mirror of
https://gitlab.freedesktop.org/monado/monado.git
synced 2025-01-01 12:46:12 +00:00
c/render: Refactor gfx mesh shader allocation and dispatch
This commit is contained in:
parent
bc5727faf2
commit
ff51653ffd
|
@ -810,11 +810,12 @@ do_gfx_mesh(struct comp_renderer *r,
|
|||
VkResult ret;
|
||||
|
||||
/*
|
||||
* Reserve UBOs and fill in any data a head of time, if we ever want to
|
||||
* copy UBO data this lets us do that easily write a copy command before
|
||||
* the other gfx commands.
|
||||
* Reserve UBOs, create descriptor sets, and fill in any data a head of
|
||||
* time, if we ever want to copy UBO data this lets us do that easily
|
||||
* write a copy command before the other gfx commands.
|
||||
*/
|
||||
struct render_sub_alloc ubos[2];
|
||||
|
||||
VkDescriptorSet descriptor_sets[2] = XRT_STRUCT_INIT;
|
||||
for (uint32_t i = 0; i < 2; i++) {
|
||||
|
||||
struct render_gfx_mesh_ubo_data data = {
|
||||
|
@ -822,13 +823,13 @@ do_gfx_mesh(struct comp_renderer *r,
|
|||
.post_transform = src_norm_rects[i],
|
||||
};
|
||||
|
||||
ret = render_sub_alloc_ubo_alloc_and_write( //
|
||||
vk, // vk_bundle
|
||||
&rr->ubo_tracker, // rsat
|
||||
&data, // ptr
|
||||
sizeof(data), // size
|
||||
&ubos[i]); // out_rsa
|
||||
VK_CHK_WITH_GOTO(ret, "render_sub_alloc_ubo_alloc_and_write", err_no_memory);
|
||||
ret = render_gfx_mesh_alloc_and_write( //
|
||||
rr, //
|
||||
&data, //
|
||||
src_samplers[i], //
|
||||
src_image_views[i], //
|
||||
&descriptor_sets[i]); //
|
||||
VK_CHK_WITH_GOTO(ret, "render_gfx_mesh_alloc", err_no_memory);
|
||||
}
|
||||
|
||||
|
||||
|
@ -846,12 +847,10 @@ do_gfx_mesh(struct comp_renderer *r,
|
|||
i, // view_index
|
||||
&viewport_datas[i]); // viewport_data
|
||||
|
||||
render_gfx_distortion( //
|
||||
rr, //
|
||||
i, //
|
||||
&ubos[i], //
|
||||
src_samplers[i], //
|
||||
src_image_views[i]); //
|
||||
render_gfx_mesh_draw( //
|
||||
rr, // rr
|
||||
i, // mesh_index
|
||||
descriptor_sets[i]); // descriptor_set
|
||||
|
||||
render_gfx_end_view(rr);
|
||||
}
|
||||
|
|
|
@ -714,35 +714,71 @@ render_gfx_end_view(struct render_gfx *rr)
|
|||
assert(rr->rtr != NULL);
|
||||
}
|
||||
|
||||
XRT_CHECK_RESULT VkResult
|
||||
render_gfx_mesh_alloc_and_write(struct render_gfx *rr,
|
||||
const struct render_gfx_mesh_ubo_data *data,
|
||||
VkSampler src_sampler,
|
||||
VkImageView src_image_view,
|
||||
VkDescriptorSet *out_descriptor_set)
|
||||
{
|
||||
VkDescriptorSet descriptor_set = VK_NULL_HANDLE;
|
||||
struct render_sub_alloc ubo = XRT_STRUCT_INIT;
|
||||
struct vk_bundle *vk = vk_from_rr(rr);
|
||||
struct render_resources *r = rr->r;
|
||||
VkResult ret;
|
||||
|
||||
|
||||
/*
|
||||
* Allocate and upload data.
|
||||
*/
|
||||
|
||||
ret = render_sub_alloc_ubo_alloc_and_write( //
|
||||
vk, // vk_bundle
|
||||
&rr->ubo_tracker, // rsat
|
||||
data, // ptr
|
||||
sizeof(*data), // size
|
||||
&ubo); // out_rsa
|
||||
VK_CHK_AND_RET(ret, "render_sub_alloc_ubo_alloc_and_write");
|
||||
|
||||
|
||||
/*
|
||||
* Create and fill out destriptor.
