Merge pull request #131 from shadps4-emu/ngs2_work

Trying for ngs2 lle
This commit is contained in:
georgemoralis 2024-05-15 15:34:26 +03:00 committed by GitHub
commit 67f6d8b2e4
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GPG key ID: B5690EEEBB952194
10 changed files with 191 additions and 0 deletions

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@ -175,6 +175,8 @@ set(LIBC_SOURCES src/core/libraries/libc/libc.cpp
src/core/libraries/libc/libc_string.h
src/core/libraries/libc/libc_stdlib.cpp
src/core/libraries/libc/libc_stdlib.h
src/core/libraries/libc_internal/libc_internal.cpp
src/core/libraries/libc_internal/libc_internal.h
)
set(PAD_LIB src/core/libraries/pad/pad.cpp

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@ -100,6 +100,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, NpScore) \
SUB(Lib, NpTrophy) \
SUB(Lib, Screenshot) \
SUB(Lib, LibCInternal) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

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@ -67,6 +67,7 @@ enum class Class : u8 {
Lib_NpScore, ///< The LibSceNpScore implementation
Lib_NpTrophy, ///< The LibSceNpTrophy implementation
Lib_Screenshot, ///< The LibSceScreenshot implementation
Lib_LibCInternal, ///< The LibCInternal implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

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@ -36,6 +36,7 @@ static auto UserPaths = [] {
create_path(PathType::ScreenshotsDir, user_dir / SCREENSHOTS_DIR);
create_path(PathType::ShaderDir, user_dir / SHADER_DIR);
create_path(PathType::SaveDataDir, user_dir / SAVEDATA_DIR);
create_path(PathType::SysModuleDir, user_dir / SYSMODULES_DIR);
return paths;
}();

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@ -14,6 +14,7 @@ enum class PathType {
ScreenshotsDir, // Where screenshots are stored.
ShaderDir, // Where shaders are stored.
SaveDataDir, // Where guest save data is stored.
SysModuleDir, // Where system modules are stored.
};
constexpr auto PORTABLE_DIR = "user";
@ -23,6 +24,7 @@ constexpr auto LOG_DIR = "log";
constexpr auto SCREENSHOTS_DIR = "screenshots";
constexpr auto SHADER_DIR = "shader";
constexpr auto SAVEDATA_DIR = "savedata";
constexpr auto SYSMODULES_DIR = "sys_modules";
// Filenames
constexpr auto LOG_FILE = "shad_log.txt";

