- sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 (#199)

- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
This commit is contained in:
Younes 2024-06-15 08:51:51 -06:00 committed by GitHub
parent c5d1d579b1
commit 0fa7d5d02c
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
19 changed files with 900 additions and 14 deletions

View file

@ -196,6 +196,15 @@ set(PNG_LIB src/core/libraries/libpng/pngdec.cpp
src/core/libraries/libpng/pngdec.h
)
set(PLAYGO_LIB src/core/libraries/playgo/playgo.cpp
src/core/libraries/playgo/playgo.h
src/core/libraries/playgo/playgo_types.h
)
set(USBD_LIB src/core/libraries/usbd/usbd.cpp
src/core/libraries/usbd/usbd.h
)
set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp
src/core/libraries/np_manager/np_manager.h
src/core/libraries/np_score/np_score.cpp
@ -297,6 +306,8 @@ set(CORE src/core/aerolib/stubs.cpp
${VIDEOOUT_LIB}
${NP_LIBS}
${PNG_LIB}
${PLAYGO_LIB}
${USBD_LIB}
${MISC_LIBS}
src/core/linker.cpp
src/core/linker.h

View file

@ -105,6 +105,8 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, Rtc) \
SUB(Lib, DiscMap) \
SUB(Lib, Png) \
SUB(Lib, PlayGo) \
SUB(Lib, Usbd) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

View file

@ -72,6 +72,8 @@ enum class Class : u8 {
Lib_Rtc, ///< The LibSceRtc implementation.
Lib_DiscMap, ///< The LibSceDiscMap implementation.
Lib_Png, ///< The LibScePng implementation.
Lib_PlayGo, ///< The LibScePlayGo implementation.
Lib_Usbd, ///< The LibSceUsbd implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

View file

@ -34,6 +34,8 @@ static auto UserPaths = [] {
create_path(PathType::ShaderDir, user_dir / SHADER_DIR);
create_path(PathType::PM4Dir, user_dir / PM4_DIR);
create_path(PathType::SaveDataDir, user_dir / SAVEDATA_DIR);
create_path(PathType::GameDataDir, user_dir / GAMEDATA_DIR);
create_path(PathType::TempDataDir, user_dir / TEMPDATA_DIR);
create_path(PathType::SysModuleDir, user_dir / SYSMODULES_DIR);
return paths;

View file

@ -15,6 +15,8 @@ enum class PathType {
ShaderDir, // Where shaders are stored.
PM4Dir, // Where command lists are stored.
SaveDataDir, // Where guest save data is stored.
TempDataDir, // Where game temp data is stored.
GameDataDir, // Where game data is stored.
SysModuleDir, // Where system modules are stored.
};
@ -26,6 +28,8 @@ constexpr auto SCREENSHOTS_DIR = "screenshots";
constexpr auto SHADER_DIR = "shader";
constexpr auto PM4_DIR = "pm4";
constexpr auto SAVEDATA_DIR = "savedata";
constexpr auto GAMEDATA_DIR = "data";
constexpr auto TEMPDATA_DIR = "temp";
constexpr auto SYSMODULES_DIR = "sys_modules";
// Filenames

View file

@ -56,7 +56,7 @@ std::string PSF::GetString(const std::string& key) {
u32 PSF::GetInteger(const std::string& key) {
if (map_integers.find(key) != map_integers.end()) {
return map_integers.at(key); // TODO std::invalid_argument exception if it fails?
return map_integers.at(key);
}
return 0;
return -1;
}

View file

@ -3,7 +3,12 @@
// Generated By moduleGenerator
#include <cmath>
#include <common/path_util.h>
#include <common/singleton.h>
#include <core/file_format/psf.h>
#include <core/file_sys/fs.h>
#include "app_content.h"
#include "common/io_file.h"
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
@ -45,9 +50,29 @@ int PS4_SYSV_ABI sceAppContentAddcontUnmount() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAppContentAppParamGetInt() {
LOG_ERROR(Lib_AppContent, "(STUBBED) called");
return ORBIS_OK;
int PS4_SYSV_ABI sceAppContentAppParamGetInt(OrbisAppContentAppParamId paramId, s32* value) {
if (value == nullptr)
return 0x80D90002;
auto* param_sfo = Common::Singleton<PSF>::Instance();
switch (paramId) {
case ORBIS_APP_CONTENT_APPPARAM_ID_SKU_FLAG:
*value = ORBIS_APP_CONTENT_APPPARAM_SKU_FLAG_FULL;
break;
case ORBIS_APP_CONTENT_APPPARAM_ID_USER_DEFINED_PARAM_1:
*value = param_sfo->GetInteger("USER_DEFINED_PARAM_1");
break;
case ORBIS_APP_CONTENT_APPPARAM_ID_USER_DEFINED_PARAM_2:
*value = param_sfo->GetInteger("USER_DEFINED_PARAM_2");
break;
case ORBIS_APP_CONTENT_APPPARAM_ID_USER_DEFINED_PARAM_3:
*value = param_sfo->GetInteger("USER_DEFINED_PARAM_3");
break;
case ORBIS_APP_CONTENT_APPPARAM_ID_USER_DEFINED_PARAM_4:
*value = param_sfo->GetInteger("USER_DEFINED_PARAM_4");
break;
}
LOG_ERROR(Lib_AppContent, " paramId = {}, value = {}", paramId, *value);
return *value == -1 ? 0x80D90005 : ORBIS_OK;
}
int PS4_SYSV_ABI sceAppContentAppParamGetString() {
@ -147,8 +172,10 @@ int PS4_SYSV_ABI sceAppContentTemporaryDataFormat() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAppContentTemporaryDataGetAvailableSpaceKb() {
int PS4_SYSV_ABI sceAppContentTemporaryDataGetAvailableSpaceKb(
const OrbisAppContentMountPoint* mountPoint, size_t* availableSpaceKb) {
LOG_ERROR(Lib_AppContent, "(STUBBED) called");
*availableSpaceKb = 1073741824;
return ORBIS_OK;
}
@ -157,8 +184,15 @@ int PS4_SYSV_ABI sceAppContentTemporaryDataMount() {
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAppContentTemporaryDataMount2() {
LOG_ERROR(Lib_AppContent, "(STUBBED) called");
int PS4_SYSV_ABI sceAppContentTemporaryDataMount2(OrbisAppContentTemporaryDataOption option,
OrbisAppContentMountPoint* mountPoint) {
auto* param_sfo = Common::Singleton<PSF>::Instance();
std::string id(param_sfo->GetString("CONTENT_ID"), 7, 9);
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::TempDataDir) / id;
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
mnt->Mount(mount_dir, mountPoint->data);
LOG_INFO(Lib_AppContent, "sceAppContentTemporaryDataMount2: option = {}, mountPoint = {}",
option, mountPoint->data);
return ORBIS_OK;
}

