Commit graph

1696 commits

Author SHA1 Message Date
ElBread3 7bf5324cea Load Eboot/Modules from Separate Update Folder (#1397)
* load eboot from separate update folder

* clarify

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-17 11:49:29 +03:00
psucien f6da349414 hot-fix: a fallback when overlap resolve fails 2024-10-16 23:46:20 +02:00
georgemoralis 175c242aa2 hot fix: fixed sceNpGetOnlineId function 2024-10-16 19:19:10 +03:00
DanielSvoboda e36a990e53 missing translations (#1395)
* missing translations

* clang
2024-10-16 19:05:35 +03:00
Vinicius Rangel 81f45c53c9 Devtools improvements I (#1392)
* devtools: fix showing entire depth instead of bits

* devtools: show button for stage instead of menu bar

- fix batch view dockspace not rendering when window collapsed

* devtools: removed useless "Batch" collapse & don't collapse last batch

* devtools: refactor DrawRow to templating

* devtools: reg popup size adjusted to the content

* devtools: better window names

* devtools: regview layout compacted

* devtools: option to show collapsed frame dump

keep most popups open when selection changes
best popup windows positioning

* devtools: show compute shader regs

* devtools: tips popup
2024-10-16 13:12:46 +03:00
Lander Gallastegi 969b7505ac video_core: Rework clear values (#1381)
* Clear color convertion

* Add missing formats

* Add swap handling

* Format bits and offsets

* clang-format

* Make num_components const

* Initialize alpha to 1

* Handle SnormNz as Snorm

* Don0t leave accidental nonzero values

* parallel3 for linux-qt

* Move number_utils to common
2024-10-16 12:55:45 +03:00
Stephen Miller 56edad8b6d Improve sceSystemServiceReceiveEvent stub (#992) 2024-10-15 21:55:03 +02:00
Vladislav Mikhalin c59271fb2b AvPlayer: Do not align w/h to 16 with vdec2 (#1388) 2024-10-15 22:31:11 +03:00
ElBread3 bb0164c9b2 Minor Fixes for Separate Update Folder (#1387)
* description + string fixes

* fix use condition

* clang format

* updates now fully extract to game update folder

* don't guarantee the overwrite game condition
2024-10-15 22:29:27 +03:00
ElBread3 5628881296 Separate Updates from Game Folder (#1026)
* separate updates implementation

* clang format

clang format

clang format

clang format

clang hates me

work please

* hotfix: check for sfo file instead of the folder

* tiny change

* refactor

* forgot to change this over

* add review changes

* use operator
2024-10-15 18:49:42 +03:00
DanielSvoboda 4215058b02 Fix translation InstallDirSelect (#1386) 2024-10-15 17:40:37 +03:00
RDN000 346573b19a Fix sq.ts (#1383) 2024-10-15 14:35:19 +03:00
DanielSvoboda 0c8d77b96e fix tr sq.ts (#1380)
* Update sq.ts

* InstallDirSelect
2024-10-15 09:30:10 +03:00
psucien ca9c7c0176 hot-fix: unexpected pass break on indirect args buffer obtaining 2024-10-14 22:33:06 +02:00
georgemoralis d81124178c Small Np + trophy fixes (#1363)
* sceNpGetOnlineId returns sign out code

* return -1 if trophy xml not found . Fixes undertale
2024-10-14 15:11:21 +03:00
DanielSvoboda 69ea63f428 fix descriptionText size | missing translations (#1319)
* fix descriptionText size

* +

avoid 'blinking'

* Update ru_RU.ts

* TR

* Update pt_BR.ts

* emulatorLanguage alphabetical order

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-13 15:49:39 +03:00
¥IGA feb418f34a improved documentation + better toolbar icons (#1364) 2024-10-13 15:03:19 +03:00
Vinicius Rangel 7d11abee1f Devtools - Inspect regs/User data/Shader disassembly (#1358)
* devtools: pm4 - show markers

* SaveDataDialogLib: fix compile with mingw

* devtools: pm4 - show program state

* devtools: pm4 - show program disassembly

* devtools: pm4 - show frame regs

* devtools: pm4 - show color buffer info as popup

add ux improvements for open new windows with shift+click
better window titles

* imgui: skip all textures to avoid hanging with crash diagnostic enabled

not sure why this happens :c

* devtools: pm4 - show reg depth buffer
2024-10-13 15:02:22 +03:00
Vladislav Mikhalin 6699f7da05 Added adaptive mutex initializer handling (#1353) 2024-10-13 12:22:14 +03:00
RDN000 4ef7febb27 Update sq translation (#1351)
* Update sq translation

* Update sq translation
2024-10-13 11:36:52 +03:00
Lander Gallastegi 31bb161b80 hotfix: correctly check for valid priority (#1359) 2024-10-13 11:35:05 +03:00
ElBread3 f7bf8e53e3 use addGameInstallDir here (#1354) 2024-10-12 17:53:47 +03:00
Daniel R. d876d676cf core: Fix mmap being unable to map GPU memory 2024-10-12 16:35:12 +02:00
Lander Gallastegi 1260bd5730 Linux unlink implementation (#1347) 2024-10-11 21:45:26 +03:00
Vladislav Mikhalin dbed4afe1f AvPlayer: Patch all guest calls (#1346) 2024-10-11 21:44:29 +03:00
adjonesey ecf540ee9f Use GetSystemTimePreciseAsFileTime to fix fps timing issues (#1344)
-ws
2024-10-11 17:52:48 +03:00
Daniel R. e1c1a6344c hotfix: map rasterizer memory on pool commit 2024-10-11 10:48:32 +02:00
georgemoralis 457a84d7f2 Network libs fixes , stubs and more (#1324)
* some rework on netctl calls

* added libs stubs using from RE6

* added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo

* added sceNetInetPton

* some dummy functions and change some functions to debug level

* clang format fix

* fix for sceNetInetPton

* posix OS fix?

* linux + macOS fixes?

* fix?

