Herman Semenov
a0774c0e87
Fixed invalid set public exponent Crypto::DebugRifKeyset_init()
2024-08-23 22:04:55 +03:00
Exhigh
6545b09b74
savedata: Handle missed case in saveDataMount
...
This should help P5D get past the intro.
P.S: The game requires Fiber and USBD modules to boot.
2024-08-23 16:27:03 +04:00
georgemoralis
83bcced16c
Merge pull request #502 from Borchev/ROMappedFileWorkaround
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Workaround for readonly memory mapping of files issue
2024-08-22 13:49:19 +03:00
georgemoralis
12a65e3fb8
LLE libc removal
2024-08-22 11:24:31 +03:00
Herman Semenov
aed9a737d6
Added const reference params if possible, removed less 16 size
2024-08-22 02:56:01 +03:00
Vladislav Mikhalin
79680c50c0
Misc fixes ( #517 )
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* Misc fixes
* Removed the skip for draw calls without RTs
* Remove Srgb image stores to rework later
2024-08-21 23:54:23 +03:00
georgemoralis
3426ad8cc0
Merge pull request #511 from dima-xd/sample
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avplayer: Fix data returned by sceAvPlayerGetAudioData
2024-08-21 16:53:01 +03:00
Dzmitry Dubrova
6d0d2eaa59
avplayer: Fix sceAvPlayerGetAudioData
2024-08-21 14:37:34 +03:00
Borchev
fc300b5265
Fix unmapping bug
2024-08-20 20:07:32 -07:00
Borchev
6596fe091c
Workaround for readonly memory mapping of files issue
2024-08-20 16:10:38 -07:00
TheTurtle
3f9c86ad33
vk_pipeline_cache: Avoid recompiling new shaders on each new PL ( #480 )
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* cfg: Add one more divergence case
* Seen in RDR shaders
* renderer_vulkan: Reduce number of compiled shaders
* vk_pipeline_cache: Remove some unnecessary checks
2024-08-21 02:00:24 +03:00
Lizardy
32cb3649d3
rtc errors ( #485 )
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* rtc errors
* add system libs to cmakelists
* this.[func]
* fix errors
* declaration
* log handle addr
* missed
---------
Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-21 00:47:17 +03:00
georgemoralis
8d90e6d997
Merge pull request #475 from bax-cz/main
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PlayGo: basic implementation, credits to red-prig
2024-08-20 11:43:37 +03:00
bax-cz
0b3356bd1a
linux build fix
2024-08-20 09:28:07 +02:00
bax-cz
8f7b3c2e8c
clang: fixed formatting
2024-08-19 20:40:23 +02:00
Dzmitry Dubrova
1f416134e7
Add messages to asserts ( #476 )
2024-08-19 15:29:13 +03:00
bax-cz
516a3e7104
PlayGo: basic implementation, credits to red-prig
2024-08-19 13:14:14 +02:00
Lizardy
138c9ce787
[WIP] libSceNgs2 ( #439 )
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* init ngs2
* clang
* ngs2 HLE for missing LLE
* clang
* clang
* orbis ngs2 error codes
* resolve, error codes, ngs2_impl
* clang
* clang
* mac atomic
* clang
* mac
* clang
---------
Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-19 10:03:05 +03:00
georgemoralis
43e92bb987
Merge pull request #456 from StevenMiller123/sem_fix
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Improve posix_sem functions
2024-08-17 10:57:19 +03:00
Stephen Miller
2935ca0fef
clang-format fix
2024-08-16 17:22:06 -05:00
Stephen Miller
9fce6f7c01
Add SetPosixErrno function
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I used a switch statement for future proofing, as some codes differ between Windows, Mac, Linux, or Orbis. Right now I've only added the codes that should be possible to encounter.
2024-08-16 17:20:21 -05:00
Stephen Miller
93f14e8ae9
Might fix clang-format?
2024-08-16 15:10:20 -05:00
Stephen Miller
6510af90be
another clang-format fix
2024-08-16 15:07:19 -05:00
Stephen Miller
f36440dc09
clang-format fix
2024-08-16 14:55:55 -05:00
Stephen Miller
786db80742
Improve posix_sem functions
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Use ErrSceToPosix to update g_posix_errno appropriately after sem function calls.
2024-08-16 14:33:48 -05:00
Dzmitry Dubrova
dcb057dd7f
misc changes, part ?/? ( #441 )
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* gui: add option to boot a game by choosing elf file
* core: some small implementations
* fs: implement open func
* add some validations
* spirv: add image format
* video_core: add eR16Uint to formats
2024-08-16 20:16:15 +03:00
Dzmitry Dubrova
9e810b7524
core: Some small pad stubs ( #424 )
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* core: Some small pad stubs
* core: handle scePadSetLightBar wrong lightbar setting
2024-08-16 20:11:55 +03:00
TheTurtle
1d1c88ad31
control_flow_graph: Initial divergence handling ( #434 )
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* control_flow_graph: Initial divergence handling
* cfg: Handle additional case
* spirv: Handle tgid enable bits
* clang format
* spirv: Use proper format
* translator: Add more instructions
2024-08-16 20:05:37 +03:00
Herman Semenov
c1fb5d5bca
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 ( #446 )
2024-08-16 11:36:05 +03:00
Vladislav Mikhalin
23dddca1f0
last minute fixes
2024-08-16 10:30:48 +03:00
Vladislav Mikhalin
b3ef959b25
Fixed threading, migrated to CVs, added looping
2024-08-15 22:02:04 +03:00
Vladislav Mikhalin
5c4ac98d49
fixing build on linux and mac
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin
0d6e8e227a
Fixed some sound and threading issues.
...
Details:
* Switched SDL audio mutex to RW lock. This fixes games that continiously call SetVolume in a different thread (like Ghostbusters)
* Added contition to buffer audio packets independent of video packets. This fixes choppy audio across many games.
* Increased the number of audio frame buffers from 2 to 4. Just in case.
* Migrated to std::jthread and std::mutex from pthreads.
* Fixed a race condition with joins on avplayer close that caused a crash.
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin
e33ff10212
Added some logs, fixed some crashes, fixed align.
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin
b5c69189e5
avplayer WIP
2024-08-15 22:00:51 +03:00
psucien
d32e584839
libraries: vide_out: redundant assert removed
2024-08-15 17:41:53 +02:00
¥IGA
8c77d4dde6
Ability to change username ( #432 )
2024-08-15 12:33:10 +03:00
Dzmitry Dubrova
6f4e1a47b9
core: misc changes ( #430 )
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* core: misc changes
* video_core: add some formats for detiling
* clang format
2024-08-14 20:37:05 +02:00
Stephen Miller
5f963772a0
scePthreadAttrSetstack implementation ( #391 )
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* scePthreadAttrSetstack implementation
Used by Final Fantasy XV
* Address Comments
Verify parameters before calling the pthread_attr_setstack function.
Swap uses of SCE prefix with ORBIS prefix.
* Quick fix
Addresses the newest review and appears to fix issues caused in games by my previous commit.
2024-08-14 18:43:00 +02:00
Daniel R.