View file

@ -11,6 +11,15 @@ class SymbolsResolver;
namespace Libraries::AppContent {
constexpr int ORBIS_APP_CONTENT_APPPARAM_ID_SKU_FLAG = 0;
constexpr int ORBIS_APP_CONTENT_APPPARAM_ID_USER_DEFINED_PARAM_1 = 1;
constexpr int ORBIS_APP_CONTENT_APPPARAM_ID_USER_DEFINED_PARAM_2 = 2;
constexpr int ORBIS_APP_CONTENT_APPPARAM_ID_USER_DEFINED_PARAM_3 = 3;
constexpr int ORBIS_APP_CONTENT_APPPARAM_ID_USER_DEFINED_PARAM_4 = 4;
constexpr int ORBIS_APP_CONTENT_APPPARAM_SKU_FLAG_TRIAL = 1;
constexpr int ORBIS_APP_CONTENT_APPPARAM_SKU_FLAG_FULL = 3;
struct OrbisAppContentInitParam {
char reserved[32];
};
@ -21,6 +30,23 @@ struct OrbisAppContentBootParam {
char reserved2[32];
};
typedef u32 OrbisAppContentTemporaryDataOption;
constexpr int ORBIS_APP_CONTENT_MOUNTPOINT_DATA_MAXSIZE = 16;
typedef struct OrbisAppContentMountPoint {
char data[ORBIS_APP_CONTENT_MOUNTPOINT_DATA_MAXSIZE];
} OrbisAppContentMountPoint;
constexpr int ORBIS_APP_CONTENT_TEMPORARY_DATA_OPTION_NONE = 0;
constexpr int ORBIS_APP_CONTENT_TEMPORARY_DATA_OPTION_FORMAT = (1 << 0);
constexpr int ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE = 17;
typedef struct OrbisNpUnifiedEntitlementLabel {
char data[ORBIS_NP_UNIFIED_ENTITLEMENT_LABEL_SIZE];
} OrbisNpUnifiedEntitlementLabel;
typedef u32 OrbisAppContentAppParamId;
int PS4_SYSV_ABI _Z5dummyv();
int PS4_SYSV_ABI sceAppContentAddcontDelete();
int PS4_SYSV_ABI sceAppContentAddcontEnqueueDownload();
@ -28,7 +54,7 @@ int PS4_SYSV_ABI sceAppContentAddcontEnqueueDownloadSp();
int PS4_SYSV_ABI sceAppContentAddcontMount();
int PS4_SYSV_ABI sceAppContentAddcontShrink();
int PS4_SYSV_ABI sceAppContentAddcontUnmount();
int PS4_SYSV_ABI sceAppContentAppParamGetInt();
int PS4_SYSV_ABI sceAppContentAppParamGetInt(OrbisAppContentAppParamId paramId, s32* value);
int PS4_SYSV_ABI sceAppContentAppParamGetString();
int PS4_SYSV_ABI sceAppContentDownload0Expand();
int PS4_SYSV_ABI sceAppContentDownload0Shrink();
@ -49,9 +75,11 @@ int PS4_SYSV_ABI sceAppContentSmallSharedDataGetAvailableSpaceKb();
int PS4_SYSV_ABI sceAppContentSmallSharedDataMount();
int PS4_SYSV_ABI sceAppContentSmallSharedDataUnmount();
int PS4_SYSV_ABI sceAppContentTemporaryDataFormat();
int PS4_SYSV_ABI sceAppContentTemporaryDataGetAvailableSpaceKb();
int PS4_SYSV_ABI sceAppContentTemporaryDataGetAvailableSpaceKb(
const OrbisAppContentMountPoint* mountPoint, size_t* availableSpaceKb);
int PS4_SYSV_ABI sceAppContentTemporaryDataMount();
int PS4_SYSV_ABI sceAppContentTemporaryDataMount2();
int PS4_SYSV_ABI sceAppContentTemporaryDataMount2(OrbisAppContentTemporaryDataOption option,
OrbisAppContentMountPoint* mountPoint);
int PS4_SYSV_ABI sceAppContentTemporaryDataUnmount();
int PS4_SYSV_ABI sceAppContentGetPftFlag();
int PS4_SYSV_ABI Func_C59A36FF8D7C59DA();

