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2245 commits

Author SHA1 Message Date
rafael-57 5f9abd1db4
Add info for QT Multimedia (#1886)
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QT Multimedia is mandatory for building on Windows, and it's not mentioned in the guide.
2024-12-26 01:55:15 +02:00
DanielSvoboda 0939082aca
Fix button changelog (#1882) 2024-12-25 23:58:19 +02:00
georgemoralis 3a1a3fc75e 0.5.1 WIP started 2024-12-25 22:42:49 +02:00
georgemoralis a1a98966ee retagged 0.5.0 2024-12-25 22:35:00 +02:00
georgemoralis 195929953b tagged 0.5.0 2024-12-25 22:08:43 +02:00
DanielSvoboda 3d0d1a26df
Add missing translations (#1879)
* Add missing translations

* +
2024-12-25 22:05:36 +02:00
¥IGA 3ab118837a
Fix for D16Unorm Tiled image (#1863)
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2024-12-25 16:06:12 +02:00
squidbus 3c111202e1
renderer_vulkan: Make sure at least one viewport is set (#1859) 2024-12-25 16:05:51 +02:00
Marcin Mikołajczyk db43c601fc
README: mention alternative key mappings on Mac (#1876)
Co-authored-by: Marcin Mikolajczyk <github@mikolajczyk.dev>
2024-12-25 16:05:15 +02:00
f8ith d55e41a19e
compatibility_data: Added compatibility related settings to GUI (#1855)
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* compatibility_data: added compatibility related settings to gui
* New game compatibility section in settings dialog
* Context menu now has a compatibility section
* Adjusted minimum size of updater section to 265

* update translations

* revert to deprecated statechanged

* fix display compatibility data option
2024-12-25 09:30:09 +02:00
squidbus a89c29c2ca
shader_recompiler: Rework image read/write emit. (#1819)
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2024-12-25 01:13:32 +02:00
squidbus 95638d5ca5
exception: Fix raising exceptions on POSIX systems (#1868) 2024-12-25 00:21:32 +02:00
squidbus 6d728ec7ed
renderer_vulkan: Enable LDS barriers for MoltenVK (#1866) 2024-12-24 23:03:04 +02:00
IndecisiveTurtle 7b24b42711 data_share: Emit barrier before reads
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* Fixes artifacts in TLG when using NVIDIA gpus. When LDS is written and read in the same basic block, the barrier pass wont handle it properly, so insert a barrier before reads
2024-12-24 16:04:30 +02:00
IndecisiveTurtle 8f7eb2d0e9 semaphore: Attempt to acquire before checking timeout
* The posix specification says that if the object can be acquired immediately, timeout doesnt matter
2024-12-24 15:39:17 +02:00
Daniel R. c284cf72e1
Switch remaining CRLF terminated files to LF 2024-12-24 13:56:31 +01:00
Daniel R. 2c0f986c52
core/libraries: HLE fiber reimplementation (#1836) 2024-12-24 13:33:00 +01:00
squidbus 0a4453b912
renderer_vulkan: Simplify depth pipeline state and move stencil to dynamic state. (#1854)
* renderer_vulkan: Simplify depth pipeline state and move stencil to dynamic state.

* Change graphics key depth-stencil flags to bitfields.
2024-12-24 13:45:11 +02:00
TheTurtle 092d42e981
renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
* renderer_vulkan: Implement rectlist emulation with tessellation

* clang format

* renderer_vulkan: Use tessellation for quad primitive as well

* vk_rasterizer: Handle viewport enable flags

* review

* shader_recompiler: Fix quad/rect list FS passthrough semantics.

* spirv: Bump to 1.5

* remove pragma

---------

Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2024-12-24 13:28:47 +02:00
psucien c2e9c877dd hot-fix: missing fce barrier
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2024-12-23 18:20:37 +01:00
Quang Ngô 400da1aa8d
Handle swapchain recreation (#1830)
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2024-12-23 16:21:48 +02:00
Emulator-Team-2 94f861588d
added B5G6R5UnormPack16 format (#1856) 2024-12-23 15:52:29 +02:00
DanielSvoboda dfdd819e3e
Fix AutoUpdate Issue with Non-Latin Usernames/Directories (#1853)
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* Fix updater for non-Latin user directories

* QStandardPaths
2024-12-23 09:29:30 +02:00
psucien 43fd8fa44a hot-fix: macos release build
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2024-12-22 23:11:16 +01:00
psucien 2dc5755799 build: exclude Tracy from release builds 2024-12-22 22:51:48 +01:00
psucien 8abc43a03d
texture_cache: 32bpp and 64bpp macro detilers (#1852)
* added 32bpp macro detiler

