baggins183
3c0255b953
DebugPrintf in shaders ( #1252 )
...
* Add shader debug print opcode that uses NonSemantic DebugPrintf extension
* small correction for flags in Inst
* Fix IR Debug Print. Add StringLiteral op
* add missing microinstruction changes for debugprint
* cleanup. delete vaarg stuff. Smuggle format string in Info and flags
* more cleanup
* more
* (dont merge??) update sirit submodule
* fix num args 4 -> 5
* add notes about DebugPrint IR op
* use NumArgsOf again
* copyright
* update sirit submodule
* fix clangformat
* add new Value variant for string literal. Use arg0 for fmt string
* remove string pool changes
* Update src/shader_recompiler/ir/value.cpp
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-10-06 22:34:40 +03:00
TheTurtle
310814ac71
shader_recompiler: Support for more offset layouts ( #1270 )
2024-10-06 18:43:59 +02:00
tGecko
4ce95e55e0
add log type to log file ( #1260 )
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2024-10-06 14:53:53 +03:00
fireph
351e4861ca
Working touchpad support ( #1257 )
...
* Working touchpad support
Tested on PS5 controller plugged in via USB.
* fix lint
2024-10-06 13:00:35 +03:00
nishinji
2fd4861d3e
CI: Build outside the main branch ( #1239 )
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2024-10-06 02:26:19 +03:00
squidbus
60092ce849
vulkan: Use view of null buffer for texel buffers if nullDescriptor not supported. ( #1231 )
2024-10-06 02:25:12 +03:00
squidbus
2a7d56dbf2
shader_recompiler: Remove outdated image array warning. ( #1256 )
2024-10-06 01:42:58 +03:00
psucien
927bb0c175
Initial support of Geometry shaders ( #1244 )
...
* video_core: initial GS support
* fix for components mapping; missing prim type
2024-10-06 01:26:50 +03:00
squidbus
5bb45dc7ba
vulkan: Respect maximum sampler LOD bias. ( #1254 )
2024-10-06 01:05:24 +03:00
squidbus
8576d5e72c
shader_recompiler: Set array size to max UBO size when 0. ( #1251 )
...
* shader_recompiler: Set array size to max UBO size when 0.
* vulkan: Account for fallbacks when setting depth attachment format.
2024-10-05 22:31:52 +03:00
squidbus
ee57c2fd69
vulkan: Fix two more validation errors. ( #1250 )
2024-10-05 21:35:02 +03:00
¥IGA
1dabea7514
Fix a Qt warning ( #1249 )
2024-10-05 21:34:53 +03:00
ElBread3
2b8c2ce423
Fix list sorting for some categories ( #1242 )
...
* fix list sorting for serial, firmware version, and game size
* bad apple!!
* qol
2024-10-05 21:34:38 +03:00
Vinicius Rangel
a5968b630d
imgui: fix blocking keyboard at startup ( #1237 )
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* imgui: dont capture any input without an active nav window
fix keyboard not being available as soon as the emulator opens
* imgui: cleanup renderer assigning unnecessary sType to vulkan structures
2024-10-04 19:06:08 +03:00
Mahmoud Adel
76644a0169
add Opcodes to switch case ( #1233 )
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* add Opcodes to switch case
Added Opcodes to switch case, they were done here but weren't added to switch 9f79764b01 (diff-9a6c2e2027c03231e88aaaab30908baecae202661839f35c31a777fec2500c7aR659)
* clang
2024-10-04 11:24:45 +03:00
tGecko
ec6579cb4f
Hide cursor on key/button press ( #1211 )
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2024-10-04 08:49:18 +02:00
korenkonder
9f79764b01
Add various V_CVT opcodes ( #1223 )
2024-10-04 08:48:05 +02:00
squidbus
be411b37d4
vulkan: Fix dynamic vertex binding stride validation errors. ( #1229 )
2024-10-04 07:51:08 +03:00
Vinicius Rangel
49ceff71a2
Devtools fixes1 ( #1228 )
...
* imgui: fix nav with dock & fps display disabled by default
* devtools: change basic fps scale
* imgui: scale font with display dpi
2024-10-04 06:44:36 +03:00
korenkonder
da519f9091
Moved opcode to it's proper location ( #1221 )
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2024-10-03 22:47:26 +02:00
Vinicius Rangel
af398e3684
Devtools: PM4 Explorer ( #1094 )
...
* Devtools: Pause system
* Devtools: pm4 viewer
- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size
* Devtools: pm4 viewer - add combo to select the queue
* Devtools: pm4 viewer - add hex editor
* Devtools: pm4 viewer - dump current cmd
* add monospaced font to devtools
* Devtools: pm4 viewer - use spec op name
avoid some allocations
2024-10-03 22:43:23 +02:00
¥IGA
009f956d8d
imgui: Makes the window edges rounded ( #1143 )
2024-10-03 19:28:41 +02:00
ElBread3
ff13aff862
video_core: IMAGEGATHER4_C_O ( #1210 )
2024-10-03 18:48:54 +02:00
dbz400
54dafce541
Add V_CVT_F64_I32 ( #1219 )
2024-10-03 18:48:28 +02:00
Daniel R.
5e26294e27
video_core: disable warnings on vulkan
2024-10-03 16:57:33 +02:00
georgemoralis
ed24632ceb
Fix some network,npmanager issues ( #1215 )
...