View file

@ -156,7 +156,7 @@ s64 PS4_SYSV_ABI sceKernelLseek(int d, s64 offset, int whence) {
return pos;
}
s64 PS4_SYSV_ABI lseek(int d, s64 offset, int whence) {
s64 PS4_SYSV_ABI posix_lseek(int d, s64 offset, int whence) {
return sceKernelLseek(d, offset, whence);
}
@ -176,6 +176,10 @@ s64 PS4_SYSV_ABI sceKernelRead(int d, void* buf, size_t nbytes) {
return bytes_read;
}
int PS4_SYSV_ABI posix_read(int d, void* buf, size_t nbytes) {
return sceKernelRead(d, buf, nbytes);
}
int PS4_SYSV_ABI sceKernelMkdir(const char* path, u16 mode) {
LOG_INFO(Kernel_Fs, "path = {} mode = {}", path, mode);
if (path == nullptr) {
@ -197,6 +201,10 @@ int PS4_SYSV_ABI sceKernelMkdir(const char* path, u16 mode) {
return ORBIS_OK;
}
int PS4_SYSV_ABI posix_mkdir(const char* path, u16 mode) {
return sceKernelMkdir(path, mode);
}
int PS4_SYSV_ABI sceKernelStat(const char* path, OrbisKernelStat* sb) {
LOG_INFO(Kernel_Fs, "(PARTIAL) path = {}", path);
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
@ -310,10 +318,13 @@ void fileSystemSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("4wSze92BhLI", "libkernel", 1, "libkernel", 1, 1, sceKernelWrite);
LIB_FUNCTION("+WRlkKjZvag", "libkernel", 1, "libkernel", 1, 1, _readv);
LIB_FUNCTION("Oy6IpwgtYOk", "libkernel", 1, "libkernel", 1, 1, lseek);
LIB_FUNCTION("Oy6IpwgtYOk", "libkernel", 1, "libkernel", 1, 1, posix_lseek);
LIB_FUNCTION("Oy6IpwgtYOk", "libScePosix", 1, "libkernel", 1, 1, posix_lseek);
LIB_FUNCTION("oib76F-12fk", "libkernel", 1, "libkernel", 1, 1, sceKernelLseek);
LIB_FUNCTION("Cg4srZ6TKbU", "libkernel", 1, "libkernel", 1, 1, sceKernelRead);
LIB_FUNCTION("AqBioC2vF3I", "libScePosix", 1, "libkernel", 1, 1, posix_read);
LIB_FUNCTION("1-LFLmRFxxM", "libkernel", 1, "libkernel", 1, 1, sceKernelMkdir);
LIB_FUNCTION("JGMio+21L4c", "libScePosix", 1, "libkernel", 1, 1, posix_mkdir);
LIB_FUNCTION("eV9wAD2riIA", "libkernel", 1, "libkernel", 1, 1, sceKernelStat);
LIB_FUNCTION("kBwCPsYX-m4", "libkernel", 1, "libkernel", 1, 1, sceKernelFStat);
LIB_FUNCTION("mqQMh1zPPT8", "libScePosix", 1, "libkernel", 1, 1, posix_fstat);

View file

@ -21,6 +21,7 @@
#include "core/memory.h"
#ifdef _WIN64
#include <io.h>
#include <objbase.h>
#include <windows.h>
#else
#include <sys/mman.h>
@ -279,6 +280,24 @@ void PS4_SYSV_ABI sched_yield() {
return std::this_thread::yield();
}
int PS4_SYSV_ABI sceKernelUuidCreate(OrbisKernelUuid* orbisUuid) {
#ifdef _WIN64
UUID uuid;
UuidCreate(&uuid);
orbisUuid->timeLow = uuid.Data1;
orbisUuid->timeMid = uuid.Data2;
orbisUuid->timeHiAndVersion = uuid.Data3;
orbisUuid->clockSeqHiAndReserved = uuid.Data4[0];
orbisUuid->clockSeqLow = uuid.Data4[1];
for (int i = 0; i < 6; i++) {
orbisUuid->node[i] = uuid.Data4[2 + i];
}
#else
LOG_ERROR(Kernel, "sceKernelUuidCreate: Add linux");
#endif
return 0;
}
void LibKernel_Register(Core::Loader::SymbolsResolver* sym) {
// obj
LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard);

View file

@ -18,6 +18,15 @@ struct OrbisTimesec {
u32 dst_sec;
};
typedef struct {
uint32_t timeLow;
uint16_t timeMid;
uint16_t timeHiAndVersion;
uint8_t clockSeqHiAndReserved;
uint8_t clockSeqLow;
uint8_t node[6];
} OrbisKernelUuid;
int* PS4_SYSV_ABI __Error();
void LibKernel_Register(Core::Loader::SymbolsResolver* sym);

