Co-authored-by: Charles <charles@superfocus.ai>
2024-09-26 09:12:41 +03:00
Vinicius Rangel
ddb82a690b
Save lib fixes III ( #1069 )
...
* SaveDataMemory: increase memory if needed
* SaveDataDialog: fix intention to hide save details
2024-09-26 07:56:38 +03:00
RDN000
e67c10de01
Update sq translation ( #1076 )
2024-09-26 07:54:57 +03:00
psucien
6a70d08043
hot-fix: missing clear-to-blit (WAW) image barrier
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2024-09-25 23:07:38 +02:00
oltolm
5a4d5b9f31
use ComPtr in gui_context_menus.h ( #719 )
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* use ComPtr in gui_context_menus.h
* fix pragma diagnostic
* fix compiler warnings
2024-09-25 18:39:04 +03:00
squidbus
45e206e248
shader_recompiler: Sample images using correct result type. ( #1068 )
2024-09-25 14:20:28 +03:00
squidbus
11c155d0f1
amdgpu: Fix buffer comparison by naming padding fields for initialization. ( #1050 )
2024-09-25 14:08:10 +03:00
squidbus
f657ab3cc6
vulkan: Only reduce viewport minDepth if using depth clip control. ( #969 )
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2024-09-25 12:43:54 +03:00
Lander Gallastegi
a984d44fd3
Swapchain recreation and window resizing ( #933 )
...
* Always present acquired swapchain images
Always present acquired swapchain images in order to be able to acquire them again.
fix #865
* Recreate swapchain if window is resized
* Respect aspect ratio when blitting to frame
* Make SDL window resizable
* clang-format
* designator order (building with gcc)
Fix /shadPS4/src/video_core/renderer_vulkan/vk_instance.cpp:314:9: error: designator order for field ‘vk::PhysicalDeviceVulkan12Features::samplerMirrorClampToEdge’ does not match declaration order in ‘vk::PhysicalDeviceVulkan12Features’
* Clear frame before blitting
* clang-format
* Revert "designator order (building with gcc)"
There already is a PR opened for this.
This reverts commit 7f8ccf4b1e
.
2024-09-25 12:43:08 +03:00
tGecko
1ec8f34a99
Add nullptr check in scePthreadSetprio function ( #1028 )
2024-09-25 12:20:03 +03:00
squidbus
b2de662d67
vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. ( #995 )
...
* vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly.
* vulkan: Use structured bindings for result where possible.
2024-09-25 12:19:38 +03:00
squidbus
36ef61908d
renderer_vulkan: Refactor surface and depth format mapping. ( #1067 )
...
* renderer_vulkan: Refactor surface and depth format mapping.
* image: Convert usage to feature flags for format support checks.
2024-09-25 12:10:44 +03:00
Vinicius Rangel
cc99f52606
Error dialog implementation ( #1062 )
2024-09-25 06:48:27 +03:00
DanielSvoboda
f79da986e3
Auto Update ( #1006 )
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* Updater
* clang
* Adding Updater icon
* Updater
* TR
* settings_dialog.ui
* Changelog for Pre-release only
* Adding Dump and Download icons
* Forgot this...
* fix linux and resize
* powershell_unzip | changelog fix
Does not use zlin-ng to unpack, now uses powershell on windows and on linux/mac uses unzip or 7z, and if it does not find it, it will ask if you want to install it before extracting.
Do not show the changelog button if: The current version is a pre-release and the version to be downloaded is a release.
* Clang
* formatting
* links fixed
---------
Co-authored-by: Xphalnos <164882787+Xphalnos@users.noreply.github.com>
2024-09-24 23:03:15 +03:00
Daniel R.
19cb4ec05d
clang-format
2024-09-24 21:27:29 +02:00
Daniel R.
3f12fb0c91
core/libraries: implement configurable username
2024-09-24 21:23:18 +02:00
jnack
beb809b612
add V_CMPX_LE_I32 ( #1056 )
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2024-09-24 18:22:31 +03:00
Paris Oplopoios
6da67645e9
Fixup designator order ( #1039 )
2024-09-24 17:18:35 +03:00
Paris Oplopoios
23bf8bf5e7
Patch insertq
( #635 )
...
* Patch `insertq`
* Don't clobber flags, fix asserts a bit
* Format code
* Fixup some edge cases
* A couple nits
* Remove extraneous space
2024-09-24 17:03:32 +03:00
baggins183
7f9bc0abbd
fix lane inst decoding ( #1051 )
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2024-09-24 12:29:57 +03:00
Vinicius Rangel
1620eea37b
Save data: fix nullptr & concurrent file write ( #1049 )
...
