shadPS4/src
Stephen Miller a20ce0a6c5 IMAGE_GATHER4_C_LZ_O (#1274)
Used by Crash Team Racing Nitro Fueled.
2024-10-08 10:35:07 +03:00
..
audio_core updated sdl to fix touchpad issue (#1275) 2024-10-07 13:04:09 +03:00
common imgui/renderer: Hide Cursor on Idle Implementation (#1266) 2024-10-08 09:47:42 +03:00
core core: Add support for Neo mode memory size. (#1196) 2024-10-08 10:29:05 +03:00
images Best icons for flags (#1133) 2024-09-28 21:49:48 +03:00
imgui imgui/renderer: Hide Cursor on Idle Implementation (#1266) 2024-10-08 09:47:42 +03:00
input sdl: Fix use of functions that now return SDL_bool (#1160) 2024-09-30 06:47:55 +03:00
qt_gui imgui/renderer: Hide Cursor on Idle Implementation (#1266) 2024-10-08 09:47:42 +03:00
shader_recompiler IMAGE_GATHER4_C_LZ_O (#1274) 2024-10-08 10:35:07 +03:00
video_core core: Add support for Neo mode memory size. (#1196) 2024-10-08 10:29:05 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp add log type to log file (#1260) 2024-10-06 14:53:53 +03:00
emulator.h Revert "Add UI to configure keyboard-to-controller mapping (#308)" 2024-09-11 12:56:27 +03:00
main.cpp Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code (#1064) 2024-09-26 11:41:59 +03:00
sdl_window.cpp imgui/renderer: Hide Cursor on Idle Implementation (#1266) 2024-10-08 09:47:42 +03:00
sdl_window.h Revert "Add UI to configure keyboard-to-controller mapping (#308)" 2024-09-11 12:56:27 +03:00
shadps4.qrc Auto Update (#1006) 2024-09-24 23:03:15 +03:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00