View file

@ -1212,6 +1212,22 @@ int PS4_SYSV_ABI posix_pthread_cond_init(ScePthreadCond* cond, const ScePthreadC
return result;
}
int PS4_SYSV_ABI posix_pthread_cond_signal(ScePthreadCond* cond) {
int result = scePthreadCondSignal(cond);
LOG_INFO(Kernel_Pthread,
"posix posix_pthread_cond_signal redirect to scePthreadCondSignal, result = {}",
result);
return result;
}
int PS4_SYSV_ABI posix_pthread_cond_destroy(ScePthreadCond* cond) {
int result = scePthreadCondDestroy(cond);
LOG_INFO(Kernel_Pthread,
"posix posix_pthread_cond_destroy redirect to scePthreadCondDestroy, result = {}",
result);
return result;
}
int PS4_SYSV_ABI posix_pthread_setcancelstate(int state, int* oldstate) {
return pthread_setcancelstate(state, oldstate);
}
@ -1249,6 +1265,8 @@ int PS4_SYSV_ABI scePthreadOnce(int* once_control, void (*init_routine)(void)) {
void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("lZzFeSxPl08", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_setcancelstate);
LIB_FUNCTION("0TyVk4MSLt0", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_init);
LIB_FUNCTION("2MOy+rUfuhQ", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_signal);
LIB_FUNCTION("RXXqi4CtF8w", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_cond_destroy);
LIB_FUNCTION("mqULNdimTn0", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_key_create);
LIB_FUNCTION("0-KXaS70xy4", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_getspecific);
LIB_FUNCTION("WrOLvHU0yQM", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_setspecific);

View file

@ -19,6 +19,7 @@
#include "core/libraries/np_score/np_score.h"
#include "core/libraries/np_trophy/np_trophy.h"
#include "core/libraries/pad/pad.h"
#include "core/libraries/playgo/playgo.h"
#include "core/libraries/rtc/rtc.h"
#include "core/libraries/save_data/savedata.h"
#include "core/libraries/screenshot/screenshot.h"
@ -29,6 +30,7 @@
#include "core/libraries/system/sysmodule.h"
#include "core/libraries/system/systemservice.h"
#include "core/libraries/system/userservice.h"
#include "core/libraries/usbd/usbd.h"
#include "core/libraries/videoout/video_out.h"
#include "src/core/libraries/libpng/pngdec.h"
@ -67,6 +69,8 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::Rtc::RegisterlibSceRtc(sym);
Libraries::DiscMap::RegisterlibSceDiscMap(sym);
Libraries::PngDec::RegisterlibScePngDec(sym);
Libraries::PlayGo::RegisterlibScePlayGo(sym);
Libraries::Usbd::RegisterlibSceUsbd(sym);
}
} // namespace Libraries

View file

@ -0,0 +1,144 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "playgo.h"
namespace Libraries::PlayGo {
// this lib is used to play as the game is being installed.
// can be skipped by just returning and assigning the correct values.
s32 PS4_SYSV_ABI sceDbgPlayGoRequestNextChunk() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceDbgPlayGoSnapshot() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoClose() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetChunkId() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetEta() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetLanguageMask(OrbisPlayGoHandle handle,
OrbisPlayGoLanguageMask* languageMask) {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
*languageMask = 1; // En, todo;
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
uint32_t numberOfEntries, OrbisPlayGoLocus* outLoci) {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {}, chunkIds = {}, numberOfEntries = {}",
handle, *chunkIds, numberOfEntries);
// assign all now so that scePlayGoGetLocus is not called again for every single entry
std::fill(outLoci, outLoci + numberOfEntries,
OrbisPlayGoLocusValue::ORBIS_PLAYGO_LOCUS_LOCAL_FAST);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoGetProgress(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
uint32_t numberOfEntries, OrbisPlayGoProgress* outProgress) {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called handle = {}, chunkIds = {}, numberOfEntries = {}",
handle, *chunkIds, numberOfEntries);
outProgress->progressSize = 0x10000; // todo?
outProgress->totalSize = 0x10000;
return 0;
}
s32 PS4_SYSV_ABI scePlayGoGetToDoList(OrbisPlayGoHandle handle, OrbisPlayGoToDo* outTodoList,
u32 numberOfEntries, u32* outEntries) {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
if (handle != shadMagic)
return ORBIS_PLAYGO_ERROR_BAD_HANDLE;
if (outTodoList == nullptr)
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
*outEntries = 0; // nothing to do
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoInitialize(OrbisPlayGoInitParams* param) {
if (param->bufAddr == nullptr)
return ORBIS_PLAYGO_ERROR_BAD_POINTER;
if (param->bufSize < 0x200000)
return ORBIS_PLAYGO_ERROR_BAD_SIZE;
LOG_INFO(Lib_PlayGo, "(STUBBED)called, bufSize = {}", param->bufSize);
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoOpen(OrbisPlayGoHandle* outHandle, const void* param) {
*outHandle = shadMagic;
LOG_INFO(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoPrefetch() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoSetLanguageMask(OrbisPlayGoHandle handle,
OrbisPlayGoLanguageMask languageMask) {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoSetToDoList(OrbisPlayGoHandle handle, const OrbisPlayGoToDo* todoList,
uint32_t numberOfEntries) {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI scePlayGoTerminate() {
LOG_ERROR(Lib_PlayGo, "(STUBBED)called");
return ORBIS_OK;
}
void RegisterlibScePlayGo(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("uEqMfMITvEI", "libSceDbgPlayGo", 1, "libScePlayGo", 1, 0,
sceDbgPlayGoRequestNextChunk);
LIB_FUNCTION("vU+FqrH+pEY", "libSceDbgPlayGo", 1, "libScePlayGo", 1, 0, sceDbgPlayGoSnapshot);
LIB_FUNCTION("Uco1I0dlDi8", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoClose);
LIB_FUNCTION("73fF1MFU8hA", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetChunkId);
LIB_FUNCTION("v6EZ-YWRdMs", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetEta);
LIB_FUNCTION("rvBSfTimejE", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetInstallSpeed);
LIB_FUNCTION("3OMbYZBaa50", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetLanguageMask);
LIB_FUNCTION("uWIYLFkkwqk", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetLocus);
LIB_FUNCTION("-RJWNMK3fC8", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetProgress);
LIB_FUNCTION("Nn7zKwnA5q0", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoGetToDoList);
LIB_FUNCTION("ts6GlZOKRrE", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoInitialize);
LIB_FUNCTION("M1Gma1ocrGE", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoOpen);
LIB_FUNCTION("-Q1-u1a7p0g", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoPrefetch);
LIB_FUNCTION("4AAcTU9R3XM", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoSetInstallSpeed);
LIB_FUNCTION("LosLlHOpNqQ", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoSetLanguageMask);
LIB_FUNCTION("gUPGiOQ1tmQ", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoSetToDoList);
LIB_FUNCTION("MPe0EeBGM-E", "libScePlayGo", 1, "libScePlayGo", 1, 0, scePlayGoTerminate);
};
} // namespace Libraries::PlayGo