6cc4a682fd
core/memory: Fix error on virtual queries of reserved regions
2024-08-14 15:34:17 +02:00
psucien
27cb218584
video_core: CPU flip relay ( #415 )
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* video_core: cpu flip is propagated via gpu thread now
* tentative fix for cpu flips racing
* libraries: videoout: better flip status handling
2024-08-14 11:36:11 +02:00
TheTurtle
d8b9d82ffa
video_core: Various fixes ( #423 )
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* video_core: Various fixes
* clang format
2024-08-13 20:05:10 +03:00
counter185
bb159eafb9
Basic gamepad support through SDL ( #407 )
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* Add basic gamepad support through SDL
* lightbar, vibration, code style changes
* okay fine
* one day clang format will finally pass
2024-08-13 12:54:08 +03:00
TheTurtle
1fb0da9b89
video_core: Crucial buffer cache fixes + proper GPU clears ( #414 )
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* translator: Use templates for stronger type guarantees
* spirv: Define buffer offsets upfront
* Saves a lot of shader instructions
* buffer_cache: Use dynamic vertex input when available
* Fixes issues when games like dark souls rebind vertex buffers with different stride
* externals: Update boost
* spirv: Use runtime array for ssbos
* ssbos can be large and typically their size will vary, especially in generic copy/clear cs shaders
* fs: Lock when doing case insensitive search
* Dark Souls does fs lookups from different threads
* texture_cache: More precise invalidation from compute
* Fixes unrelated render targets being cleared
* texture_cache: Use hashes for protect gpu modified images from reupload
* translator: Treat V_CNDMASK as float
* Sometimes it can have input modifiers. Worst this will cause is some extra calls to uintBitsToFloat and opposite. But most often this is used as float anyway
* translator: Small optimization for V_SAD_U32
* Fix review
* clang format
2024-08-13 09:21:48 +03:00
Lizardy
5eecd089ab
thread_management.cpp: Various Mandatory Threading Fixes | Resolve #398 ( #394 )
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* Handle empty mutex attribute
- scePthreadMutexInit did not return default when the mutex attributes were empty, now it does
* fix conditional unsafety
* Update thread_management.cpp
fix deref
* accurate heap api
- modified HeapAPI to a struct with preset function fields
- utilized the full array parameter passed to _sceKernelRtldSetApplicationHeapAPI
* fallback to std malloc
* clang format
* Declare all HeapAPI replacement functions
- calloc, realloc, memalign, reallocalign, malloc_stats, malloc_stats_fast, malloc_usable_size
- posix_memalign corrected parameters
* resolve suggestions
- `using` definition replacement for AppHeapAPI
- linux uses heap_malloc, windows uses std::malloc
---------
Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-13 09:08:03 +03:00
Borchev
18f1799280
Add partial unmap support ( #322 )
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* Add partial unmap support
* undo accidental whitespace removal
* Fix assertions
* Adjust Reserve and Free functions for partial unmapping
2024-08-13 09:05:30 +03:00
psucien
3d0fdf11f0
Build stabilization ( #413 )
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* shader_recompiler: fix for float convert and debug asserts
* libraries: kernel: correct return code on invalid semaphore
* amdgpu: additional case for cb extents retrieval heuristic
* removed redundant check in assert
* amdgpu: fix for linear tiling mode detection fin color buffers
* texture_cache: fix for unexpected scheduler flushes by detiler
* renderer_vulkan: missing depth barrier
* texture_cache: missed slices in rt view; + detiler format
2024-08-12 17:23:01 +03:00
psucien
3e2d4d6b79
Gnmdriver: More functions ( #410 )
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* libraries: gnmdriver: added `sceGnmGetGpuCoreClockFrequency`
* libraries: gnmdriver: `sceGnmSetVgtControl` added
* amdgpu: gpuclock64 in write eop packet
2024-08-12 13:29:57 +02:00
georgemoralis
834e3a500e
added a fix for audio (seems that some games calls sceAudioOutInit twice) Thanks Roamic for tracing this!
2024-08-11 13:16:50 +03:00
georgemoralis
425e5491a8
added setting for change language
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(reference to https://github.com/shadps4-emu/shadPS4/wiki/PS4-Modules#supported-languages for values)
2024-08-09 11:58:42 +03:00
georgemoralis
250b2e4969
small playgo adjustments
2024-08-09 00:02:26 +03:00
georgemoralis
3ef69cae5e
some pad fixes (fixing metal slug 3 and risk of rain)
2024-08-09 00:02:25 +03:00
georgemoralis
7b7d1cb26f
added missing NIDs in thread management
2024-08-09 00:02:25 +03:00
georgemoralis
816700d34d
fixed to scePadGetControllerInformation , (fixes CUSA04892 - power rangers multi user issue)
2024-08-09 00:02:25 +03:00
Stephen Miller
48c58d5ce0
Kernel-Related Fixes ( #386 )
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* Fix OrbisKernelBatchMapEntry struct
UE4 games and GTA V cause the BatchMap offset to overflow on Windows. Changing the type fixes this, and doesn't seem to cause any regressions on Windows or Linux.
* Implement posix_sem_trywait
Grand Theft Auto V needs this.
* Add missing scePthreadAttrGetdetachstate NID
Noticed this missing NID while testing games.
2024-08-08 23:42:51 +03:00
TheTurtle
381ba8c7a5
video_core: Implement guest buffer manager ( #373 )
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* video_core: Introduce buffer cache
* video_core: Use multi level page table for caches
* renderer_vulkan: Remove unused stream buffer
* fix build
* oops forgot optimize off
2024-08-08 15:02:10 +03:00
TheTurtle
159be2c7f4
video_core: Minor fixes ( #366 )
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* data_share: Fix DS instruction
* vk_graphics_pipeline: Fix unnecessary invalidate
* spirv: Remove subgroup id
* vector_alu: Simplify mbcnt pattern
* shader_recompiler: More instructions
* clang format
* kernel: Fix cond memory leak and reduce spam
* liverpool: Print error on exception
* build fix
2024-08-05 13:45:28 +03:00
georgemoralis
0ac9f8ffa4
Merge pull request #346 from shadps4-emu/savedata_1
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SaveData Fixes
2024-07-31 17:34:44 +03:00
Dzmitry Dubrova
0fe766db6c
core: Implement sceRandomGetRandomNumber ( #350 )
2024-07-31 14:01:22 +03:00
raziel1000
d017bab21e
Kernel: added sceKernelConvertLocaltimeToUtc
2024-07-31 00:21:23 -06:00
raziel1000
d7acb93d6f
- Implemented sceSaveDataSetParam and sceSaveDataGetParam
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- Fixed sceSaveDataDirNameSearch
2024-07-30 22:55:58 -06:00
TheTurtle
a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes ( #340 )
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* translator: Implemtn f32 to f16 convert
* shader_recompiler: Add bit instructions
* shader_recompiler: More data share instructions
* shader_recompiler: Remove exec contexts, fix S_MOV_B64
* shader_recompiler: Split instruction parsing into categories
* shader_recompiler: Better BFS search
* shader_recompiler: Constant propagation pass for cmp_class_f32
* shader_recompiler: Partial readfirstlane implementation
* shader_recompiler: Stub readlane/writelane only for non-compute
* hack: Fix swizzle on RDR
* Will properly fix this when merging this
* clang format
* address_space: Bump user area size to full
* shader_recompiler: V_INTERP_MOV_F32
* Should work the same as spirv will emit flat decoration on demand
* kernel: Add MAP_OP_MAP_FLEXIBLE
* image_view: Attempt to apply storage swizzle on format
* vk_scheduler: Barrier attachments on renderpass end
* clang format
* liverpool: cs state backup
* shader_recompiler: More instructions and formats
* vector_alu: Proper V_MBCNT_U32_B32
* shader_recompiler: Port some dark souls things
* file_system: Implement sceKernelRename
* more formats
* clang format
* resource_tracking_pass: Back to assert
* translate: Tracedata
* kernel: Remove tracy lock
* Solves random crashes in Dark Souls
* code: Review comments
2024-07-30 23:32:40 +02:00
georgemoralis
ac6dc20c3b
Merge pull request #343 from Borchev/AddPthreadGetStackSizeThunk
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Add pthread_attr_getstacksize thunk
2024-07-30 23:36:39 +03:00
Borchev
361271826e
Fix SearchFree function bug ( #339 )
2024-07-30 22:40:42 +03:00
Borchev
867f38fe13
Add pthread_attr_getstacksize thunk
2024-07-30 12:37:05 -07:00
georgemoralis
c1d01709be
kernel: Implement sceKernelSetVirtualRangeName ( #338 )
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* Fix in searchFree should fix #337
* clang format fix
* sceKernelSetVirtualRangeName implementation
* improved vaddr conversion
* updated VirtualQuery to include name too
* unmap also removed name thanks @red_prig
* fixed copy...
