Jakob Bornecrantz
a9cdba2ce5
c/main: Enable timewarp for gfx fast path
2023-10-10 15:33:57 +01:00
Jakob Bornecrantz
4a8a36f620
c/render: Enable timewarp to be used on mesh shader
2023-10-10 15:33:57 +01:00
Jakob Bornecrantz
899f02e17c
c/render: Add timewarp to mesh shader
...
Currently disabled.
2023-10-10 15:33:57 +01:00
Jakob Bornecrantz
52b93a5a29
c/render: Make ubo upload and descriptor setting shareable
2023-10-10 14:33:07 +00:00
Jakob Bornecrantz
8ce3971fe9
c/render: Make descriptor layout creation function shareable
2023-10-10 14:33:07 +00:00
Jakob Bornecrantz
5bc9ff8f13
c/render: Make gfx descriptor pool shareable
2023-10-10 14:33:07 +00:00
Jakob Bornecrantz
89c99de598
c/render: Remove unused render_gfx_view and other fields on render_gfx
2023-10-10 14:33:07 +00:00
Jakob Bornecrantz
ff51653ffd
c/render: Refactor gfx mesh shader allocation and dispatch
2023-10-10 14:33:07 +00:00
Jakob Bornecrantz
93272b684c
a/math: Add projection matrix making function
2023-10-10 14:30:48 +00:00
Jakob Bornecrantz
11fba8d79f
a/math: Add missing files to CMakeLists.txt [NFC]
2023-10-10 14:30:48 +00:00
Jakob Bornecrantz
ae31778032
a/math: Add missing C declaration specifier [NFC]
2023-10-10 14:30:48 +00:00
Jakob Bornecrantz
50b5e6445e
a/math: Organize base and api file [NFC]
2023-10-10 14:30:48 +00:00
BabbleBones
238647d7e1
d/steamvr_lh: Add tundra as generic tracker
2023-10-09 22:03:17 -04:00
Jakob Bornecrantz
d1ce6c15ac
c/render: Use sub-allocation for mesh shader UBOs
2023-10-06 15:21:12 +01:00
Jakob Bornecrantz
06ddfe32df
c/render: Add scaffolding for sub-allocating UBOs
2023-10-06 15:21:12 +01:00
Jakob Bornecrantz
00891b3452
c/render: Add simple sub-allocation code
2023-10-06 15:21:12 +01:00
Jakob Bornecrantz
0b7deed16f
u/system_helpers: Make system devices easier to embed
2023-10-06 14:51:48 +01:00
Jakob Bornecrantz
77efa57e0a
c/render: Make library usable on it's own in cmake
2023-10-05 12:47:51 +01:00
Jakob Bornecrantz
ace0ca62c6
c/render: Expose uv to tangent lengths function
...
Also document it better.
2023-10-05 12:47:51 +01:00
Jakob Bornecrantz
975ca891c3
c/render: Refactor gfx distortion dispatch
2023-10-05 12:47:51 +01:00
Jakob Bornecrantz
996195f544
c/main: Refactor gfx dispatch
2023-10-05 12:47:51 +01:00
Jakob Bornecrantz
b7dbdae304
c/main: Refactor vertex rot getting in renderer
2023-10-05 12:47:51 +01:00
Jakob Bornecrantz
c81356e0c8
c/main: Refactor view poses getting in renderer
2023-10-05 12:47:51 +01:00
Jakob Bornecrantz
0362834904
c/main: Tidy layer headers
2023-10-05 12:47:51 +01:00
Jakob Bornecrantz
05a9617874
c/util: Fix timewarp logic being inverted for fast path
2023-10-04 16:28:38 +01:00
Jakob Bornecrantz
87b3b2ea5a
c/render: Constify arguments [NFC]
2023-10-04 01:04:03 +01:00
Jakob Bornecrantz
b5a9300479
c/render: Tidy header includes in shaders [NFC]
2023-10-04 01:04:03 +01:00
Jakob Bornecrantz
ae3cf44263
c/render: Refactor shader loading define [NFC]
2023-10-04 01:04:03 +01:00
Jakob Bornecrantz
6e7a0a621c
c/render: Use define helpers in gfx code
2023-10-04 01:04:03 +01:00
Jakob Bornecrantz