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* improved np toolkit callbacks
* added ExecuteGuest in callback
* clang format
2024-10-03 14:03:26 +03:00
squidbus
7209b7d786
shader_recompiler: Shader param fixups ( #1199 )
2024-10-03 10:50:51 +03:00
squidbus
1a34c2a189
core: Fix some missing uses of ExecuteGuest. ( #1214 )
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2024-10-03 08:38:24 +03:00
squidbus
388d717205
audio_core: Fix return value types and shift some error handling to library. ( #1212 )
2024-10-03 07:01:39 +03:00
Mikasa-san
7e533ccf50
Refactor audio handling with range checks, buffer threshold, and lock… ( #1200 )
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* Refactor audio handling with range checks, buffer threshold, and lock fixes
- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus.
- Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number).
- Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen.
- Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.
* Refactor audio handling with range checks, buffer threshold, and lock fixes
- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus.
- Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number).
- Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen.
- Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.
- Removed tab spaces to fix format clang error
2024-10-02 18:34:16 +03:00
tGecko
93317911eb
fix music playing when it shouldn't ( #1203 )
2024-10-02 18:33:36 +03:00
CrazyBloo
394b7fa671
replace trophy xml error with assert ( #1197 )
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2024-10-02 12:31:55 +03:00
Paris Oplopoios
d20efcb0d2
Some nits and fixes on paths ( #1190 )
...
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* Some nits and fixes
* More path conversions
* Add some more logging
* Log the path too
2024-10-02 07:18:00 +03:00
Vinicius Rangel
ee1e55d5e1
SaveData: implement sceSaveDataTransferringMount ( #1191 )
...
* SaveData: fix icon overriding
* SaveData: implement sceSaveDataTransferringMount
2024-10-02 06:38:18 +03:00
CrazyBloo
61f750bdd9
trp data extracts to game_data/serial instead of folder name ( #1194 )
...
* trp data extracts to game_data/serial instead of folder name
* format
2024-10-02 06:37:43 +03:00
squidbus
e68774d449
shader_recompiler: Define fragment output type based on number format. ( #1097 )
...
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* shader_recompiler: Define fragment output type based on number format.
* shader_recompiler: Fix GetAttribute SPIR-V output type.
* shader_recompiler: Don't bitcast on SetAttribute unless integer target.
2024-10-01 23:42:37 +03:00
squidbus
75adf7c8d1
vulkan: Fix some common validation errors. ( #1101 )
...
* vulkan: Fix some extension support related validation errors.
* vulkan: Fix validation error on zero-size buffer.
* vulkan: Fix primitive list restart validation error.
2024-10-01 23:42:20 +03:00
CrazyBloo
65f72372f0
trophy icon + platinum fixes ( #1093 )
...
* trophy icon + platinum fixes
cleaned up some parts too
* format
* implement turtles review
* use fs native where possible, clang format
* implement vinicius suggestions
* format
* final reviews
* mutex for trophy queue, remove unneeded field
* format
2024-10-01 23:39:43 +03:00
Vladislav Mikhalin
7d96c9d634
Use correct scissor rects ( #1146 )
...
* WIP
* Proper combination of scissors
* convert static functions to lambdas
2024-10-01 21:42:01 +03:00
squidbus
3dea1a9f81
qt: Create addons directory if it does not exist. ( #1186 )
2024-10-01 20:11:41 +03:00
DanielSvoboda
3a36615da7
sort menu ( #1183 )
2024-10-01 18:02:47 +03:00
squidbus
e4c8626806
qt: Fix message box for game overwrite. ( #1181 )
2024-10-01 15:49:30 +03:00
squidbus
bf3e43b016
vulkan: Use dynamic vertex buffer strides when dynamic bindings unavailable. ( #1164 )
2024-10-01 09:54:06 +03:00
ElBread3
82c7c6aed1
add mappings for kernel versions ( #1171 )
2024-10-01 09:16:15 +03:00
squidbus
7084fc4c41
config: Add option to change DLC install path. ( #1176 )
2024-10-01 07:54:15 +03:00
DanielSvoboda
dda5cc411f
fix wolf2022 cheats download ( #1173 )
2024-10-01 07:53:20 +03:00
bigol83
348da93ee6
Fix BB random fmv hang ( #1170 )
2024-09-30 19:20:57 +03:00
Paris Oplopoios
cda2317ddb
Fix loading ( #1169 )
2024-09-30 19:05:55 +03:00
ElBread3
603f709784
Added sceKernelRmdir ( #1137 )
...
* add sceKernelRmdir
* since result is remove count, probably don't use that
* fixes + posix_rmdir
* fix return value problem
2024-09-30 14:25:25 +03:00
hspir404
fc6c755e5a
Fix some typos ( #1161 )
2024-09-30 14:24:28 +03:00
Paris Oplopoios
cbbf3505e7
Fix path bugs & wrap seeks in an if ( #1154 )
...
* Fix path bugs
* Wrap most seeks in an if
2024-09-30 12:42:59 +03:00
dbz400
c7ff0419ad
Fix V_CMP_CLASS_F32 ( #1153 )
2024-09-30 11:36:26 +03:00
squidbus
398019867b
sdl: Fix use of functions that now return SDL_bool ( #1160 )
2024-09-30 06:47:55 +03:00
Paris Oplopoios
d9f287eaa2
Fix fmt error ( #1150 )
2024-09-29 14:02:46 +02:00
Daniel R.
80bf46da4c
core/memory: Pooled memory implementation ( #1085 )
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2024-09-29 10:28:41 +03:00
squidbus
5e98a3e1d8
vulkan: Fix crash when resizing window. ( #1142 )
2024-09-29 08:25:44 +03:00
DanielSvoboda
40d00e3066
progressBar DownloadUpdate ( #1141 )
2024-09-29 08:24:21 +03:00
DanielSvoboda
a4168150ed
+ tr ( #1136 )
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2024-09-29 00:01:35 +03:00
¥IGA
36271b9cdf
Best icons for flags ( #1133 )
2024-09-28 21:49:48 +03:00
tGecko
dc96338c2e
Improve keyboard navigation in game list ( #1132 )
...
