a/math: Fix m_filter_f32_run -> m_filter_euro_f32_run

This is currently used in the delay filter in the Mercury SteamVR driver
This commit is contained in:
Moshi Turner 2023-02-24 00:41:15 -06:00
parent c596b31327
commit 54bd4b844f

View file

@ -133,7 +133,7 @@ m_filter_euro_f32_init(struct m_filter_euro_f32 *f, double fc_min, double fc_min
}
void
m_filter_f32_run(struct m_filter_euro_f32 *f, uint64_t ts, const float *in_y, float *out_y)
m_filter_euro_f32_run(struct m_filter_euro_f32 *f, uint64_t ts, const float *in_y, float *out_y)
{
if (filter_one_euro_handle_first_sample(&f->base, ts, true)) {