Commit graph

4955 commits

Author SHA1 Message Date
utzcoz 62d1510458 c/main: Remove unused header files from comp_target_swapchain.c 2023-03-29 17:36:56 +00:00
utzcoz 7676fa0a93 gradle: Bump AGP to 7.1.2
1. Bump AGP to 7.1.2.
2. Bump hiltVersion to 2.38.1.
3. Migrate lintOptions to lint.
4. Move package from AndroidManifest to Gradle.
5. Fully qualify application class name.
6. Fix packagingOptions usage with resources wrapper.

Signed-off-by: utzcoz <utzcoz@outlook.com>
Signed-off-by: Ryan Pavlik <ryan.pavlik@collabora.com>
2023-03-29 16:48:16 +00:00
Jakob Bornecrantz 92f7e36083 st/oxr: Validate view array types 2023-03-28 19:30:57 +01:00
utzcoz c1f4f41dd7 xrt/comp: Clean up comp_client's cmake conditions with D3D 2023-03-27 12:12:19 +00:00
Jakob Bornecrantz 3000028512 d/pssense: Link with aux_util
Fixes build with tracing, and should be linked since utilities are used.
2023-03-22 15:07:04 +00:00
utzcoz 2d6db97ea0 sdl_test: Fix building on Windows platform 2023-03-22 14:18:25 +00:00
Jarett Millard b975545764 d/pssense: Add PlayStation Sense controller driver
The driver probes the Sense controller devices and interprets the button presses from HID packets
2023-03-20 23:20:34 -04:00
Jakob Bornecrantz 191ca7dbfd u/hand: Remove unused field
When we need this enum we can add it back in the xrt headers.
2023-03-16 14:19:38 +00:00
Jakob Bornecrantz 531b10fa4c xrt: Tidy various header includes 2023-03-16 14:19:38 +00:00
Jakob Bornecrantz 0c83cd350b xrt: Do not include util headers in xrt headers
This lead to some files getting u_misc for free, and also
other things being pulled in when they shouldn't have been.
2023-03-16 14:19:38 +00:00
Jakob Bornecrantz 7ce5a729b1 d/survive: Add SURVIVE_TIMECODE_OFFSET_MS to set timecode offset at launch 2023-03-16 13:07:22 +00:00
Jakob Bornecrantz ea7fbd4444 d/survive: Use u_var_draggable_f32 for timecode offset 2023-03-16 13:07:22 +00:00
Jakob Bornecrantz 0be1a3c512 u/debug_gui: Fix assert if window has been closed before exiting service 2023-03-16 12:27:43 +00:00
Moshi Turner 749d034a14 d/vive, d/survive, aux/vive: Fix hand offsets 2023-03-15 23:57:27 +00:00
Moshi Turner 570a5513be d/opengloves: Remove left-over code 2023-03-15 23:42:46 +00:00
Jakob Bornecrantz 6b45e22164 d/survive: Make it possible to add offset to timecode calculation 2023-03-13 23:55:00 +00:00
Jakob Bornecrantz b4e901f674 t/common: Print what driver is being used in Lighthouse driver 2023-03-13 23:49:50 +00:00
Mateo de Mayo 5503d75c43 d/vive: Fallback to v4l2 camera timestamps when lighthouse is on
The pulse 0xFD of the report 0x25 comes at 54hz and thus we are assuming its
timestamp are the camera frame timestamps. However, it seems that this report
stops coming when the lighthouses are enabled and instead we get a 0x28 report.
This commit silently handles the 0x28 instead of throwing errors and fallbacks
to using v4l2 timestamps instead of the previous timestamps from pulse 0xFD.
2023-03-13 17:58:24 +00:00
Mateo de Mayo 642549b5a0 t/euroc: Fix race condition in imu and gt csv writers
Multiple cameras were flushing the imu/gt queues but only one should do so.
2023-03-13 17:58:24 +00:00
Fernando Velazquez Innella 4b78b4c58e aux/d3d: Add missing cubemap support 2023-03-13 17:29:56 +00:00
Jakob Bornecrantz fc6fb265ff t/file: Only read matrix sizes that are with in reasonable limits 2023-03-13 16:50:01 +00:00
Christoph Haag be093c4e06 a/tracking: Fix psvr tracker OpenCV parameters
Fixes OpenCV exception on startup with Playstation Move controller:
 what():  OpenCV(4.7.0) /usr/src/debug/opencv/opencv-4.7.0/modules/features2d/src/blobdetector.cpp:93: error: (-5:Bad argument) 0<minArea<=maxArea in function 'validateParameters'
2023-03-13 01:36:26 +00:00
Christoph Haag 9dbfdf97ce d/ohmd,svr: Fix build
fixes d601f893da
2023-03-13 01:32:34 +00:00
Jakob Bornecrantz 63a180cb97 h/mercury: Remove unused variable to fix warning 2023-03-11 14:06:59 +00:00
Jakob Bornecrantz 7c024b3994 st/oxr: Use xrt_space 2023-03-10 00:03:46 +00:00
Jakob Bornecrantz c70bc60084 xrt: Also create a space overseer when creating system devices 2023-03-10 00:03:46 +00:00
Jakob Bornecrantz 4aaefc7588 ipc: Add xrt_space support 2023-03-10 00:03:46 +00:00
Jakob Bornecrantz ad2542124b u/builders: Add helper function to create space overseer 2023-03-10 00:03:46 +00:00
Jakob Bornecrantz 4d782620d1 u/space: Add default Space Overseer 2023-03-10 00:03:46 +00:00
Jakob Bornecrantz 1c00a596af xrt: Add xrt_space interface 2023-03-09 20:42:58 +00:00
Jakob Bornecrantz bff220b6f8 ipc: Implement xrt_device::compute_distortion 2023-03-09 15:51:29 +00:00
Jakob Bornecrantz d601f893da xrt: Tidy compute_distortion function 2023-03-09 15:51:12 +00:00
Christoph Haag b0e164db19 d/survive: Fix warning 2023-03-08 22:12:18 +01:00
Christoph Haag 8cc5db3a6c d/survive: Add some debug gui entries 2023-03-08 21:46:42 +01:00
Christoph Haag 24b53c0f1a d/survive: Apply device IPD to view poses 2023-03-08 21:46:19 +01:00
Jakob Bornecrantz 062dec59b7 cmake: Sort print list and general tidy [NFC]
* Sort lists
* Add all entries to exposed cmakedefines list
* Remove duplicate hand-tracking entry
* Move SLAM entry to feature list as it's called feature
2023-03-08 01:03:21 +00:00
Moshi Turner 03546e0b99 h/mercury: Add wrist pose initialization guesser 2023-03-07 17:41:49 -06:00
Moshi Turner 3f2b71a9d5 h/mercury: Use post-rotation residual that'll handle big rotations
Fixes a long-standing bug
2023-03-07 17:41:49 -06:00
Moshi Turner cdd0a6df67 h/mercury: Have a post-translation as well as post-rotation
For better numerical stability. Shouldn't significantly affect tracking besides slight jitter reduction and very slightly higher accuracy.
2023-03-07 17:41:49 -06:00
Moshi Turner 7c93b1ccfd h/mercury: Move all defines to lm_defines.hpp 2023-03-07 17:40:45 -06:00
Moshi Turner 4ccc133ac5 h/mercury: Split lm_rotations into two files to make copyright ownership clear 2023-03-07 17:40:45 -06:00
Moshi Turner 7485afbeaa xrt: Refactor oxr_sdl2_hack to u_debug_gui
And OXR_DEBUG_GUI to XRT_DEBUG_GUI

Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-03-06 16:39:52 -06:00
Jakob Bornecrantz e338d57945 st/gui: Remove unused pointer [NFC] 2023-03-06 14:38:36 +00:00
Moshi Turner c0af2327fd h/mercury: Push frame timestamp back before predicting next frame ROIs
Fixes minor logic error and stops crash if hands are detected on the very first frame
2023-03-05 22:41:10 -06:00
Moshi Turner bc152f6983 h/mercury: Dynamically allocate arrays for stereographic projection
Also factor out stereographic_unprojection into its own file because we're gonna need it elsewhere
2023-03-04 17:52:15 -06:00
Moshi Turner 0931cbaf0f h/mercury: Add option to run hand detection model in all views 2023-03-03 20:27:39 -06:00
Moshi Turner 7f5562c765 h/mercury: Don't show hands until tracked for 10 frames 2023-03-03 20:27:39 -06:00
Moshi Turner 84bae0b8ca h/mercury: Add debug instrumentation header
So that we can run automated tests on our hand tracking
2023-03-03 20:27:39 -06:00
Moses Turner a934bf4ae3 h/mercury: Bump the hand detection threshold up 2023-03-03 20:27:39 -06:00
Jakob Bornecrantz 006bdbc400 u/pp: Add new xrt input enums to printing function 2023-03-03 21:38:54 +00:00
Jakob Bornecrantz 3ab34071be st/oxr: Extract space type conversions 2023-03-03 21:38:54 +00:00
Jakob Bornecrantz a980392b9e st/oxr: Refactor out conversion helper to own header 2023-03-03 21:38:54 +00:00
Jakob Bornecrantz b15ac35e76 st/oxr: Refactor some things into oxr_defines.h 2023-03-03 21:38:54 +00:00
Jakob Bornecrantz d84a679eb9 u/builders: Move setup tracking origin function here 2023-03-03 21:38:54 +00:00
Jakob Bornecrantz 05de788168 d/multi: Remove all uses of tracking_origin offsets 2023-03-03 21:38:54 +00:00
Moshi Turner 5519aecd2c cmake: Don't build t_euroc_recorder on Windows 2023-03-03 15:13:23 -06:00
Moshi Turner 8d2d90432a cmake: Add XRT_MODULE_MONADO_GUI 2023-03-03 15:13:23 -06:00
Moshi Turner ed086ea423 cmake: Add XRT_MODULE_MONADO_CLI 2023-03-03 15:13:23 -06:00
Moshi Turner ae7167dbab cmake: Add XRT_MODULE_AUX_VIVE 2023-03-03 15:13:23 -06:00
Moshi Turner 85a701a4a0 cmake: Add XRT_MODULE_MERCURY_HANDTRACKING 2023-03-03 15:13:23 -06:00
Moses Turner 58399cd993 h/mercury: Remove duplicate include 2023-03-03 15:13:23 -06:00
Moshi Turner 54bd4b844f a/math: Fix m_filter_f32_run -> m_filter_euro_f32_run
This is currently used in the delay filter in the Mercury SteamVR driver
2023-03-03 15:13:23 -06:00
Moses Turner c596b31327 h/mercury: Add interface header define 2023-03-03 15:07:45 -06:00
Moshi Turner c750d714a9 d/ht_ctrl_emu: Fix pinch detection 2023-03-03 15:07:45 -06:00
Jakob Bornecrantz 4b6491aa16 cmake: Introduce a new module category 2023-03-03 20:56:59 +00:00
Ryan Pavlik 2a3157b087 cmake: Do not install a test binary 2023-03-03 01:06:11 +00:00
Ryan Pavlik fd77b84938 st/oxr: Suppress clang-tidy removing a forward declaration. 2023-03-03 01:05:14 +00:00
Ryan Pavlik ae61287f4c a/vk: Enlarge buffer to fix warning 2023-03-03 01:05:14 +00:00
Ryan Pavlik 124c9ecf3f st/oxr: Suppress a warning.
It looks more serious than it actually is, this is normal usage.
2023-03-03 01:05:14 +00:00
Ryan Pavlik 9348130fe7 a/util: Fix bitwise operation on signed integer warnings 2023-03-03 01:05:14 +00:00
Ryan Pavlik bdc526b77d xrt: Fix bitwise operation on signed integer warnings 2023-03-03 01:05:14 +00:00
Ryan Pavlik cff131da36 st/oxr: Fix bitwise operation on signed int warnings. 2023-03-03 01:05:14 +00:00
Ryan Pavlik f43ac4841b d/wmr: Fix warnings/issues, mostly related to 32-bit builds 2023-03-03 01:05:14 +00:00
Ryan Pavlik f230446cec c/util: Fix printf on 32-bit 2023-03-03 01:05:14 +00:00
Ryan Pavlik 06b91dabc8 c/main: Fix printf formatting on 32bit 2023-03-03 01:05:14 +00:00
Ryan Pavlik 43ac5d44cf d/euroc: Fix printf formatting on 32bit 2023-03-03 01:05:14 +00:00
Ryan Pavlik fd2c7c6a98 a/util: Fix printf formatting on 32-bit 2023-03-03 01:05:14 +00:00
Ryan Pavlik 172a5baf23 st/oxr: Add missing calling convention macros for entry points.
Fixes 32-bit Windows build.
2023-03-02 13:48:25 -06:00
Moshi Turner 3c1880448e a/vive: Remove unused zlib linkage 2023-03-02 04:35:44 +00:00
Moshi Turner e26a272c17 d/dai, st/gui, t/common: Make DepthAI frameserver work with multicam sinks 2023-03-01 14:37:26 -06:00
Ryan Pavlik 9cf124254e c/main: Constify target factories 2023-03-01 19:54:36 +00:00
Ryan Pavlik 3058f1c149 c/main: Fix typo 2023-03-01 19:54:11 +00:00
Mateo de Mayo 59c3c911e6 d/rift_s: Add initial multicamera support
Tested-by: Nova <technobaboo@gmail.com>
2023-03-01 19:47:10 +00:00
Mateo de Mayo 813cb31cc6 t/euroc: Support euroc recording for multiple cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo c39dc977c4 d/euroc: Support datasets with more than two cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo 186ca8258e t/slam: Adapt camera calibration data for multiple cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo d8e1b7d921 t/slam: Handle multiple camera sinks 2023-03-01 19:43:06 +00:00
Mateo de Mayo 09d7aac89e external/slam: Update interface to support multiple cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo 52cac31d3a xrt: Support more than two cameras in a SLAM sink 2023-03-01 19:43:06 +00:00
Mateo de Mayo a93dc650a1 u/debug: Export debug_to_num function 2023-03-01 19:43:06 +00:00
Jakob Bornecrantz 84ccf3a78e a/math: Tidy m_filter_one_euro.[h|c] 2023-03-01 19:34:50 +00:00
Ryan Pavlik 534d2e9f66 a/math: Improve comments for one euro filter 2023-03-01 19:33:48 +00:00
Ryan Pavlik 8f02541c27 a/math: Add a zeroing in the generic init for one euro 2023-03-01 19:31:59 +00:00
Ryan Pavlik 0c8d78fe49 a/bindings: JSON schema for bindings 2023-03-01 17:10:48 +00:00
Ryan Pavlik 2d056e6606 a/math: Add comment for searching in the lever arm math. 2023-03-01 17:08:39 +00:00
Ryan Pavlik 66a303f809 st/oxr: Internal docs 2023-03-01 17:08:39 +00:00
Jan Schmidt 699a92d9f8 rift_s: Ignore the first 100 samples for the clock
After turning on the display, the Rift S
sends a burst of stale data and it can lead to
wildly incorrect clock estimates that then
recover really slowly and cause SLAM tracking to
lag horribly.