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* Improve keyboard navigation
* don't start game in elf viewer mode or gridview mode with empty item selected
* fix eventFilter return
2024-09-28 21:04:47 +03:00
tGecko
7b5d66e5c1
Add volume slider for title/background music ( #1130 )
...
* add volume slider
* add translations
* stop music when checkbox unchecked
* remove GUI build command args
* combine functions
* add accidentaly removed copyright and licencing information
(thanks QT Designer)
2024-09-28 19:54:28 +03:00
Yury
1dd2e46fce
ru_RU translation fixes ( #1118 )
2024-09-28 19:53:42 +03:00
DanielSvoboda
4e4f3d7504
menu description | rename: Release/Nightly ( #1116 )
...
* menu description
* improve texts
* TR
* Release_Nightly
2024-09-28 16:01:27 +03:00
Paris Oplopoios
65bd62e98b
Reduce assert to a warning ( #1115 )
2024-09-28 15:44:07 +03:00
squidbus
7476287649
kernel: Quiet sceKernelWaitEventFlag error log on timeout. ( #1120 )
2024-09-28 09:38:42 +02:00
DanielSvoboda
651ab4c62c
add translation options music ( #1111 )
...
* add translation options music
* +
2024-09-27 18:15:56 +03:00
IndecisiveTurtle
ebebafed64
hotfix2: Actually fix errors
...
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Ahhhh
2024-09-27 03:21:08 +03:00
IndecisiveTurtle
cf342e7a4b
hotfix: descriptor set lifetime fix
2024-09-27 02:56:50 +03:00
squidbus
50fc5e339d
liverpool_to_vk: Add MRT feature flags to supported number formats. ( #1087 )
2024-09-27 01:57:22 +03:00
Paris Oplopoios
c73fad6772
Error reporting on failed memory allocation ( #1091 )
...
* Error reporting on failed memory allocation
* Formatting
2024-09-27 01:56:59 +03:00
Paris Oplopoios
eef0e6fc63
Fix build on GCC ( #1080 )
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* Fix build on GCC
* Yes thank you clang-format
* Just remove static
2024-09-26 20:39:55 +03:00
georgemoralis
23f4b304b8
hot fix of the hot fix (again)
2024-09-26 18:24:05 +03:00
georgemoralis
0b7126e3be
hot-fix: check if path is empty
2024-09-26 18:14:25 +03:00
DanielSvoboda
675fd4b31a
fix translation ( #1083 )
...
Changed from checkUpdate.cpp to check_update.cpp
Removed this part, as the function that used it no longer exists:
<details>
<summary><strong>See removed text</strong></summary>
```ts
<message>
<location filename="../checkUpdate.cpp" line="352"/>
<source>Failed to open the ZIP file</source>
<translation>Failed to open the ZIP file</translation>
</message>
<location filename="../checkUpdate.cpp" line="420"/>
<source>File name is empty. Possibly corrupted ZIP.</source>
<translation>File name is empty. Possibly corrupted ZIP.</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="445"/>
<source>Failed to create directory</source>
<translation>Failed to create directory</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="464"/>
<source>Error decompressing file</source>
<translation>Error decompressing file</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="487"/>
<source>Failed to open output file</source>
<translation>Failed to open output file</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="497"/>
<source>Unsupported compression method for file:</source>
<translation>Unsupported compression method for file:</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="510"/>
<source>Failed to create TAR extraction directory</source>
<translation>Failed to create TAR extraction directory</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="525"/>
<source>Failed to extract the TAR file</source>
<translation>Failed to extract the TAR file</translation>
</message>
```
</details>
And it was standardized, all files with the correct formatting.
2024-09-26 17:30:07 +03:00
Vinicius Rangel
b7e2903911
Fix fmt::UTF exception for empty strings ( #1084 )
2024-09-26 17:21:31 +03:00
Paris Oplopoios
6295d6c416
Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code ( #1064 )
...
* Use filesystem::path whenever possible, remove fs::path::string
* My hatred for Windows grows with every passing day
* More Qt stuff
* custom u8string formatter for fmt library
* Use u8string for imgui
* Fix toml errors hopefully
* Fix not printing issue
* Oh and on SDL
* I hate Windows even more today
* fix toml reading utf-8 paths
also small fix for fmt::UTF
* Formatting
* Fix QT path to run games
* Fix path logging in save data
* Fix trophy path handling
* Update game_list_frame.cpp
fixed snd0path
* Update main_window.cpp
fix snd0path
* Update main_window.cpp
* paths finally fixed
* git info in WIP versions title
---------
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-26 11:41:59 +03:00
tGecko
54e2179337
Add playback of background/title music in game list ( #1033 )
...
* add playback of background/title music
* clang_format
* add windows multimedia build instructions
* fix typo accidentally made to arm
* address comments
* loop music
* feedback
* fix CI
* add newline
* playBGM off by default
---------
Co-authored-by: Charles <charles@superfocus.ai>
2024-09-26 09:12:41 +03:00
Vinicius Rangel
ddb82a690b
Save lib fixes III ( #1069 )
...
* SaveDataMemory: increase memory if needed
* SaveDataDialog: fix intention to hide save details
2024-09-26 07:56:38 +03:00
RDN000
e67c10de01
Update sq translation ( #1076 )
2024-09-26 07:54:57 +03:00
psucien
6a70d08043
hot-fix: missing clear-to-blit (WAW) image barrier
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2024-09-25 23:07:38 +02:00
oltolm
5a4d5b9f31
use ComPtr in gui_context_menus.h ( #719 )
...