2024-07-29 19:08:06 +03:00
squidbus
43d60a8ac9
Add sem_timedwait polyfill for macOS.
2024-07-28 16:42:33 -07:00
Dzmitry Dubrova
aa7c8ca2b6
Implement some pthread calls ( #332 )
2024-07-28 18:43:44 +03:00
TheTurtle
0d6edaa0a0
Move presentation to separate thread/improve sync ( #303 )
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* video_out: Move presentation to separate thread
* liverpool: Better sync for CPU flips
* driver: Make flip blocking
* videoout: Proper flip rate and vblank management
* config: Add vblank divider option
* clang format
* videoout: added `sceVideoOutWaitVblank`
* clang format
* vk_scheduler: Silly merge conflict
* externals: Add renderdoc API
* clang format
* reuse
* rdoc: manual capture trigger
* clang fmt
---------
Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
Vinicius Rangel
361412031c
fix tls patch on windows ( #328 )
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* fix tls patch on windows
based on TlsGetValue in kernel32.dll
* fix tls patch on windows for expansion slots
2024-07-27 20:16:21 +03:00
TheTurtle
d84b4adc83
semaphore: Yet another race condition fix ( #327 )
2024-07-27 17:18:18 +03:00
raziel1000
600a13c38f
fs: added /download0 mount
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fs: get rid of double slashes
2024-07-26 08:07:22 -06:00
georgemoralis
2841eba538
added /dev/urandom
2024-07-26 08:50:39 +03:00
georgemoralis
a4912b8245
commented sem_timedwait for linux untill @squidbus fix it
2024-07-26 08:16:32 +03:00
georgemoralis
64d305faeb
cleanup memory_management
2024-07-26 08:08:47 +03:00
raziel1000
fa76a723ad
Applied feedback from @raphaelthegreat
2024-07-26 07:59:35 +03:00
georgemoralis
b4916ef2ca
some fixup to playgo , makes Worms go further
2024-07-26 07:53:45 +03:00
raziel1000
a475b38e5f
- fixed sceAppContentTemporaryDataMount2
2024-07-26 07:53:19 +03:00
raziel1000
f29293c9fb
thread_management: some pthread functions
2024-07-26 07:53:18 +03:00
raziel1000
02d4af27df
save_data: fix/accuracy for saveDataMem functions
2024-07-26 07:53:18 +03:00
TheTurtle
a2cd1669b6
memory: Cleanups and refactors ( #324 )
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* memory: Various fixes
* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2
* memory: Rename and implement batch unmap
* memory: Remove uneeded assert
* memory: Commonize free search routine
* memory: Contains check is inclusive
* memory: Address some alignment issues
* clang format
---------
Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
georgemoralis
8fa6a8c036
clang fix
2024-07-25 11:59:39 +03:00
IndecisiveTurtle
8bb6c0ddf0
address_space: Fix windows placeholder mapping
2024-07-24 22:59:56 +03:00
georgemoralis
062ee9e092
one more memory fix
2024-07-21 23:16:46 +03:00
georgemoralis
fe9b07da54
memory fix
2024-07-21 23:14:40 +03:00
georgemoralis
36ec7a1a43
Merge pull request #312 from Borchev/main
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Add sceKernelGetDirectMemoryType, update sceKernelReserveVirtualRange
2024-07-21 22:52:50 +03:00
squidbus
70708fc69b
Allocate more system reserved space on macOS and document restrictions.
2024-07-21 22:36:12 +03:00
squidbus
615f4e770f
Support RIP relative memory operands in patched instructions.
2024-07-21 22:36:12 +03:00
squidbus
426d82d07b
Only use date library on macOS.
2024-07-21 22:36:12 +03:00
squidbus
b557de2c62
Make sure only system managed region can be moved on Windows.
2024-07-21 22:36:12 +03:00
squidbus
26e0fc6ad5
Only patch BMI1 instructions under Rosetta 2.
2024-07-21 22:36:12 +03:00
squidbus
3e84d2b76c
Define tessellation_factors_ring_addr relative to end of system reserved area.
2024-07-21 22:36:12 +03:00
squidbus
e2adbd75c3
Reduce system reserved space to 0x700000000 and map fixed on macOS.
2024-07-21 22:36:12 +03:00
squidbus
f943ce2710
Address review comments around memory and patches.
2024-07-21 22:36:12 +03:00
squidbus
b3d97dcd89
Make sure system managed memory is in correct location on macOS.
2024-07-21 22:36:12 +03:00
squidbus
e06039d727
Set minimum macOS target to 11 and fix compile errors.
2024-07-21 22:36:12 +03:00
squidbus
d9231b239c
Migrate TLS patches to new patching system.
2024-07-21 22:36:12 +03:00
squidbus
66fa29059c
Add initial macOS support.
2024-07-21 22:36:12 +03:00
Borchev
5419212088
Fix formatting
2024-07-21 12:35:01 -07:00
Borchev
f556f85279
Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0
2024-07-21 11:29:24 -07:00
psucien
64459f1a76
Surface management rework (1/3) ( #307 )
...
* amdgpu: proper CB and DB sizes calculation; minor refactoring
* texture_cache: separate file for image_info
* texture_cache: image guest address moved into image info
* texture_cache: surface size calculation
* shader_recompiler: fixed sin/cos
Thanks to red_pring and gandalfthewhite0173
* initial preparations for subresources upload
* review comments
2024-07-20 12:51:21 +03:00
georgemoralis
25e95c959a
Merge branch 'main' into miscFixes6
2024-07-18 18:18:10 +03:00
Dzmitry Dubrova
485d4fd0fb
kernel: Implement posix_pthread_once ( #297 )
...