b8a226bf7b
c/render: Use define helpers in buffer code
2023-10-04 01:04:03 +01:00
Jakob Bornecrantz
78a638a6cd
c/render: Use define helpers in shaders code
2023-10-04 01:04:03 +01:00
Jakob Bornecrantz
f468e124c2
c/render: Use define helpers in compute code
2023-10-03 21:51:03 +00:00
Jakob Bornecrantz
c93f0d75d8
c/render: Use define helpers in resources code
2023-10-03 21:51:03 +00:00
Jakob Bornecrantz
19da398713
c/render: Use define helpers in distortion code
2023-10-03 21:51:03 +00:00
Jakob Bornecrantz
d72627ceb7
a/vk: Fix leak in extension checking code
2023-10-03 20:57:11 +00:00
Jakob Bornecrantz
cf1f03b175
a/vk: Remove unused vk_has_error
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
6d43e3e4b7
a/vk: Remove unused vk_check_error define
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
f4455271c9
a/vk: Remove unused vk_check_error_with_free define
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
e10c0e5d40
c/main: Use VK_CHK_WITH_RET instead of vk_check_error
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
f75eabea29
a/vk: Use VK_CHK_WITH_RET instead of vk_check_error
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
8c512f9890
a/vk: Introduce VK_CHK_* helpers
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
42080b068c
a/vk: Add mini defines helpers
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
0fb3e9a943
a/vk: Use vk_print_result instead of vk_has_error
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
6316bf39a9
a/vk: Add vk_print_result helper
2023-10-03 01:11:14 +01:00
Jakob Bornecrantz
0fa30c0fbe
c/main: Print error on bad fast path state
2023-10-02 21:48:50 +01:00
Jakob Bornecrantz
3c82beb1a1
c/main: Fix mistake in dispatch_graphics
...
Closes #290
2023-10-02 21:48:43 +01:00
BabbleBones
4c1c593bf4
steamvr_lh: add frame mutex to prevent double free
2023-09-30 16:19:40 +00:00
Jakob Bornecrantz
e33418de56
c/main: Refactor dispatch_graphics function
2023-09-29 12:00:03 +01:00
Jakob Bornecrantz
4893638ccd
c/main: Remove the command buffer in layer renderer
...
This makes it so that we only use one command buffer
for the entire frame, which gives us a nice speed up.
2023-09-29 12:00:03 +01:00
Jakob Bornecrantz
ce4e11686e
c/main: Use scratch image for layer renderer
2023-09-29 12:00:03 +01:00
Jakob Bornecrantz
7e5615fee1
c/main: Use render's render pass in layer renderer
2023-09-29 12:00:03 +01:00
Jakob Bornecrantz
d46e619d3c
c/main: Create render pass and targets for scratch images
2023-09-29 12:00:03 +01:00
Jakob Bornecrantz
7a9aa05d46
c/main: Let main compositor decide size of scratch image
2023-09-29 12:00:03 +01:00
Jakob Bornecrantz
84a0277ee7
c/render: Make srgb_view renderable for scratch images
2023-09-29 10:43:18 +01:00
Jakob Bornecrantz
29574dfea3
c/render: Refactor out a render pass object
2023-09-29 10:43:18 +01:00
Jakob Bornecrantz
7c512b2fc5
c/render: Refactor external render pass into a implicit one
2023-09-29 10:43:18 +01:00
Jakob Bornecrantz
d4f3c794df
c/render: Don't enable depth testing and writing for mesh shader
...
It's not used, so don't leave it on.
