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u/pp: Add new xrt input enums to printing function
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3ab34071be
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006bdbc400
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@ -241,6 +241,38 @@ u_pp_xrt_input_name(struct u_pp_delegate dg, enum xrt_input_name name)
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case XRT_INPUT_HAND_SQUEEZE_VALUE: DG("XRT_INPUT_HAND_SQUEEZE_VALUE"); return;
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case XRT_INPUT_HAND_GRIP_POSE: DG("XRT_INPUT_HAND_GRIP_POSE"); return;
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case XRT_INPUT_HAND_AIM_POSE: DG("XRT_INPUT_HAND_AIM_POSE"); return;
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case XRT_INPUT_G2_CONTROLLER_X_CLICK: DG("XRT_INPUT_G2_CONTROLLER_X_CLICK"); return;
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case XRT_INPUT_G2_CONTROLLER_Y_CLICK: DG("XRT_INPUT_G2_CONTROLLER_Y_CLICK"); return;
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case XRT_INPUT_G2_CONTROLLER_A_CLICK: DG("XRT_INPUT_G2_CONTROLLER_A_CLICK"); return;
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case XRT_INPUT_G2_CONTROLLER_B_CLICK: DG("XRT_INPUT_G2_CONTROLLER_B_CLICK"); return;
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case XRT_INPUT_G2_CONTROLLER_MENU_CLICK: DG("XRT_INPUT_G2_CONTROLLER_MENU_CLICK"); return;
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case XRT_INPUT_G2_CONTROLLER_SQUEEZE_VALUE: DG("XRT_INPUT_G2_CONTROLLER_SQUEEZE_VALUE"); return;
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case XRT_INPUT_G2_CONTROLLER_TRIGGER_VALUE: DG("XRT_INPUT_G2_CONTROLLER_TRIGGER_VALUE"); return;
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case XRT_INPUT_G2_CONTROLLER_THUMBSTICK_CLICK: DG("XRT_INPUT_G2_CONTROLLER_THUMBSTICK_CLICK"); return;
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case XRT_INPUT_G2_CONTROLLER_THUMBSTICK: DG("XRT_INPUT_G2_CONTROLLER_THUMBSTICK"); return;
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case XRT_INPUT_G2_CONTROLLER_GRIP_POSE: DG("XRT_INPUT_G2_CONTROLLER_GRIP_POSE"); return;
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case XRT_INPUT_G2_CONTROLLER_AIM_POSE: DG("XRT_INPUT_G2_CONTROLLER_AIM_POSE"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_MENU_CLICK: DG("XRT_INPUT_ODYSSEY_CONTROLLER_MENU_CLICK"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_SQUEEZE_CLICK: DG("XRT_INPUT_ODYSSEY_CONTROLLER_SQUEEZE_CLICK"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_TRIGGER_VALUE: DG("XRT_INPUT_ODYSSEY_CONTROLLER_TRIGGER_VALUE"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_THUMBSTICK_CLICK: DG("XRT_INPUT_ODYSSEY_CONTROLLER_THUMBSTICK_CLICK"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_THUMBSTICK: DG("XRT_INPUT_ODYSSEY_CONTROLLER_THUMBSTICK"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD_CLICK: DG("XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD_CLICK"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD_TOUCH: DG("XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD_TOUCH"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD: DG("XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_GRIP_POSE: DG("XRT_INPUT_ODYSSEY_CONTROLLER_GRIP_POSE"); return;
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case XRT_INPUT_ODYSSEY_CONTROLLER_AIM_POSE: DG("XRT_INPUT_ODYSSEY_CONTROLLER_AIM_POSE"); return;
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case XRT_INPUT_ML2_CONTROLLER_MENU_CLICK: DG("XRT_INPUT_ML2_CONTROLLER_MENU_CLICK"); return;
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case XRT_INPUT_ML2_CONTROLLER_SELECT_CLICK: DG("XRT_INPUT_ML2_CONTROLLER_SELECT_CLICK"); return;
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case XRT_INPUT_ML2_CONTROLLER_TRIGGER_CLICK: DG("XRT_INPUT_ML2_CONTROLLER_TRIGGER_CLICK"); return;
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case XRT_INPUT_ML2_CONTROLLER_TRIGGER_VALUE: DG("XRT_INPUT_ML2_CONTROLLER_TRIGGER_VALUE"); return;
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case XRT_INPUT_ML2_CONTROLLER_TRACKPAD_CLICK: DG("XRT_INPUT_ML2_CONTROLLER_TRACKPAD_CLICK"); return;
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case XRT_INPUT_ML2_CONTROLLER_TRACKPAD_TOUCH: DG("XRT_INPUT_ML2_CONTROLLER_TRACKPAD_TOUCH"); return;
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case XRT_INPUT_ML2_CONTROLLER_TRACKPAD_FORCE: DG("XRT_INPUT_ML2_CONTROLLER_TRACKPAD_FORCE"); return;
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case XRT_INPUT_ML2_CONTROLLER_TRACKPAD: DG("XRT_INPUT_ML2_CONTROLLER_TRACKPAD"); return;
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case XRT_INPUT_ML2_CONTROLLER_GRIP_POSE: DG("XRT_INPUT_ML2_CONTROLLER_GRIP_POSE"); return;
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case XRT_INPUT_ML2_CONTROLLER_AIM_POSE: DG("XRT_INPUT_ML2_CONTROLLER_AIM_POSE"); return;
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case XRT_INPUT_ML2_CONTROLLER_SHOULDER_CLICK: DG("XRT_INPUT_ML2_CONTROLLER_SHOULDER_CLICK"); return;
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default: break;
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}
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