* sceSharePlayGetCurrentConnectionInfo
2024-10-11 10:37:36 +03:00
KrisCris 68237b262a Slightly refactor the game install dirs code (#1329)
* fix: game dir dupes on each launch

* fix copy around settings_addon_install_dir vector

* do not show the path if it is not added

* remove installDir from config file

* format

* moved migration code to save, and added notice

* move ui->removeFolderButton->setEnabled to LoadValuesFromConfig

* avoid checking duplicates for gameDirs loaded from config

* use else condition to switch to the installDirs
2024-10-11 09:27:28 +03:00
Lander Gallastegi 468f57f823 ime_dialog: Initial implementation (#1267)
* Add C string types

* Prepare existing enums

* Added missing enums

* Types update

* State base

* Compile Ime Dialog UI

* UI implementation

* Scoped lock

* Functional implementation

* Link against iconv on macOS

* Fix building on windows

* Better UI

* clang-format

* Some fixes and cleanup

* Enable reserved checks

* clang-format

* Fix default text encoding max size

* clang-format (again)

* Some review changes

* Use std::vector for dynamic strings

* Use CString

* Accept dialog on enter press

* clang-format

* Use ImGUI for encoding/decoding
2024-10-11 04:53:32 +03:00
squidbus 5bceef5772 resource_tracking_pass: Make sure immediate offset is accessed as correct type. (#1339) 2024-10-10 23:58:01 +03:00
squidbus 129140c877 resource_tracking_pass: Fix type handling of sample offsets. (#1337) 2024-10-10 23:30:09 +03:00
squidbus 211b2b41c7 shader_recompiler: Add asserts for get/set register bounds. (#1336) 2024-10-10 23:14:50 +03:00
squidbus adab68647d shader_recompiler: Set correct operand field for VOP3b sdst. (#1335) 2024-10-10 23:04:51 +03:00
squidbus f005a95a40 shader_recompiler: Fix last image sample address parameter. (#1334) 2024-10-10 22:51:11 +03:00
squidbus 1ed81d61a1 shader_recompiler: Make sure RuntimeInfo is zero initialized. (#1332) 2024-10-10 20:32:13 +03:00
squidbus 176e9db397 shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32. (#1331) 2024-10-10 19:40:19 +03:00
squidbus b7a1986827 shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. (#1290)
* shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types.

* shader_recompiler: Only track sampler sharp on sample instructions.

* shader_recompiler: Fix Inst args size.
2024-10-10 19:27:34 +03:00
TheTurtle 2ce6ec1fdc hotfix: Don't unconditionally register fiber lib 2024-10-10 19:26:56 +03:00
korenkonder 6ee2183cec video_core: Implement sceGnmInsertPushColorMarker (#989) 2024-10-10 18:03:12 +03:00
Marcin Mikołajczyk de09546d01 Stub return value of sceNpCreateRequest (#1209) 2024-10-10 17:54:07 +03:00
robyn-dressler dc5f620f1c Using a more standard data directory for linux (#1227)
* Using a more standard data directory for linux

* Fixing format

* Using XDG_DATA_HOME by default
2024-10-10 17:53:18 +03:00
Exhigh 3e58bb52e3 qt_gui: Organize settings page (#1316)
* Wire up translations and descriptions for the cursor settings.
* Move controller settings to input tab and rename it to controller (to inline it with how other settings are shown).
* Fixed unnecessary double initialization of the back button setting.
* Organize statements and functions w/ respect to their tabs and some minor QOL changes for the settings UI in general.
2024-10-10 17:52:39 +03:00
ElBread3 8376c14ca5 Fix Multiple Install Folders (#1328)
* attempt to fix pr

* clang format
2024-10-10 17:52:20 +03:00
Daniel R. 49d3f6feca core/libraries: Initial fiber implementation (#1255) 2024-10-10 17:51:23 +03:00
TheTurtle 114e419381 spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00
ElBread3 ede655875d Multiple Install Folders (#1308)
* multiple install folders implimentation

* clang format

* paths setting tab

* clang format
2024-10-10 10:28:59 +03:00
psucien f834def7ef hot-fix: catch device loss on presentation (prevents deadlock in waiting) 2024-10-09 20:44:38 +02:00
Daniel R. 197cac07b2 Fix spacing 2024-10-09 16:52:56 +02:00
DanielSvoboda 073e160702 Play Time (#1305)
* Play Time

* SDL

* QT

* Sort / Formatting

* Timer 1 minute

* remove the seconds

removes the seconds from the screen, but in the play_time.txt file it continues to record the seconds for better accuracy, and the screen is cleaner

* fixes the invisible 0

* SDL . . .

* Fix Timer
2024-10-09 13:30:51 +03:00
voguelike 59dca43add sophisticated fix for amd gpu + reshade instead of workaround (#1282) 2024-10-09 09:28:25 +03:00
Alexandre Bouvier f93a132755 fix some warnings (#1306) 2024-10-09 09:28:09 +03:00
georgemoralis c893bef897 Update discord_rpc_handler.cpp
Add new app ID
2024-10-08 19:03:37 +03:00
RDN000 c6c7d96695 Update sq translation (#1276) 2024-10-08 18:58:57 +03:00
delledev bd71a620d4 added discord rpc (#1178)
* added discord rpc

* linting issues

* Revert "linting issues"

This reverts commit 55f4e39506.

* fix clang-format issues

* removed wrong rpc submodule

* added correct rpc submodule

* Moved cmake instructions to correct files.

* added minor suggestions from pr

* Added an option to enable/disable RPC, added rpc to emulator.cpp making it work on nonqt builds

* typo & minor stuff

* Changed getInstance implementation with Singleton class.

* Update discord_rpc_handler.cpp

discord id

* fixed ci clangformat errors

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 18:14:37 +03:00
Stephen Miller a20ce0a6c5 IMAGE_GATHER4_C_LZ_O (#1274)
Used by Crash Team Racing Nitro Fueled.
2024-10-08 10:35:07 +03:00
squidbus ded45efaa7 core: Add support for Neo mode memory size. (#1196) 2024-10-08 10:29:05 +03:00
Exhigh b87232c2df imgui/renderer: Hide Cursor on Idle Implementation (#1266)
Implement hide cursor on idle w/ idle timeout duration (configurable via GUI). While at it add always and never to hide the cursor options as well.

* Revert commit #1211 as to not interfere with the cursor states.
* Make hide cursor on idle as the default setting w/ timeout duration of 5 seconds to hide.
* Add an input tab in the settings page to add the hide cursor setting, with hiding the idle timeout box with respect to the cursor hide option.

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 09:47:42 +03:00
Vinicius Rangel 2a9cfadeb8 SaveDataLib: use param.sfo to store max_blocks instead of txt (#1287) 2024-10-08 09:16:06 +03:00
DanielSvoboda 622750fe1c Fixes encoding in update text (#1283)
* Fixes encoding in update text

* +
2024-10-08 09:15:50 +03:00
fireph f64d3cea56 Add support to click touchpad using back button on non PS4/5 controllers (#1258)
* Working touchpad support

Tested on PS5 controller plugged in via USB.

* fix lint

* Add support to click touchpad using back button on other controllers

Takes the back button and allows the user to change the behavior of how it clicks the touchpad. The current options are left, right, center, and none.