|
||||
*/
|
||||
|
||||
ret = vk_create_descriptor_set( //
|
||||
vk, // vk_bundle
|
||||
r->mesh.descriptor_pool, // descriptor_pool
|
||||
r->mesh.descriptor_set_layout, // descriptor_set_layout
|
||||
&descriptor_set); // descriptor_set
|
||||
VK_CHK_AND_RET(ret, "vk_create_descriptor_set");
|
||||
|
||||
update_mesh_discriptor_set( //
|
||||
vk, // vk_bundle
|
||||
r->mesh.src_binding, // src_binding
|
||||
src_sampler, // sampler
|
||||
src_image_view, // image_view
|
||||
r->mesh.ubo_binding, // ubo_binding
|
||||
ubo.buffer, // buffer
|
||||
ubo.offset, // offset
|
||||
ubo.size, // size
|
||||
descriptor_set); // descriptor_set
|
||||
|
||||
*out_descriptor_set = descriptor_set;
|
||||
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
void
|
||||
render_gfx_distortion(
|
||||
struct render_gfx *rr, uint32_t view_index, struct render_sub_alloc *ubo, VkSampler sampler, VkImageView image_view)
|
||||
render_gfx_mesh_draw(struct render_gfx *rr, uint32_t mesh_index, VkDescriptorSet descriptor_set)
|
||||
{
|
||||
struct vk_bundle *vk = vk_from_rr(rr);
|
||||
struct render_resources *r = rr->r;
|
||||
|
||||
assert(view_index == rr->current_view);
|
||||
|
||||
struct render_gfx_view *v = &rr->views[view_index];
|
||||
|
||||
VkDescriptorSet descriptor_set = v->mesh.descriptor_set;
|
||||
|
||||
|
||||
/*
|
||||
* Descriptors and pipeline.
|
||||
*/
|
||||
|
||||
update_mesh_discriptor_set( //
|
||||
vk, // vk_bundle
|
||||
r->mesh.src_binding, // src_binding
|
||||
sampler, // sampler
|
||||
image_view, // image_view
|
||||
r->mesh.ubo_binding, // ubo_binding
|
||||
ubo->buffer, // buffer
|
||||
ubo->offset, // offset
|
||||
ubo->size, // size
|
||||
descriptor_set); // descriptor_set
|
||||
|
||||
VkDescriptorSet descriptor_sets[1] = {descriptor_set};
|
||||
vk->vkCmdBindDescriptorSets( //
|
||||
r->cmd, // commandBuffer
|
||||
|
@ -789,9 +825,9 @@ render_gfx_distortion(
|
|||
|
||||
vk->vkCmdDrawIndexed( //
|
||||
r->cmd, // commandBuffer
|
||||
r->mesh.index_counts[view_index], // indexCount
|
||||
r->mesh.index_counts[mesh_index], // indexCount
|
||||
1, // instanceCount
|
||||
r->mesh.index_offsets[view_index], // firstIndex
|
||||
r->mesh.index_offsets[mesh_index], // firstIndex
|
||||
0, // vertexOffset
|
||||
0); // firstInstance
|
||||
} else {
|
||||
|
|
|
@ -891,16 +891,31 @@ void
|
|||
render_gfx_end_view(struct render_gfx *rr);
|
||||
|
||||
/*!
|
||||
* Dispatch one mesh shader instance into the current view.
|
||||
* Allocate needed resources for one mesh shader dispatch, will also update the
|
||||
* descriptor set, ubo will be filled out with the given @p data argument.
|
||||
*
|
||||
* Uses the @ref render_sub_alloc_tracker of the @ref render_gfx and the
|
||||
* descriptor pool of @ref render_resources, both of which will be reset once
|
||||
* closed, so don't save any reference to these objects beyond the frame.
|
||||
*
|
||||
* @public @memberof render_gfx
|
||||
*/
|
||||
XRT_CHECK_RESULT VkResult
|
||||
render_gfx_mesh_alloc_and_write(struct render_gfx *rr,
|
||||
const struct render_gfx_mesh_ubo_data *data,
|
||||
VkSampler src_sampler,
|
||||
VkImageView src_image_view,
|
||||
VkDescriptorSet *out_descriptor_set);
|
||||
|
||||
/*!
|
||||
* Dispatch one mesh shader instance, using the give @p mesh_index as source for
|
||||
* mesh geometry.
|
||||
*
|
||||
* @public @memberof render_gfx
|
||||
*/
|
||||
void
|
||||
render_gfx_distortion(struct render_gfx *rr,
|
||||
uint32_t view_index,
|
||||
struct render_sub_alloc *ubo,
|
||||
VkSampler sampler,
|
||||
VkImageView image_view);
|
||||
render_gfx_mesh_draw(struct render_gfx *rr, uint32_t mesh_index, VkDescriptorSet descriptor_set);
|
||||
|
||||
|
||||
/*!
|
||||
* @}
|
||||
|
|
Loading…
Reference in a new issue