* kernel: Implement posix_pthread_once
* Fix clang format
2024-07-17 23:34:22 +03:00
georgemoralis
0ed9ea5b85
force imedialog to input "shadps4" as name . That way we can pass games that want username . temp solution till imgui dialog prepared
2024-07-17 20:32:14 +03:00
IndecisiveTurtle
01dc7f5bfc
Add comments
2024-07-17 15:52:40 +03:00
IndecisiveTurtle
b6f011c8f6
event_queue: Add clear flag to events and don't return error
2024-07-17 14:50:26 +03:00
IndecisiveTurtle
c64694c673
gnmdriver: Fix incorrect trailing nop insertion in indirect draws
2024-07-17 14:48:30 +03:00
IndecisiveTurtle
815ce11d2b
fs: Defeat games with double slashes
2024-07-17 14:46:37 +03:00
georgemoralis
7ad44317f8
Merge pull request #252 from qurious-pixel/patch-1
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Move "game_data" to RW directory inside user folder for linux
2024-07-16 23:05:29 +03:00
squidbus
3ff11818ab
Return EBUSY from sceKernelPollEventFlag instead of ETIMEDOUT.
2024-07-16 04:53:37 -07:00
TheTurtle
0dda5eb6ef
fs: Fix nullptr check in GetFile
2024-07-15 16:52:24 +03:00
TheTurtle
3b0a5aed33
fs: Use proper append operator
2024-07-15 15:42:35 +03:00
georgemoralis
0de914995f
Merge pull request #293 from shadps4-emu/misc-fixes3
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Various linux fixes
2024-07-15 15:25:20 +03:00
IndecisiveTurtle
3c8b3f9a29
fs: Remove some unnecessary string conversions
2024-07-15 15:14:04 +03:00
IndecisiveTurtle
10a7110c7d
Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3
2024-07-15 15:05:29 +03:00
IndecisiveTurtle
356b59b041
kernel: Remove linux hack
...
* Breaks many games, only benefits BB. Tbd
2024-07-15 14:51:45 +03:00
IndecisiveTurtle
0599f4e6a5
fs: Fix case of getting the mount itself
2024-07-15 14:50:28 +03:00
georgemoralis
0298889131
windows std::filesystem fixes
2024-07-15 14:50:23 +03:00
georgemoralis
ba0be91c73
clang format fix
2024-07-15 14:18:28 +03:00
georgemoralis
c49afb4c17
Merge pull request #287 from polybiusproxy/dev
...
gnmdriver: Implement shader functions
2024-07-15 07:47:33 +03:00
jas0n098
6ec4a3d1b9
Replace deprecated pthread functions ( #290 )
...
pthread_attr_(set,get)stackaddr are deprecated and don't exist anymore on musl libc
2024-07-15 03:55:58 +03:00
IndecisiveTurtle
ce6a01bd41
clang format
2024-07-15 03:47:10 +03:00
IndecisiveTurtle
dbeed80e3b
fs: Actually functional linux case insensitive search
2024-07-15 03:37:30 +03:00
IndecisiveTurtle
26f8fbf628
tls: Use gs segment for linux
2024-07-15 01:48:57 +03:00
IndecisiveTurtle
dd7d232ac3
event_queues: Use std placeholders
2024-07-15 01:28:08 +03:00
psucien
ed37fb32a7
review comments applied
2024-07-14 23:25:41 +02:00
raziel1000
02cba0100d
Some functions called by Stardew Valley
2024-07-14 23:23:11 +03:00
georgemoralis
056dcf52ca
initial ime dialog handling
2024-07-14 23:23:10 +03:00
georgemoralis
b07bbecab4
replace unreachable with default return in sceKernelClockGettime
2024-07-14 23:23:10 +03:00
raziel1000
ecad6cd1a7
- sceSaveDataDirNameSearch wip, needs testing and more work.
2024-07-14 23:23:10 +03:00
psucien
034301de88
libraries: gnmdriver: added missing ASC PM4 dump
2024-07-14 18:27:28 +02:00
psucien
746792eda0
libraries: kernel: added sceKernelGetEventId
2024-07-14 18:20:31 +02:00
Live session user
a1fbab5de7
Move game_data to RW directory inside user folder for linux
2024-07-13 16:44:13 -07:00
Daniel R.
0649234fc2
clang-format
2024-07-12 11:03:55 +02:00
Daniel R.
88426e0399
gnmdriver: Implement shader functions
2024-07-12 11:00:11 +02:00
Daniel R.
a049bd3135
Fix Linux builds
2024-07-11 15:16:50 +02:00
Daniel R
914aa10875
Misc implementations and fixes. ( #250 )
...
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.
* Remove unused variable.
* Implement `sceKernelReserveVirtualRange`, misc fixes
* Fix `sceKernelReserveVirtualRange`.
* Add TODO on reserve
* Replace comment with assert.
* Add missing copyright header
* Add `UNREACHABLE` for `IOFile::Unlink`.
* Move NT API initialization out of the header
* Fix bug where files were always mapped as read only.
* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin
989f88837d
Filesystem errors and Base Array Layers ( #280 )
...
* Filesystem errors and Base Array Layers
* Fixed build for POSIX
* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien
ba5fb78c5a
fix for large delays precision + Linux build
2024-07-11 13:14:42 +03:00
psucien
0bb5240202
kernel: added HR timers and asio service thread
2024-07-11 13:14:42 +03:00
psucien
465cb0413e
kernel: equeue: minor refactoring
2024-07-11 13:14:42 +03:00
georgemoralis
5a078e3902
forgot to register avplayer module
2024-07-10 19:15:58 +03:00
georgemoralis
5beb607435
More HLE stuff and fixes ( #273 )
...
* sceKernelOpen truncate is not neccesary
* fixup scePthreadCondSignal
* dummy error , ime dialogs stubbed
* sceErrorDialog implemenation (no ui)
* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.
* ime dialog structs and functions definations
* added stubbed avplayer
* Open folder should be first on context menu
---------
Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
Vinicius Rangel
574b8a458c
Fix sceAudioOutOpen not handling audio param attributes
...
and returning error incorrectly when some mask is applied
2024-07-08 01:29:58 -03:00
georgemoralis
189033ae24
Merge pull request #253 from shadps4-emu/graphics/features_and_fixes
...
Graphics: missing features and fixes
2024-07-07 20:42:13 +03:00
psucien
c7af8df2ad
gnmdriver: added sceGnmFindResourcesPublic
stub
2024-07-07 13:47:01 +02:00
TheTurtle
379ec554a8
memory: Set virtual query offset
2024-07-07 01:26:17 +03:00
psucien
986ed0662c
gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improved
2024-07-06 18:03:34 +02:00
georgemoralis
bf74888be4
Merge pull request #239 from shadps4-emu/miscFixes3
...
Misc fixes 3
2024-07-06 11:16:53 +03:00
TheTurtle
38080b60af
shader_recompiler: Check usage before enabling capabilities ( #245 )
...