* add description text

* make more generic so translations can be supported in combobox

* fix lint

* linter again

* support back button to touchpad for spacebar as well

* linter at it again
2024-10-08 09:15:30 +03:00
¥IGA d5a9e05537 PM4 old removed + fixes (#1259) 2024-10-07 15:29:07 +02:00
DanielSvoboda 9eca24c2e3 fix update linux console (#1238) 2024-10-07 14:52:38 +03:00
georgemoralis 136432b909 updated sdl to fix touchpad issue (#1275) 2024-10-07 13:04:09 +03:00
Dzmitry Dubrova 174f547fe0 net: Stub sceNetErrnoLoc (#1271) 2024-10-06 22:34:55 +03:00
baggins183 9ae56be422 DebugPrintf in shaders (#1252)
* Add shader debug print opcode that uses NonSemantic DebugPrintf extension

* small correction for flags in Inst

* Fix IR Debug Print. Add StringLiteral op

* add missing microinstruction changes for debugprint

* cleanup. delete vaarg stuff. Smuggle format string in Info and flags

* more cleanup

* more

* (dont merge??) update sirit submodule

* fix num args 4 -> 5

* add notes about DebugPrint IR op

* use NumArgsOf again

* copyright

* update sirit submodule

* fix clangformat

* add new Value variant for string literal. Use arg0 for fmt string

* remove string pool changes

* Update src/shader_recompiler/ir/value.cpp

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>

---------

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-10-06 22:34:40 +03:00
TheTurtle 2534eda184 shader_recompiler: Support for more offset layouts (#1270) 2024-10-06 18:43:59 +02:00
tGecko fe92035721 add log type to log file (#1260) 2024-10-06 14:53:53 +03:00
fireph e7832e7e4a Working touchpad support (#1257)
* Working touchpad support

Tested on PS5 controller plugged in via USB.

* fix lint
2024-10-06 13:00:35 +03:00
nishinji a2bd23f915 CI: Build outside the main branch (#1239) 2024-10-06 02:26:19 +03:00
squidbus 802a0f9aa9 vulkan: Use view of null buffer for texel buffers if nullDescriptor not supported. (#1231) 2024-10-06 02:25:12 +03:00
squidbus 42c7c89522 shader_recompiler: Remove outdated image array warning. (#1256) 2024-10-06 01:42:58 +03:00
psucien fbc52610ba Initial support of Geometry shaders (#1244)
* video_core: initial GS support

* fix for components mapping; missing prim type
2024-10-06 01:26:50 +03:00
squidbus 04b0dc9a23 vulkan: Respect maximum sampler LOD bias. (#1254) 2024-10-06 01:05:24 +03:00
squidbus 9169bb4393 shader_recompiler: Set array size to max UBO size when 0. (#1251)
* shader_recompiler: Set array size to max UBO size when 0.

* vulkan: Account for fallbacks when setting depth attachment format.
2024-10-05 22:31:52 +03:00
squidbus d29caedf58 vulkan: Fix two more validation errors. (#1250) 2024-10-05 21:35:02 +03:00
¥IGA 958cdfc1f1 Fix a Qt warning (#1249) 2024-10-05 21:34:53 +03:00
ElBread3 866f23bc1a Fix list sorting for some categories (#1242)
* fix list sorting for serial, firmware version, and game size

* bad apple!!

* qol
2024-10-05 21:34:38 +03:00
Vinicius Rangel 54be6c5ca4 imgui: fix blocking keyboard at startup (#1237)
* imgui: dont capture any input without an active nav window

fix keyboard not being available as soon as the emulator opens

* imgui: cleanup renderer assigning unnecessary sType to vulkan structures
2024-10-04 19:06:08 +03:00
Mahmoud Adel e38b2566e6 add Opcodes to switch case (#1233)
* add Opcodes to switch case

Added Opcodes to switch case, they were done here but weren't added to switch 9f79764b01 (diff-9a6c2e2027c03231e88aaaab30908baecae202661839f35c31a777fec2500c7aR659)

* clang
2024-10-04 11:24:45 +03:00
tGecko db788d57ec Hide cursor on key/button press (#1211) 2024-10-04 08:49:18 +02:00
korenkonder 3a91ef7f01 Add various V_CVT opcodes (#1223) 2024-10-04 08:48:05 +02:00
squidbus d0fea1a559 vulkan: Fix dynamic vertex binding stride validation errors. (#1229) 2024-10-04 07:51:08 +03:00
Vinicius Rangel 134fcd69f5 Devtools fixes1 (#1228)
* imgui: fix nav with dock & fps display disabled by default

* devtools: change basic fps scale

* imgui: scale font with display dpi
2024-10-04 06:44:36 +03:00
korenkonder 97a98e8201 Moved opcode to it's proper location (#1221) 2024-10-03 22:47:26 +02:00
Vinicius Rangel e02dc830df Devtools: PM4 Explorer (#1094)
* Devtools: Pause system

* Devtools: pm4 viewer

- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size

* Devtools: pm4 viewer - add combo to select the queue

* Devtools: pm4 viewer - add hex editor

* Devtools: pm4 viewer - dump current cmd

* add monospaced font to devtools

* Devtools: pm4 viewer - use spec op name

avoid some allocations
2024-10-03 22:43:23 +02:00
¥IGA acba36de03 imgui: Makes the window edges rounded (#1143) 2024-10-03 19:28:41 +02:00
ElBread3 ba03edf01c video_core: IMAGEGATHER4_C_O (#1210) 2024-10-03 18:48:54 +02:00
dbz400 c4cd47ee37 Add V_CVT_F64_I32 (#1219) 2024-10-03 18:48:28 +02:00
Daniel R. 2a56083f0f video_core: disable warnings on vulkan 2024-10-03 16:57:33 +02:00
georgemoralis 4015c9eacd Fix some network,npmanager issues (#1215)
* improved np toolkit callbacks

* added ExecuteGuest in callback

* clang format
2024-10-03 14:03:26 +03:00
squidbus 047736c178 shader_recompiler: Shader param fixups (#1199) 2024-10-03 10:50:51 +03:00
squidbus 075f043392 core: Fix some missing uses of ExecuteGuest. (#1214) 2024-10-03 08:38:24 +03:00
squidbus 091b1dd0ee audio_core: Fix return value types and shift some error handling to library. (#1212) 2024-10-03 07:01:39 +03:00
Mikasa-san efd36834b3 Refactor audio handling with range checks, buffer threshold, and lock… (#1200)
* Refactor audio handling with range checks, buffer threshold, and lock fixes

- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus.
- Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number).
- Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen.
- Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.

* Refactor audio handling with range checks, buffer threshold, and lock fixes

- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus.

- Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number).

- Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen.

- Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.