* added 64bpp macro detiler

* consider 3d depth alignment in size calculations
2024-12-22 19:43:44 +01:00
Vladislav Mikhalin 7fe4df85ab
Clear color attachment if FCE was invoked before any draws (#1851)
* Clear RT if FCE was invoked before any draws

Co-authored-by: psucien <bad_cast@protonmail.com>

* address review comments

---------

Co-authored-by: psucien <bad_cast@protonmail.com>
2024-12-22 18:12:43 +01:00
setepenre 8a409d86d4
post-processing: rework gamma correction (#1756)
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2024-12-22 16:18:07 +01:00
squidbus ab5240d8d2
qt: Do not run emulator on separate thread on Mac. (#1849) 2024-12-22 16:31:59 +02:00
squidbus 14dc136832
renderer_vulkan: Various attachment cleanup and fixes. (#1795) 2024-12-22 16:08:48 +02:00
Quang Ngô aba2b29074
gui: start the emulator in new thread (#1829) 2024-12-22 15:47:28 +02:00
rainmakerv2 433d9459e0
Disable trophy pop-up with config setting (#1834) 2024-12-22 15:46:45 +02:00
TheTurtle 5eebb04de9
vk_rasterizer: hot fix 2024-12-22 15:31:10 +02:00
squidbus fac21a5362
audio: Move port logic out of SDL backend and define backend interface. (#1848) 2024-12-22 11:46:28 +02:00
f8ith 0931802151
compatibility_data: various fixes (#1847)
* temporarily disable status column + various fixes

* add configuration option to enable compatibility data

* clang format
2024-12-22 11:05:44 +02:00
TheTurtle fb2c035c05
vk_rasterizer: Fix stencil clears (#1840)
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2024-12-22 02:49:42 +02:00
squidbus 7e890def48
fs: Return nullptr when file descriptor is out of bounds. (#1842) 2024-12-22 02:49:34 +02:00
Martin 08182f814f
Disable userfaultfd again by making it opt-in (#1777)
* Disable userfaultfd again

* Let userfd be be opt-in instead of disabled
2024-12-22 02:49:12 +02:00
Daniel R. 8d8bb05055
renderer_vulkan: add support for Polygon draws (#1798)
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2024-12-21 10:20:24 +01:00
alvinkim101 39fed1f469
Fix splash assert (#1832)
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2024-12-20 19:27:27 +01:00
Alessandro Ampala 953fb14638
Fix update on windows when path contains powershell wildcards (#1391) (#1779)
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* Fix update process on windows when there are some powershell wildcards in the installation path. (#1391)

* Fix coding style error. (#1391)
2024-12-19 10:59:26 +02:00
f8ith f2a989b9da
wip: added status column for compat data (#1668)
* wip: added basic gui for compat data

* data is currently pulled directly from github API, awaiting server infra

* removed unused initalizer

* fixes

* fix cmake

* wip: add some testing date / version

* add tooltip

* fix nested QJsonObject

* fix tooltip color

* fix clang-format

* Edit style

* Add clickable status

* formatting

* import order

* typo

* fix clang format 2

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-12-19 10:58:11 +02:00
georgemoralis b0b74243af clang-fix 2024-12-19 10:25:03 +02:00
TheTurtle 188eebb92a
ir: Add heuristic based LDS barrier pass (#1801)
* ir: Add heuristic based LDS barrier pass

* Attempts to insert barriers after zero-depth divergant conditional blocks in shaders that use shared memory

* lds_barriers: Limit to nvidia

* Intel has historically had problems with cs barriers, will debug other time
2024-12-19 10:18:28 +02:00
TheTurtle adf4b635f7
hot-fix: Proper abi on init_routine 2024-12-18 22:11:09 +02:00
Mahmoud Adel 1e08099036
add R8Uint in image Detiling (#1812)
used by InFamous, and maybe other games
2024-12-18 22:06:30 +02:00
Stephen Miller 32435674f2
Misc UE4 fixes (#1821)
* Add ExecLo case to S_SAVEEXEC_B64

Seen in CUSA38209

* S_BCNT1_I32_B32

Turtle said our implementation of S_BCNT1_I32_B64 was meant to be for S_BCNT1_I32_B32, so renaming the opcode is the fix.
2024-12-18 22:05:35 +02:00
Marcin Mikołajczyk b1b4c8c487
Handle setting Vcc in Translator::SetDst64 (#1826) 2024-12-18 21:57:58 +02:00
Marcin Mikołajczyk be4c38bf1c
Handle 32bit int ImageFormat (#1823) 2024-12-18 21:48:00 +02:00
squidbus ccfb1bbfa8
vk_instance: Add additional fallback for missing D16UnormS8Uint. (#1810)
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2024-12-18 07:56:08 +02:00