mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-28 18:46:06 +00:00
trophy icon + platinum fixes (#1093)
* trophy icon + platinum fixes cleaned up some parts too * format * implement turtles review * use fs native where possible, clang format * implement vinicius suggestions * format * final reviews * mutex for trophy queue, remove unneeded field * format
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@ -14,8 +14,6 @@
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namespace Libraries::NpTrophy {
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static TrophyUI g_trophy_ui;
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std::string game_serial;
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static constexpr auto MaxTrophyHandles = 4u;
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@ -223,6 +221,14 @@ int PS4_SYSV_ABI sceNpTrophyGetGameIcon(OrbisNpTrophyContext context, OrbisNpTro
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return ORBIS_OK;
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}
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struct GameTrophyInfo {
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uint32_t num_groups;
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uint32_t num_trophies;
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uint32_t num_trophies_by_rarity[5];
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uint32_t unlocked_trophies;
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uint32_t unlocked_trophies_by_rarity[5];
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};
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int PS4_SYSV_ABI sceNpTrophyGetGameInfo(OrbisNpTrophyContext context, OrbisNpTrophyHandle handle,
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OrbisNpTrophyGameDetails* details,
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OrbisNpTrophyGameData* data) {
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@ -240,79 +246,66 @@ int PS4_SYSV_ABI sceNpTrophyGetGameInfo(OrbisNpTrophyContext context, OrbisNpTro
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if (details->size != 0x4A0 || data->size != 0x20)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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const auto trophyDir =
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const auto trophy_dir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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doc.load_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
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pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
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if (result) {
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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uint32_t numGroups = 0;
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uint32_t numTrophies = 0;
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uint32_t numTrophiesByRarity[5];
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numTrophiesByRarity[1] = 0;
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numTrophiesByRarity[2] = 0;
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numTrophiesByRarity[3] = 0;
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numTrophiesByRarity[4] = 0;
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uint32_t unlockedTrophies = 0;
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uint32_t unlockedTrophiesByRarity[5];
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unlockedTrophiesByRarity[1] = 0;
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unlockedTrophiesByRarity[2] = 0;
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unlockedTrophiesByRarity[3] = 0;
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unlockedTrophiesByRarity[4] = 0;
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GameTrophyInfo game_info{};
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auto trophyconf = doc.child("trophyconf");
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for (pugi::xml_node_iterator it = trophyconf.children().begin();
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it != trophyconf.children().end(); ++it) {
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auto trophyconf = doc.child("trophyconf");
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for (const pugi::xml_node& node : trophyconf.children()) {
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std::string_view node_name = node.name();
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if (std::string(it->name()) == "title-name") {
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strncpy(details->title, it->text().as_string(),
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ORBIS_NP_TROPHY_GAME_TITLE_MAX_SIZE);
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}
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if (std::string(it->name()) == "title-detail") {
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strncpy(details->description, it->text().as_string(),
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ORBIS_NP_TROPHY_GAME_DESCR_MAX_SIZE);
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}
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if (std::string(it->name()) == "group")
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numGroups++;
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if (std::string(it->name()) == "trophy") {
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std::string currentTrophyUnlockState = it->attribute("unlockstate").value();
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std::string currentTrophyGrade = it->attribute("ttype").value();
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numTrophies++;
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if (!currentTrophyGrade.empty()) {
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int trophyGrade = GetTrophyGradeFromChar(currentTrophyGrade.at(0));
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numTrophiesByRarity[trophyGrade]++;
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if (currentTrophyUnlockState == "unlocked") {
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unlockedTrophies++;
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unlockedTrophiesByRarity[trophyGrade]++;
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}
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}
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}
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if (node_name == "title-name") {
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strncpy(details->title, node.text().as_string(), ORBIS_NP_TROPHY_GAME_TITLE_MAX_SIZE);
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}
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details->numGroups = numGroups;
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details->numTrophies = numTrophies;
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details->numPlatinum = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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details->numGold = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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details->numSilver = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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details->numBronze = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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data->unlockedTrophies = unlockedTrophies;
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data->unlockedPlatinum = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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data->unlockedGold = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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data->unlockedSilver = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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data->unlockedBronze = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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if (node_name == "title-detail") {
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strncpy(details->description, node.text().as_string(),
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ORBIS_NP_TROPHY_GAME_DESCR_MAX_SIZE);
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}
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// maybe this should be 1 instead of 100?
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data->progressPercentage = 100;
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if (node_name == "group")
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game_info.num_groups++;
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} else
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LOG_INFO(Lib_NpTrophy, "couldnt parse xml : {}", result.description());
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if (node_name == "trophy") {
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bool current_trophy_unlockstate = node.attribute("unlockstate").as_bool();
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std::string_view current_trophy_grade = node.attribute("ttype").value();
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if (current_trophy_grade.empty()) {
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continue;
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}
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game_info.num_trophies++;
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int trophy_grade = GetTrophyGradeFromChar(current_trophy_grade.at(0));
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game_info.num_trophies_by_rarity[trophy_grade]++;
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if (current_trophy_unlockstate) {
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game_info.unlocked_trophies++;
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game_info.unlocked_trophies_by_rarity[trophy_grade]++;
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}
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}
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}
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details->num_groups = game_info.num_groups;
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details->num_trophies = game_info.num_trophies;
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details->num_platinum = game_info.num_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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details->num_gold = game_info.num_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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details->num_silver = game_info.num_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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details->num_bronze = game_info.num_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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data->unlocked_trophies = game_info.unlocked_trophies;
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data->unlocked_platinum = game_info.unlocked_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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data->unlocked_gold = game_info.unlocked_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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data->unlocked_silver = game_info.unlocked_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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data->unlocked_bronze = game_info.unlocked_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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// maybe this should be 1 instead of 100?
