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a/vk: Make sure to print the first GPU as well
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@ -508,6 +508,14 @@ device_is_preferred(VkPhysicalDeviceProperties *l_device, VkPhysicalDeviceProper
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return false;
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}
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static void
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device_debug_print(struct vk_bundle *vk, const VkPhysicalDeviceProperties *pdp, uint32_t index)
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{
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char title[32];
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(void)snprintf(title, sizeof(title), "GPU index %u\n", index);
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vk_print_device_info(vk, U_LOGGING_DEBUG, pdp, index, title);
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}
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static uint32_t
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select_preferred_device(struct vk_bundle *vk, VkPhysicalDevice *devices, uint32_t device_count)
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{
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@ -518,13 +526,15 @@ select_preferred_device(struct vk_bundle *vk, VkPhysicalDevice *devices, uint32_
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VkPhysicalDeviceProperties gpu_properties;
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vk->vkGetPhysicalDeviceProperties(devices[0], &gpu_properties);
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// Loop starts at index 1, so print the first GPU here.
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device_debug_print(vk, &gpu_properties, 0);
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for (uint32_t i = 1; i < device_count; i++) {
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VkPhysicalDeviceProperties pdp;
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vk->vkGetPhysicalDeviceProperties(devices[i], &pdp);
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char title[32];
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(void)snprintf(title, sizeof(title), "GPU index %u\n", i);
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vk_print_device_info(vk, U_LOGGING_DEBUG, &pdp, i, title);
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// Print GPU 1 to device_count here.
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device_debug_print(vk, &pdp, i);
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// Prefer devices based on device type priority, with preference to equal devices with smaller index
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if (device_is_preferred(&pdp, &gpu_properties)) {
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