* vk_instance: Better feature check
* shader_recompiler: Make most features optional
* vk_instance: Bump extension vector size
* resource_tracking_pass: Perform BFS for sharp tracking
* The Witness triggered this
2024-07-06 02:42:16 +03:00
georgemoralis
4ae879875e
scePthreadMutexTimedlock added
2024-07-05 15:23:35 +03:00
raziel1000
7ea87f69ea
forgot duplicate.
2024-07-04 21:02:59 -06:00
Younes
8ce6ed4b59
Merge branch 'main' into miscFixes2
2024-07-04 20:51:04 -06:00
TheTurtle
3f123bbce2
thread_management: Fix windows build
2024-07-05 00:20:55 +03:00
TheTurtle
6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store ( #231 )
...
* shader_recompiler: Add LDEXP
* shader_recompiler: Add most image integer atomic ops
* shader_recompiler: Implement shared memory load/store
* shader_recompiler: More image atomics
* externals: Update sirit
* clang format
* cmake: Add missing files
* shader_recompiler: Fix some atomic bugs
* shader_recompiler: Vs outputs
* shader_recompiler: Shared mem has side-effects, fix format component order
* shader_recompiler: Inline constant buffer impl
* video_core: Fix regressions
* Work
* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis
fd39c50910
improved sceAppContentAppParamGetInt
2024-07-04 13:49:11 +03:00
georgemoralis
8d17f87a08
improved file not found return in sceKernelOpen
2024-07-04 11:38:23 +03:00
raziel1000
bdcadf63d2
scePthreadSetprio, scePthreadGetprio
2024-07-04 02:22:43 -06:00
raziel1000
e22ad65e70
....
2024-07-04 01:57:03 -06:00
raziel1000
1968b2aa81
...
2024-07-04 01:54:50 -06:00
raziel1000
c2c55fea87
mr clang format
2024-07-04 01:53:06 -06:00
raziel1000
0ecc54032c
- Several SaveData functions. Dysmantle and we are doomed should save and load now.
2024-07-04 01:51:46 -06:00
georgemoralis
3875c00281
fixed linux compile?
2024-07-04 09:38:25 +03:00
georgemoralis
0228b5861c
added scePthreadGetthreadid
2024-07-03 20:05:21 +03:00
georgemoralis
608301f86c
dummy sceAppContentGetAddcontInfoList and fixed structs
2024-07-03 20:04:56 +03:00
georgemoralis
dc8d3b208c
Merge pull request #230 from shadps4-emu/stabilization12
...
reduced logging
2024-07-01 23:53:59 +03:00
georgemoralis
3b87c3c128
moved elf logging to DebugDump fuction , which can be enabled in config . This reduces main log file a lot
2024-07-01 23:07:57 +03:00
IndecisiveTurtle
a603bc7d88
shader_recompiler: More instructions
2024-07-01 22:42:45 +03:00
IndecisiveTurtle
7d4f0da40e
video_core: Fix some regressions
2024-07-01 18:26:22 +03:00
IndecisiveTurtle
410ba37ec2
code: Add additional logging during init
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
7c7e9427ba
tls: Switch to trace logs
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
22b930ba5e
video_core: Track renderpass scopes properly
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
ad10020836
video_core: Fix a few problems
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
114f06d3f2
tls: Fix linux crash
2024-07-01 13:56:14 +03:00
georgemoralis
1f83824a8a
Merge pull request #225 from shadps4-emu/stabilization/10
...
Various fixes and improvements
2024-07-01 13:09:11 +03:00
georgemoralis
d2c1e58313
Merge pull request #220 from shadps4-emu/stabilization9
...
HLE stuff
2024-07-01 01:18:41 +03:00
georgemoralis
90b27352f8
eventflag : changed an assert to log as error
2024-07-01 00:51:38 +03:00
georgemoralis
24f78fac20
fixed name style
2024-07-01 00:50:07 +03:00
psucien
1f55eff9d8
libraries: gnmdriver: added initialization preamble to every first submit in a frame
2024-06-30 18:22:39 +02:00
georgemoralis
1413a70a92
added posix error write to errno
2024-06-30 10:40:06 +03:00
georgemoralis
d0278715cb
added case for savedata (needed by flow)
2024-06-30 10:12:07 +03:00
georgemoralis
084b2ab6d5
added sceKernelDeleteEventFlag
2024-06-30 10:11:44 +03:00
psucien
2386b46726
libraries: gnmdriver: sceGnmDrawInitToDefaultContextState
and sceGnmDrawInitToDefaultContextState400
implementation
2024-06-30 01:21:39 +03:00
psucien
3663c60f3d
libraries: gnmdriver: fix for incorrect offset in sceGnmDrawInitDefaultHardwareState175
2024-06-30 01:21:39 +03:00
georgemoralis
b3f15dfe2e
fixed posix_open return code
2024-06-28 23:19:33 +03:00
georgemoralis
1e717ab046
sceKernelOpen handle directory doesn't exist case
2024-06-28 23:06:15 +03:00
georgemoralis
a810e47876
few more sceNet work
2024-06-28 23:00:01 +03:00
georgemoralis
e54d574241
implemented a part of sceNet calls
2024-06-27 18:42:36 +03:00
georgemoralis
059f54838a
Merge pull request #219 from shadps4-emu/gnmdriver/hw_init
...
Complete HW state init functions
2024-06-27 17:33:58 +03:00
psucien
7fd832b68c
things prettified
2024-06-27 15:47:18 +02:00
georgemoralis
0ada442cbc
Stabilization8 ( #218 )
...
* disable configured flexible memory size (caused issues in some games)
* fixed case S_OR_B64 for blazing chrome
* submodules updates and fixes for latest SDL
* stubbed _sigprocmask (not handled and spams too much)
* added ReplaceOp case in Stencilop
* dummy ajm module added
2024-06-27 16:37:17 +03:00
psucien
91940781b8
libraries: gnmdriver: complete HW stat init functions
2024-06-27 13:36:55 +02:00
georgemoralis
521ff4d14b
clang format fixes
2024-06-26 20:32:08 +03:00
IndecisiveTurtle
c8ed338d5a
kernel: Const correctness
2024-06-26 18:24:06 +03:00
IndecisiveTurtle
e94149340e
kernel: Fix pread and pwrite
2024-06-26 18:09:58 +03:00
IndecisiveTurtle
3a80df007e
linker: More null check
2024-06-26 18:05:31 +03:00
IndecisiveTurtle
9bd3898829
kernel: Rework semaphore implementation
2024-06-26 17:57:18 +03:00
IndecisiveTurtle
a2394109ee
kernel: Cleanup filesystem code
2024-06-26 17:54:36 +03:00
psucien
3532fd1c9c
Merge pull request #215 from shadps4-emu/miscFixAgain
...
Misc fixes (mostly LLE)
2024-06-26 14:15:07 +02:00
georgemoralis
8a617be3b7
missed from previous commit
2024-06-26 14:57:18 +03:00
georgemoralis
7ef11a7bd8
added sceKernelGetFsSandboxRandomWord and dummy posix_connect
2024-06-26 14:56:41 +03:00
georgemoralis
c511b1b0cf
sceAudioOutGetPortState added
2024-06-26 14:48:32 +03:00
georgemoralis
84a39e2fb0
load existing lle modules from sys_module folder
2024-06-26 14:43:01 +03:00
Alexandre Bouvier
a2224a9b6b
fix system include paths
2024-06-25 18:17:16 +02:00
georgemoralis
8f45be7d44
Merge pull request #213 from shadps4-emu/hle/trophies
...