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data->progress_percentage = 100;
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return ORBIS_OK;
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}
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@ -323,6 +316,13 @@ int PS4_SYSV_ABI sceNpTrophyGetGroupIcon(OrbisNpTrophyContext context, OrbisNpTr
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return ORBIS_OK;
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}
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struct GroupTrophyInfo {
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uint32_t num_trophies;
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uint32_t num_trophies_by_rarity[5];
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uint32_t unlocked_trophies;
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uint32_t unlocked_trophies_by_rarity[5];
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};
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int PS4_SYSV_ABI sceNpTrophyGetGroupInfo(OrbisNpTrophyContext context, OrbisNpTrophyHandle handle,
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OrbisNpTrophyGroupId groupId,
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OrbisNpTrophyGroupDetails* details,
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if (details->size != 0x4A0 || data->size != 0x28)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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const auto trophyDir =
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const auto trophy_dir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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doc.load_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
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pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
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if (result) {
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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uint32_t numGroups = 0;
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uint32_t numTrophies = 0;
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uint32_t numTrophiesByRarity[5];
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numTrophiesByRarity[1] = 0;
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numTrophiesByRarity[2] = 0;
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numTrophiesByRarity[3] = 0;
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numTrophiesByRarity[4] = 0;
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uint32_t unlockedTrophies = 0;
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uint32_t unlockedTrophiesByRarity[5];
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unlockedTrophiesByRarity[1] = 0;
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unlockedTrophiesByRarity[2] = 0;
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unlockedTrophiesByRarity[3] = 0;
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unlockedTrophiesByRarity[4] = 0;
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GroupTrophyInfo group_info{};
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auto trophyconf = doc.child("trophyconf");
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for (pugi::xml_node_iterator it = trophyconf.children().begin();
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it != trophyconf.children().end(); ++it) {
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auto trophyconf = doc.child("trophyconf");
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for (const pugi::xml_node& node : trophyconf.children()) {
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std::string_view node_name = node.name();
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if (std::string(it->name()) == "group") {
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numGroups++;
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std::string currentGroupId = it->attribute("id").value();
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if (!currentGroupId.empty()) {
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if (std::stoi(currentGroupId) == groupId) {
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std::string currentGroupName = it->child("name").text().as_string();
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std::string currentGroupDescription =
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it->child("detail").text().as_string();
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if (node_name == "group") {
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int current_group_id = node.attribute("id").as_int(ORBIS_NP_TROPHY_INVALID_GROUP_ID);
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if (current_group_id != ORBIS_NP_TROPHY_INVALID_GROUP_ID) {
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if (current_group_id == groupId) {
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std::string_view current_group_name = node.child("name").text().as_string();
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std::string_view current_group_description =
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node.child("detail").text().as_string();
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strncpy(details->title, currentGroupName.c_str(),
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ORBIS_NP_TROPHY_GROUP_TITLE_MAX_SIZE);
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strncpy(details->description, currentGroupDescription.c_str(),
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ORBIS_NP_TROPHY_GAME_DESCR_MAX_SIZE);
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}
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}
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}
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data->groupId = groupId;
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if (std::string(it->name()) == "trophy") {
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std::string currentTrophyUnlockState = it->attribute("unlockstate").value();
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std::string currentTrophyGrade = it->attribute("ttype").value();
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std::string currentTrophyGroupID = it->attribute("gid").value();
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if (!currentTrophyGroupID.empty()) {
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if (std::stoi(currentTrophyGroupID) == groupId) {
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numTrophies++;
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if (!currentTrophyGrade.empty()) {
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int trophyGrade = GetTrophyGradeFromChar(currentTrophyGrade.at(0));
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numTrophiesByRarity[trophyGrade]++;
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if (currentTrophyUnlockState == "unlocked") {
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unlockedTrophies++;
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unlockedTrophiesByRarity[trophyGrade]++;
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}
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}
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}
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strncpy(details->title, current_group_name.data(),
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ORBIS_NP_TROPHY_GROUP_TITLE_MAX_SIZE);
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strncpy(details->description, current_group_description.data(),
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ORBIS_NP_TROPHY_GAME_DESCR_MAX_SIZE);
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}
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}
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}
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details->numTrophies = numTrophies;
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details->numPlatinum = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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details->numGold = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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details->numSilver = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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details->numBronze = numTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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data->unlockedTrophies = unlockedTrophies;
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data->unlockedPlatinum = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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data->unlockedGold = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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data->unlockedSilver = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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data->unlockedBronze = unlockedTrophiesByRarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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details->group_id = groupId;
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data->group_id = groupId;
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// maybe this should be 1 instead of 100?
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data->progressPercentage = 100;
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if (node_name == "trophy") {
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bool current_trophy_unlockstate = node.attribute("unlockstate").as_bool();
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std::string_view current_trophy_grade = node.attribute("ttype").value();
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int current_trophy_group_id = node.attribute("gid").as_int(-1);
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} else
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LOG_INFO(Lib_NpTrophy, "couldnt parse xml : {}", result.description());
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if (current_trophy_grade.empty()) {
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continue;
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}
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if (current_trophy_group_id == groupId) {
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group_info.num_trophies++;
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int trophyGrade = GetTrophyGradeFromChar(current_trophy_grade.at(0));
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group_info.num_trophies_by_rarity[trophyGrade]++;
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if (current_trophy_unlockstate) {
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group_info.unlocked_trophies++;
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group_info.unlocked_trophies_by_rarity[trophyGrade]++;
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}
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}
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}
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}
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details->num_trophies = group_info.num_trophies;
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details->num_platinum = group_info.num_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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details->num_gold = group_info.num_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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details->num_silver = group_info.num_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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details->num_bronze = group_info.num_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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data->unlocked_trophies = group_info.unlocked_trophies;
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data->unlocked_platinum =
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group_info.unlocked_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_PLATINUM];
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data->unlocked_gold = group_info.unlocked_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_GOLD];
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data->unlocked_silver = group_info.unlocked_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_SILVER];
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data->unlocked_bronze = group_info.unlocked_trophies_by_rarity[ORBIS_NP_TROPHY_GRADE_BRONZE];
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// maybe this should be 1 instead of 100?