View file

@ -0,0 +1,40 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
#include "playgo_types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::PlayGo {
constexpr int shadMagic = 0x53484144;
s32 PS4_SYSV_ABI sceDbgPlayGoRequestNextChunk();
s32 PS4_SYSV_ABI sceDbgPlayGoSnapshot();
s32 PS4_SYSV_ABI scePlayGoClose();
s32 PS4_SYSV_ABI scePlayGoGetChunkId();
s32 PS4_SYSV_ABI scePlayGoGetEta();
s32 PS4_SYSV_ABI scePlayGoGetInstallSpeed();
s32 PS4_SYSV_ABI scePlayGoGetLanguageMask(OrbisPlayGoHandle handle,
OrbisPlayGoLanguageMask* outLanguageMask);
s32 PS4_SYSV_ABI scePlayGoGetLocus(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
uint32_t numberOfEntries, OrbisPlayGoLocus* outLoci);
s32 PS4_SYSV_ABI scePlayGoGetProgress(OrbisPlayGoHandle handle, const OrbisPlayGoChunkId* chunkIds,
uint32_t numberOfEntries, OrbisPlayGoProgress* outProgress);
s32 PS4_SYSV_ABI scePlayGoGetToDoList(OrbisPlayGoHandle handle, OrbisPlayGoToDo* outTodoList,
u32 numberOfEntries, u32* outEntries);
s32 PS4_SYSV_ABI scePlayGoInitialize(OrbisPlayGoInitParams* param);
s32 PS4_SYSV_ABI scePlayGoOpen(OrbisPlayGoHandle* outHandle, const void* param);
s32 PS4_SYSV_ABI scePlayGoPrefetch();
s32 PS4_SYSV_ABI scePlayGoSetInstallSpeed();
s32 PS4_SYSV_ABI scePlayGoSetLanguageMask(OrbisPlayGoHandle handle,
OrbisPlayGoLanguageMask languageMask);
s32 PS4_SYSV_ABI scePlayGoSetToDoList(OrbisPlayGoHandle handle, const OrbisPlayGoToDo* todoList,
uint32_t numberOfEntries);
s32 PS4_SYSV_ABI scePlayGoTerminate();
void RegisterlibScePlayGo(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::PlayGo

View file

@ -0,0 +1,60 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
typedef u32 OrbisPlayGoHandle;
typedef u16 OrbisPlayGoChunkId;
typedef s8 OrbisPlayGoLocus;
typedef s32 OrbisPlayGoInstallSpeed;
typedef s64 OrbisPlayGoEta;
typedef u64 OrbisPlayGoLanguageMask;
typedef struct OrbisPlayGoInitParams {
const void* bufAddr;
u32 bufSize;
u32 reserved;
} OrbisPlayGoInitParams;
typedef struct OrbisPlayGoToDo {
OrbisPlayGoChunkId chunkId;
OrbisPlayGoLocus locus;
s8 reserved;
} OrbisPlayGoToDo;
typedef struct OrbisPlayGoProgress {
uint64_t progressSize;
uint64_t totalSize;
} OrbisPlayGoProgress;
typedef enum OrbisPlayGoLocusValue {
ORBIS_PLAYGO_LOCUS_NOT_DOWNLOADED = 0,
ORBIS_PLAYGO_LOCUS_LOCAL_SLOW = 2,
ORBIS_PLAYGO_LOCUS_LOCAL_FAST = 3
} OrbisPlayGoLocusValue;
typedef enum OrbisPlayGoInstallSpeedValue {
ORBIS_PLAYGO_INSTALL_SPEED_SUSPENDED = 0,
ORBIS_PLAYGO_INSTALL_SPEED_TRICKLE = 1,
ORBIS_PLAYGO_INSTALL_SPEED_FULL = 2
} OrbisPlayGoInstallSpeedValue;
constexpr int ORBIS_PLAYGO_ERROR_UNKNOWN = -2135818239; /* 0x80B20001 */
constexpr int ORBIS_PLAYGO_ERROR_FATAL = -2135818238; /* 0x80B20002 */
constexpr int ORBIS_PLAYGO_ERROR_NO_MEMORY = -2135818237; /* 0x80B20003 */
constexpr int ORBIS_PLAYGO_ERROR_INVALID_ARGUMENT = -2135818236; /* 0x80B20004 */
constexpr int ORBIS_PLAYGO_ERROR_NOT_INITIALIZED = -2135818235; /* 0x80B20005 */
constexpr int ORBIS_PLAYGO_ERROR_ALREADY_INITIALIZED = -2135818234; /* 0x80B20006 */
constexpr int ORBIS_PLAYGO_ERROR_ALREADY_STARTED = -2135818233; /* 0x80B20007 */
constexpr int ORBIS_PLAYGO_ERROR_NOT_STARTED = -2135818232; /* 0x80B20008 */
constexpr int ORBIS_PLAYGO_ERROR_BAD_HANDLE = -2135818231; /* 0x80B20009 */
constexpr int ORBIS_PLAYGO_ERROR_BAD_POINTER = -2135818230; /* 0x80B2000A */
constexpr int ORBIS_PLAYGO_ERROR_BAD_SIZE = -2135818229; /* 0x80B2000B */
constexpr int ORBIS_PLAYGO_ERROR_BAD_CHUNK_ID = -2135818228; /* 0x80B2000C */
constexpr int ORBIS_PLAYGO_ERROR_BAD_SPEED = -2135818227; /* 0x80B2000D */
constexpr int ORBIS_PLAYGO_ERROR_NOT_SUPPORT_PLAYGO = -2135818226; /* 0x80B2000E */
constexpr int ORBIS_PLAYGO_ERROR_EPERM = -2135818225; /* 0x80B2000F */
constexpr int ORBIS_PLAYGO_ERROR_BAD_LOCUS = -2135818224; /* 0x80B20010 */
constexpr int ORBIS_PLAYGO_ERROR_NEED_DATA_DISC = -2135818223; /* 0x80B20011 */