* Save data: fix nullptr & concurrency file write
* Save data memory: fix overriding icon
2024-09-24 06:50:18 +03:00
squidbus
4ba19a02b0
core: Add wrapper for calling into guest code. ( #967 )
2024-09-23 20:30:16 +03:00
Daniel R.
8c8a6ccddd
core/memory: Fix sceKernelMTypeProtect
setting VMA type ( #1037 )
...
* I hate programming and will furiously smash my monitor if I ever see another oversight of this caliber ever again in my goddamn life
* Merge both protect functions together
2024-09-23 18:49:57 +02:00
Paris Oplopoios
5799091044
Patch extrq
( #943 )
...
* Use a singleton for instruction decoding
* Use singleton class
* Patch `EXTRQ`
* Fixup signal context functions
* Update CMakeLists.txt
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-23 19:19:52 +03:00
Vinicius Rangel
5a8e8f5936
Frame graph + Precise 60 fps timing ( #998 )
...
* video info: add frame graph
Toggle advanced info with CTRL+F10.
Also fixed imgui using gamepad for nav in wrong situations
* 60fps!
Implemented a timer that accumulates the time spent sleeping and sleeps for the remaining time.
Also measure entire PresentThread time instead of just the time spent in Flip.
* sceKernelGettimeofday: replace chrono by win32 api. Better performance
bb uses this function too much. Consuming almost 30% of cpu time
2024-09-23 18:43:51 +03:00
georgemoralis
a016792371
starting 0.3.1 WIP
2024-09-23 18:42:11 +03:00
georgemoralis
7df3919617
added 0.3.0 version
2024-09-23 18:17:50 +03:00
TheTurtle
cd7268a70e
video_core: Separate dirty flags and better gpu invalidation ( #1034 )
2024-09-23 18:03:42 +03:00
Vinicius Rangel
10d29cc007
Save fixes ( #1031 )
...
* Add ElfInfo to track current game info in a singleton
* SaveData compatibility with old firmwares
* sceKernelOpen: fix for write-only mode
* imgui: add font to render non-ascii characters
* save_data: fix Backup Job including old backup in the new backup
* Save backup: fix to avoid filling the queue
Also limiting 1 backup / 10sec
* Save backup: fix search not handling empty pattern
*backup time improv
2024-09-23 14:50:49 +03:00
squidbus
a5001d11a8
shader_recompiler: Increase push constants user data to full capacity. ( #1032 )
2024-09-23 13:40:33 +03:00
TheTurtle
ee38eec7fe
shader_recompiler: Additional scope handling and user data as push constants ( #1013 )
...
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* shader_recompiler: Use push constants for user data regs
* shader: Add some GR2 instructions
* shader: Add some instructions
* shader: Add instructions for knack
* touchups
* spirv: Better names
* buffer_cache: Ignore non gpu modified images
* clang format
* Add log
* more fixes
2024-09-23 08:55:43 +02:00
psucien
fb5bc371cb
hot-fix: unnecessary optimization removed
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2024-09-22 19:56:07 +02:00
IndecisiveTurtle
e1d03c35fd
hotfix: Fix mipmap query for images
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2024-09-22 19:17:54 +03:00
squidbus
654f85a4b1
core: Reduce some library log spam. ( #1023 )
2024-09-22 14:13:58 +02:00
squidbus
bfe2e1e57c
vulkan: Use closest available equivalent to missing clamp modes. ( #1007 )
2024-09-22 15:07:05 +03:00
squidbus
a18419dd73
shader_recompiler: Exclude non-float results from output modifiers. ( #1016 )
2024-09-22 15:03:17 +03:00
korenkonder
8811cc5cc6
Add V_CVT_PK_U8_F32 opcode ( #1022 )
2024-09-22 15:02:34 +03:00
korenkonder
5db27109c9
Optimise out unnecessary shifts ( #1021 )
2024-09-22 15:02:20 +03:00
Vinicius Rangel
581ddfec4d
SaveLib PR related fixes ( #1011 )
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* Safety checks in all SFO readings
* SaveData: log backup error and continue & fix possible concurrent file editing
* SaveData: Fix issue with old firmwares
2024-09-22 08:16:06 +03:00
TheTurtle
edde0a3e7e
hotfix: Revert ADDC change
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2024-09-22 01:53:10 +03:00
squidbus
dd184fd95d
shader_recompiler: Use SetDst in more instructions. ( #1015 )
2024-09-22 01:41:19 +03:00