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data->progress_percentage = 100;
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return ORBIS_OK;
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}
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@ -454,87 +440,48 @@ int PS4_SYSV_ABI sceNpTrophyGetTrophyInfo(OrbisNpTrophyContext context, OrbisNpT
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if (details->size != 0x498 || data->size != 0x18)
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return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
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const auto trophyDir =
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const auto trophy_dir =
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Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
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auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
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pugi::xml_document doc;
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pugi::xml_parse_result result =
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doc.load_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
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pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
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if (result) {
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auto trophyconf = doc.child("trophyconf");
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for (pugi::xml_node_iterator it = trophyconf.children().begin();
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it != trophyconf.children().end(); ++it) {
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ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
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if (std::string(it->name()) == "trophy") {
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std::string currentTrophyId = it->attribute("id").value();
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if (std::stoi(currentTrophyId) == trophyId) {
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std::string currentTrophyUnlockState = it->attribute("unlockstate").value();
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std::string currentTrophyTimestamp = it->attribute("timestamp").value();
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std::string currentTrophyGrade = it->attribute("ttype").value();
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std::string currentTrophyGroupID = it->attribute("gid").value();
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std::string currentTrophyHidden = it->attribute("hidden").value();
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std::string currentTrophyName = it->child("name").text().as_string();
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std::string currentTrophyDescription = it->child("detail").text().as_string();
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auto trophyconf = doc.child("trophyconf");
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if (currentTrophyUnlockState == "unlocked") {
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details->trophyId = trophyId;
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if (currentTrophyGrade.empty()) {
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details->trophyGrade = ORBIS_NP_TROPHY_GRADE_UNKNOWN;
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} else {
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details->trophyGrade = GetTrophyGradeFromChar(currentTrophyGrade.at(0));
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}
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if (currentTrophyGroupID.empty()) {
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details->groupId = ORBIS_NP_TROPHY_BASE_GAME_GROUP_ID;
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} else {
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details->groupId = std::stoi(currentTrophyGroupID);
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}
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if (currentTrophyHidden == "yes") {
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details->hidden = true;
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} else {
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details->hidden = false;
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}
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for (const pugi::xml_node& node : trophyconf.children()) {
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std::string_view node_name = node.name();