View file

@ -0,0 +1,410 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "common/logging/log.h"
#include "common/singleton.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "usbd.h"
namespace Libraries::Usbd {
int PS4_SYSV_ABI sceUsbdAllocTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdAttachKernelDriver() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdBulkTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdCancelTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdCheckConnected() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdClaimInterface() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdClearHalt() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdClose() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdControlTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdControlTransferGetData() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdControlTransferGetSetup() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdDetachKernelDriver() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdEventHandlerActive() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdEventHandlingOk() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdExit() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdFillBulkTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdFillControlSetup() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdFillControlTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdFillInterruptTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdFillIsoTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdFreeConfigDescriptor() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdFreeDeviceList() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdFreeTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetActiveConfigDescriptor() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetBusNumber() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetConfigDescriptor() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetConfigDescriptorByValue() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetConfiguration() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetDescriptor() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetDevice() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetDeviceAddress() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetDeviceDescriptor() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetDeviceList() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetDeviceSpeed() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetIsoPacketBuffer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetMaxIsoPacketSize() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetMaxPacketSize() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetStringDescriptor() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdGetStringDescriptorAscii() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdHandleEvents() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdHandleEventsLocked() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdHandleEventsTimeout() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdInit() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return 0x80240005; // Skip
}
int PS4_SYSV_ABI sceUsbdInterruptTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdKernelDriverActive() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdLockEvents() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdLockEventWaiters() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdOpen() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdOpenDeviceWithVidPid() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdRefDevice() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdReleaseInterface() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdResetDevice() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdSetConfiguration() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdSetInterfaceAltSetting() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdSetIsoPacketLengths() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdSubmitTransfer() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdTryLockEvents() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdUnlockEvents() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdUnlockEventWaiters() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdUnrefDevice() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceUsbdWaitForEvent() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_65F6EF33E38FFF50() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_97F056BAD90AADE7() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_C55104A33B35B264() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_D56B43060720B1E0() {
LOG_ERROR(Lib_Usbd, "(STUBBED)called");
return ORBIS_OK;
}
void RegisterlibSceUsbd(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("0ktE1PhzGFU", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdAllocTransfer);
LIB_FUNCTION("BKMEGvfCPyU", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdAttachKernelDriver);
LIB_FUNCTION("fotb7DzeHYw", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdBulkTransfer);
LIB_FUNCTION("-KNh1VFIzlM", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdCancelTransfer);
LIB_FUNCTION("MlW6deWfPp0", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdCheckConnected);
LIB_FUNCTION("AE+mHBHneyk", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdClaimInterface);
LIB_FUNCTION("3tPPMo4QRdY", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdClearHalt);
LIB_FUNCTION("HarYYlaFGJY", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdClose);