- Removed tab spaces to fix format clang error
2024-10-02 18:34:16 +03:00
tGecko 7da3aec15d fix music playing when it shouldn't (#1203) 2024-10-02 18:33:36 +03:00
CrazyBloo 21ecb03e5a replace trophy xml error with assert (#1197) 2024-10-02 12:31:55 +03:00
Paris Oplopoios f5a7e28249 Some nits and fixes on paths (#1190)
* Some nits and fixes

* More path conversions

* Add some more logging

* Log the path too
2024-10-02 07:18:00 +03:00
Vinicius Rangel 2934f6c4b2 SaveData: implement sceSaveDataTransferringMount (#1191)
* SaveData: fix icon overriding

* SaveData: implement sceSaveDataTransferringMount
2024-10-02 06:38:18 +03:00
CrazyBloo 9d5682fe63 trp data extracts to game_data/serial instead of folder name (#1194)
* trp data extracts to game_data/serial instead of folder name

* format
2024-10-02 06:37:43 +03:00
squidbus 789d78c3e4 shader_recompiler: Define fragment output type based on number format. (#1097)
* shader_recompiler: Define fragment output type based on number format.

* shader_recompiler: Fix GetAttribute SPIR-V output type.

* shader_recompiler: Don't bitcast on SetAttribute unless integer target.
2024-10-01 23:42:37 +03:00
squidbus 9fde313a77 vulkan: Fix some common validation errors. (#1101)
* vulkan: Fix some extension support related validation errors.

* vulkan: Fix validation error on zero-size buffer.

* vulkan: Fix primitive list restart validation error.
2024-10-01 23:42:20 +03:00
CrazyBloo 69774b82bc trophy icon + platinum fixes (#1093)
* trophy icon + platinum fixes

cleaned up some parts too

* format

* implement turtles review

* use fs native where possible, clang format

* implement vinicius suggestions

* format

* final reviews

* mutex for trophy queue, remove unneeded field

* format
2024-10-01 23:39:43 +03:00
Vladislav Mikhalin b6b51b8497 Use correct scissor rects (#1146)
* WIP

* Proper combination of scissors

* convert static functions to lambdas
2024-10-01 21:42:01 +03:00
squidbus c0e25fd0b0 qt: Create addons directory if it does not exist. (#1186) 2024-10-01 20:11:41 +03:00
DanielSvoboda f495425441 sort menu (#1183) 2024-10-01 18:02:47 +03:00
squidbus 6d055b95a2 qt: Fix message box for game overwrite. (#1181) 2024-10-01 15:49:30 +03:00
squidbus 106c3ea619 vulkan: Use dynamic vertex buffer strides when dynamic bindings unavailable. (#1164) 2024-10-01 09:54:06 +03:00
ElBread3 e2c02763de add mappings for kernel versions (#1171) 2024-10-01 09:16:15 +03:00
squidbus c6cb117e4e config: Add option to change DLC install path. (#1176) 2024-10-01 07:54:15 +03:00
DanielSvoboda 1889563783 fix wolf2022 cheats download (#1173) 2024-10-01 07:53:20 +03:00
bigol83 40fa9576e0 Fix BB random fmv hang (#1170) 2024-09-30 19:20:57 +03:00
Paris Oplopoios 130f3efbd8 Fix loading (#1169) 2024-09-30 19:05:55 +03:00
ElBread3 87a25d5b94 Added sceKernelRmdir (#1137)
* add sceKernelRmdir

* since result is remove count, probably don't use that

* fixes + posix_rmdir

* fix return value problem
2024-09-30 14:25:25 +03:00
hspir404 0c5f0aa7a0 Fix some typos (#1161) 2024-09-30 14:24:28 +03:00
Paris Oplopoios 7dbd1597e9 Fix path bugs & wrap seeks in an if (#1154)
* Fix path bugs

* Wrap most seeks in an if
2024-09-30 12:42:59 +03:00
dbz400 98ff32d0b8 Fix V_CMP_CLASS_F32 (#1153) 2024-09-30 11:36:26 +03:00
squidbus 289d692b98 sdl: Fix use of functions that now return SDL_bool (#1160) 2024-09-30 06:47:55 +03:00
Paris Oplopoios ccc137aba4 Fix fmt error (#1150) 2024-09-29 14:02:46 +02:00
Daniel R. 8e6ce69b55 core/memory: Pooled memory implementation (#1085) 2024-09-29 10:28:41 +03:00
squidbus bfeed1f7c6 vulkan: Fix crash when resizing window. (#1142) 2024-09-29 08:25:44 +03:00
DanielSvoboda b13381bacd progressBar DownloadUpdate (#1141) 2024-09-29 08:24:21 +03:00
DanielSvoboda 9dc2830870 + tr (#1136) 2024-09-29 00:01:35 +03:00
¥IGA 5988e70353 Best icons for flags (#1133) 2024-09-28 21:49:48 +03:00
tGecko 83d1fe1c4a Improve keyboard navigation in game list (#1132)
* Improve keyboard navigation

* don't start game in elf viewer mode or gridview mode with empty item selected

* fix eventFilter return
2024-09-28 21:04:47 +03:00
tGecko 242e4a0117 Add volume slider for title/background music (#1130)
* add volume slider

* add translations

* stop music when checkbox unchecked

* remove GUI build command args

* combine functions

* add accidentaly removed copyright and licencing information
(thanks QT Designer)
2024-09-28 19:54:28 +03:00
Yury 9be3355d11 ru_RU translation fixes (#1118) 2024-09-28 19:53:42 +03:00
DanielSvoboda 50708431d6 menu description | rename: Release/Nightly (#1116)
* menu description

* improve texts

* TR

* Release_Nightly
2024-09-28 16:01:27 +03:00
Paris Oplopoios 31b4bd8509 Reduce assert to a warning (#1115) 2024-09-28 15:44:07 +03:00
squidbus a02d0de503 kernel: Quiet sceKernelWaitEventFlag error log on timeout. (#1120) 2024-09-28 09:38:42 +02:00
DanielSvoboda d00754e7cd add translation options music (#1111)
* add translation options music

* +
2024-09-27 18:15:56 +03:00
IndecisiveTurtle f8854d276b hotfix2: Actually fix errors
Ahhhh
2024-09-27 03:21:08 +03:00
IndecisiveTurtle 2baa41d16b hotfix: descriptor set lifetime fix 2024-09-27 02:56:50 +03:00
squidbus 5a4c69d044 liverpool_to_vk: Add MRT feature flags to supported number formats. (#1087) 2024-09-27 01:57:22 +03:00
Paris Oplopoios 24598c242a Error reporting on failed memory allocation (#1091)
* Error reporting on failed memory allocation

* Formatting
2024-09-27 01:56:59 +03:00
Paris Oplopoios df425c4549 Fix build on GCC (#1080)
* Fix build on GCC