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||||
strncpy(details->name, currentTrophyName.c_str(),
|
||||
ORBIS_NP_TROPHY_NAME_MAX_SIZE);
|
||||
strncpy(details->description, currentTrophyDescription.c_str(),
|
||||
ORBIS_NP_TROPHY_DESCR_MAX_SIZE);
|
||||
if (node_name == "trophy") {
|
||||
int current_trophy_id = node.attribute("id").as_int(ORBIS_NP_TROPHY_INVALID_TROPHY_ID);
|
||||
if (current_trophy_id == trophyId) {
|
||||
bool current_trophy_unlockstate = node.attribute("unlockstate").as_bool();
|
||||
std::string_view current_trophy_grade = node.attribute("ttype").value();
|
||||
std::string_view current_trophy_name = node.child("name").text().as_string();
|
||||
std::string_view current_trophy_description =
|
||||
node.child("detail").text().as_string();
|
||||
|
||||
data->trophyId = trophyId;
|
||||
data->unlocked = true;
|
||||
data->timestamp.tick = std::stoull(currentTrophyTimestamp);
|
||||
} else {
|
||||
details->trophyId = trophyId;
|
||||
if (currentTrophyGrade.empty()) {
|
||||
details->trophyGrade = ORBIS_NP_TROPHY_GRADE_UNKNOWN;
|
||||
} else {
|
||||
details->trophyGrade = GetTrophyGradeFromChar(currentTrophyGrade.at(0));
|
||||
}
|
||||
if (currentTrophyGroupID.empty()) {
|
||||
details->groupId = ORBIS_NP_TROPHY_BASE_GAME_GROUP_ID;
|
||||
} else {
|
||||
details->groupId = std::stoi(currentTrophyGroupID);
|
||||
}
|
||||
if (currentTrophyHidden == "yes") {
|
||||
details->hidden = true;
|
||||
} else {
|
||||
details->hidden = false;
|
||||
}
|
||||
uint64_t current_trophy_timestamp = node.attribute("timestamp").as_ullong();
|
||||
int current_trophy_groupid = node.attribute("gid").as_int(-1);
|
||||
bool current_trophy_hidden = node.attribute("hidden").as_bool();
|
||||
|
||||
strncpy(details->name, currentTrophyName.c_str(),
|
||||
ORBIS_NP_TROPHY_NAME_MAX_SIZE);
|
||||
strncpy(details->description, currentTrophyDescription.c_str(),
|
||||
ORBIS_NP_TROPHY_DESCR_MAX_SIZE);
|
||||
details->trophy_id = trophyId;
|
||||
details->trophy_grade = GetTrophyGradeFromChar(current_trophy_grade.at(0));
|
||||
details->group_id = current_trophy_groupid;
|
||||
details->hidden = current_trophy_hidden;
|
||||
|
||||
data->trophyId = trophyId;
|
||||
data->unlocked = false;
|
||||
data->timestamp.tick = 0;
|
||||
}
|
||||
}
|
||||
strncpy(details->name, current_trophy_name.data(), ORBIS_NP_TROPHY_NAME_MAX_SIZE);
|
||||
strncpy(details->description, current_trophy_description.data(),
|
||||
ORBIS_NP_TROPHY_DESCR_MAX_SIZE);
|
||||
|
||||
data->trophy_id = trophyId;
|
||||
data->unlocked = current_trophy_unlockstate;
|
||||
data->timestamp.tick = current_trophy_timestamp;
|
||||
}
|
||||
}
|
||||
} else
|
||||
LOG_INFO(Lib_NpTrophy, "couldnt parse xml : {}", result.description());
|
||||
}
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
@ -555,35 +502,33 @@ s32 PS4_SYSV_ABI sceNpTrophyGetTrophyUnlockState(OrbisNpTrophyContext context,
|
|||
|
||||
ORBIS_NP_TROPHY_FLAG_ZERO(flags);
|
||||
|
||||
const auto trophyDir =
|
||||
const auto trophy_dir =
|
||||
Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
|
||||
auto trophy_file = trophyDir / "trophy00" / "Xml" / "TROP.XML";
|
||||
auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
|
||||
|
||||
pugi::xml_document doc;
|
||||
pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
|
||||
|
||||
int numTrophies = 0;
|
||||
ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
|
||||
|
||||
if (result) {
|
||||
auto trophyconf = doc.child("trophyconf");
|
||||
for (pugi::xml_node_iterator it = trophyconf.children().begin();
|
||||
it != trophyconf.children().end(); ++it) {
|
||||
int num_trophies = 0;
|
||||
auto trophyconf = doc.child("trophyconf");
|
||||
|
||||
std::string currentTrophyId = it->attribute("id").value();
|
||||
std::string currentTrophyUnlockState = it->attribute("unlockstate").value();
|
||||
for (const pugi::xml_node& node : trophyconf.children()) {
|
||||
std::string_view node_name = node.name();
|
||||
int current_trophy_id = node.attribute("id").as_int(ORBIS_NP_TROPHY_INVALID_TROPHY_ID);
|
||||
bool current_trophy_unlockstate = node.attribute("unlockstate").as_bool();
|
||||
|
||||
if (std::string(it->name()) == "trophy") {
|
||||
numTrophies++;
|
||||
}
|
||||
|
||||
if (currentTrophyUnlockState == "unlocked") {
|
||||
ORBIS_NP_TROPHY_FLAG_SET(std::stoi(currentTrophyId), flags);
|
||||
}
|
||||
if (node_name == "trophy") {
|
||||
num_trophies++;
|
||||
}
|
||||
} else
|
||||
LOG_INFO(Lib_NpTrophy, "couldnt parse xml : {}", result.description());
|
||||
|
||||
*count = numTrophies;
|
||||
if (current_trophy_unlockstate) {
|
||||
ORBIS_NP_TROPHY_FLAG_SET(current_trophy_id, flags);
|
||||
}
|
||||