Throw away the first 100 samples, which seems to be
enough (only the first 20 or so seem to be bad).

Also reduce the clock a2b cutoff frequency, for
faster adaptation to changes.

Tested-By: Nova <technobaboo@gmail.com>
2023-03-01 17:08:09 +00:00
Ryan Pavlik f6ab734b2e a/math: Add floating point conversion methods to Rational 2023-03-01 10:53:18 -06:00
Jakob Bornecrantz 9a19a91f2d ipc: Refactor out common ipc_client_xdev 2023-02-28 21:27:56 +00:00
Jakob Bornecrantz a86cb86c80 st/oxr: Remove unused out_xdev argument 2023-02-28 21:27:53 +00:00
Jakob Bornecrantz 78f069a10d a/math: Make argument const 2023-02-28 21:27:19 +00:00
Ryan Pavlik f66d60cb2c aux/android: The Android XINA already always adds "sampled" 2023-02-28 13:56:58 -06:00
Jarvis Huang 9b2384f1fb t/android: Fix unable to connet to runtime if process is still alive 2023-02-28 19:38:41 +00:00
Jakob Bornecrantz 494e17e173 c/util: Filter Vulkan formats for AHardwareBuffer formats
Some drivers says that they can export/import Vulkan formats that doesn't
have a direct mapping to a AHardwareBuffer format. Our import/export code
doesn't handle that case so make sure to filter out those formats.
2023-02-28 16:05:39 +00:00
Jarvis Huang 5380b6c149 st/oxr: Use xrt_device_is_form_factor_available 2023-02-22 23:52:21 +00:00
Jarvis Huang 693641b70b ipc: Add support for xrt_device::is_form_factor_available 2023-02-22 23:52:21 +00:00
Jarvis Huang b93d1ea8b8 xrt: Add xrt_device::is_form_factor_available 2023-02-22 23:52:21 +00:00
Simon Zeni fdec80cd99 d/survive: add hand tracking pose offsets to controller 2023-02-22 23:51:50 +00:00
Simon Zeni 0402a1e1a0 aux/vive: add hand tracking values to vive_poses transforms 2023-02-22 23:51:50 +00:00
Fernando Innella 80a8048c39 c/render: Fix handling of alpha channel in compute layer renderer 2023-02-21 11:10:10 -05:00
Mateo de Mayo e9e0cf9f2c t/slam: Recover fallback measurements for systems without timing extension
Fixes #235
2023-02-18 13:49:56 +00:00
Mateo de Mayo b666b8b017 t/slam: Use accel for prediction by default
Before we were not doing this because we have a hardcoded gravity vector.
Due to this, if the IMU gravity is too different, it causes the prediction to
bounce around slightly.
In practice the difference seems to be sufficiently small so as to be almost
not noticeable and we get the latency improvements we get are probably worth it.
2023-02-17 15:31:59 -06:00
Mateo de Mayo 4ac9d985e5 st/steamvr_drv: Silence warning 2023-02-17 15:31:53 -06:00
Mateo de Mayo 5ba9efd522 t/euroc: Implement trajectory recording 2023-02-17 21:03:08 +00:00
Connor Smith 8b8358f0c9 Fix typo in Magic Leap 2 controller shoulder button path. 2023-02-17 15:05:41 -05:00
Moses Turner 3bfc87f76d (NFC) h/mercury: Fix typo 2023-02-16 17:03:17 -06:00
Moses Turner 8621acd899 d/ht, h/mercury: Use u_file_get_hand_tracking_models_dir
Needed for Windows SteamVR driver
2023-02-16 17:03:17 -06:00
Moses Turner 8b2d62cf57 a/util: Add u_file_get_hand_tracking_models_dir
Needed for Windows SteamVR driver
2023-02-16 17:03:15 -06:00
Moses Turner 266aec20e1 (NFC) h/mercury: Random nit in if case 2023-02-16 17:01:12 -06:00
Moses Turner 79701d8567 h/mercury: Remove __builtin_expect on MSVC 2023-02-16 17:01:12 -06:00
Moses Turner 3155765aed h/mercury: IWYU hg_image_distorter 2023-02-16 17:00:48 -06:00
Moses Turner b32ee5bbfb a/vive: Add extern "C" so we can use from C++
Needed for Windows SteamVR driver
2023-02-16 17:00:48 -06:00
Moses Turner 2835b597be a/tracking: Support JPEG output in euroc recorder 2023-02-16 16:53:13 -06:00
Moshi Turner 73416db7ba a/tracking: Remove break statement that broke OPENCV_RADTAN promotion/demotion 2023-02-13 11:30:44 -06:00
Ryan Pavlik 0b7c822007 a/bindings: Fix typos 2023-02-08 17:35:58 -06:00
Ryan Pavlik f32ed406d8 a/android,ipc/android: Fix typos 2023-02-08 17:35:49 -06:00
Ryan Pavlik a87fb2be93 a/tracking: Fix typo 2023-02-08 17:35:33 -06:00
Ryan Pavlik a51c2bcb1a d/rift_s: Fix typo 2023-02-08 17:35:22 -06:00
Ryan Pavlik 992066ea7e c/shaders: Fix typos 2023-02-08 17:35:14 -06:00
Christoph Haag 60b8b6e8fc a/binding: reverb g2 input/menu/click is on both hands
Spec:

On both hands
    …/input/menu/click
2023-02-07 11:27:39 +00:00
Ryan Pavlik 999c67975a st/oxr: Fix inconsistent naming related to subaction paths 2023-02-06 17:58:00 -06:00
Ryan Pavlik b2e65ed08c st/oxr: Add some const correctness 2023-02-06 17:58:00 -06:00
Ryan Pavlik 573cbb12ee st/oxr: Fix typo 2023-02-06 17:58:00 -06:00
Daniel Willmott 795de613c1 d/survive: Add aim pose offset to index controllers 2023-02-05 20:19:52 +00:00
Daniel Willmott ab857e8f74 aux/vive: Add vive_poses 2023-02-05 20:19:52 +00:00
Daniel Willmott e383609cbc aux/math: Add math_quat_from_euler_angles() 2023-02-05 20:19:52 +00:00
Moses Turner e9f79c45bf h/mercury: Update hand tracking with new half-artificial model 2023-02-04 15:23:04 -06:00
Moses Turner bfdeaa7d8f a/tracking: Introduce t_camera_models.h 2023-02-04 15:23:04 -06:00
Mateo de Mayo 3cdc02c1bb a/vk: Small improvements
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-02-04 18:52:59 +00:00
Jakob Bornecrantz a8c4d1299e a/vk: Fix crash caused by different signedness comparisons
Closes #234.

All credit for debugging and figuring out what the problem is goes to Mateo, I
made a different fix for it.

Co-authored-by: Mateo de Mayo <mateo.demayo@collabora.com>
2023-02-04 18:52:35 +00:00
Mateo de Mayo 5b431152e1 t/common: Remove invalid parameter 2023-02-03 10:13:41 -03:00
Jakob Bornecrantz c7e3a358b3 c/main: Prettier print of VkSurfaceFormats 2023-02-02 20:50:42 +00:00
Jakob Bornecrantz e5b28c491a c/main: Refactor instance extension selection
Add also add VK_EXT_swapchain_colorspace
2023-02-02 20:50:42 +00:00
Jakob Bornecrantz a7f7023570 c/main: Add optional VK_KHR_format_feature_flags2 2023-02-02 20:40:20 +00:00
Jakob Bornecrantz 3a143cadd1 a/vk: Print more color space formats 2023-02-02 20:40:20 +00:00
Jakob Bornecrantz 7576ce0960 a/vk: Track VK_EXT_swapchain_colorspace 2023-02-02 20:40:20 +00:00
Jakob Bornecrantz b7addee249 a/vk: Track VK_KHR_format_feature_flags2 2023-02-02 20:40:20 +00:00
Jakob Bornecrantz 3dc0415374 ipc: Tidy client includes (NFC)
Fixes some clang-tidy warnings about duplicated includes.
2023-02-02 20:05:06 +00:00
Jakob Bornecrantz 0938a1a02b xrt: Fix missing function declaration without a prototype warnings
Found by clang-15.