A better stub for trophies
2024-06-25 18:38:35 +03:00
psucien
9b3a89467e
fix for Linux build
2024-06-25 17:14:12 +02:00
georgemoralis
c8a149c983
Merge pull request #214 from shadps4-emu/miscFixes
...
Misc fixes
2024-06-25 17:55:57 +03:00
psucien
3b2a312f15
kernel: thread_management: silence compilation warning
2024-06-25 09:56:19 +02:00
psucien
ff64dd74f6
libraries: trophy: a better stubs implementation
2024-06-25 09:43:26 +02:00
psucien
8475a62a46
common: Common
namespace for the slot vector container
2024-06-25 09:31:32 +02:00
psucien
c04fbb75d8
libraries: gnm_driver: added sceGnmDrawIndexIndirect
and sceGnmDrawIndirect
2024-06-24 22:53:59 +02:00
psucien
508d034263
libraries: gnm_driver: added sceGnmSetEmbeddedPsShader
2024-06-24 14:51:17 +02:00
georgemoralis
1b6cb32b34
re-fix
2024-06-24 13:46:45 +03:00
georgemoralis
640354667e
insure we reset padData
2024-06-24 13:41:18 +03:00
georgemoralis
ad4db71e00
missing touchpad reset in scePadReadState
2024-06-24 13:26:18 +03:00
georgemoralis
6d2b2779ea
added sceKernelPwrite
2024-06-24 13:25:50 +03:00
psucien
cb6b21de1f
Initial instancing and asynchronous compute queues ( #207 )
...
* gnm_driver: added `sceGnmRegisterOwner` and `sceGnmRegisterResource`
* video_out: `sceVideoOutGetDeviceCapabilityInfo` for sdk runtime
* gnm_driver: correct vqid index range
* amdgpu: indirect buffer, release mem and some additional irq modes
* amdgpu: added ASC commands processor
* shader_recompiler: added support for fetch instance id
* amdgpu: classic bitfields for T# representation (debugging experience)
* renderer_vulkan: skip zero sized VBs from binding
* texture_cache: image upload logic moved into `Image` object
* gnm_driver: `sceGnmDingDong` implementation
* texture_cache: `Image` usage flags moved; correct VO buffer pitch
2024-06-22 19:50:20 +03:00
georgemoralis
94b9992d99
more clang format fix (final)
2024-06-22 18:17:40 +03:00
georgemoralis
11a3906243
clang fix
2024-06-22 18:12:04 +03:00
IndecisiveTurtle
73d60b7e8d
linker: Set rela bits for all symbol types
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
11bfdf2348
kernel: Add noreturn
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
30199fe701
kernel: Add scePthreadExit
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
30351ad112
linker: Fix TLS for dynamic modules
...
* Technically not fully accurate but it works. TlsGetAddr should handle dynamic allocation of TLS blocks
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
2506a285f4
kernel: Implement some functions
2024-06-22 18:09:03 +03:00
IndecisiveTurtle
7bdaeafdfd
kernel: Make sceKernelUsleep interruptible
2024-06-22 18:09:03 +03:00
georgemoralis
7519d4610c
added missing buttons and analog buttons to keyboard
2024-06-21 14:37:49 +03:00
georgemoralis
19edb8155f
fixed stupid directory iterator issue
2024-06-20 22:29:08 +03:00
georgemoralis
1b2c3ccc42
better dirents
2024-06-20 21:13:17 +03:00
georgemoralis
49601f58ed
initial dents support
2024-06-20 18:09:40 +03:00
georgemoralis
0325e4795a
posix_pthread_yield , scePadGetHandle
2024-06-20 17:10:14 +03:00
georgemoralis
48d6ccd9bb
partially added analog controls
2024-06-17 12:52:25 +03:00
georgemoralis
57c65cadb8
fixes to the old pad code
2024-06-17 09:02:06 +03:00
georgemoralis
9501bd77d4
clang fix
2024-06-17 09:02:06 +03:00
georgemoralis
0aa29428e1
new pad module structured using modulegenerator , added common pad structures and function signatures
2024-06-17 09:02:06 +03:00
raziel1000
52f3b74fdd
Missing sceKernelUuidCreate nid
2024-06-15 17:01:20 -06:00
TheTurtle
ca25333a1e
core: Address a few more regressions ( #202 )
...
* tls: Actaully fix TLS on linux
* emulator: Remove nptoolkit
* Not quite supported yet, makes games misbehave
* kernel: Back to SCHED_OTHER
* kernel: Remove unused signal function
* address_space: Fix Unmap call on linux
* clang format
2024-06-16 01:50:07 +03:00
psucien
e6f773f950
videoout: register buffers in texture cache at VO creation time
2024-06-15 23:24:33 +02:00
psucien
fd8ceacef7
video_core: shaders hash switched to one from binary header
2024-06-15 23:24:32 +02:00
psucien
a0fe34b01f
tracy: added PthreadMutex markup
2024-06-15 23:20:14 +02:00
psucien
142ad54876
gnmdriver: fix for pm4 dump name in some erroneous cases
2024-06-15 23:20:14 +02:00
psucien
1e69f83d9e
libraries: fix for Windows crash during LLE libc initialization
2024-06-15 20:04:36 +02:00
Younes
0fa7d5d02c
- sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 ( #199 )
...
- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
2024-06-15 17:51:51 +03:00
TheTurtle
c5d1d579b1
core: Many things ( #194 )
...
* video_core: Add a few missed things
* libkernel: More proper memory mapped files
* memory: Fix tessellation buffer mapping
* Cuphead work
* sceKernelPollSema fix
* clang format
* fixed ngs2 lle loading and rtc lib
* draft pthreads keys implementation
* fixed return codes
* return error code if sceKernelLoadStartModule module is invalid
* re-enabled system modules and disable debug in libs.h
* Improve linux support
* fix windows build
* kernel: Rework keys
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
raziel1000
080ec3e23e
Added LibPngDec
...
(tested with Metal Slug 3, Risk of Rain, Deadbolt and Nidhogg)
2024-06-14 01:37:26 -06:00
TheTurtle
31bd502764
core: Fixup linux support ( #195 )
...
* tls: Implement for linux
* core: Implement memory manager for linux
2024-06-14 00:58:57 +03:00
georgemoralis
400d910743
Merge pull request #184 from shadps4-emu/externals/tracy
...
Tracy profiler
2024-06-12 17:19:44 +03:00
georgemoralis
8362e2c497
fixed windows qt build
2024-06-11 23:26:13 +03:00
georgemoralis
8612907831
really fixed typo
2024-06-11 22:41:35 +03:00
georgemoralis
991d44bde6
fix typo
2024-06-11 19:36:17 +03:00
georgemoralis
e8fa9e0e89
added libScePosix nanosleep
2024-06-11 16:42:15 +03:00
psucien
04b1226e9c
tracy: basic markup and project palette
2024-06-11 12:14:33 +02:00
georgemoralis
bff2f006fb
Merge pull request #190 from shadps4-emu/stabilization_three
...