}
|
||||
|
||||
*count = num_trophies;
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
||||
|
@ -912,148 +857,116 @@ int PS4_SYSV_ABI sceNpTrophyUnlockTrophy(OrbisNpTrophyContext context, OrbisNpTr
|
|||
if (platinumId == nullptr)
|
||||
return ORBIS_NP_TROPHY_ERROR_INVALID_ARGUMENT;
|
||||
|
||||
const auto trophyDir =
|
||||
const auto trophy_dir =
|
||||
Common::FS::GetUserPath(Common::FS::PathType::MetaDataDir) / game_serial / "TrophyFiles";
|
||||
auto trophy_file = trophy_dir / "trophy00" / "Xml" / "TROP.XML";
|
||||
|
||||
pugi::xml_document doc;
|
||||
pugi::xml_parse_result result =
|
||||
doc.load_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
|
||||
pugi::xml_parse_result result = doc.load_file(trophy_file.native().c_str());
|
||||
|
||||
ASSERT_MSG(result, "Couldnt parse trophy XML : {}", result.description());
|
||||
|
||||
*platinumId = ORBIS_NP_TROPHY_INVALID_TROPHY_ID;
|
||||
|
||||
int numTrophies = 0;
|
||||
int numTrophiesUnlocked = 0;
|
||||
int num_trophies = 0;
|
||||
int num_trophies_unlocked = 0;
|
||||
pugi::xml_node platinum_node;
|
||||
|
||||
pugi::xml_node_iterator platinumIt;
|
||||
int platinumTrophyGroup = -1;
|
||||
auto trophyconf = doc.child("trophyconf");
|
||||
|
||||
if (result) {
|
||||
auto trophyconf = doc.child("trophyconf");
|
||||
for (pugi::xml_node_iterator it = trophyconf.children().begin();
|
||||
it != trophyconf.children().end(); ++it) {
|
||||
for (pugi::xml_node& node : trophyconf.children()) {
|
||||
int current_trophy_id = node.attribute("id").as_int(ORBIS_NP_TROPHY_INVALID_TROPHY_ID);
|
||||
bool current_trophy_unlockstate = node.attribute("unlockstate").as_bool();
|
||||
const char* current_trophy_name = node.child("name").text().as_string();
|
||||
std::string_view current_trophy_description = node.child("detail").text().as_string();
|
||||
std::string_view current_trophy_type = node.attribute("ttype").value();
|
||||
|
||||
std::string currentTrophyId = it->attribute("id").value();
|
||||
std::string currentTrophyName = it->child("name").text().as_string();
|
||||
std::string currentTrophyDescription = it->child("detail").text().as_string();
|
||||
std::string currentTrophyType = it->attribute("ttype").value();
|
||||
std::string currentTrophyUnlockState = it->attribute("unlockstate").value();
|
||||
if (current_trophy_type == "P") {
|
||||
platinum_node = node;
|
||||
if (trophyId == current_trophy_id) {
|
||||
return ORBIS_NP_TROPHY_ERROR_PLATINUM_CANNOT_UNLOCK;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentTrophyType == "P") {
|
||||
platinumIt = it;
|
||||
|
||||
if (std::string(platinumIt->attribute("gid").value()).empty()) {
|
||||
platinumTrophyGroup = -1;
|
||||
} else {
|
||||
platinumTrophyGroup =
|
||||
std::stoi(std::string(platinumIt->attribute("gid").value()));
|
||||
}
|
||||
|
||||
if (trophyId == std::stoi(currentTrophyId)) {
|
||||
return ORBIS_NP_TROPHY_ERROR_PLATINUM_CANNOT_UNLOCK;
|
||||
if (std::string_view(node.name()) == "trophy") {
|
||||
if (node.attribute("pid").as_int(-1) != ORBIS_NP_TROPHY_INVALID_TROPHY_ID) {
|
||||
num_trophies++;
|
||||
if (current_trophy_unlockstate) {
|
||||
num_trophies_unlocked++;
|
||||
}
|
||||
}
|
||||
|
||||
if (std::string(it->name()) == "trophy") {
|
||||
if (platinumTrophyGroup == -1) {
|
||||
if (std::string(it->attribute("gid").value()).empty()) {
|
||||
numTrophies++;
|
||||
if (currentTrophyUnlockState == "unlocked") {
|
||||
numTrophiesUnlocked++;
|
||||
}
|
||||
}
|
||||
if (current_trophy_id == trophyId) {
|
||||
if (current_trophy_unlockstate) {
|
||||
LOG_INFO(Lib_NpTrophy, "Trophy already unlocked");
|
||||
return ORBIS_NP_TROPHY_ERROR_TROPHY_ALREADY_UNLOCKED;
|
||||
} else {
|
||||
if (!std::string(it->attribute("gid").value()).empty()) {
|
||||
if (std::stoi(std::string(it->attribute("gid").value())) ==
|
||||
platinumTrophyGroup) {
|
||||
numTrophies++;
|
||||
if (currentTrophyUnlockState == "unlocked") {
|
||||
numTrophiesUnlocked++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (std::stoi(currentTrophyId) == trophyId) {
|
||||
LOG_INFO(Lib_NpTrophy, "Found trophy to unlock {} : {}",
|
||||
it->child("name").text().as_string(),
|
||||
it->child("detail").text().as_string());
|
||||
if (currentTrophyUnlockState == "unlocked") {
|
||||
LOG_INFO(Lib_NpTrophy, "Trophy already unlocked");
|
||||
return ORBIS_NP_TROPHY_ERROR_TROPHY_ALREADY_UNLOCKED;
|
||||
if (node.attribute("unlockstate").empty()) {
|
||||
node.append_attribute("unlockstate") = "true";
|
||||
} else {
|
||||
if (std::string(it->attribute("unlockstate").value()).empty()) {
|
||||
it->append_attribute("unlockstate") = "unlocked";
|
||||
} else {
|
||||
it->attribute("unlockstate").set_value("unlocked");