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* use ComPtr in gui_context_menus.h
* fix pragma diagnostic
* fix compiler warnings
2024-09-25 18:39:04 +03:00
squidbus
45e206e248
shader_recompiler: Sample images using correct result type. ( #1068 )
2024-09-25 14:20:28 +03:00
squidbus
11c155d0f1
amdgpu: Fix buffer comparison by naming padding fields for initialization. ( #1050 )
2024-09-25 14:08:10 +03:00
squidbus
f657ab3cc6
vulkan: Only reduce viewport minDepth if using depth clip control. ( #969 )
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2024-09-25 12:43:54 +03:00
Lander Gallastegi
a984d44fd3
Swapchain recreation and window resizing ( #933 )
...
* Always present acquired swapchain images
Always present acquired swapchain images in order to be able to acquire them again.
fix #865
* Recreate swapchain if window is resized
* Respect aspect ratio when blitting to frame
* Make SDL window resizable
* clang-format
* designator order (building with gcc)
Fix /shadPS4/src/video_core/renderer_vulkan/vk_instance.cpp:314:9: error: designator order for field ‘vk::PhysicalDeviceVulkan12Features::samplerMirrorClampToEdge’ does not match declaration order in ‘vk::PhysicalDeviceVulkan12Features’
* Clear frame before blitting
* clang-format
* Revert "designator order (building with gcc)"
There already is a PR opened for this.
This reverts commit 7f8ccf4b1e
.
2024-09-25 12:43:08 +03:00
tGecko
1ec8f34a99
Add nullptr check in scePthreadSetprio function ( #1028 )
2024-09-25 12:20:03 +03:00
squidbus
b2de662d67
vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. ( #995 )
...
* vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly.
* vulkan: Use structured bindings for result where possible.
2024-09-25 12:19:38 +03:00
squidbus
36ef61908d
renderer_vulkan: Refactor surface and depth format mapping. ( #1067 )
...
* renderer_vulkan: Refactor surface and depth format mapping.
* image: Convert usage to feature flags for format support checks.
2024-09-25 12:10:44 +03:00
Vinicius Rangel
cc99f52606
Error dialog implementation ( #1062 )
2024-09-25 06:48:27 +03:00
DanielSvoboda
f79da986e3
Auto Update ( #1006 )
...
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* Updater
* clang
* Adding Updater icon
* Updater
* TR
* settings_dialog.ui
* Changelog for Pre-release only
* Adding Dump and Download icons
* Forgot this...
* fix linux and resize
* powershell_unzip | changelog fix
Does not use zlin-ng to unpack, now uses powershell on windows and on linux/mac uses unzip or 7z, and if it does not find it, it will ask if you want to install it before extracting.
Do not show the changelog button if: The current version is a pre-release and the version to be downloaded is a release.
* Clang
* formatting
* links fixed
---------
Co-authored-by: Xphalnos <164882787+Xphalnos@users.noreply.github.com>
2024-09-24 23:03:15 +03:00
Daniel R.
19cb4ec05d
clang-format
2024-09-24 21:27:29 +02:00
Daniel R.
3f12fb0c91
core/libraries: implement configurable username
2024-09-24 21:23:18 +02:00
jnack
beb809b612
add V_CMPX_LE_I32 ( #1056 )
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2024-09-24 18:22:31 +03:00
Paris Oplopoios
6da67645e9
Fixup designator order ( #1039 )
2024-09-24 17:18:35 +03:00
Paris Oplopoios
23bf8bf5e7
Patch insertq
( #635 )
...
* Patch `insertq`
* Don't clobber flags, fix asserts a bit
* Format code
* Fixup some edge cases
* A couple nits
* Remove extraneous space
2024-09-24 17:03:32 +03:00
baggins183
7f9bc0abbd
fix lane inst decoding ( #1051 )
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2024-09-24 12:29:57 +03:00
Vinicius Rangel
1620eea37b
Save data: fix nullptr & concurrent file write ( #1049 )
...
* Save data: fix nullptr & concurrency file write
* Save data memory: fix overriding icon
2024-09-24 06:50:18 +03:00
squidbus
4ba19a02b0
core: Add wrapper for calling into guest code. ( #967 )
2024-09-23 20:30:16 +03:00
Daniel R.
8c8a6ccddd
core/memory: Fix sceKernelMTypeProtect
setting VMA type ( #1037 )
...
* I hate programming and will furiously smash my monitor if I ever see another oversight of this caliber ever again in my goddamn life
* Merge both protect functions together
2024-09-23 18:49:57 +02:00
Paris Oplopoios
5799091044
Patch extrq
( #943 )
...
* Use a singleton for instruction decoding
* Use singleton class
* Patch `EXTRQ`
* Fixup signal context functions
* Update CMakeLists.txt
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-23 19:19:52 +03:00
Vinicius Rangel
5a8e8f5936
Frame graph + Precise 60 fps timing ( #998 )
...
* video info: add frame graph
Toggle advanced info with CTRL+F10.
Also fixed imgui using gamepad for nav in wrong situations
* 60fps!
Implemented a timer that accumulates the time spent sleeping and sleeps for the remaining time.
Also measure entire PresentThread time instead of just the time spent in Flip.
* sceKernelGettimeofday: replace chrono by win32 api. Better performance
bb uses this function too much. Consuming almost 30% of cpu time
2024-09-23 18:43:51 +03:00
georgemoralis
a016792371
starting 0.3.1 WIP
2024-09-23 18:42:11 +03:00
georgemoralis
7df3919617
added 0.3.0 version
2024-09-23 18:17:50 +03:00
TheTurtle
cd7268a70e
video_core: Separate dirty flags and better gpu invalidation ( #1034 )
2024-09-23 18:03:42 +03:00
Vinicius Rangel
10d29cc007
Save fixes ( #1031 )
...