2023-09-29 10:43:18 +01:00
Jakob Bornecrantz
b6e5a89c97
u/pacing: Add minimum app margin
2023-09-28 15:23:46 +01:00
Jakob Bornecrantz
560265357b
u/pacing: Rename wait time to gpu time [NFC]
2023-09-28 15:23:46 +01:00
Jakob Bornecrantz
6a007b2986
c/util: Fix subimage flipping
2023-09-26 19:57:28 +01:00
Ryan Pavlik
e1bb2221cc
a/gstreamer: Trim includes in header
2023-09-26 11:37:41 -05:00
Fernando Velazquez Innella
151e1aaf14
a/vk: Init vk bundle with shaderImageGatherExtended enabled if supported
2023-09-24 20:59:07 +00:00
Jakob Bornecrantz
ba08985126
a/vive: Fix use after free
2023-09-23 18:33:00 +01:00
Jakob Bornecrantz
82192a43f9
ipc: Generate limited unique ids for native swapchains
2023-09-21 22:34:06 +01:00
Jakob Bornecrantz
151b3005d5
c/util: Generate limited unique ids for native swapchains
2023-09-21 22:34:06 +01:00
Jakob Bornecrantz
f27cb14669
u/limited_unique_id: Add process unique id generator
2023-09-21 22:34:06 +01:00
Jakob Bornecrantz
22770320f2
xrt: Add limited unique id to native swapchains
2023-09-21 22:34:06 +01:00
Jakob Bornecrantz
b6a80f0fd9
xrt: Add xrt_limited_unique_id
2023-09-21 22:34:06 +01:00
Jakob Bornecrantz
e501116d87
c/main: Trace mirror blit function
2023-09-21 22:34:06 +01:00
Jakob Bornecrantz
15743d822b
st/gui: Refactor a few OpenGL drawing code into helper
2023-09-21 22:34:06 +01:00
Jakob Bornecrantz
bde2dce2b6
st/gui: Improve thread safety, improve comments and spelling
2023-09-21 22:00:07 +01:00
Jakob Bornecrantz
53f510e6b9
st/gui: Rename file with OpenGL sink functions [NFC]
2023-09-21 00:39:03 +01:00
Jakob Bornecrantz
d2d505d9e3
ext/imgui: Add function to draw image with background color
2023-09-21 00:39:03 +01:00
Jakob Bornecrantz
05a3f3e055
ext/imgui: Remove unnecessary braces [NFC]
2023-09-20 16:57:10 +01:00
Jakob Bornecrantz
fe8c4116ec
t/sdl_test: Use helper to import images
2023-09-20 16:50:58 +01:00
Jakob Bornecrantz
95e1c9c8dd
a/ogl: Add helper to import native images
2023-09-20 16:50:58 +01:00
Jakob Bornecrantz
1a543cb0c0
a/ogl: Add Vulkan to OpenGL conversion function
2023-09-20 16:50:58 +01:00
Jakob Bornecrantz
3c1d8dafaa
a/ogl: Put comment in group [NFC]
2023-09-20 16:50:58 +01:00
Jakob Bornecrantz
141e598295
c/render: Optimize layer shader
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
bd38e90b51
c/main: Use new helpers to dispatch compute
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
a5792222a4
c/util: Add helpers to fully dispatch compute pipeline
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
ee2fe9fd40
c/[render|main]: Refactor scratch images
...
This commit does a few things:
* Makes the scratch images per view
* Introduces a new struct that is managed by the renderer
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
fed360e98b
c/[render|util|main]: Refactor layer squasher code
...
This commit does a couple of things in one go.
* The layer squasher now dispatches once per view.
* Reducing the number of samplers needed.
* Allows for per view target.
* Refactor the setup code to comp_util.
* The layout transition part now happens in new helper code.
On my system this change is very marginally slower,
around 0.05ms and 0.1ms slower on average.