* Yes thank you clang-format

* Just remove static
2024-09-26 20:39:55 +03:00
georgemoralis 192476b421 hot fix of the hot fix (again) 2024-09-26 18:24:05 +03:00
georgemoralis 3b6a20b2d4 hot-fix: check if path is empty 2024-09-26 18:14:25 +03:00
DanielSvoboda 2e081a04da fix translation (#1083)
Changed from checkUpdate.cpp to check_update.cpp

Removed this part, as the function that used it no longer exists:

<details>
<summary><strong>See removed text</strong></summary>

```ts
		<message>
			<location filename="../checkUpdate.cpp" line="352"/>
			<source>Failed to open the ZIP file</source>
			<translation>Failed to open the ZIP file</translation>
		</message>

			<location filename="../checkUpdate.cpp" line="420"/>
			<source>File name is empty. Possibly corrupted ZIP.</source>
			<translation>File name is empty. Possibly corrupted ZIP.</translation>
		</message>
		<message>
			<location filename="../checkUpdate.cpp" line="445"/>
			<source>Failed to create directory</source>
			<translation>Failed to create directory</translation>
		</message>
		<message>
			<location filename="../checkUpdate.cpp" line="464"/>
			<source>Error decompressing file</source>
			<translation>Error decompressing file</translation>
		</message>
		<message>
			<location filename="../checkUpdate.cpp" line="487"/>
			<source>Failed to open output file</source>
			<translation>Failed to open output file</translation>
		</message>
		<message>
			<location filename="../checkUpdate.cpp" line="497"/>
			<source>Unsupported compression method for file:</source>
			<translation>Unsupported compression method for file:</translation>
		</message>
		<message>
			<location filename="../checkUpdate.cpp" line="510"/>
			<source>Failed to create TAR extraction directory</source>
			<translation>Failed to create TAR extraction directory</translation>
		</message>
		<message>
			<location filename="../checkUpdate.cpp" line="525"/>
			<source>Failed to extract the TAR file</source>
			<translation>Failed to extract the TAR file</translation>
		</message>
```

</details>

And it was standardized, all files with the correct formatting.
2024-09-26 17:30:07 +03:00
Vinicius Rangel 04483f779d Fix fmt::UTF exception for empty strings (#1084) 2024-09-26 17:21:31 +03:00
Paris Oplopoios 428af9223e Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064)
* Use filesystem::path whenever possible, remove fs::path::string

* My hatred for Windows grows with every passing day

* More Qt stuff

* custom u8string formatter for fmt library

* Use u8string for imgui

* Fix toml errors hopefully

* Fix not printing issue

* Oh and on SDL

* I hate Windows even more today

* fix toml reading utf-8 paths

also small fix for fmt::UTF

* Formatting

* Fix QT path to run games

* Fix path logging in save data

* Fix trophy path handling

* Update game_list_frame.cpp

fixed snd0path

* Update main_window.cpp

fix snd0path

* Update main_window.cpp

* paths finally fixed

* git info in WIP versions title

---------

Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-26 11:41:59 +03:00
tGecko cac244cc03 Add playback of background/title music in game list (#1033)
* add playback of background/title music

* clang_format

* add windows multimedia build instructions

* fix typo accidentally made to arm

* address comments

* loop music

* feedback

* fix CI

* add newline

* playBGM off by default

---------

Co-authored-by: Charles <charles@superfocus.ai>
2024-09-26 09:12:41 +03:00
Vinicius Rangel 396007bba3 Save lib fixes III (#1069)
* SaveDataMemory: increase memory if needed

* SaveDataDialog: fix intention to hide save details
2024-09-26 07:56:38 +03:00
RDN000 27f8f12985 Update sq translation (#1076) 2024-09-26 07:54:57 +03:00
psucien d76cb2126e hot-fix: missing clear-to-blit (WAW) image barrier 2024-09-25 23:07:38 +02:00
oltolm 581ba00746 use ComPtr in gui_context_menus.h (#719)
* use ComPtr in gui_context_menus.h

* fix pragma diagnostic

* fix compiler warnings
2024-09-25 18:39:04 +03:00
squidbus 78eecef86e shader_recompiler: Sample images using correct result type. (#1068) 2024-09-25 14:20:28 +03:00
squidbus 1141c94a7e amdgpu: Fix buffer comparison by naming padding fields for initialization. (#1050) 2024-09-25 14:08:10 +03:00
squidbus ec8c1058b1 vulkan: Only reduce viewport minDepth if using depth clip control. (#969) 2024-09-25 12:43:54 +03:00
Lander Gallastegi 0bca802cb8 Swapchain recreation and window resizing (#933)
* Always present acquired swapchain images

Always present acquired swapchain images in order to be able to acquire them again.

fix #865

* Recreate swapchain if window is resized

* Respect aspect ratio when blitting to frame

* Make SDL window resizable

* clang-format

* designator order (building with gcc)

Fix /shadPS4/src/video_core/renderer_vulkan/vk_instance.cpp:314:9: error: designator order for field ‘vk::PhysicalDeviceVulkan12Features::samplerMirrorClampToEdge’ does not match declaration order in ‘vk::PhysicalDeviceVulkan12Features’

* Clear frame before blitting

* clang-format

* Revert "designator order (building with gcc)"

There already is a PR opened for this.

This reverts commit 7f8ccf4b1e.
2024-09-25 12:43:08 +03:00
tGecko 704dd0617f Add nullptr check in scePthreadSetprio function (#1028) 2024-09-25 12:20:03 +03:00
squidbus fc231438b2 vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. (#995)
* vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly.

* vulkan: Use structured bindings for result where possible.
2024-09-25 12:19:38 +03:00
squidbus c898eaebd2 renderer_vulkan: Refactor surface and depth format mapping. (#1067)
* renderer_vulkan: Refactor surface and depth format mapping.

* image: Convert usage to feature flags for format support checks.
2024-09-25 12:10:44 +03:00
Vinicius Rangel 7829edfc9d Error dialog implementation (#1062) 2024-09-25 06:48:27 +03:00
DanielSvoboda cec9e74e02 Auto Update (#1006)
* Updater

* clang

* Adding Updater icon

* Updater

* TR

* settings_dialog.ui

* Changelog for Pre-release only

* Adding Dump and Download icons

* Forgot this...

* fix linux and resize

* powershell_unzip | changelog fix

Does not use zlin-ng to unpack, now uses powershell on windows and on linux/mac uses unzip or 7z, and if it does not find it, it will ask if you want to install it before extracting.

Do not show the changelog button if: The current version is a pre-release and the version to be downloaded is a release.