* Add ElfInfo to track current game info in a singleton
* SaveData compatibility with old firmwares
* sceKernelOpen: fix for write-only mode
* imgui: add font to render non-ascii characters
* save_data: fix Backup Job including old backup in the new backup
* Save backup: fix to avoid filling the queue
Also limiting 1 backup / 10sec
* Save backup: fix search not handling empty pattern
*backup time improv
2024-09-23 14:50:49 +03:00
squidbus
a5001d11a8
shader_recompiler: Increase push constants user data to full capacity. ( #1032 )
2024-09-23 13:40:33 +03:00
TheTurtle
ee38eec7fe
shader_recompiler: Additional scope handling and user data as push constants ( #1013 )
...
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* shader_recompiler: Use push constants for user data regs
* shader: Add some GR2 instructions
* shader: Add some instructions
* shader: Add instructions for knack
* touchups
* spirv: Better names
* buffer_cache: Ignore non gpu modified images
* clang format
* Add log
* more fixes
2024-09-23 08:55:43 +02:00
psucien
fb5bc371cb
hot-fix: unnecessary optimization removed
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2024-09-22 19:56:07 +02:00
IndecisiveTurtle
e1d03c35fd
hotfix: Fix mipmap query for images
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2024-09-22 19:17:54 +03:00
squidbus
654f85a4b1
core: Reduce some library log spam. ( #1023 )
2024-09-22 14:13:58 +02:00
squidbus
bfe2e1e57c
vulkan: Use closest available equivalent to missing clamp modes. ( #1007 )
2024-09-22 15:07:05 +03:00
squidbus
a18419dd73
shader_recompiler: Exclude non-float results from output modifiers. ( #1016 )
2024-09-22 15:03:17 +03:00
korenkonder
8811cc5cc6
Add V_CVT_PK_U8_F32 opcode ( #1022 )
2024-09-22 15:02:34 +03:00
korenkonder
5db27109c9
Optimise out unnecessary shifts ( #1021 )
2024-09-22 15:02:20 +03:00
Vinicius Rangel
581ddfec4d
SaveLib PR related fixes ( #1011 )
...
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* Safety checks in all SFO readings
* SaveData: log backup error and continue & fix possible concurrent file editing
* SaveData: Fix issue with old firmwares
2024-09-22 08:16:06 +03:00
TheTurtle
edde0a3e7e
hotfix: Revert ADDC change
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2024-09-22 01:53:10 +03:00
squidbus
dd184fd95d
shader_recompiler: Use SetDst in more instructions. ( #1015 )
2024-09-22 01:41:19 +03:00
psucien
5f4ddc14fc
Image subresources barriers ( #904 )
...
* video_core: texture: image subresources state tracking
* shader_recompiler: use one binding if the same image is read and written
* video_core: added rebinding of changed textures after overlap resolve
* don't use pointers; slight `FindTexture` refactoring
* video_core: buffer_cache: don't copy over the image size
* redundant barriers removed; fixes
* regression fixes
* texture_cache: 3d texture layers count fixup
* shader_recompiler: support for partially bound cubemaps
* added support for cubemap arrays
* don't bind unused color buffers
* fixed depth promotion to do not use stencil
* doors
* bonfire lit
* cubemap array index calculation
* final touches
2024-09-21 21:45:56 +02:00
squidbus
913a46173a
resource_tracking_pass: Allow derivatives for 2D array images. ( #1000 )
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2024-09-21 14:19:01 +02:00
squidbus
171e475f80
save_data: Fix save data list back button. ( #1003 )
...
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* save_data: Fix save data list back button.
* common: Add more null checks in CString.
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
---------
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
2024-09-21 10:21:53 +03:00
squidbus
4fe81231f6
vulkan: Add alternatives when nullDescriptor is not supported. ( #1001 )
...
* vulkan: Add alternatives when nullDescriptor is not supported.
* vulkan: Set identifying name on null image/image view/buffer
2024-09-21 03:50:57 +03:00
squidbus
eaa92b5a65
vulkan: Upgrade format queries to use format feature flags 2. ( #941 )
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2024-09-21 00:05:16 +03:00
Daniel R.
c3d5824279
libraries/kernel: add sceKernelMmap
to HLE
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2024-09-20 17:53:18 +02:00
Vinicius Rangel
0f4bcd8c83
Rewrite Save Data & Impl Save Data Dialog ( #824 )
...
* core: Rewrite PSF parser & add encoder
add .sfo hex pattern to /scripts
* core/fs: allow to mount path as read-only
* common: Add CString wrapper to handle native null-terminated strings
* SaveData: rewrite to implement full functionality
* mock value for SYSTEM_VER
* SavaData: backup features
* SavaData: SaveDataMemory features
* imgui Ref-counted textures
- has a background thread to decode textures
* imgui: rework gamepad navigation
* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)
- Add null check to CString when itself is used in a nullable field
* SaveDataDialog implementation
- Fix Mounting/Unmounting check of SaveInstance
2024-09-20 12:34:19 +03:00
ElBread3
077f8981a7
QOL: Set Log Filter On Save ( #991 )
...
* set log filter on reset
* clang format
2024-09-20 12:07:45 +03:00
¥IGA
5638735af6
Set High Priority for Windows ( #961 )
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2024-09-20 07:54:30 +03:00
squidbus
048b8aef58
videoout: Make present thread realtime on macOS. ( #990 )
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2024-09-20 01:28:35 +03:00
korenkonder
60f315a54d
video_core: stride fix ( #986 )
...