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
dd21f3c7ec
c/render: Explain how we get the direction [NFC]
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
7996013e4d
c/render: Rename defines to proper prefix [NFC]
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
7441a9bda6
c/render: Better names for descriptor sets [NFC]
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
50adb87d79
c/util: Tweak cmake [NFC]
2023-09-20 16:41:30 +01:00
Jakob Bornecrantz
6860fcc7ba
c/client: Tidy D3D12 whitespace [NFC]
2023-09-20 15:37:34 +01:00
Jakob Bornecrantz
768cc06a8e
c/client: Tidy call [NFC]
2023-09-20 15:37:34 +01:00
Fernando Velazquez Innella
9918e55fbf
c/client: Use native d3d12 allocator.
...
Includes a workaround for D3D12 and Vulkan interop issues in NVidia
hardware. We want to directly allocate in D3D12 to be able to use all
resource flags during creation, such as multi-gpu ones.
2023-09-20 15:37:34 +01:00
Fernando Velazquez Innella
6342c72665
a/d3d: Add native d3d12 allocator and copy helpers.
...
Add a D3D12 allocator and helper code to copy from shadow images,
the copy is needed to work around a interop issue on NVIDIA hardware.
Co-authored-by: Ryan Pavlik <ryan.pavlik@collabora.com>
2023-09-20 14:10:40 +00:00
Jakob Bornecrantz
740ff1bcf5
c/render: Stop timewarp stretching by changing math
...
Tested-by: BabbleBones <BabbleBones@protonmail.com>
2023-09-17 16:00:27 +01:00
Ryan Pavlik
5b0f7cb5ef
c/main: Fix doxygen warning
...
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-09-13 20:29:36 +01:00
Ryan Pavlik
a57c7a2408
xrt: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Ryan Pavlik
2398dc6ca4
t/common: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Ryan Pavlik
aa2cc78396
st/oxr: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Ryan Pavlik
63b18384dc
d/nreal_air: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Ryan Pavlik
a66aeca91a
c/client: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Ryan Pavlik
c458ed6fee
d/steamvr_lh: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Ryan Pavlik
3b1eb21e9f
a/vk: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Ryan Pavlik
74914f35d5
a/util: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Ryan Pavlik
5fc532d23f
a/tracking: Fix doxygen warnings
2023-09-13 20:21:57 +01:00
Jiali Zhang
baf6c7f78d
st/oxr: Implementation of XR_KHR_android_thread_settings
2023-09-13 20:13:20 +01:00
Jakob Bornecrantz
54017f6b3e
c/multi: Add stub set thread hint function
2023-09-13 20:04:52 +01:00
Jiali Zhang
81a094f990
ipc: Add support for thread hint function
2023-09-13 20:04:49 +01:00
Jiali Zhang
faec524709
xrt: Add thread hint function
2023-09-13 20:03:17 +01:00
Jakob Bornecrantz
3de99b63d9
ipc: Add a interface header for ipc_server_main[_android]
2023-09-13 17:33:55 +00:00
Jakob Bornecrantz
5be0767aa9
ipc: Add a interface header for ipc_instance_create
2023-09-13 17:33:55 +00:00
Jakob Bornecrantz
ad520c82c3
a/vk: Make sure to print the first GPU as well
2023-09-13 17:18:25 +00:00
Jakob Bornecrantz
7b3763650e
a/vk: Also print device type when listing GPUs
2023-09-13 17:18:25 +00:00
Jakob Bornecrantz
ccf232d4ac
a/vk: Add vk_physical_device_type_string
2023-09-13 17:18:25 +00:00
Jakob Bornecrantz
ceeeb2d136
a/vk: Make VkPhysicalDeviceProperties argument const
2023-09-13 17:18:25 +00:00
Lubosz Sarnecki
040ad33188
t/libmonado: Add libmonado implementation
...
Work done by lots of different authors that did various pieces of the library.