src/xrt/auxiliary/math/m_permutation.c:133:15: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
m_do_the_thing()
              ^
               void
2023-02-02 13:03:08 +00:00
Patrick Nicolas 559e145934 c/main: Record pose used in compositor 2023-01-31 09:30:47 +00:00
Patrick Nicolas 7a0d87db25 c/main: Allow providing comp_target_factory in constructor 2023-01-31 09:30:47 +00:00
Guillaume Meunier 76dff0b42f ipc: make the pid filename, the socket filename, and the client library suffix customizable 2023-01-31 09:30:47 +00:00
Moses Turner 86e31f54f3 xrt: Refactor t_camera_calibration to use a tagged union instead of a bare array
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-01-30 17:09:27 -06:00
Jakob Bornecrantz 3b0f938028 d/simulated: Add builder 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz d1b7e3e557 d/simulated: Add controllers
Supports simulating Simple, WinMR and ML2 controllers
2023-01-30 13:20:57 +00:00
Jakob Bornecrantz c562930cdc d/simulated: Export logging level 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 0494777d1a d/simulated: Make hmd center be pose and make it possible to pass it in at start 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 121bcf028a d/simulated: Make it possible to pass in movement mode
And a little bit of tidy.
2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 06806cc6ef t/common: Tidy builder list 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 9b8de2f155 t/common: Sort builder definitions alphabetically 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 84ebd4d687 t/common: Add comment to NorthStar builder create function 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 17a14d5b10 t/cli: Add calib-dump command 2023-01-29 01:38:01 +00:00
Moses Turner 7d72b74a68 c/main: Make peek window struct private, and fix build with old SDL2 2023-01-28 12:47:57 -06:00
Jakob Bornecrantz 9bd63cb37d d/dai: It's using aux_util so depend on it 2023-01-27 20:17:27 +00:00
Moses Turner 1bba34e944 xrt: Remove old_rgb hand tracking 2023-01-27 12:37:33 -06:00
Moses 10cdde859a a/math, comp/main, comp/render: Change math_matrix_2x2_* to m_mat2x2_* 2023-01-27 12:37:22 -06:00
Moses Turner 7d8d1ad8e7 a/math: Add m_matrix_2x2_invert 2023-01-27 12:37:22 -06:00
Moses Turner da16e64982 a/math: Move m_matrix_2x2 functions into their own header 2023-01-27 12:37:22 -06:00
Moses Turner 2c73485ecd d/ht: Tidy header 2023-01-26 19:10:57 -06:00
Mateo de Mayo da50a2499f d/wmr: Adjust exposure and gain individually for each camera 2023-01-26 18:07:10 +00:00
Mateo de Mayo 60b996239c u/aeg: Add optional prefix for having multiple aeg UIs 2023-01-26 18:07:10 +00:00
Mateo de Mayo d22f58bee4 u/var: Add nested headers 2023-01-26 18:07:10 +00:00
Christoph Haag 6f263dbda4 a/vk: allow VkImageViewUsageCreateInfo in Vulkan 1.1
Some drivers do not advertise support for VK_KHR_maintenance2 in
Vulkan 1.1, because it has been promoted to core.

This caused a validation error on compositors that use Vulkan 1.1
because the scratch image is allocated with unorm format and STORAGE
usage: an image view with srgb format can not be created with STORAGE
usage on many GPUs.
2023-01-26 12:30:13 +00:00
Christoph Haag a188ef219c a/vk: Store vulkan version in vk_bundle
Also adds code in c/util's Vulkan code to store it.
2023-01-26 12:30:13 +00:00
Christoph Haag e7fff3e435 d/hdk: handle 0 bytes read 2023-01-26 00:23:18 +01:00
Christoph Haag bc1d355e26 d/hdk: Zero initialize buffer 2023-01-26 00:17:37 +01:00
Christoph Haag 4030b474ad d/hdk: Use 100 ms hid read timeout
Avoids burning cpu cycles with busy looping
2023-01-26 00:17:37 +01:00
Moses Turner c9405e946f t/common: Add environment variable for replacing RiftS controllers with hand tracking 2023-01-25 22:24:53 +00:00
Jakob Bornecrantz c21a8ef0cc st/oxr: Add controller extensions
Extensions enabled:
* XR_EXT_hp_mixed_reality_controller
* XR_EXT_samsung_odyssey_controller
* XR_ML_ml2_controller_interaction
2023-01-24 22:40:53 +00:00
Jakob Bornecrantz 6ce2978648 xrt: Add ML2 controller 2023-01-24 22:40:53 +00:00
Jakob Bornecrantz d231850771 xrt: Add Samsung Odyssey Controller 2023-01-24 22:40:53 +00:00
Jakob Bornecrantz 958911fd0b xrt: Add HP Reverb G2 Controller 2023-01-24 22:40:53 +00:00
Jakob Bornecrantz ed1f18bb74 xrt: More space in xrt_input_name enum list 2023-01-24 22:40:53 +00:00
Jakob Bornecrantz 213cc271f6 xrt: Sort xrt_device_name enums 2023-01-24 22:40:53 +00:00
Jakob Bornecrantz da5323642d m/space: Correct comments 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz c7fdaacd02 m/space: Make sure to use valid poses in linear and angular calculations 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz f7118d7a93 m/space: Refactor pose part first 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz 02aad19c78 m/space: Make pose validity upgrading clearer 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz 2c1d413bf0 m/space: Add missing extern "C" 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz 1c046dc523 m/space: Move functions to correct section 2023-01-24 16:11:56 +00:00
Robbie Bridgewater 17560d0618 a/util,st/gui: Add i64 as a debug GUI type 2023-01-24 15:35:39 +00:00
Fernando Velazquez Innella e035d060d1 c/render: implement render_resources_get_duration
Useful for systems that don't support calibrated timestamps and caseas where only execution time measuring is needed.
2023-01-24 15:35:31 +00:00
Ryan Pavlik 85a897a0b5 a/d3d,a/vk,c/client,ipc: D3D Depth texture / DXGI handle support
a/d3d: Improve allocation

Enable D3D11 and D3D112 depth images using DXGI handles

Allow D3D depth by default

D3D: only use DXGI handles

NT handles don't support depth formats and may fail to properly interop with Vulkan with some image dimensions.

Removed D3D_COMPOSITOR_ALLOW_DEPTH env.
D3D now always imports depth.

Added authorship.

Format pass

Fix D3D compositor tests

ipc: Fix HANDLE bit twiddling code

Merge into commits related to D3D depth changes. Makes the code compile
as C++, useful for Windows traceing

Co-authored-by: Robbie Bridgewater <ebridgewater@magicleap.com>
Co-authored-by: Fernando Velazquez Innella <finnella@magicleap.com>
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-01-24 15:35:22 +00:00
Robbie Bridgewater 3802e737bb a/d3d,a/vk: Add R32_SFLOAT formats
Co-authored-by: Catalin Slobodeanu <cslobodeanu@magicleap.com>
2023-01-24 15:35:01 +00:00
SJakab e4a40a6e4e st/oxr: Skip oxr_session_end if connected to Unreal 4. 2023-01-24 11:42:46 +00:00
Moses Turner 4709ab85ca d/wmr: Fix grammar 2023-01-23 14:24:28 -06:00
Christoph Haag 87680c69d4 d/ohmd: Get rid of enum alias
The last enum index was used to determine the size of the inputs array.
The "clever" solution of aliasing enum values saved a minor amount of space
when allocating the xrt_device, while still allowing to dynamically assign
any input profile.