Stabilization three
2024-06-11 07:25:55 +03:00
raziel1000
0f27e0edf2
- Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
...
- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
2024-06-10 20:42:21 -06:00
psucien
7fcb758da2
timer_management: sceKernelUsleep
on <1ms delays
2024-06-10 23:48:06 +02:00
TheTurtle
8ce58389ad
kernel: Implement gettimeofday + other misc fixes ( #187 )
...
* kernel: Add gettimeofday
* kernel: Move sceKernelReleaseDirectMemory where it belongs
* savedata: Stub sceSaveDataDialogUpdateStatus to return finished
* memory: Add lock to VirtualQuery and remove debug print
* clang format
* fixed linux build?
* special case for sceKernelWrite (stdin,stdout,stderr)
* special case for case savedata mount
* reduced mutex spamming
* added missing default rwlock attributes init
* kernel: Add more sleep functions
* file_system: Add some functions
* memory: Missed adding some functions
* kernel: Moved some functions to time
* kernel: Fix build error
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-10 22:59:12 +03:00
georgemoralis
6f8d99fbf2
fixed posix_stat error return
2024-06-10 18:09:22 +03:00
georgemoralis
3318f12639
fixed possible nullptr crash on rwlock create
2024-06-10 18:01:50 +03:00
raphaelthegreat
1092b1bcff
Fix linux build
2024-06-10 12:13:24 +03:00
raphaelthegreat
fc887bf3f5
core: Rework memory manager
2024-06-10 02:13:44 +03:00
georgemoralis
1a66fa098f
Merge pull request #174 from shadps4-emu/kernel_stuff
...
- sceKernelOpen: added rdwr and append modes
2024-06-09 08:26:03 +03:00
raziel1000
a790c30c28
added sceKernelSleep and small fix on usleep
2024-06-08 18:43:08 -06:00
georgemoralis
ac192134e8
Merge pull request #175 from shadps4-emu/missing_gnm_calls
...
Additional GnmDriver functions
2024-06-09 00:58:45 +03:00
psucien
d902339867
gnmdriver: sceGnmDrawInitDefaultHardwareState175
added
2024-06-08 23:42:09 +02:00
georgemoralis
908eaa102d
clang format fix
2024-06-09 00:26:12 +03:00
georgemoralis
84dca0a5dd
added sceKernelTriggerUserEvent,sceKernelDeleteUserEvent
2024-06-09 00:23:58 +03:00
georgemoralis
2e6c28c34c
partial sceKernelFStat
2024-06-08 23:53:38 +03:00
georgemoralis
5be6777220
added sceKernelPread
2024-06-08 23:25:20 +03:00
georgemoralis
a1efcd9832
added rtc and disc_map modules
2024-06-08 22:41:25 +03:00
raziel1000
d3adcf2e6c
posix_pthread_mutex_trylock
...
posix_pthread_attr_setdetachstate
posix_pthread_attr_destroy
posix_pthread_create_name_np
posix_pthread_join
2024-06-08 11:13:02 -06:00
georgemoralis
c16275fe16
posix_usleep,posix_pthread_equal
2024-06-08 20:01:28 +03:00
raphaelthegreat
e9679f8309
address_space: Don't reserve space again
2024-06-08 19:10:32 +03:00
georgemoralis
05e4a4b4e1
hackish random/urandom support
2024-06-08 10:22:28 +03:00
georgemoralis
8115665a90
fixed sceKernelClose when decriptor is negative value
2024-06-08 09:56:57 +03:00
raziel1000
3b34aebe06
- sceKernelOpen: added rdwr and append modes
...
- saveDataMount: added mount mode 9, 28 and 34
- pthread: added a bunch of needed functions
- mem: added sceKernelMapNamedDirectMemory
2024-06-08 00:23:55 -06:00
psucien
edaeee194d
libs: gnmdriver: get tessellation ring factor address
2024-06-08 01:19:52 +02:00
psucien
9ca083ee06
libs: gnmdriver: map compute queue
2024-06-08 01:19:52 +02:00
georgemoralis
5d24a961cb
RWLocks implementation ( #171 )
...
* added dummy rwlock
* implemented part of rwlock functions (WIP)
* implemented the most important functions for rwlocks
2024-06-07 21:30:26 +03:00
TheTurtle
998d046210
video_core: Add depth buffer support and fix some bugs ( #172 )
...
* memory: Avoid crash when alignment is zero
* Also remove unused file
* shader_recompiler: Add more instructions
* Also fix some minor issues with a few existing instructions
* control_flow: Don't emit discard for null exports
* renderer_vulkan: Add depth buffer support
* liverpool: Fix wrong color buffer number type and viewport zscale
* Also add some more formats
2024-06-07 16:26:43 +03:00
raphaelthegreat
705d326a6d
kernel: Fix stack corruption from OrbisTimesec
2024-06-05 22:27:28 +03:00
TheTurtle
728249f58d
core: Properly implement TLS ( #164 )
...
* core: Split module code from linker
* linker: Properly implement thread local storage
* kernel: Fix a few memory functions
* kernel: Implement module loading
* Now it's easy to do anyway with new module rework
2024-06-05 22:08:18 +03:00
psucien
863d80c16c
fix for name of the first dumped cmdb
2024-06-02 18:59:41 +02:00
psucien
f624f7749c
Fixes and QoL ( #159 )
...
* to ensure that we're not unlocking submits too early
* a final touch
* video_core: texture_cache: fix for page table corruption
* core: linker: a name for the game main thread
* libraries: gnmdriver: an option to dump application command lists
* libraries: kernel: named guest threads
* video_core: added a heuristic for determination of CB/DB surface extents
* fix for rebase leftover
2024-06-01 23:50:03 +03:00
georgemoralis
323e66f765
added app_content module
2024-05-31 15:03:05 +03:00
georgemoralis
3320156a27
fixed a case in sceKernelCreateEventFlag (found in Super Meat boy)
2024-05-30 20:16:16 +03:00
georgemoralis
3d749bc904
added sceSaveDataMount needed for Cursed Castilla
2024-05-30 19:14:06 +03:00
georgemoralis
4749782a68
scePthreadCondTimedwait needed for Hyper Light Drifter
2024-05-30 19:14:06 +03:00
georgemoralis
dc3ab91a76
fixed sonic mania savedata
2024-05-30 19:14:06 +03:00
raphaelthegreat
dd91456b48
video_core: Moar shader instruction
2024-05-30 18:17:54 +03:00
raphaelthegreat
58de7ff55a
video_core: Implement basic compute shaders and more instructions
2024-05-30 01:39:24 +03:00
psucien
7fc273c6bc
clang fmt
2024-05-29 20:31:34 +02:00
psucien
db113bbc7b
videoout, platform: fix for ooo irqs
2024-05-29 16:02:51 +02:00
psucien
fb237bddad
libraries: libc: fix for FSin
implementation
2024-05-29 16:02:49 +02:00
georgemoralis
d30703b4eb
improvements in definations
2024-05-28 18:24:42 +03:00
georgemoralis
4d5e9d1da4
set,poll event flag
2024-05-28 15:13:56 +03:00
georgemoralis
1dfa91b638
event flag implementation from previous pr
2024-05-28 14:29:53 +03:00
raphaelthegreat
4d728e943d
video_core: Address some feedback
2024-05-27 22:13:55 +03:00
raphaelthegreat
d59b102b6f
video_core: Add image support
2024-05-27 18:25:45 +03:00
georgemoralis
729e166cd3
Merge pull request #146 from shadps4-emu/video_out/new_gpu_frontend
...
video_core: initial support for CE and ASC queues
2024-05-27 13:50:25 +03:00
TheTurtle
8dfa5782b2
video_core: Add constant buffer support ( #147 )
2024-05-26 15:51:35 +03:00
psucien
2963790e0d
video_core: initial support for CE and ASC queues
2024-05-26 12:39:30 +02:00
TheTurtle
3c90b8ac00
video_core: Bringup some basic functionality ( #145 )
...