Co-authored-by: Korcan Hussein <korcan.hussein@collabora.com>
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
Co-authored-by: Ryan Pavlik <ryan.pavlik@collabora.com>
2023-09-12 15:38:31 +01:00
Zhongwang Zhang
f60c512cc9
external: Update android-jni-wrap, add Display.Mode
2023-09-08 15:15:24 +00:00
Mateo de Mayo
1da029adaa
t/slam: Turn timestamp asserts into warnings
2023-09-08 13:12:21 +00:00
Mateo de Mayo
f8932fe879
t/slam: Add reset state button
2023-09-08 13:12:21 +00:00
Mateo de Mayo
5fd73ea70c
external/slam: Update to 7.0.0 with RESET_TRACKER_STATE and ignore masks
2023-09-08 13:12:21 +00:00
Mateo de Mayo
ae1de1f2b5
a/vive: Add FoV tweaks for another index HMD
2023-09-08 13:12:21 +00:00
Mateo de Mayo
a4a6850094
h/mercury: Add min detection confidence option
2023-09-08 13:12:21 +00:00
Mateo de Mayo
14c1ecc96e
t/euroc: Allow euroc recorder to start and stop recordings in the same session
2023-09-08 13:12:21 +00:00
dengkail
a809635fe6
t/android_common: Specify mutability flag for PendingIntent object.
...
Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or
FLAG_MUTABLE to be specified when creating a PendingIntent, according to
https://developer.android.com/guide/components/intents-filters#DeclareMutabilityPendingIntent .
2023-09-08 13:43:40 +01:00
BabbleBones
9033ff4b91
steamvr_lh: Correct angular and linear velocities
2023-09-08 13:30:29 +01:00
BabbleBones
10d0ab7e1e
steamvr_lh: Correct jitter and pull latest timestamp on hands
2023-09-08 13:30:24 +01:00
Gabriele Musco
23ac74415d
d/steamvr_lh: Add support for new SteamVR display component v3 interface
...
First try v3 then fallback to v2 should it not be available.
2023-09-08 12:10:55 +00:00
Mateo de Mayo
d486338985
t/hand: Reduce relation history lock contention
...
Relation history was being accessed guarded by an external lock in a couple of
places. This is redundant since its implementation already defines an internal
lock.
2023-09-08 12:56:34 +01:00
Mateo de Mayo
c6ca7d2339
d/vive: Reduce relation history lock contention
...
Relation history was being accessed guarded by an external lock in a couple of
places. This is redundant since its implementation already defines an internal
lock.
2023-09-08 12:56:18 +01:00
Mateo de Mayo
3bf927f03f
d/na: Reduce relation history lock contention
...
Relation history was being accessed guarded by an external lock in a couple of
places. This is redundant since its implementation already defines an internal
lock.
2023-09-08 12:56:02 +01:00
Mateo de Mayo
2e55c54b8f
d/na: Destroy relation history
2023-09-08 12:53:10 +01:00
Mateo de Mayo
ce929e804c
a/math: Add lock for relation history get_size
2023-09-08 12:53:10 +01:00
Jakob Bornecrantz
1f49e43724
c/main: Always use the mode's extents when creating the surface
...
This fixes a bug on NVIDIA Jetson. Note this isn't so much the NVIDIA Jetson
fault, while the code was working on desktop, Monado did something wrong.
What happned was that Monado would select a mode with one size, while then
creating a VkSurface/VkSwapchain of a different size. This would work on
hardware with scalers/panning modes. The NVIDIA Jetson apparently doesn't have
support for that so failed when presenting. This patch makes sure that the
VkSurface/VkSwapchain extents match the mode for all direct mode targets.
2023-09-08 10:47:58 +01:00
Jakob Bornecrantz
9bac7ed30e
c/main: Print creation info for direct mode objects
2023-09-08 10:47:58 +01:00
Jakob Bornecrantz
67c24ebe92
c/main: Free plane_properties earlier
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
e95b6932eb
c/main: Use more enumeration helpers
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
e37041cc61
a/vk: Add printing functions for create info structs
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
113f747742
a/vk: Print more VkSurface info
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
648a168219
a/vk: Even more flag bits string functions
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
d905f79025
a/vk: Improve old flag bits string functions
...
Make old flag bits string functions like the new ones.