I don't know why it was forced to be 1 while in reality it should be as is
2024-09-19 21:43:03 +02:00
psucien
7b8f0d2a19
core: file_sys: fix for racing in fs mount
2024-09-19 21:42:19 +02:00
korenkonder
07de1ee977
Sort opcodes by their indices. Group them too when applicable ( #945 )
2024-09-19 20:29:56 +02:00
Daniel R.
c0f7de9fde
core: name avplayer threads
2024-09-19 20:19:29 +02:00
georgemoralis
7b8bc90157
MiscFixes11 ( #984 )
...
* fixed an issue in sceSaveDataSetSaveDataMemory , makes chariot CUSA00739 goes ingame
* added branch name into sdl window title
2024-09-19 18:46:07 +03:00
georgemoralis
cf4824a008
hotfix2 : fix previous fix
2024-09-19 12:34:45 +03:00
georgemoralis
26cca79582
hot fix : always check if eboot.bin is available in path
2024-09-19 12:17:05 +03:00
TheCamrew
38a13832b3
Improve es_ES translation & fix typos ( #974 )
...
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Replaced Latin American Spanish terms with equivalent Spain-specific vocabulary.
Adjusted grammatical structures to reflect common usage in Spain.
2024-09-19 07:16:05 +03:00
adjonesey
868cffd793
Fix Regression #932 ( #973 )
2024-09-19 07:15:42 +03:00
psucien
2aab7e05ee
libraries: gnmdriver: sceGnmResetVgtControl
added ( #965 )
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2024-09-17 22:10:50 +02:00
Raven
84e2c4d3bb
Add other 64-bit floating point shader instructions ( #944 )
2024-09-17 18:01:33 +02:00
psucien
4a0bd876ff
hot-fix: make profiler to show real frame time
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2024-09-17 09:45:10 +02:00
squidbus
28ec489dbe
cpu_patches: Revert to ahead-of-time patching on Linux for now. ( #949 )
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2024-09-17 00:53:41 +03:00
squidbus
da1e4ff5eb
signals: Fix compilation on GCC. ( #934 )
2024-09-16 12:54:47 +03:00
Vladislav Mikhalin
faea291295
Do not wait for audio packets without audio stream ( #939 )
2024-09-16 12:54:20 +03:00
Daniel R.
dcf245b814
shader_recompiler: Implement basic 64-bit floating point support ( #915 )
...
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* shader_recompiler: Implement basic 64-bit floating point support
* Fix formatting
2024-09-15 22:53:08 +02:00
squidbus
75a4df53a5
cpu_patches: Patch just-in-time using signal handlers. ( #852 )
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* cpu_patches: Patch just-in-time using illegal instruction handler.
* core: Add common signal dispatch system and use for on-demand TCB patches.
* page_manager: Re-add userfaultfd implementation.
2024-09-15 23:48:34 +03:00
TheTurtle
b09b28c7f3
graphics_pipeline: Move some depth configuration to dynamic state ( #931 )
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* graphics_pipeline: More proper masking
* pipeline_cache: Skip setting depth/stencil fields when test is disabled
* pipeline_cache: More fixes to depth stencil state
* vk_rasterizer: Use dynamic state for depth bounds and bias
* pipeline_cache: Missed depth bias enable
* vk_rasterizer: Add stencil dynamic states
* thread: Reduce spammy log
* Remove some leftover state
* pipeline_cache: Allocate pipelines from pools
* vk_graphics_pipeline: Remove bindings member
Saves about 1KB from each pipeline
2024-09-15 22:42:14 +02:00
TheTurtle
c8d0d5637a
semaphore: Fix semaphore wait list leaking ( #928 )
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Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
2024-09-15 19:08:37 +03:00
psucien
9203e28b21
Merge pull request #918 from raven02/patch-5
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Add PM4 opcodes
2024-09-14 20:24:41 +02:00
Raven
b14f447060
Add DS_READ2ST64_B32 ( #916 )
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* Add DS_READ2ST64_B32
* Fix CLANG
* Fix CI again
* Parameter update for DS_READ
2024-09-14 21:16:12 +03:00
Raven
1879c9d12f
Add PM4 opcodes
2024-09-15 01:46:39 +08:00
Daniel R.