|
||||
}
|
||||
|
||||
Rtc::OrbisRtcTick trophyTimestamp;
|
||||
Rtc::sceRtcGetCurrentTick(&trophyTimestamp);
|
||||
|
||||
if (std::string(it->attribute("timestamp").value()).empty()) {
|
||||
it->append_attribute("timestamp") =
|
||||
std::to_string(trophyTimestamp.tick).c_str();
|
||||
} else {
|
||||
it->attribute("timestamp")
|
||||
.set_value(std::to_string(trophyTimestamp.tick).c_str());
|
||||
}
|
||||
|
||||
g_trophy_ui.AddTrophyToQueue(trophyId, currentTrophyName);
|
||||
node.attribute("unlockstate").set_value("true");
|
||||
}
|
||||
|
||||
Rtc::OrbisRtcTick trophyTimestamp;
|
||||
Rtc::sceRtcGetCurrentTick(&trophyTimestamp);
|
||||
|
||||
if (node.attribute("timestamp").empty()) {
|
||||
node.append_attribute("timestamp") =
|
||||
std::to_string(trophyTimestamp.tick).c_str();
|
||||
} else {
|
||||
node.attribute("timestamp")
|
||||
.set_value(std::to_string(trophyTimestamp.tick).c_str());
|
||||
}
|
||||
|
||||
std::string trophy_icon_file = "TROP";
|
||||
trophy_icon_file.append(node.attribute("id").value());
|
||||
trophy_icon_file.append(".PNG");
|
||||
|
||||
std::filesystem::path current_icon_path =
|
||||
trophy_dir / "trophy00" / "Icons" / trophy_icon_file;
|
||||
|
||||
AddTrophyToQueue(current_icon_path, current_trophy_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (std::string(platinumIt->attribute("unlockstate").value()).empty()) {
|
||||
if ((numTrophies - 2) == numTrophiesUnlocked) {
|
||||
|
||||
platinumIt->append_attribute("unlockstate") = "unlocked";
|
||||
|
||||
Rtc::OrbisRtcTick trophyTimestamp;
|
||||
Rtc::sceRtcGetCurrentTick(&trophyTimestamp);
|
||||
|
||||
if (std::string(platinumIt->attribute("timestamp").value()).empty()) {
|
||||
platinumIt->append_attribute("timestamp") =
|
||||
std::to_string(trophyTimestamp.tick).c_str();
|
||||
} else {
|
||||
platinumIt->attribute("timestamp")
|
||||
.set_value(std::to_string(trophyTimestamp.tick).c_str());
|
||||
}
|
||||
|
||||
std::string platinumTrophyId = platinumIt->attribute("id").value();
|
||||
std::string platinumTrophyName = platinumIt->child("name").text().as_string();
|
||||
|
||||
*platinumId = std::stoi(platinumTrophyId);
|
||||
g_trophy_ui.AddTrophyToQueue(*platinumId, platinumTrophyName);
|
||||
if (!platinum_node.attribute("unlockstate").as_bool()) {
|
||||
if ((num_trophies - 1) == num_trophies_unlocked) {
|
||||
if (platinum_node.attribute("unlockstate").empty()) {
|
||||
platinum_node.append_attribute("unlockstate") = "true";
|
||||
} else {
|
||||
platinum_node.attribute("unlockstate").set_value("true");
|
||||
}
|
||||
} else if (std::string(platinumIt->attribute("unlockstate").value()) == "locked") {
|
||||
if ((numTrophies - 2) == numTrophiesUnlocked) {
|
||||
|
||||
platinumIt->attribute("unlockstate").set_value("unlocked");
|
||||
Rtc::OrbisRtcTick trophyTimestamp;
|
||||
Rtc::sceRtcGetCurrentTick(&trophyTimestamp);
|
||||
|
||||
Rtc::OrbisRtcTick trophyTimestamp;
|
||||
Rtc::sceRtcGetCurrentTick(&trophyTimestamp);
|
||||
|
||||
if (std::string(platinumIt->attribute("timestamp").value()).empty()) {
|
||||
platinumIt->append_attribute("timestamp") =
|
||||
std::to_string(trophyTimestamp.tick).c_str();
|
||||
} else {
|
||||
platinumIt->attribute("timestamp")
|
||||
.set_value(std::to_string(trophyTimestamp.tick).c_str());
|
||||
}
|
||||
|
||||
std::string platinumTrophyId = platinumIt->attribute("id").value();
|
||||
std::string platinumTrophyName = platinumIt->child("name").text().as_string();
|
||||
|
||||
*platinumId = std::stoi(platinumTrophyId);
|
||||
g_trophy_ui.AddTrophyToQueue(*platinumId, platinumTrophyName);
|
||||
if (platinum_node.attribute("timestamp").empty()) {
|
||||
platinum_node.append_attribute("timestamp") =
|
||||
std::to_string(trophyTimestamp.tick).c_str();
|
||||
} else {
|
||||
platinum_node.attribute("timestamp")
|
||||
.set_value(std::to_string(trophyTimestamp.tick).c_str());
|
||||
}
|
||||
|
||||
int platinum_trophy_id =
|
||||
platinum_node.attribute("id").as_int(ORBIS_NP_TROPHY_INVALID_TROPHY_ID);
|
||||
const char* platinum_trophy_name = platinum_node.child("name").text().as_string();
|
||||
|
||||
std::string platinum_icon_file = "TROP";
|
||||
platinum_icon_file.append(platinum_node.attribute("id").value());
|
||||
platinum_icon_file.append(".PNG");
|
||||
|
||||
std::filesystem::path platinum_icon_path =
|
||||
trophy_dir / "trophy00" / "Icons" / platinum_icon_file;
|
||||
|
||||
*platinumId = platinum_trophy_id;
|
||||
AddTrophyToQueue(platinum_icon_path, platinum_trophy_name);
|
||||
}
|
||||
}
|
||||
|
||||
doc.save_file((trophyDir.string() + "/trophy00/Xml/TROP.XML").c_str());
|
||||
|
||||
} else
|
||||