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
ef7aeef971
a/vk: Add flag bits string functions
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
217874507b
a/vk: Re-order functions [NFC]
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
f08a4abb3f
a/vk: Add string function for VkSharingMode
2023-09-08 10:31:42 +01:00
Jakob Bornecrantz
e732265e64
a/vk: Add more enumeration helpers
2023-09-08 10:31:42 +01:00
Tobias Frisch
75cab73f70
d/na: Add driver for the Nreal Air glasses
2023-09-07 14:07:10 +00:00
Jakob Bornecrantz
843e98e853
c/client: Make sure to not double CloseHandle semaphore HANDLE
2023-09-04 22:26:08 +00:00
BabbleBones
80745f32b3
d/steamvr_lh: Fix zero IPD read
2023-09-02 13:50:01 +01:00
BabbleBones
a67aae104b
d/steamvr_lh: Fix prediction jitter and remove LH_PREDICTION
2023-09-02 13:50:01 +01:00
Gabriele Musco
edaa9320db
d/steamvr_lh: Log generic tracker
2023-09-02 13:49:57 +01:00
BabbleBones
5d35ae6dc3
d/steamvr_lh: Wands as any hand controllers
2023-09-02 13:49:54 +01:00
BabbleBones
e49be97a3e
d/steamvr_lh: Mark init controller state unknown
2023-09-02 13:49:49 +01:00
BabbleBones
466398dc5a
d/steamvr_lh: Enable vive tracker pucks
2023-09-02 13:49:45 +01:00
Jakob Bornecrantz
6b815eba51
ipc: Removed unused define [NFC]
2023-09-01 19:50:46 +01:00
Jakob Bornecrantz
a0fd61ec1e
st/steamvr_drv: Use undef instead of comment for debug define [NFC]
2023-09-01 19:50:34 +01:00
Jakob Bornecrantz
87ec56ca17
d/vive: Use undef instead of comment for debug define [NFC]
2023-09-01 19:50:18 +01:00
Jakob Bornecrantz
74fed516e3
t/psvr: Use undef instead of comment for debug define [NFC]
2023-09-01 19:50:07 +01:00
Jakob Bornecrantz
c49a2a5f4d
st/gui: Add optional curated debug GUI
...
Setting XRT_CURATED_GUI to true makes the curated the default.
You can switch between the two UIs during runtime.
2023-09-01 15:42:06 +00:00
sdegrande
f290b6418d
t/sdl_test: sdl-test needs OpenGL4.5
...
sdl-test uses some OpenGL4.5 features, such as Texture Objects.
Currently, sdl-test is initialized with an OpenGL3.3 context, and with
a NVidia driver (version 535.98, on Linux), the call to those features
(glCreateTextures() being the first of them) segfaults.
2023-09-01 14:51:41 +00:00
Hui Xu
d5b9ae137e
ipc/android: Dup the fd from JVM and maintain it in native
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- dup the fd in native part to avoid fd_san error
2023-08-22 18:54:26 +00:00
Jakob Bornecrantz
b699d0a2b3
os/threading: Document os_cond
2023-08-22 18:49:11 +01:00
Weijie Wang
7d8ca2c162
os/threading: Add mutex recursive wrapper
2023-08-22 18:42:00 +01:00
Ryan Pavlik
ef7b1133c6
a/util: Fix missing include for generic callback structure.
...
Also extend the tests to actually include invocation of callbacks,
and rename a template parameter for clearer usage.
2023-08-16 16:03:58 -05:00
Alex Badics
83976d7d2c
d/rokid: add Rokid Air and Max driver
2023-08-16 15:40:09 +02:00
Jakob Bornecrantz
0fb5025997
d/steamvr_lh: Only use the relation history buffer for poses
...
Also enables prediction to be toggled on.
2023-08-16 13:05:20 +01:00
BabbleBones
577a9aa420
d/steamvr_lh: Basic controller log info
...
Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-16 13:04:23 +01:00
BabbleBones
0ee05e9c38
d/steamvr_lh: Vive tracker input hookup
...
Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-16 13:04:23 +01:00
BabbleBones
c139925e83
d/steamvr_lh: Add Valve Knuckles support and emulated hands
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Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-16 13:04:23 +01:00
BabbleBones
938dd9c74f
d/steamvr_lh: Lighthouse info print
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Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-16 13:04:23 +01:00
BabbleBones
81e827b4bf
d/steamvr_lh: Configure canted eyes & IPD
...
Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-16 13:04:20 +01:00
BabbleBones
6d8463823b
d/steamvr_lh: Add support for Vive Pro & Index
...
Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-14 19:36:37 +01:00
BabbleBones
8f9dd99df5
d/steamvr_lh: Set driver ipd & brightness on HMD
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Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-14 19:35:00 +01:00
BabbleBones
8795268c86
d/steamvr_lh: Fix warnings
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Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-14 17:41:15 +01:00
BabbleBones
841a459a7b
a/vive: Support c++ pose info
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Co-Authored-By: Gabriele Musco <gabmus@disroot.org>
2023-08-14 17:41:15 +01:00
Lubosz Sarnecki
f0cb6c1d6d
st/prober: Define functions only when PSVR or PSMV are enabled.
...
Fixes GCC 13 warning [-Wunused-function].
Define on_video_device and p_factory_ensure_frameserver only when PSMV
or PSVR are enabled. Drop redundant check for XRT_HAVE_OPENCV, since we
already do it above.
2023-08-14 16:57:28 +01:00
Lubosz Sarnecki
a2d3621058
st/prober: Move rgb struct declaration.
...
Fixes GCC 13 warning [-Wunused-variable].
Only declare rgb struct when PSVR is enabled, where it's only used.
2023-08-14 16:57:28 +01:00
Lubosz Sarnecki
634fa71fda
h/mercury: Don't write over allocated string size.
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Fixes GCC 13 warning [-Wstringop-truncation].
2023-08-14 16:55:33 +01:00
Lubosz Sarnecki
68faf2bc89
t/psvr: Initialize Eigen vector with zeros.
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Fixes very verbose GCC 13 warning [-Wmaybe-uninitialized].
2023-08-14 16:55:33 +01:00
Lubosz Sarnecki
b0d47951f6
c/main: Pass wm_capabilities to xdg_toplevel_listener.
...
Fixes GCC 13 and clang 15 warning [-Wmissing-field-initializers].
For recent Wayland versions, correctly initialize the
xdg_toplevel_listener struct.
2023-08-14 16:55:33 +01:00
Lubosz Sarnecki
eb438b2381
c/client: Actually use modified xrt_swapchain_create_info.
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Fixes GCC 13 warning [-Wunused-but-set-variable].
Use the modified copy of xrt_swapchain_create_info instead of the
const pointer parameter.
2023-08-14 16:55:33 +01:00
Lubosz Sarnecki
1761d98a2e
t/common: Use same return type as in interface.
...
Fixes GCC 13 warning [-Wenum-int-mismatch].
Return xrt_result_t in the implementation of xrt_instance_create in
target_instance_no_comp.c, as declared in xrt_instance.h and already
done in target_instance.c.
Return proper xrt_result_t instead of plain ints.
2023-08-14 16:55:33 +01:00
Lubosz Sarnecki
6956042fb4
d/remote: Use same return type as in interface.
...
Fixes GCC 13 warning [-Wenum-int-mismatch].
Use same return type in for r_create_devices definition in r_hub.c as in
the declaration in r_interface.h.
The function was already returning correct xrt_result_t.
2023-08-14 16:55:33 +01:00
Jakob Bornecrantz
41927e802c
st/gui: Fix warning by using safe casts
2023-08-14 15:38:36 +01:00
Jakob Bornecrantz
6fc9bef385
m/vec3: Add float array helper
2023-08-14 15:38:36 +01:00
Jakob Bornecrantz
66d8e8066a
m/vec2: Add float array helper
2023-08-14 15:38:36 +01:00
Charlton Rodda
3b0af8d184
d/qwerty: Make controller support press-and-hold
2023-08-14 13:53:03 +01:00
0y8w1x
e6bbfe7b4b
u/truncate_printf: Fix spelling [NFC]
2023-08-14 13:19:27 +01:00
Lubosz Sarnecki
60c57792d9
t/common: Fix build with XRT_BUILD_DRIVER_VIVE=OFF.