* Clang

* formatting

* links fixed

---------

Co-authored-by: Xphalnos <164882787+Xphalnos@users.noreply.github.com>
2024-09-24 23:03:15 +03:00
Daniel R. c498f92a6e clang-format 2024-09-24 21:27:29 +02:00
Daniel R. 4a958af04b core/libraries: implement configurable username 2024-09-24 21:23:18 +02:00
jnack fd5b2735b1 add V_CMPX_LE_I32 (#1056) 2024-09-24 18:22:31 +03:00
Paris Oplopoios a7672f660e Fixup designator order (#1039) 2024-09-24 17:18:35 +03:00
Paris Oplopoios 90c04d8447 Patch insertq (#635)
* Patch `insertq`

* Don't clobber flags, fix asserts a bit

* Format code

* Fixup some edge cases

* A couple nits

* Remove extraneous space
2024-09-24 17:03:32 +03:00
baggins183 51e919fe01 fix lane inst decoding (#1051) 2024-09-24 12:29:57 +03:00
Vinicius Rangel 840915b1be Save data: fix nullptr & concurrent file write (#1049)
* Save data: fix nullptr & concurrency file write

* Save data memory: fix overriding icon
2024-09-24 06:50:18 +03:00
squidbus 71f683fd03 core: Add wrapper for calling into guest code. (#967) 2024-09-23 20:30:16 +03:00
Daniel R. e931c203f8 core/memory: Fix sceKernelMTypeProtect setting VMA type (#1037)
* I hate programming and will furiously smash my monitor if I ever see another oversight of this caliber ever again in my goddamn life

* Merge both protect functions together
2024-09-23 18:49:57 +02:00
Paris Oplopoios a425f7a63e Patch extrq (#943)
* Use a singleton for instruction decoding

* Use singleton class

* Patch `EXTRQ`

* Fixup signal context functions

* Update CMakeLists.txt

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-23 19:19:52 +03:00
Vinicius Rangel 843d5d388e Frame graph + Precise 60 fps timing (#998)
* video info: add frame graph

Toggle advanced info with CTRL+F10.
Also fixed imgui using gamepad for nav in wrong situations

* 60fps!

Implemented a timer that accumulates the time spent sleeping and sleeps for the remaining time.
Also measure entire PresentThread time instead of just the time spent in Flip.

* sceKernelGettimeofday: replace chrono by win32 api. Better performance

bb uses this function too much. Consuming almost 30% of cpu time
2024-09-23 18:43:51 +03:00
georgemoralis 6311406ba6 starting 0.3.1 WIP 2024-09-23 18:42:11 +03:00
georgemoralis 53f8b4cfaa added 0.3.0 version 2024-09-23 18:17:50 +03:00
TheTurtle 93abdab5b3 video_core: Separate dirty flags and better gpu invalidation (#1034) 2024-09-23 18:03:42 +03:00
Vinicius Rangel 9f0d78aae4 Save fixes (#1031)
* Add ElfInfo to track current game info in a singleton

* SaveData compatibility with old firmwares

* sceKernelOpen: fix for write-only mode

* imgui: add font to render non-ascii characters

* save_data: fix Backup Job including old backup in the new backup

* Save backup: fix to avoid filling the queue

 Also limiting 1 backup / 10sec

* Save backup: fix search not handling empty pattern

*backup time improv
2024-09-23 14:50:49 +03:00
squidbus 470895c170 shader_recompiler: Increase push constants user data to full capacity. (#1032) 2024-09-23 13:40:33 +03:00
TheTurtle 2b8e9d57af shader_recompiler: Additional scope handling and user data as push constants (#1013)
* shader_recompiler: Use push constants for user data regs

* shader: Add some GR2 instructions

* shader: Add some instructions

* shader: Add instructions for knack

* touchups

* spirv: Better names

* buffer_cache: Ignore non gpu modified images

* clang format

* Add log

* more fixes
2024-09-23 08:55:43 +02:00
psucien 0dd5fbd020 hot-fix: unnecessary optimization removed 2024-09-22 19:56:07 +02:00
IndecisiveTurtle 50968c8b0c hotfix: Fix mipmap query for images 2024-09-22 19:17:54 +03:00
squidbus 1a82b1d132 core: Reduce some library log spam. (#1023) 2024-09-22 14:13:58 +02:00
squidbus 564b4d3267 vulkan: Use closest available equivalent to missing clamp modes. (#1007) 2024-09-22 15:07:05 +03:00
squidbus f0ab14acb8 shader_recompiler: Exclude non-float results from output modifiers. (#1016) 2024-09-22 15:03:17 +03:00
korenkonder 734a0a896d Add V_CVT_PK_U8_F32 opcode (#1022) 2024-09-22 15:02:34 +03:00
korenkonder 126b2c30bd Optimise out unnecessary shifts (#1021) 2024-09-22 15:02:20 +03:00
Vinicius Rangel a73b5c3e02 SaveLib PR related fixes (#1011)
* Safety checks in all SFO readings

* SaveData: log backup error and continue & fix possible concurrent file editing

* SaveData: Fix issue with old firmwares
2024-09-22 08:16:06 +03:00
TheTurtle d11415ca53 hotfix: Revert ADDC change 2024-09-22 01:53:10 +03:00
squidbus 7185dd8943 shader_recompiler: Use SetDst in more instructions. (#1015) 2024-09-22 01:41:19 +03:00
psucien 3939bc4f10 Image subresources barriers (#904)
* video_core: texture: image subresources state tracking

* shader_recompiler: use one binding if the same image is read and written

* video_core: added rebinding of changed textures after overlap resolve

* don't use pointers; slight `FindTexture` refactoring

* video_core: buffer_cache: don't copy over the image size

* redundant barriers removed; fixes

* regression fixes

* texture_cache: 3d texture layers count fixup

* shader_recompiler: support for partially bound cubemaps

* added support for cubemap arrays

* don't bind unused color buffers

* fixed depth promotion to do not use stencil

* doors

* bonfire lit

* cubemap array index calculation

* final touches
2024-09-21 21:45:56 +02:00
squidbus 4fc28b39af resource_tracking_pass: Allow derivatives for 2D array images. (#1000) 2024-09-21 14:19:01 +02:00
squidbus 9123dc4228 save_data: Fix save data list back button. (#1003)
* save_data: Fix save data list back button.

* common: Add more null checks in CString.

Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>

---------

Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
2024-09-21 10:21:53 +03:00
squidbus 32df2b8e43 vulkan: Add alternatives when nullDescriptor is not supported. (#1001)
* vulkan: Add alternatives when nullDescriptor is not supported.