LIB_FUNCTION("RRKFcKQ1Ka4", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdControlTransfer);
LIB_FUNCTION("XUWtxI31YEY", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdControlTransferGetData);
LIB_FUNCTION("SEdQo8CFmus", "libSceUsbd", 1, "libSceUsbd", 1, 1,
sceUsbdControlTransferGetSetup);
LIB_FUNCTION("Y5go+ha6eDs", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdDetachKernelDriver);
LIB_FUNCTION("Vw8Hg1CN028", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdEventHandlerActive);
LIB_FUNCTION("e7gp1xhu6RI", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdEventHandlingOk);
LIB_FUNCTION("Fq6+0Fm55xU", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdExit);
LIB_FUNCTION("oHCade-0qQ0", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdFillBulkTransfer);
LIB_FUNCTION("8KrqbaaPkE0", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdFillControlSetup);
LIB_FUNCTION("7VGfMerK6m0", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdFillControlTransfer);
LIB_FUNCTION("t3J5pXxhJlI", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdFillInterruptTransfer);
LIB_FUNCTION("xqmkjHCEOSY", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdFillIsoTransfer);
LIB_FUNCTION("Hvd3S--n25w", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdFreeConfigDescriptor);
LIB_FUNCTION("EQ6SCLMqzkM", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdFreeDeviceList);
LIB_FUNCTION("-sgi7EeLSO8", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdFreeTransfer);
LIB_FUNCTION("S1o1C6yOt5g", "libSceUsbd", 1, "libSceUsbd", 1, 1,
sceUsbdGetActiveConfigDescriptor);
LIB_FUNCTION("t7WE9mb1TB8", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetBusNumber);
LIB_FUNCTION("Dkm5qe8j3XE", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetConfigDescriptor);
LIB_FUNCTION("GQsAVJuy8gM", "libSceUsbd", 1, "libSceUsbd", 1, 1,
sceUsbdGetConfigDescriptorByValue);
LIB_FUNCTION("L7FoTZp3bZs", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetConfiguration);
LIB_FUNCTION("-JBoEtvTxvA", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetDescriptor);
LIB_FUNCTION("rsl9KQ-agyA", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetDevice);
LIB_FUNCTION("GjlCrU4GcIY", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetDeviceAddress);
LIB_FUNCTION("bhomgbiQgeo", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetDeviceDescriptor);
LIB_FUNCTION("8qB9Ar4P5nc", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetDeviceList);
LIB_FUNCTION("e1UWb8cWPJM", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetDeviceSpeed);
LIB_FUNCTION("vokkJ0aDf54", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetIsoPacketBuffer);
LIB_FUNCTION("nuIRlpbxauM", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetMaxIsoPacketSize);
LIB_FUNCTION("YJ0cMAlLuxQ", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetMaxPacketSize);
LIB_FUNCTION("g2oYm1DitDg", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdGetStringDescriptor);
LIB_FUNCTION("t4gUfGsjk+g", "libSceUsbd", 1, "libSceUsbd", 1, 1,
sceUsbdGetStringDescriptorAscii);
LIB_FUNCTION("EkqGLxWC-S0", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdHandleEvents);
LIB_FUNCTION("rt-WeUGibfg", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdHandleEventsLocked);
LIB_FUNCTION("+wU6CGuZcWk", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdHandleEventsTimeout);
LIB_FUNCTION("TOhg7P6kTH4", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdInit);
LIB_FUNCTION("rxi1nCOKWc8", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdInterruptTransfer);
LIB_FUNCTION("RLf56F-WjKQ", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdKernelDriverActive);
LIB_FUNCTION("u9yKks02-rA", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdLockEvents);
LIB_FUNCTION("AeGaY8JrAV4", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdLockEventWaiters);
LIB_FUNCTION("VJ6oMq-Di2U", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdOpen);
LIB_FUNCTION("vrQXYRo1Gwk", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdOpenDeviceWithVidPid);
LIB_FUNCTION("U1t1SoJvV-A", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdRefDevice);
LIB_FUNCTION("REfUTmTchMw", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdReleaseInterface);
LIB_FUNCTION("hvMn0QJXj5g", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdResetDevice);
LIB_FUNCTION("FhU9oYrbXoA", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdSetConfiguration);
LIB_FUNCTION("DVCQW9o+ki0", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdSetInterfaceAltSetting);
LIB_FUNCTION("dJxro8Nzcjk", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdSetIsoPacketLengths);
LIB_FUNCTION("L0EHgZZNVas", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdSubmitTransfer);
LIB_FUNCTION("TcXVGc-LPbQ", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdTryLockEvents);
LIB_FUNCTION("RA2D9rFH-Uw", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdUnlockEvents);
LIB_FUNCTION("1DkGvUQYFKI", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdUnlockEventWaiters);
LIB_FUNCTION("OULgIo1zAsA", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdUnrefDevice);
LIB_FUNCTION("ys2e9VRBPrY", "libSceUsbd", 1, "libSceUsbd", 1, 1, sceUsbdWaitForEvent);
LIB_FUNCTION("ZfbvM+OP-1A", "libSceUsbd", 1, "libSceUsbd", 1, 1, Func_65F6EF33E38FFF50);
LIB_FUNCTION("l-BWutkKrec", "libSceUsbd", 1, "libSceUsbd", 1, 1, Func_97F056BAD90AADE7);
LIB_FUNCTION("xVEEozs1smQ", "libSceUsbd", 1, "libSceUsbd", 1, 1, Func_C55104A33B35B264);
LIB_FUNCTION("1WtDBgcgseA", "libSceUsbd", 1, "libSceUsbd", 1, 1, Func_D56B43060720B1E0);
};
} // namespace Libraries::Usbd