LOG_INFO(Lib_NpTrophy, "couldnt parse xml : {}", result.description());
|
||||
doc.save_file((trophy_dir.string() + "/trophy00/Xml/TROP.XML").c_str());
|
||||
|
||||
return ORBIS_OK;
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ bool ORBIS_NP_TROPHY_FLAG_ISSET(int32_t trophyId, OrbisNpTrophyFlagArray* p);
|
|||
|
||||
struct OrbisNpTrophyData {
|
||||
size_t size;
|
||||
OrbisNpTrophyId trophyId;
|
||||
OrbisNpTrophyId trophy_id;
|
||||
bool unlocked;
|
||||
uint8_t reserved[3];
|
||||
Rtc::OrbisRtcTick timestamp;
|
||||
|
@ -66,9 +66,9 @@ constexpr int ORBIS_NP_TROPHY_INVALID_GROUP_ID = -2;
|
|||
|
||||
struct OrbisNpTrophyDetails {
|
||||
size_t size;
|
||||
OrbisNpTrophyId trophyId;
|
||||
OrbisNpTrophyGrade trophyGrade;
|
||||
OrbisNpTrophyGroupId groupId;
|
||||
OrbisNpTrophyId trophy_id;
|
||||
OrbisNpTrophyGrade trophy_grade;
|
||||
OrbisNpTrophyGroupId group_id;
|
||||
bool hidden;
|
||||
uint8_t reserved[3];
|
||||
char name[ORBIS_NP_TROPHY_NAME_MAX_SIZE];
|
||||
|
@ -77,46 +77,46 @@ struct OrbisNpTrophyDetails {
|
|||
|
||||
struct OrbisNpTrophyGameData {
|
||||
size_t size;
|
||||
uint32_t unlockedTrophies;
|
||||
uint32_t unlockedPlatinum;
|
||||
uint32_t unlockedGold;
|
||||
uint32_t unlockedSilver;
|
||||
uint32_t unlockedBronze;
|
||||
uint32_t progressPercentage;
|
||||
uint32_t unlocked_trophies;
|
||||
uint32_t unlocked_platinum;
|
||||
uint32_t unlocked_gold;
|
||||
uint32_t unlocked_silver;
|
||||
uint32_t unlocked_bronze;
|
||||
uint32_t progress_percentage;
|
||||
};
|
||||
|
||||
struct OrbisNpTrophyGameDetails {
|
||||
size_t size;
|
||||
uint32_t numGroups;
|
||||
uint32_t numTrophies;
|
||||
uint32_t numPlatinum;
|
||||
uint32_t numGold;
|
||||
uint32_t numSilver;
|
||||
uint32_t numBronze;
|
||||
uint32_t num_groups;
|
||||
uint32_t num_trophies;
|
||||
uint32_t num_platinum;
|
||||
uint32_t num_gold;
|
||||
uint32_t num_silver;
|
||||
uint32_t num_bronze;
|
||||
char title[ORBIS_NP_TROPHY_GAME_TITLE_MAX_SIZE];
|
||||
char description[ORBIS_NP_TROPHY_GAME_DESCR_MAX_SIZE];
|
||||
};
|
||||
|
||||
struct OrbisNpTrophyGroupData {
|
||||
size_t size;
|
||||
OrbisNpTrophyGroupId groupId;
|
||||
uint32_t unlockedTrophies;
|
||||
uint32_t unlockedPlatinum;
|
||||
uint32_t unlockedGold;
|
||||
uint32_t unlockedSilver;
|
||||
uint32_t unlockedBronze;
|
||||
uint32_t progressPercentage;
|
||||
OrbisNpTrophyGroupId group_id;
|
||||
uint32_t unlocked_trophies;
|
||||
uint32_t unlocked_platinum;
|
||||
uint32_t unlocked_gold;
|
||||
uint32_t unlocked_silver;
|
||||
uint32_t unlocked_bronze;
|
||||
uint32_t progress_percentage;
|
||||
uint8_t reserved[4];
|
||||
};
|
||||
|
||||
struct OrbisNpTrophyGroupDetails {
|
||||
size_t size;
|
||||
OrbisNpTrophyGroupId groupId;
|
||||
uint32_t numTrophies;
|
||||
uint32_t numPlatinum;
|
||||
uint32_t numGold;
|
||||
uint32_t numSilver;
|
||||
uint32_t numBronze;
|
||||
OrbisNpTrophyGroupId group_id;
|
||||
uint32_t num_trophies;
|
||||
uint32_t num_platinum;
|
||||
uint32_t num_gold;
|
||||
uint32_t num_silver;
|
||||
uint32_t num_bronze;
|
||||
char title[ORBIS_NP_TROPHY_GROUP_TITLE_MAX_SIZE];
|
||||
char description[ORBIS_NP_TROPHY_GROUP_DESCR_MAX_SIZE];
|
||||
};
|
||||
|
|
|
@ -2,15 +2,27 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <chrono>
|
||||
#include <mutex>
|
||||
#include <imgui.h>
|
||||
#include "common/assert.h"
|
||||
#include "common/singleton.h"
|
||||
#include "imgui/imgui_std.h"
|
||||
#include "trophy_ui.h"
|
||||
|
||||
using namespace ImGui;
|
||||
using namespace Libraries::NpTrophy;
|
||||
namespace Libraries::NpTrophy {
|
||||
|
||||
TrophyUI::TrophyUI() {
|
||||
std::optional<TrophyUI> current_trophy_ui;
|
||||
std::queue<TrophyInfo> trophy_queue;
|
||||
std::mutex queueMtx;
|
||||
|
||||
TrophyUI::TrophyUI(std::filesystem::path trophyIconPath, std::string trophyName)
|
||||
: trophy_name(trophyName) {
|
||||
if (std::filesystem::exists(trophyIconPath)) {
|
||||
trophy_icon = RefCountedTexture::DecodePngFile(trophyIconPath);
|
||||
} else {
|
||||
LOG_ERROR(Lib_NpTrophy, "Couldnt load trophy icon at {}", trophyIconPath.string());
|
||||
}
|
||||
AddLayer(this);
|
||||
}
|
||||
|
||||
|
@ -18,57 +30,65 @@ TrophyUI::~TrophyUI() {
|
|||
Finish();
|
||||
}
|
||||
|
||||
void Libraries::NpTrophy::TrophyUI::AddTrophyToQueue(int trophyId, std::string trophyName) {
|
||||
TrophyInfo newInfo;
|
||||
newInfo.trophyId = trophyId;
|
||||
newInfo.trophyName = trophyName;
|
||||
trophyQueue.push_back(newInfo);
|
||||
}
|
||||
|
||||
void TrophyUI::Finish() {
|
||||
RemoveLayer(this);
|
||||
}
|
||||
|
||||
bool displayingTrophy;
|
||||
std::chrono::steady_clock::time_point trophyStartedTime;
|
||||
|
||||
void TrophyUI::Draw() {
|
||||