febc1a9e17
core/libraries/save_data: Fix inaccurate behaviour on sceSaveDataSetupSaveDataMemory
( #913 )
2024-09-14 19:00:22 +02:00
Raven
5c5c02cb04
Add S_XOR_B32 opcode ( #911 )
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* Add S_XOR_B32
* Stub S_OR_B32
2024-09-14 18:52:30 +03:00
Raven
12a0a02e38
Map BUFFER_AUTOMIC SMIN/SAMX/AND/OR/XOR/INC/DEC ( #910 )
2024-09-14 18:52:20 +03:00
squidbus
e30255e0d2
vulkan: Disable exceptions for getImageFormatProperties and account for errors. ( #906 )
2024-09-14 17:12:08 +03:00
nnn27
1ea6db6045
Fix initialization of change_layers ( #907 )
2024-09-14 15:07:34 +02:00
Emulator-Team-2
c924457e28
Implement IMAGE_SAMPLE_L_O opcode ( #899 )
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2024-09-13 19:20:35 +02:00
Luke Warner
c181102a02
Implement S_ABSDIFF_I32 shader instruction ( #902 )
2024-09-13 19:02:17 +02:00
CrazyBloo
ab201398b2
Enable patches on cli builds ( #897 )
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* patch support for cli
* fix mac build
* format
2024-09-13 07:44:20 +03:00
Adam Jones
3a888ebb9f
Fix Regression 895
2024-09-13 02:23:55 +01:00
TheTurtle
1b6cc447b4
hotfix: Restore unreachable
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2024-09-12 23:46:29 +03:00
illusion0001
b911c70d35
Silence unhandled case warns ( #823 )
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2024-09-12 23:01:13 +03:00
squidbus
a49c7e9dcb
shader_recompiler: Add buffer offset calculation when swizzle is enabled. ( #834 )
2024-09-12 22:59:52 +03:00
squidbus
fc90f279e2
vulkan: Limit multisampling to supported sample counts. ( #828 )
2024-09-12 22:59:23 +03:00
baggins183
bc66fe8fb5
Fix copyGpuBuffers when resize invalidates commands in flight ( #876 )
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* Fix copyGpuBuffers when resize invalidates commands in flight
* Use _MB macro for size constant
2024-09-12 21:54:54 +02:00
Vladislav Mikhalin
6606da808b
Fixed the return value of sceAvPlayerIsActive
2024-09-12 10:16:03 +03:00
CrazyBloo
5e12303b06
implement more nptrophy functions ( #874 )
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* fix review's from last pr
* save timestamp when trophies are unlocked
* implement GetTrophyInfo()
* use strncpy instead of strcpy_s, should fix actions
* nptrophy: GetGameInfo(), GetGroupInfo()
* various fixes
* format
2024-09-12 06:49:04 +03:00
psucien
8a76cd888f
hot-fix: mark null image as tracked by default to avoid its updates
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2024-09-11 22:39:21 +02:00
squidbus
136f6072b9
shader_recompiler: Use correct integer type for OpImageWrite. ( #871 )
2024-09-11 23:04:02 +03:00
georgemoralis
0ebae4ca6f
Misc Fixes 10 ( #781 )
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* libSceRazorCpu needed for gravity rush
* libSceCesCs needed for blue reflection
* clang format fix
* set scePadSetVibration to log debug
* initial sceNetCtl module implementation
* improved error codes in file system
* some intial work on netctl callbacks (helps a bit CUSA10135)
* misc
* improved callbacks handling in sceNetCtl
* small fixes
* added libSceRudp.sprx to lle modules
* draft work for npcallbacks
2024-09-11 16:48:16 +03:00
Pipi86
1c0dfc60a1
Typo fix ( #820 )
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* Update pm4_cmds.h
* Update pm4_cmds.h
2024-09-11 13:40:19 +03:00
georgemoralis
ccf02d0aed
Revert "sceNetAccept sleep and SDLAudio::AudioOutOutput latency and cpu improvements ( #507 )"
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This reverts commit d66d129357
.
2024-09-11 12:56:41 +03:00
georgemoralis
dd61c2a0d1
Revert "Add UI to configure keyboard-to-controller mapping ( #308 )"
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This reverts commit fdb13a3b90
.
2024-09-11 12:56:27 +03:00
squidbus
c27d79c2e7
vulkan: Skip draw when primitive type is None. ( #867 )
2024-09-11 08:58:20 +03:00
kh0nsu
d66d129357
sceNetAccept sleep and SDLAudio::AudioOutOutput latency and cpu improvements ( #507 )
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* Add 5-second sleep on sceNetAccept as this can be called in an infinite loop and would normally block (this isn't ideal for non-blocking sockets but it's all stubs at the moment anyway)
* SDLAudio::AudioOutOutput: protect against invalid handle, support NULL input (wait only), replace fixed 65536 with an amount based on settable latency target (20ms for now)
* Fix whitespace
---------
Co-authored-by: j <j@local>
2024-09-11 08:57:05 +03:00
Vasyl_Baran
fdb13a3b90
Add UI to configure keyboard-to-controller mapping ( #308 )
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* Add UI to configure keyboard-to-controller mapping
* Add an optional "---fix" argument to format-checking script
* clang fix
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-11 08:51:18 +03:00
CrazyBloo
74c2888aaa
support for unlocking trophies ( #854 )
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* add pugixml
* trophy_viewer: support for trophy unlocking
* nptrophy: UnlockTrophy(), DestroyContext()
* initial imgui popup
* queue to handle multiple trophies at once
* extract trophy info on game start + various fixes
* platinum trophy support + extract trophy data on startup
* format
* nptrophy: GetTrophyUnlockState
* implement vinicius' reviews
2024-09-11 06:50:55 +03:00
georgemoralis
c5b8e492f6
Merge pull request #858 from DanielSvoboda/main
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use github api to download patches
2024-09-10 22:05:23 +03:00
TheTurtle
b0bbb16aae
video_core: Add fallback path for pipelines with more than 32 bindings ( #837 )
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* video_core: Small fixes
* renderer_vulkan: Add fallback path for pipelines with more than 32 bindings
* vk_resource_pool: Rewrite desc heap
* work
2024-09-10 20:54:39 +03:00
DanielSvoboda
14e7cd587d
use github api to download patches
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removing this workaround makes the code cleaner
2024-09-10 11:30:35 -03:00
georgemoralis
3a65052b8e
Merge pull request #851 from shadps4-emu/stabilization/barriers
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Various barrier fixes