* video_core: Remove hack in rasterizer
* The hack was to skip the first draw as the display buffer had not been created yet and the texture cache couldn't create one itself. With this patch it now can, using the color buffer parameters from registers
* shader_recompiler: Implement attribute loads/stores
* video_core: Add basic vertex, index buffer handling and pipeline caching
* externals: Make xxhash lowercase
2024-05-25 15:33:15 +03:00
psucien
62fd72009b
video_core: a fix for multi submits processing (temporary code)
2024-05-22 22:20:33 +02:00
psucien
66b695f5c7
platform: restored use of magic_enum
2024-05-22 20:20:13 +02:00
georgemoralis
b0243dd3e5
fixed a few compiler issues
2024-05-22 14:18:05 +03:00
TheTurtle
8730968385
video: Import new shader recompiler + display a triangle ( #142 )
2024-05-22 01:35:12 +03:00
georgemoralis
0b8baedab7
improved sceKernelWaitEqueue
2024-05-18 10:02:40 +03:00
georgemoralis
67c1772771
added _read in libkernel
2024-05-18 09:51:47 +03:00
georgemoralis
42fb9f6473
fixed sceKernelGetCompiledSdkVersion thanks raziel1000
2024-05-18 09:51:47 +03:00
georgemoralis
4b5e2e80fc
added sceKernelGetCompiledSdkVersion (which return games system version )
2024-05-18 09:51:46 +03:00
georgemoralis
cc98b11860
clang format
2024-05-18 09:51:46 +03:00
georgemoralis
43773d12d9
added scePthreadEqual
2024-05-18 09:51:46 +03:00
psucien
45e73d324a
kernel: event queue improvements
2024-05-17 23:32:15 +02:00
psucien
133acdc120
video_out: added vblank event
2024-05-17 23:31:55 +02:00
psucien
8455574615
gnmdriver: submission lock moved out from gpu
2024-05-17 23:31:19 +02:00
psucien
058e728e29
platform: multiple persistent irq handlers
2024-05-17 23:30:34 +02:00
psucien
9ad7495661
kernel: user event and data functions
2024-05-17 23:29:10 +02:00
psucien
64b2e58285
a fair multi-submissions support
2024-05-17 08:47:38 +02:00
psucien
9df1a8d15b
amdgpu: added support for several single GFX submits per frame
2024-05-17 00:01:47 +02:00
psucien
8c4f72f404
review comments
2024-05-16 16:59:04 +03:00
psucien
3d5be23671
stb image moved to externals
2024-05-16 16:59:04 +03:00
georgemoralis
c9b5b5e963
show title splash while the game is loading
2024-05-16 16:58:14 +03:00
TheTurtle
55855b4195
core: Implement new memory manager ( #133 )
...
* core: Implement new memory manager
* ci: Attempt to fix linux build
* code: Fix a few build errors
2024-05-16 15:55:50 +03:00
georgemoralis
67f6d8b2e4
Merge pull request #131 from shadps4-emu/ngs2_work
...
Trying for ngs2 lle
2024-05-15 15:34:26 +03:00
georgemoralis
266fa57c43
clang format fix
2024-05-15 13:10:51 +03:00
georgemoralis
1431731503
even more linux fixes
2024-05-15 13:09:05 +03:00
georgemoralis
074f3d3f88
fixing linux compile
2024-05-15 12:57:58 +03:00
psucien
8677972505
graphics: separate IRQ for GPU driven flips
2024-05-14 21:33:20 +02:00
georgemoralis
932f0435e8
scePthreadCondSignal added
2024-05-13 22:53:50 +03:00
georgemoralis
413b67f8ce
scePthreadMutexTrylock and some more libcinternal functions
2024-05-13 20:09:32 +03:00
georgemoralis
f1883870fd
Initial LibcInternal
2024-05-13 16:13:33 +03:00
georgemoralis
99e4301dcc
pthread_self , scePthreadCondSignal , scePthreadCondWait ,scePthreadCondattrDestroy
2024-05-13 15:08:15 +03:00
georgemoralis
84de60a29a
scePthreadDetach , scePthreadAttrSetstacksize , clock_gettime
2024-05-13 14:04:25 +03:00
georgemoralis
d0d84221fd
possible fix for linux(?)
2024-05-12 19:36:40 +03:00
georgemoralis
c70736d6b7
reuse fix
2024-05-12 19:08:26 +03:00
georgemoralis
64cabdadf2
sceKernelConvertUtcToLocaltime implemented
2024-05-12 19:03:51 +03:00
georgemoralis
6196336533
updated aerolib
2024-05-12 17:51:20 +03:00
georgemoralis
2038d179fe
Merge remote-tracking branch 'origin/main' into kernel_stuff
2024-05-11 10:20:32 +03:00
psucien
d804a66aa2
review comments applied
2024-05-11 00:04:04 +02:00
psucien
b849b07442
gnm_driver: fixed a typo and fields initialization
2024-05-10 22:58:53 +02:00
psucien
59e7bbdec4
kernel: sceKernelDeleteEqueue
added
2024-05-10 22:04:41 +02:00
psucien
923baf0164
core: gpu interrupt dispatcher
2024-05-10 21:48:01 +02:00
psucien
8e0c67f12e
amdgpu: wait_reg_mem
and write_data
implementation
...
Command list parsing is temporary moved to async task
2024-05-09 22:59:35 +02:00
georgemoralis
b00b849d3f
use winpthreads from mingw64
2024-05-09 23:45:09 +03:00
psucien
bfb18135fb
amdgpu: EOP irq and dummy PM4 handlers
2024-05-08 23:27:56 +02:00
psucien
498c5eb0cd
gnm_driver: sceGnmSubmitAndFlipCommandBuffers
implementation
2024-05-08 22:55:39 +02:00
psucien
c7cfe2622d
video_out: sceVideoOutSubmitEopFlip
stub added
2024-05-08 22:54:34 +02:00
psucien
4746f514ff
gnm_driver: various fixes
2024-05-08 22:53:55 +02:00
psucien
72ea0be9ff
gnm_driver: sceGnmSetEmbeddedVsShader
added
2024-05-08 21:00:01 +02:00
psucien
5f83ad2ecb
gnm_driver: sceGnmInsertWaitFlipDone
added
2024-05-08 07:36:14 +02:00
psucien
50bcd13482
video_out: added display buffer labels
2024-05-08 07:35:10 +02:00