View file

@ -0,0 +1,79 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::Usbd {
int PS4_SYSV_ABI sceUsbdAllocTransfer();
int PS4_SYSV_ABI sceUsbdAttachKernelDriver();
int PS4_SYSV_ABI sceUsbdBulkTransfer();
int PS4_SYSV_ABI sceUsbdCancelTransfer();
int PS4_SYSV_ABI sceUsbdCheckConnected();
int PS4_SYSV_ABI sceUsbdClaimInterface();
int PS4_SYSV_ABI sceUsbdClearHalt();
int PS4_SYSV_ABI sceUsbdClose();
int PS4_SYSV_ABI sceUsbdControlTransfer();
int PS4_SYSV_ABI sceUsbdControlTransferGetData();
int PS4_SYSV_ABI sceUsbdControlTransferGetSetup();
int PS4_SYSV_ABI sceUsbdDetachKernelDriver();
int PS4_SYSV_ABI sceUsbdEventHandlerActive();
int PS4_SYSV_ABI sceUsbdEventHandlingOk();
int PS4_SYSV_ABI sceUsbdExit();
int PS4_SYSV_ABI sceUsbdFillBulkTransfer();
int PS4_SYSV_ABI sceUsbdFillControlSetup();
int PS4_SYSV_ABI sceUsbdFillControlTransfer();
int PS4_SYSV_ABI sceUsbdFillInterruptTransfer();
int PS4_SYSV_ABI sceUsbdFillIsoTransfer();
int PS4_SYSV_ABI sceUsbdFreeConfigDescriptor();
int PS4_SYSV_ABI sceUsbdFreeDeviceList();
int PS4_SYSV_ABI sceUsbdFreeTransfer();
int PS4_SYSV_ABI sceUsbdGetActiveConfigDescriptor();
int PS4_SYSV_ABI sceUsbdGetBusNumber();
int PS4_SYSV_ABI sceUsbdGetConfigDescriptor();
int PS4_SYSV_ABI sceUsbdGetConfigDescriptorByValue();
int PS4_SYSV_ABI sceUsbdGetConfiguration();
int PS4_SYSV_ABI sceUsbdGetDescriptor();
int PS4_SYSV_ABI sceUsbdGetDevice();
int PS4_SYSV_ABI sceUsbdGetDeviceAddress();
int PS4_SYSV_ABI sceUsbdGetDeviceDescriptor();
int PS4_SYSV_ABI sceUsbdGetDeviceList();
int PS4_SYSV_ABI sceUsbdGetDeviceSpeed();
int PS4_SYSV_ABI sceUsbdGetIsoPacketBuffer();
int PS4_SYSV_ABI sceUsbdGetMaxIsoPacketSize();
int PS4_SYSV_ABI sceUsbdGetMaxPacketSize();
int PS4_SYSV_ABI sceUsbdGetStringDescriptor();
int PS4_SYSV_ABI sceUsbdGetStringDescriptorAscii();
int PS4_SYSV_ABI sceUsbdHandleEvents();
int PS4_SYSV_ABI sceUsbdHandleEventsLocked();
int PS4_SYSV_ABI sceUsbdHandleEventsTimeout();
int PS4_SYSV_ABI sceUsbdInit();
int PS4_SYSV_ABI sceUsbdInterruptTransfer();
int PS4_SYSV_ABI sceUsbdKernelDriverActive();
int PS4_SYSV_ABI sceUsbdLockEvents();
int PS4_SYSV_ABI sceUsbdLockEventWaiters();
int PS4_SYSV_ABI sceUsbdOpen();
int PS4_SYSV_ABI sceUsbdOpenDeviceWithVidPid();
int PS4_SYSV_ABI sceUsbdRefDevice();
int PS4_SYSV_ABI sceUsbdReleaseInterface();
int PS4_SYSV_ABI sceUsbdResetDevice();
int PS4_SYSV_ABI sceUsbdSetConfiguration();
int PS4_SYSV_ABI sceUsbdSetInterfaceAltSetting();
int PS4_SYSV_ABI sceUsbdSetIsoPacketLengths();
int PS4_SYSV_ABI sceUsbdSubmitTransfer();
int PS4_SYSV_ABI sceUsbdTryLockEvents();
int PS4_SYSV_ABI sceUsbdUnlockEvents();
int PS4_SYSV_ABI sceUsbdUnlockEventWaiters();
int PS4_SYSV_ABI sceUsbdUnrefDevice();
int PS4_SYSV_ABI sceUsbdWaitForEvent();
int PS4_SYSV_ABI Func_65F6EF33E38FFF50();
int PS4_SYSV_ABI Func_97F056BAD90AADE7();
int PS4_SYSV_ABI Func_C55104A33B35B264();
int PS4_SYSV_ABI Func_D56B43060720B1E0();
void RegisterlibSceUsbd(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::Usbd

View file

@ -56,13 +56,14 @@ void Emulator::Run(const std::filesystem::path& file) {
mnt->Mount(file.parent_path(), "/app0");
// Loading param.sfo file if exists
std::string id;
std::filesystem::path sce_sys_folder = file.parent_path() / "sce_sys";
if (std::filesystem::is_directory(sce_sys_folder)) {
for (const auto& entry : std::filesystem::directory_iterator(sce_sys_folder)) {
if (entry.path().filename() == "param.sfo") {
auto* param_sfo = Common::Singleton<PSF>::Instance();
param_sfo->open(sce_sys_folder.string() + "/param.sfo", {});
std::string id(param_sfo->GetString("CONTENT_ID"), 7, 9);
id = std::string(param_sfo->GetString("CONTENT_ID"), 7, 9);
std::string title(param_sfo->GetString("TITLE"));
LOG_INFO(Loader, "Game id: {} Title: {}", id, title);
u32 fw_version = param_sfo->GetInteger("SYSTEM_VER");
@ -81,6 +82,14 @@ void Emulator::Run(const std::filesystem::path& file) {
}
}
const auto& mount_data_dir = Common::FS::GetUserPath(Common::FS::PathType::GameDataDir) / id;
if (!std::filesystem::exists(mount_data_dir)) {
std::filesystem::create_directory(mount_data_dir);
}
mnt->Mount(mount_data_dir, "/data"); // should just exist, manually create with game serial
const auto& mount_temp_dir = Common::FS::GetUserPath(Common::FS::PathType::TempDataDir) / id;
mnt->Mount(mount_temp_dir, "/temp0"); // called in app_content ==> stat/mkdir
// Load the module with the linker
linker->LoadModule(file);