2024-09-10 06:45:15 +03:00
adjonesey
dcab06ff2b
Fix deadlocks by enabling reuse of exited threads ( #855 )
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Simplify loop
const correctness
Simplify setting is_free
Co-authored-by: Adam Jones <a.c.jones@outlook.com>
2024-09-09 23:13:28 +03:00
Yussur Mustafa Oraji
f23c6dc852
Fix compilation on linux ( #846 )
2024-09-09 22:53:49 +03:00
Lizardy
6b5cd04893
[libSceAudio3d] Initialize Audio3d Library ( #761 )
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* init libSceAudio3d
* complete header and func params
* clang
* rm incl
* incl stddef
* revert module num
* print params
* correct logs
* clang
---------
Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-09-09 22:51:15 +03:00
Andrew Middendorp
4502a5ddcc
Added S_ANDN2_B32 and S_NAND_B32 opcodes ( #833 )
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* Added S_ANDN2_B32 and S_NAND_B32 opcodes
* Update src/shader_recompiler/frontend/translate/scalar_alu.cpp
Co-authored-by: baggins183 <baggins31084@proton.me>
* Fix result and src1
Co-authored-by: baggins183 <baggins31084@proton.me>
* update result
Co-authored-by: baggins183 <baggins31084@proton.me>
* Update src1
Co-authored-by: baggins183 <baggins31084@proton.me>
---------
Co-authored-by: baggins183 <baggins31084@proton.me>
2024-09-09 22:46:57 +03:00
squidbus
411449cd51
Initial support for compiling on ARM64. ( #788 )
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2024-09-09 13:23:16 +03:00
psucien
adfb3af95f
hot-fix: nullGpu functionality restored
2024-09-09 08:59:47 +02:00
Vinicius Rangel
a0cf4ce7de
imgui: fix End call when window is collapsed ( #850 )
2024-09-09 07:00:19 +03:00
psucien
1da1946ef5
presentation barriers fixed
2024-09-09 00:10:33 +02:00
psucien
56cc70dc97
fix for image view storage flag handling
2024-09-09 00:09:38 +02:00
TheTurtle
e3c2a91477
kernel: Delete cond attr
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May solve memory leaks in games that create/destroy these often
2024-09-09 00:48:00 +03:00
Zack McKevitt
96f7a75f38
Redefined ffmpeg's av_err2str macro to be c++ friendly ( #815 )
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* Fixed compiler error for av_err2string by redefining in c++ friendly way
* removed link from comment, putting in PR
* fixed formatting
* Minor fix: enable qt gui to find PKG files with lowercase extension .pkg
* Added missing dependencies and instructions for enabling QT for linux builds
2024-09-09 00:30:18 +03:00
¥IGA
9101bd7ad4
Improved Dark theme, search bar and icon theme ( #830 )
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* Improved Dark theme, search bar and icon theme
* Update FR translation
2024-09-08 23:39:48 +03:00
Vinicius Rangel
446d8c4ff1
Message Dialog library ( #767 )
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* system/MsgDialog: types & basic text display
* system/MsgDialog: User message dialog
* system/MsgDialog: RAII for MsgDialog ui
* system/MsgDialog: Progress bar dialog
* system/MsgDialog: System message texts
* system/MsgDialog: copy all ui state to local memory
handles when game release memory before close
extracted all UI code to it's own file
use single window instead of creating new one every single dialogOpen
* system/MsgDialog: debug logging
2024-09-08 23:27:50 +03:00
Vinicius Rangel
035cb3eeaa
Dear ImGui Implementation ( #598 )
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* added imgui as dependency
* imgui renderer/basic input implementation
* imgui: add layers system
Add video info layer to show fps. Press F10 to toggle it.
* imgui: add custom imgui config
* imgui: gamepad capture, stopping propagation
* imgui: changed config & log file path to use portable dir
* videoout: render blank frame when video output is closed
required to render imgui even when game has no video output
- fixed merge compile-error
2024-09-08 22:50:32 +03:00
psucien
f1becb2507
hot-fix: linear cubemaps check assert removed (verified)
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2024-09-08 14:18:48 +02:00
psucien
047a115b3e
hot-fix: exclude tiling condition from promotion of textures to depth
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2024-09-08 11:12:25 +02:00
Blargle
749fe92882
Small fix for EmitQuadToTriangleListIndices ( #831 )
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2024-09-07 15:52:48 +03:00
Daniel R.
fda5689ddb
core/libraries: reduce log pressure ( #829 )
2024-09-07 12:38:00 +03:00
¥IGA
16363ac692
Adding Refresh icon to toolbar ( #816 )
2024-09-07 00:26:56 +03:00
TheTurtle
13743b27fc
shader_recompiler: Implement data share append and consume operations ( #814 )
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* shader_recompiler: Add more format swap modes
* texture_cache: Handle stencil texture reads
* emulator: Support loading font library
* readme: Add thanks section
* shader_recompiler: Constant buffers as integers
* shader_recompiler: Typed buffers as integers
* shader_recompiler: Separate thread bit scalars
* We can assume guest shader never mixes them with normal sgprs. This helps avoid errors where ssa could view an sgpr write dominating a thread bit read, due to how control flow is structurized, even though its not possible in actual control flow
* shader_recompiler: Implement data append/consume operations
* clang format
* buffer_cache: Simplify invalidation scheme
* video_core: Remove some invalidation remnants
* adjust
2024-09-07 00:14:51 +03:00
CrazyBloo
649527a235
libSceRtc HLE ( #697 )
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* SetTick + GetTick, adding functions, checkvalid
* format
* more functions
* format
* implement lizardy's changes
* fix linux build
* various formatting improvements and fixes
* fix sceRtcGetCurrentClockLocalTime,
fixes sceRtcGetCurrentClockLocalTime using lizardy's suggestions.
also implements various formatting improvements and logging changes
* fix mac and linux builds, const for UNIX_EPOCH
* fix ConvertUtcToLocalTime,RtcConvertLocalTimeToUtc
* format rfc2822, format rfc3339
* format
* GetDosTime, GetTime_t, GetWin32FileTime
+various formatting improvements
* sceRtcParseRFC3339, sceRtcParseDateTime
2024-09-06 23:08:32 +02:00