...
vive_source.h always needs to be included for
vive_source_hook_into_sinks. vive_device.h always needs to be included
for vive_tracking_status struct.
2023-08-09 16:50:36 +02:00
Jarett Millard
9daeeaec94
d/pssense: Add trigger force feedback
2023-08-01 00:24:05 +01:00
0y8w1x
318f25f1f1
build: Add define to only build with PSVR driver support
2023-07-31 23:47:24 +02:00
Korcan Hussein
71dcc61ed2
xrt: Adds new xrt_device_name entry for XR_EXT_hand_interaction
...
Prior to this, the existing `xrt_device_name` entry
`XRT_DEVICE_HAND_INTERACTION` was re-used for `XR_EXT_hand_interaction`
bindings however this `xrt_device_name` is used to look up the older
hand-interaction profile `XR_MSFT_hand_interaction`. This commit adds a new
`xrt_device_name` entry dedicated for `XR_EXT_hand_interaction` and fixes the
incorrect profile look for suggested bindings during runtime.
2023-07-27 12:29:51 +01:00
Regan
88ca0b1a94
d/android: Fixed the issue of screen stuttering on some Android devices
2023-07-24 17:28:53 +01:00
Pedro Santos
d1eae403e4
d/survive: Add Vive Pro 2 support
2023-07-24 15:23:23 +01:00
Pedro Santos
2a3ac52eb8
d/vive: Add Vive Pro 2 support
2023-07-24 15:23:19 +01:00
Pedro Santos
9b0815bc82
a/vive: Add Vive Pro 2 support
2023-07-24 15:23:14 +01:00
Jakob Bornecrantz
e255cf8771
c/main: Fix NVIDIA direct mode detection code
...
Fix bug introduced in 14ffa34658
(!1894 ).
2023-07-23 15:36:11 +01:00
Jakob Bornecrantz
0da57b30a4
st/oxr: Add XR_MNDX_system_buttons support
2023-07-21 16:28:43 +00:00
Jakob Bornecrantz
314fc9c583
ext/openxr: Add XR_MNDX_system_buttons header
2023-07-21 16:28:43 +00:00
Linus Lüssing
59d3bab0f6
a/bindings: Add WinMR system buttons
...
Currently there does not seem to be a way to access the SteamVR
dashboard with the Reverb G2 (controllers).
This adds a binding that allows to use the system/home button to
open the SteamVR dashboard.
Remark: In the OpenXR 1.0 spec there is no binding for
/input/system in XR_EXT_hp_mixed_reality_controller. However on Windows
this button would supposedly allow to (indirectly?) access the
SteamVR dashboard. (Which I can't confirm myself, as I don't have
access to a Windows OS right now.) To properly support system buttons in
OpenXR introduce XR_MNDX_system_buttons.
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Linus Lüssing <linus.luessing@c0d3.blue>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
2023-07-21 16:28:43 +00:00
Jakob Bornecrantz
14ffa34658
c/main: Use enumeration helpers and tidy NVIDIA target code
2023-07-21 15:45:56 +00:00
Jakob Bornecrantz
d5bbaed88a
c/util: Use enumeration helpers
2023-07-21 15:45:56 +00:00
Jakob Bornecrantz
df5601fc1e
a/vk: Use enumeration helpers
2023-07-21 15:45:56 +00:00
Jakob Bornecrantz
9193427964
a/vk: Add enumeration helpers
2023-07-21 15:45:56 +00:00
Jakob Bornecrantz
7dae8d1ddd
ipc: Add a stable ID for clients
...
Co-authored-by: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
2023-07-18 17:33:52 +02:00