* vulkan: Set identifying name on null image/image view/buffer
2024-09-21 03:50:57 +03:00
squidbus 1e9199fd94 vulkan: Upgrade format queries to use format feature flags 2. (#941) 2024-09-21 00:05:16 +03:00
Daniel R. 5e5d2cc008 libraries/kernel: add sceKernelMmap to HLE 2024-09-20 17:53:18 +02:00
Vinicius Rangel d2d51373b5 Rewrite Save Data & Impl Save Data Dialog (#824)
* core: Rewrite PSF parser & add encoder

add .sfo hex pattern to /scripts

* core/fs: allow to mount path as read-only

* common: Add CString wrapper to handle native null-terminated strings

* SaveData: rewrite to implement full functionality

* mock value for SYSTEM_VER

* SavaData: backup features

* SavaData: SaveDataMemory features

* imgui Ref-counted textures

- has a background thread to decode textures

* imgui: rework gamepad navigation

* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)

- Add null check to CString when itself is used in a nullable field

* SaveDataDialog implementation

- Fix Mounting/Unmounting check of SaveInstance
2024-09-20 12:34:19 +03:00
ElBread3 24a91d7daf QOL: Set Log Filter On Save (#991)
* set log filter on reset

* clang format
2024-09-20 12:07:45 +03:00
¥IGA 0f3a4aa40b Set High Priority for Windows (#961) 2024-09-20 07:54:30 +03:00
squidbus 770cbf14e9 videoout: Make present thread realtime on macOS. (#990) 2024-09-20 01:28:35 +03:00
korenkonder 03ba49a3e0 video_core: stride fix (#986)
I don't know why it was forced to be 1 while in reality it should be as is
2024-09-19 21:43:03 +02:00
psucien e71f5c6f93 core: file_sys: fix for racing in fs mount 2024-09-19 21:42:19 +02:00
korenkonder 6b52ee0644 Sort opcodes by their indices. Group them too when applicable (#945) 2024-09-19 20:29:56 +02:00
Daniel R. 63409fb26d core: name avplayer threads 2024-09-19 20:19:29 +02:00
georgemoralis 185667a44d MiscFixes11 (#984)
* fixed an issue in sceSaveDataSetSaveDataMemory , makes chariot CUSA00739 goes ingame

* added branch name into sdl window title
2024-09-19 18:46:07 +03:00
georgemoralis e9add1669a hotfix2 : fix previous fix 2024-09-19 12:34:45 +03:00
georgemoralis d8de458b73 hot fix : always check if eboot.bin is available in path 2024-09-19 12:17:05 +03:00
TheCamrew dbb89b9d86 Improve es_ES translation & fix typos (#974)
Replaced Latin American Spanish terms with equivalent Spain-specific vocabulary.

Adjusted grammatical structures to reflect common usage in Spain.
2024-09-19 07:16:05 +03:00
adjonesey a5c15e643e Fix Regression #932 (#973) 2024-09-19 07:15:42 +03:00
psucien c4ff866e34 libraries: gnmdriver: sceGnmResetVgtControl added (#965) 2024-09-17 22:10:50 +02:00
Raven 2a9b353f8b Add other 64-bit floating point shader instructions (#944) 2024-09-17 18:01:33 +02:00
psucien 6152fe8419 hot-fix: make profiler to show real frame time 2024-09-17 09:45:10 +02:00
squidbus d79d9c280f cpu_patches: Revert to ahead-of-time patching on Linux for now. (#949) 2024-09-17 00:53:41 +03:00
squidbus 8f2c971d9a signals: Fix compilation on GCC. (#934) 2024-09-16 12:54:47 +03:00
Vladislav Mikhalin c02649d2ac Do not wait for audio packets without audio stream (#939) 2024-09-16 12:54:20 +03:00
Daniel R. 4006fcb7d9 shader_recompiler: Implement basic 64-bit floating point support (#915)
* shader_recompiler: Implement basic 64-bit floating point support

* Fix formatting
2024-09-15 22:53:08 +02:00
squidbus a441244365 cpu_patches: Patch just-in-time using signal handlers. (#852)
* cpu_patches: Patch just-in-time using illegal instruction handler.

* core: Add common signal dispatch system and use for on-demand TCB patches.

* page_manager: Re-add userfaultfd implementation.
2024-09-15 23:48:34 +03:00
TheTurtle a56b7f2a24 graphics_pipeline: Move some depth configuration to dynamic state (#931)
* graphics_pipeline: More proper masking

* pipeline_cache: Skip setting depth/stencil fields when test is disabled

* pipeline_cache: More fixes to depth stencil state

* vk_rasterizer: Use dynamic state for depth bounds and bias

* pipeline_cache: Missed depth bias enable

* vk_rasterizer: Add stencil dynamic states

* thread: Reduce spammy log

* Remove some leftover state

* pipeline_cache: Allocate pipelines from pools

* vk_graphics_pipeline: Remove bindings member

Saves about 1KB from each pipeline
2024-09-15 22:42:14 +02:00
TheTurtle 18a7f074c6 semaphore: Fix semaphore wait list leaking (#928)
Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
2024-09-15 19:08:37 +03:00
psucien afe65d55fa Merge pull request #918 from raven02/patch-5
Add PM4 opcodes
2024-09-14 20:24:41 +02:00
Raven 102a246ec3 Add DS_READ2ST64_B32 (#916)
* Add DS_READ2ST64_B32

* Fix CLANG

* Fix CI again

* Parameter update for DS_READ
2024-09-14 21:16:12 +03:00
Raven 1159050dfd Add PM4 opcodes 2024-09-15 01:46:39 +08:00
Daniel R. a73d3ce78c core/libraries/save_data: Fix inaccurate behaviour on sceSaveDataSetupSaveDataMemory (#913) 2024-09-14 19:00:22 +02:00
Raven bf4c7d421e Add S_XOR_B32 opcode (#911)
* Add S_XOR_B32

* Stub S_OR_B32
2024-09-14 18:52:30 +03:00
Raven 4857c39e25 Map BUFFER_AUTOMIC SMIN/SAMX/AND/OR/XOR/INC/DEC (#910) 2024-09-14 18:52:20 +03:00
squidbus 13d819bc6b vulkan: Disable exceptions for getImageFormatProperties and account for errors. (#906) 2024-09-14 17:12:08 +03:00
nnn27 15b2236b0f Fix initialization of change_layers (#907) 2024-09-14 15:07:34 +02:00
Emulator-Team-2 1caf32a336 Implement IMAGE_SAMPLE_L_O opcode (#899) 2024-09-13 19:20:35 +02:00
Luke Warner 1852243d36 Implement S_ABSDIFF_I32 shader instruction (#902) 2024-09-13 19:02:17 +02:00
CrazyBloo 884d25fc66 Enable patches on cli builds (#897)
* patch support for cli