It also has drawbacks of being confusing and making it impossible to
validate that inputs from the correct xrt_input_name is requested.
Therefore just get rid of it, the minor space savings is not worth it.

fixes 2be4cbf4c3
2023-01-23 17:46:33 +01:00
Mario Kleiner 887b770f9e aux/binding: Implement optional "steamvr_controllertypes" for SteamVR input bindings
Add an optional switch -s or --steamvr to steamvr_profiles.py, which enables
a different naming scheme for the "controller_type" field in the generated
SteamVR profile json files.

If the switch is provided and an interaction profile in bindings.json
provides the optional new property "steamvr_controllertype", that property
will be used for the "controller_type" field of the written out .json,
instead of the regular auto-generated name.

This allows to generate json files which use controller_type names normally
used by SteamVR, so Monado provided controllers are mapped to the same
OpenXR interaction profiles that SteamVR would normally map them to.
E.g., the standard controller_type for Oculus touch controllers used by
SteamVR is "oculus_touch" instead of Monado's "monado_oculus_touch_controller".

That in turn allows OpenXR clients to use the SteamVR/OpenXR runtime to
access controllers provided by Monado's SteamVR driver plugin. Without such
compatible json files, only standard OpenVR clients can use controllers
exposed by Monado's SteamVR driver by default, but not OpenXR clients.

Tested with an Oculus Rift CV-1, and shown to now enable OpenXR clients
to make full use of the Oculus touch controllers.

The mappings for controllers other than Oculus Touch are derived from
SteamVR log output, but not actually tested due to lack of suitable hw.

Per discussion for the merge request, we enable this '-s' flag by
default in the make file for SteamVR style naming scheme.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2023-01-23 16:30:27 +00:00
Mario Kleiner d3893c229f aux/binding: Implement optional "steamvr_path" for SteamVR input bindings
When using the Monado SteamVR driver plugin together with an Oculus
Rift CV-1 and Oculus touch controllers, the grip / squeeze sensors
(e.g., /user/hand/left/input/squeeze/value) and the thumbsticks did not
work.

This because SteamVR expects those controls to be exposed under a
different path than what one would use for OpenXR, e.g.,
OpenXR /input/squeeze --> SteamVR /input/grip and
OpenXR /input/thumbstick --> SteamVR /input/joystick

The same is true for some other controller types.

To fix this, add some new code for input subpath substitution, to perform
this remapping, depending on binding type:

For type "trigger":  Substitute squeeze with grip
For type "joystick": Substitute thumbstick with joystick

For rare controller types where this would be the wrong thing to do,
e.g., Valve Index (for type "joystick", needs the path to remain
"thumbstick" as before), and for special cases not covered, we add
a new optional parameter 'steamvr_path' which can be used in bindings.json
to handle such mismatches in path flexibly to allow a dedicated path
name for SteamVR, overriding the regular "OpenXR style" input path or
auto-substituted path is if the parameter is omitted.

This makes the Oculus Rift CV-1 touch controllers fully work under SteamVR.

I haven't tested this with other controllers, as I only have Oculus
controllers for testing atm. But after reading about the HTC Vive controllers,
i did add a "steamvr_path" override for /input/menu -> /input/application_menu.
Cfe. https://github.com/ValveSoftware/openvr/wiki/IVRDriverInput-Overview

Also, a minor typo fix in steamvr_profiles.py as a bonus.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2023-01-23 16:30:27 +00:00
Mario Kleiner 50f7b5ba5f d/ohmd: Fix input from controls_mapping[0].
Use INPUT_INDICES_LAST instead of 0 for checking if control_mapping[i]
is unassigned for index i, ie. for skipping input.

As 0 is a valid mapping assignment defined in "enum input_indices", this
lead to dead input for SIMPLE_SELECT_CLICK and OCULUS_TOUCH_X_CLICK, both
assigned to 0.