const auto& io = GetIO();
|
||||
|
||||
const ImVec2 window_size{
|
||||
std::min(io.DisplaySize.x, 200.f),
|
||||
std::min(io.DisplaySize.y, 75.f),
|
||||
std::min(io.DisplaySize.x, 250.f),
|
||||
std::min(io.DisplaySize.y, 70.f),
|
||||
};
|
||||
|
||||
if (trophyQueue.size() != 0) {
|
||||
if (!displayingTrophy) {
|
||||
displayingTrophy = true;
|
||||
trophyStartedTime = std::chrono::steady_clock::now();
|
||||
SetNextWindowSize(window_size);
|
||||
SetNextWindowCollapsed(false);
|
||||
SetNextWindowPos(ImVec2(io.DisplaySize.x - 250, 50));
|
||||
KeepNavHighlight();
|
||||
|
||||
if (Begin("Trophy Window", nullptr,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_NoInputs)) {
|
||||
if (trophy_icon) {
|
||||
Image(trophy_icon.GetTexture().im_id, ImVec2(50, 50));
|
||||
ImGui::SameLine();
|
||||
} else {
|
||||
// placeholder
|
||||
const auto pos = GetCursorScreenPos();
|
||||
ImGui::GetWindowDrawList()->AddRectFilled(pos, pos + ImVec2{50.0f},
|
||||
GetColorU32(ImVec4{0.7f}));
|
||||
ImGui::Indent(60);
|
||||
}
|
||||
TextWrapped("Trophy earned!\n%s", trophy_name.c_str());
|
||||
}
|
||||
End();
|
||||
|
||||
std::chrono::steady_clock::time_point timeNow = std::chrono::steady_clock::now();
|
||||
std::chrono::seconds duration =
|
||||
std::chrono::duration_cast<std::chrono::seconds>(timeNow - trophyStartedTime);
|
||||
|
||||
if (duration.count() >= 5) {
|
||||
trophyQueue.erase(trophyQueue.begin());
|
||||
displayingTrophy = false;
|
||||
}
|
||||
|
||||
if (trophyQueue.size() != 0) {
|
||||
SetNextWindowSize(window_size);
|
||||
SetNextWindowCollapsed(false);
|
||||
SetNextWindowPos(ImVec2(io.DisplaySize.x - 200, 50));
|
||||
KeepNavHighlight();
|
||||
|
||||
TrophyInfo currentTrophyInfo = trophyQueue[0];
|
||||
if (Begin("Trophy Window", nullptr,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_NoInputs)) {
|
||||
Text("Trophy earned!");
|
||||
TextWrapped("%s", currentTrophyInfo.trophyName.c_str());
|
||||
}
|
||||
End();
|
||||
trophy_timer -= io.DeltaTime;
|
||||
if (trophy_timer <= 0) {
|
||||
queueMtx.lock();
|
||||
if (!trophy_queue.empty()) {
|
||||
TrophyInfo next_trophy = trophy_queue.front();
|
||||
trophy_queue.pop();
|
||||
current_trophy_ui.emplace(next_trophy.trophy_icon_path, next_trophy.trophy_name);
|
||||
} else {
|
||||
current_trophy_ui.reset();
|
||||
}
|
||||
queueMtx.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void AddTrophyToQueue(std::filesystem::path trophyIconPath, std::string trophyName) {
|
||||
queueMtx.lock();
|
||||
if (current_trophy_ui.has_value()) {
|
||||
TrophyInfo new_trophy;
|
||||
new_trophy.trophy_icon_path = trophyIconPath;
|
||||
new_trophy.trophy_name = trophyName;
|
||||
trophy_queue.push(new_trophy);
|
||||
} else {
|
||||
current_trophy_ui.emplace(trophyIconPath, trophyName);
|
||||
}
|
||||
queueMtx.unlock();
|
||||
}
|
||||
|
||||
} // namespace Libraries::NpTrophy
|
|
@ -5,32 +5,36 @@
|
|||
|
||||
#include <string>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/fixed_value.h"
|
||||
#include "common/types.h"
|
||||
#include "core/libraries/np_trophy/np_trophy.h"
|
||||
#include "imgui/imgui_layer.h"
|
||||
#include "imgui/imgui_texture.h"
|
||||
|
||||
namespace Libraries::NpTrophy {
|
||||
|
||||
struct TrophyInfo {
|
||||
int trophyId = -1;
|
||||
std::string trophyName;
|
||||
};
|
||||
|
||||
class TrophyUI final : public ImGui::Layer {
|
||||
std::vector<TrophyInfo> trophyQueue;
|
||||
|
||||
public:
|
||||
TrophyUI();
|
||||
TrophyUI(std::filesystem::path trophyIconPath, std::string trophyName);
|
||||
~TrophyUI() override;
|
||||
|
||||
void AddTrophyToQueue(int trophyId, std::string trophyName);
|
||||
|
||||
void Finish();
|
||||
|
||||
void Draw() override;
|
||||
|
||||
private:
|
||||
std::string trophy_name;
|
||||
float trophy_timer = 5.0f;
|
||||
ImGui::RefCountedTexture trophy_icon;
|
||||
};
|
||||
|
||||
struct TrophyInfo {
|
||||
std::filesystem::path trophy_icon_path;
|
||||
std::string trophy_name;
|
||||
};
|
||||
|
||||
void AddTrophyToQueue(std::filesystem::path trophyIconPath, std::string trophyName);
|
||||
|
||||
}; // namespace Libraries::NpTrophy
|
|
@ -76,7 +76,7 @@ void TrophyViewer::PopulateTrophyWidget(QString title) {
|
|||
trpType.append(reader.attributes().value("ttype").toString());
|
||||
trpPid.append(reader.attributes().value("pid").toString());
|
||||
if (reader.attributes().hasAttribute("unlockstate")) {
|
||||
if (reader.attributes().value("unlockstate").toString() == "unlocked") {
|
||||
if (reader.attributes().value("unlockstate").toString() == "true") {
|
||||
trpUnlocked.append("unlocked");
|
||||
} else {
|
||||
trpUnlocked.append("locked");
|
||||
|
|
Loading…
Reference in a new issue