* fix mac build

* format
2024-09-13 07:44:20 +03:00
Adam Jones ada64d8459 Fix Regression 895 2024-09-13 02:23:55 +01:00
TheTurtle fdb0bc212a hotfix: Restore unreachable 2024-09-12 23:46:29 +03:00
illusion0001 604c8e31d0 Silence unhandled case warns (#823) 2024-09-12 23:01:13 +03:00
squidbus 174c676143 shader_recompiler: Add buffer offset calculation when swizzle is enabled. (#834) 2024-09-12 22:59:52 +03:00
squidbus 23d5dd08f6 vulkan: Limit multisampling to supported sample counts. (#828) 2024-09-12 22:59:23 +03:00
baggins183 2859a13e5b Fix copyGpuBuffers when resize invalidates commands in flight (#876)
* Fix copyGpuBuffers when resize invalidates commands in flight

* Use _MB macro for size constant
2024-09-12 21:54:54 +02:00
Vladislav Mikhalin c4af6a8109 Fixed the return value of sceAvPlayerIsActive 2024-09-12 10:16:03 +03:00
CrazyBloo e0ff95f426 implement more nptrophy functions (#874)
* fix review's from last pr

* save timestamp when trophies are unlocked

* implement GetTrophyInfo()

* use strncpy instead of strcpy_s, should fix actions

* nptrophy: GetGameInfo(), GetGroupInfo()

* various fixes

* format
2024-09-12 06:49:04 +03:00
psucien 79f45d153c hot-fix: mark null image as tracked by default to avoid its updates 2024-09-11 22:39:21 +02:00
squidbus 64d989e775 shader_recompiler: Use correct integer type for OpImageWrite. (#871) 2024-09-11 23:04:02 +03:00
georgemoralis d29d5748fe Misc Fixes 10 (#781)
* libSceRazorCpu needed for gravity rush

* libSceCesCs needed for blue reflection

* clang format fix

* set scePadSetVibration to log debug

* initial sceNetCtl module implementation

* improved error codes in file system

* some intial work on netctl callbacks (helps a bit CUSA10135)

* misc

* improved callbacks handling in sceNetCtl

* small fixes

* added libSceRudp.sprx to lle modules

* draft work for npcallbacks
2024-09-11 16:48:16 +03:00
Pipi86 eb2915f295 Typo fix (#820)
* Update pm4_cmds.h

* Update pm4_cmds.h
2024-09-11 13:40:19 +03:00
georgemoralis 1dba92616e Revert "sceNetAccept sleep and SDLAudio::AudioOutOutput latency and cpu improvements (#507)"
This reverts commit d66d129357.
2024-09-11 12:56:41 +03:00
georgemoralis 9d9249d72b Revert "Add UI to configure keyboard-to-controller mapping (#308)"
This reverts commit fdb13a3b90.
2024-09-11 12:56:27 +03:00
squidbus f980e789e4 vulkan: Skip draw when primitive type is None. (#867) 2024-09-11 08:58:20 +03:00
kh0nsu 7fb079e3d8 sceNetAccept sleep and SDLAudio::AudioOutOutput latency and cpu improvements (#507)
* Add 5-second sleep on sceNetAccept as this can be called in an infinite loop and would normally block (this isn't ideal for non-blocking sockets but it's all stubs at the moment anyway)

* SDLAudio::AudioOutOutput: protect against invalid handle, support NULL input (wait only), replace fixed 65536 with an amount based on settable latency target (20ms for now)

* Fix whitespace

---------

Co-authored-by: j <j@local>
2024-09-11 08:57:05 +03:00
Vasyl_Baran d03e9fc63d Add UI to configure keyboard-to-controller mapping (#308)
* Add UI to configure keyboard-to-controller mapping

* Add an optional "---fix" argument to format-checking script

* clang fix

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-11 08:51:18 +03:00
CrazyBloo 5b26dc8e36 support for unlocking trophies (#854)
* add pugixml

* trophy_viewer: support for trophy unlocking

* nptrophy: UnlockTrophy(), DestroyContext()

* initial imgui popup

* queue to handle multiple trophies at once

* extract trophy info on game start + various fixes

* platinum trophy support + extract trophy data on startup

* format

* nptrophy: GetTrophyUnlockState

* implement vinicius' reviews
2024-09-11 06:50:55 +03:00
georgemoralis fa8e81df96 Merge pull request #858 from DanielSvoboda/main
use github api to download patches
2024-09-10 22:05:23 +03:00
TheTurtle af7e826dee video_core: Add fallback path for pipelines with more than 32 bindings (#837)
* video_core: Small fixes

* renderer_vulkan: Add fallback path for pipelines with more than 32 bindings

* vk_resource_pool: Rewrite desc heap

* work
2024-09-10 20:54:39 +03:00
DanielSvoboda e85f43102c use github api to download patches
removing this workaround makes the code cleaner
2024-09-10 11:30:35 -03:00
georgemoralis 96bf77e680 Merge pull request #851 from shadps4-emu/stabilization/barriers
Various barrier fixes
2024-09-10 06:45:15 +03:00
adjonesey 84c88d0996 Fix deadlocks by enabling reuse of exited threads (#855)
Simplify loop

const correctness

Simplify setting is_free

Co-authored-by: Adam Jones <a.c.jones@outlook.com>
2024-09-09 23:13:28 +03:00
Yussur Mustafa Oraji b43e65b62a Fix compilation on linux (#846) 2024-09-09 22:53:49 +03:00
Lizardy 0300cac3ff [libSceAudio3d] Initialize Audio3d Library (#761)
* init libSceAudio3d

* complete header and func params

* clang

* rm incl

* incl stddef

* revert module num

* print params

* correct logs

* clang

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Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-09-09 22:51:15 +03:00
Andrew Middendorp 73dff547a7 Added S_ANDN2_B32 and S_NAND_B32 opcodes (#833)
* Added S_ANDN2_B32 and S_NAND_B32 opcodes

* Update src/shader_recompiler/frontend/translate/scalar_alu.cpp

Co-authored-by: baggins183 <baggins31084@proton.me>

* Fix result and src1

Co-authored-by: baggins183 <baggins31084@proton.me>

* update result

Co-authored-by: baggins183 <baggins31084@proton.me>

* Update src1

Co-authored-by: baggins183 <baggins31084@proton.me>

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Co-authored-by: baggins183 <baggins31084@proton.me>
2024-09-09 22:46:57 +03:00
squidbus 52175b2efa Initial support for compiling on ARM64. (#788) 2024-09-09 13:23:16 +03:00
psucien 491c5afd45 hot-fix: nullGpu functionality restored 2024-09-09 08:59:47 +02:00