This commit makes the Oculus Rift CV-1 left touch controllers X-Button
work in Monado OpenXR native and SteamVR via. Monado driver plugin.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2023-01-23 16:30:27 +00:00
Jakob Bornecrantz cb94bc2df0 t/common: Fix warning in lighthouse builder (NFC) 2023-01-23 13:42:20 +00:00
Christoph Haag 694baebd07 d/ohmd: Fix build
fixes 2be4cbf4c3
2023-01-22 22:04:47 +01:00
Christoph Haag 2be4cbf4c3 d/ohmd: Support generic trackers and clean up 2023-01-21 19:21:59 +00:00
Moses Turner dcbdcede5a a/util: Fix edge cases in Moses's distortion method
Before this, we read out of bounds at the bottom of the display. Unsure why nothing but Valgrind caught it.
2023-01-21 03:50:20 +00:00
Jarvis Huang 503dae2883 ipc/android: Early reject if server failed to start 2023-01-19 19:50:28 +00:00
Moses Turner 8d8b0d03b0 a/util: Constify u_box_iou's Box constructor 2023-01-17 23:46:46 -06:00
Moses Turner 1ef49b92f2 d/dai: Control floodlight brightness with an env var
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-01-15 09:54:54 -05:00
Jakob Bornecrantz 4643d4f089 st/gui: Add small hand-tracking demo scene 2023-01-14 20:11:49 -05:00
Christoph Haag 01dd02dc83 d/hdk: initialized thread helper
Fixes assert in debug mode.
2023-01-08 23:42:31 +01:00
Mateo de Mayo 6bd921b390 d/wmr: Fix unused corrected IMU timestamp 2023-01-02 16:21:08 -03:00
Jarvis Huang aa6b8cd88d ipc: Change init order to avoid assertion 2023-01-01 17:00:43 +00:00
Moses Turner cd163e366b c/main: Add another string for Reverb G2 to the nvidia direct mode allowlist 2022-12-31 03:11:41 -06:00
Moses Turner 946141ce40 h/mercury: Remove kine_ccdik optimizer
Goodbye, sweet prince.
This was my first attempt at the "optimizer" piece of our optical hand tracking, and it *did work* dammit! It just wasn't anywhere near as flexible or efficient as Levenberg-Marquardt.
It's worse in every way to the `kine_lm` optimizer, and getting hard to maintain, so we're getting rid of it. Gone, but never forgotten.
2022-12-29 20:03:05 +00:00
Jakob Bornecrantz 966878b1db t/sdl_test: Make sure to include inttypes.h for PRIu64 define 2022-12-21 00:49:06 +00:00
Jakob Bornecrantz 814170469a t/sdl_test: Include m_mathinclude to fix compile on Windows 2022-12-20 16:02:18 +00:00
Jakob Bornecrantz 1472bdf6b6 c/client: Create a share context instead of using context directly 2022-12-19 16:38:51 +00:00
Jakob Bornecrantz 0cf18ae044 c/client: Refactor context mutex locking to helper function 2022-12-19 16:38:51 +00:00
Jakob Bornecrantz b87239e7d8 d/wmr: Increase display init sleep and also add debug variable to control it 2022-12-14 12:20:10 +00:00
Malek 5c013bcecd a/math: Add stdbool include to m_lowpass_integer.h 2022-12-12 00:45:05 -08:00
Christoph Haag 2abcc17178 c/main: Add XRT_COMPOSITOR_DISABLE_DEFERRED env var 2022-12-09 16:38:06 +00:00
SeungHoon Han a594d6d86e a/android: fixed forced applied alpha=0.8 window after Android S 2022-12-08 21:41:16 +00:00
SeungHoon Han a2f5e5f1b9 a/android: hide display cutout to use full screen 2022-12-08 20:24:53 +00:00
Jakob Bornecrantz 040764c4f1 ipc: Trace around ipc_dispatch 2022-12-08 00:24:42 +00:00
Jakob Bornecrantz 50783a4c35 u/trace_marker: Add U_TRACE_[BEGIN|END] for greater control of zones/tracks 2022-12-08 00:24:42 +00:00
Jakob Bornecrantz f8d2c095ee u/trace_marker: Ensure ENABLE_TRACE is set before including Tracy headers 2022-12-08 00:24:42 +00:00
Jakob Bornecrantz 87f7b3426a t/sdl_test: Fix build on Windows 2022-12-08 00:24:42 +00:00
Jakob Bornecrantz a29a3c5ef3 c/mutli: Error log on failing semaphore wait 2022-12-06 15:26:40 +00:00
Jakob Bornecrantz ebb7c3cac2 d/wmr: Tidy prober code 2022-12-05 15:21:20 +00:00
zhibin wang 828dacc10b c/client: Fix eglDestroyImageKHR error and add AHB buffer release 2022-12-05 14:44:53 +00:00
Jakob Bornecrantz 9b3f9baff3 ipc: Properly cast assignment 2022-12-04 18:07:53 +00:00
Jakob Bornecrantz 6450cba854 ipc: Clarify code around xrt_comp_begin_session call 2022-12-04 18:07:53 +00:00
Jakob Bornecrantz bc83130354 ipc: Use correct cast 2022-12-04 18:07:53 +00:00
Jakob Bornecrantz 2ffaf7fd46 ipc: Add C++ guards to generated headers 2022-12-04 18:07:53 +00:00
Jakob Bornecrantz 09975b0d24 ipc: Use XRT_STRUCT_INIT 2022-12-04 18:07:53 +00:00
Jakob Bornecrantz 4a8448fcc3 c/multi: Clarify code around xrt_comp_layer_begin call 2022-12-04 18:07:53 +00:00
Jakob Bornecrantz 840febfb57 c/multi: Do not declare variable in switch statement 2022-12-04 18:07:53 +00:00
Jakob Bornecrantz f343bb709c c/multi: Use XRT_STRUCT_INIT 2022-12-04 18:07:53 +00:00
Jakob Bornecrantz f0021c359f xrt: Add XRT_STRUCT_INIT define
This helps with code that needs to be compiled with both C and C++.
2022-12-04 18:07:53 +00:00
Moses Turner 8c0735feec d/rift_s: Link to hand tracking driver if necessary 2022-12-04 18:05:02 +00:00
Mateo de Mayo dad7957fb2 a/math: Add clock_offset.h
For now it only has our simple exponential smoothing clock offset estimator.
But more advanced ones can go here too.
2022-12-02 16:10:09 +00:00
Bailey Morgan 35061c1d80 a/vk: Select graphics device based on prefered device type 2022-12-02 14:05:34 +00:00
Maxim Kizub e600cdaabf c/main,ipc/android: Deferred render target initialization for Android. 2022-11-30 09:32:18 -06:00
Maxim Kizub f6e1ea7aa9 t/oxr_android: fixed libmonado-service.so not found UnsatisfiedLinkError in inProcess build variant
Co-authored-by: SeungHoon Han <senicy.han@samsung.com>
2022-11-30 09:30:02 -06:00
Maxim Kizub 950f6cc506 a/android: Improve waiting for surface holder 2022-11-30 09:26:38 -06:00
Maxim Kizub 0ee891e7d6 c/main: Deferred render target initialization for windows 2022-11-30 09:25:43 -06:00
Jakob Bornecrantz f28f3a27e6 c/main: Fix crash on debug print 2022-11-30 13:31:36 +00:00
Moses Turner 85c0c78ac6 a/math: Fix m_vec3_angle function
Dot product is equivalent to a.length*b.length*cos(theta), not a.length_squared*b.length_squared*cos(theta)
2022-11-29 03:11:53 -06:00
Jakob Bornecrantz 69238be306 ext/openxr: Update XR_MNDX_force_feedback_curl 2022-11-26 14:26:58 +00:00
Jakob Bornecrantz 2a12f7d661 os/time: Use timePeriod[Begin|End] when sleeping in precise sleeper
One alternative to this is to use the CreateWaitableTimerExW function
with the CREATE_WAITABLE_TIMER_HIGH_RESOLUTION flag. On my systems the
function/flag was either as good or worse then timePeriod[Begin|End].
Setting the state globally or just just around the wait didn't seem to
have an impact on the precision.
2022-11-25 17:02:00 +00:00
Jakob Bornecrantz 96552a6caa t/common: Fix leak of calibration data in RGB-Tracker builder 2022-11-25 16:44:24 +00:00
Jakob Bornecrantz c195608602 a/tracing: Do more tracing in PSMV tracking code 2022-11-25 16:44:24 +00:00
Jakob Bornecrantz f552aacb87 a/tracking: Fix data waiting logic in PSMV tracking 2022-11-25 16:44:24 +00:00
Jakob Bornecrantz fb15e8aa50 ipc: Tidy Windows mainloop code 2022-11-25 16:04:20 +00:00
Jakob Bornecrantz 8271d213f5 ipc: Use u_winerror helper 2022-11-25 16:04:20 +00:00
Jakob Bornecrantz 6fc6968387 t/service: Try to raise priority and privilege on Windows 2022-11-25 16:04:20 +00:00
Jakob Bornecrantz 3b465b4241 u/windows: Add helper for trying priority or privilege from args 2022-11-25 16:04:20 +00:00
Jakob Bornecrantz 9e57a745b2 u/windows: Add function to raise CPU priority 2022-11-25 16:00:49 +00:00
Jakob Bornecrantz ef77cb08d0 u/windows: Add function to enable privileges on processes
Also add a small helper to add the privilege
SeIncreaseBasePriorityPrivilege, which is needed on
NVIDIA for HIGH and REALTIME priority Vulkan queues.
2022-11-25 15:54:45 +00:00
Jakob Bornecrantz 57820394f4 u/windows: Add files and u_winerror string format helper 2022-11-24 16:17:26 +00:00
Jakob Bornecrantz ad4c6a7215 u/pacing: More Tracy plots 2022-11-24 15:34:59 +00:00
Jakob Bornecrantz 8d817b773e st/prober: Print the deviecs we got when looping throught the builders 2022-11-24 12:08:17 +00:00
Jakob Bornecrantz d1db1dabfd u/pacing: Work around asserts on slow compositors
This isn't the most ideal solution but a proper fix will take longer.
2022-11-24 12:03:53 +00:00
Jakob Bornecrantz ad045fd271 t/sdl: Increase FPS 2022-11-24 12:03:53 +00:00
Jakob Bornecrantz 37da46b709 u/pacing: Add metrics output 2022-11-24 00:34:50 +00:00
Jakob Bornecrantz 87fdedeb68 u/pacing: Track more variables in app pacer 2022-11-24 00:34:50 +00:00
Jakob Bornecrantz f0cbb8a7aa t/service: Add metrics support 2022-11-24 00:34:50 +00:00
Jakob Bornecrantz 7fa20a8b46 u/metrics: Add functions to write a metrics file 2022-11-24 00:34:50 +00:00
Moses Turner f580271291 d/wmr: Guess camera orientation for Reverb G2 based on HT0 twist value 2022-11-23 13:02:35 -06:00
Moses Turner f5d4d49607 a/math: Add math_quat_to_swing_twist 2022-11-23 13:02:35 -06:00
Moses Turner b3c277196e a/math: Add faster (and correct!) math_quat_from_swing_twist 2022-11-23 13:02:35 -06:00
Moses Turner 9af195fea3 h/mercury: Add faster SwingTwistToQuaternion 2022-11-23 13:02:35 -06:00
Moses Turner e06dc0dda1 a/math: Correct documentation for math_quat_ln and math_quat_exp 2022-11-23 13:02:35 -06:00
Jakob Bornecrantz 6fe06068e8 c/main: Make XCB window deferred 2022-11-23 16:03:15 +00:00
Jakob Bornecrantz 3e1760fd04 c/main: Introduce comp_target_factory 2022-11-23 16:03:15 +00:00
Jakob Bornecrantz 93fdf0bd74 a/vk: Expose vk_select_physical_device function 2022-11-23 14:53:26 +00:00
Jakob Bornecrantz d8eb6865da c/render: Don't include comp_compositor.h 2022-11-23 14:53:26 +00:00
Maxim Kizub f5a06f9c46 c/main: Add code to defer render target initialization 2022-11-23 14:44:51 +00:00
Jakob Bornecrantz 8efb55403c d/psvr: Switch to reading sensors from its own thread
Tested-by: number-g <g@imagination.eu.org>
2022-11-22 17:58:07 +00:00
Jakob Bornecrantz 58596a5830 u/pacing: Add Tracy plots 2022-11-21 16:46:12 +00:00
Jakob Bornecrantz 7bc145d184 cmake: Add XRT_HAVE_TRACY variable 2022-11-21 16:46:12 +00:00
Jakob Bornecrantz 65e76e1277 u/trace_marker: Tracy support 2022-11-21 16:46:12 +00:00
Jakob Bornecrantz b1b63a9397 d/vive: Do more tracing during packet handling 2022-11-21 13:47:58 +00:00
Jakob Bornecrantz 60099fdd71 t/common: Do more tracing during init and fini 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 8637617833 c/main: Do more tracing during init 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 44599a7de7 c/main: Use U_TRACE_SET_THREAD_NAME 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 432bf03981 c/multi: Use U_TRACE_SET_THREAD_NAME 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 3a2dfd850c t/hand: Use U_TRACE_SET_THREAD_NAME 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz c9bbeac70a d/v4l2: Use U_TRACE_SET_THREAD_NAME 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 36d1734377 d/vive: Use U_TRACE_SET_THREAD_NAME 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 5142fa7e88 d/psmv: Use U_TRACE_SET_THREAD_NAME 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 0691ed9b89 d/wmr: Use U_TRACE_SET_THREAD_NAME 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 386aa510bd ipc: Use U_TRACE_SET_THREAD_NAME 2022-11-20 13:52:38 +00:00
Jakob Bornecrantz d48de0d832 u/worker: Use U_TRACE_SET_THREAD_NAME 2022-11-20 13:52:38 +00:00
Jakob Bornecrantz 8b0e7675e4 u/sink: Use U_TRACE_SET_THREAD_NAME 2022-11-20 13:52:38 +00:00
Jakob Bornecrantz b49dc593b8 u/pacing: Use U_TRACE_PERFETTO define 2022-11-20 13:52:37 +00:00
Jakob Bornecrantz 469a79493c u/trace_marker: Add U_TRACE_SET_THREAD_NAME 2022-11-20 11:24:27 +00:00
Jakob Bornecrantz d1e116cb58 u/trace_marker: Check for both tracing and percetto 2022-11-20 00:31:24 +00:00
Jakob Bornecrantz f4a5e599ef u/trace_marker: Add convenience U_TRACE_PERCETTO define 2022-11-20 00:31:24 +00:00
Jakob Bornecrantz 648f91d35c u/trace_marker: Refactor define names and split idents from func 2022-11-19 17:38:48 +00:00
Jakob Bornecrantz 4ee8aa4054 u/trace_marker: Reorg file (NFC) 2022-11-19 17:38:48 +00:00