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@ -899,6 +899,94 @@ int PS4_SYSV_ABI scePthreadDetach(ScePthread thread) {
return ORBIS_OK;
}
ScePthread PS4_SYSV_ABI pthread_self() {
return g_pthread_self;
}
int PS4_SYSV_ABI scePthreadCondSignal(ScePthreadCond* cond) {
if (cond == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_cond_signal(&(*cond)->cond);
LOG_INFO(Kernel_Pthread, "scePthreadCondSignal, result={}", result);
switch (result) {
case 0:
return SCE_OK;
case EBUSY:
return SCE_KERNEL_ERROR_EBUSY;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadCondWait(ScePthreadCond* cond, ScePthreadMutex* mutex) {
if (cond == nullptr || *cond == nullptr) {
// return SCE_KERNEL_ERROR_EINVAL;
cond = static_cast<ScePthreadCond*>(createCond(cond)); // check this. Kero Blaster.
}
if (mutex == nullptr || *mutex == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_cond_wait(&(*cond)->cond, &(*mutex)->pth_mutex);
LOG_INFO(Kernel_Pthread, "scePthreadCondWait, result={}", result);
switch (result) {
case 0:
return SCE_OK;
case EINTR:
return SCE_KERNEL_ERROR_EINTR;
case EAGAIN:
return SCE_KERNEL_ERROR_EAGAIN;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadCondattrDestroy(ScePthreadCondattr* attr) {
if (attr == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
int result = pthread_condattr_destroy(&(*attr)->cond_attr);
LOG_INFO(Kernel_Pthread, "scePthreadCondattrDestroy: result = {} ", result);
switch (result) {
case 0:
return SCE_OK;
case ENOMEM:
return SCE_KERNEL_ERROR_ENOMEM;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI scePthreadMutexTrylock(ScePthreadMutex* mutex) {
if (mutex == nullptr) {
return ORBIS_KERNEL_ERROR_EINVAL;
}
int result = pthread_mutex_trylock(&(*mutex)->pth_mutex);
if (result != 0) {
LOG_INFO(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
}
switch (result) {
case 0:
return ORBIS_OK;
case EAGAIN:
return ORBIS_KERNEL_ERROR_EAGAIN;
case EBUSY:
return ORBIS_KERNEL_ERROR_EBUSY;
case EINVAL:
default:
return ORBIS_KERNEL_ERROR_EINVAL;
}
}
void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetschedpolicy);
LIB_FUNCTION("-Wreprtu0Qs", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetdetachstate);
@ -909,6 +997,7 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("4qGrR6eoP9Y", "libkernel", 1, "libkernel", 1, 1, scePthreadDetach);
LIB_FUNCTION("aI+OeCz8xrQ", "libkernel", 1, "libkernel", 1, 1, scePthreadSelf);
LIB_FUNCTION("EotR8a3ASf4", "libkernel", 1, "libkernel", 1, 1, pthread_self);
LIB_FUNCTION("3qxgM4ezETA", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetaffinity);
LIB_FUNCTION("8+s5BzZjxSg", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGetaffinity);
LIB_FUNCTION("x1X76arYMxU", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGet);
@ -927,10 +1016,14 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("1FGvU0i9saQ", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrSetprotocol);
LIB_FUNCTION("9UK1vLZQft4", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexLock);
LIB_FUNCTION("tn3VlD0hG60", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexUnlock);
LIB_FUNCTION("upoVrzMHFeE", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexTrylock);
// cond calls
LIB_FUNCTION("2Tb92quprl0", "libkernel", 1, "libkernel", 1, 1, scePthreadCondInit);
LIB_FUNCTION("m5-2bsNfv7s", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrInit);
LIB_FUNCTION("JGgj7Uvrl+A", "libkernel", 1, "libkernel", 1, 1, scePthreadCondBroadcast);
LIB_FUNCTION("WKAXJ4XBPQ4", "libkernel", 1, "libkernel", 1, 1, scePthreadCondWait);
LIB_FUNCTION("waPcxYiR3WA", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrDestroy);
LIB_FUNCTION("kDh-NfxgMtE", "libkernel", 1, "libkernel", 1, 1, scePthreadCondSignal);
// posix calls
LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
LIB_FUNCTION("7H0iTOciTLo", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);

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@ -0,0 +1,60 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cmath>
#include "common/logging/log.h"
#include "core/libraries/error_codes.h"
#include "core/libraries/libs.h"
#include "libc_internal.h"
namespace Libraries::LibcInternal {
void* PS4_SYSV_ABI internal_memset(void* s, int c, size_t n) {
return std::memset(s, c, n);
}
void* PS4_SYSV_ABI internal_memcpy(void* dest, const void* src, size_t n) {
return std::memcpy(dest, src, n);
}
int PS4_SYSV_ABI internal_memcpy_s(void* dest, rsize_t destsz, const void* src, rsize_t count) {
#ifdef _WIN64
return memcpy_s(dest, destsz, src, count);
#else
std::memcpy(dest, src, count);
return 0; // ALL OK
#endif
}
int PS4_SYSV_ABI internal_strcpy_s(char* dest, rsize_t dest_size, const char* src) {
#ifdef _WIN64
return strcpy_s(dest, dest_size, src);
#else
std::strcpy(dest, src);
return 0; // ALL OK
#endif
}
int PS4_SYSV_ABI internal_memcmp(const void* s1, const void* s2, size_t n) {
return std::memcmp(s1, s2, n);
}
float PS4_SYSV_ABI internal_expf(float x) {
return expf(x);
}
void RegisterlibSceLibcInternal(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("NFLs+dRJGNg", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
internal_memcpy_s);
LIB_FUNCTION("Q3VBxCXhUHs", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
internal_memcpy);
LIB_FUNCTION("8zTFvBIAIN8", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
internal_memset);
LIB_FUNCTION("5Xa2ACNECdo", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
internal_strcpy_s);
LIB_FUNCTION("DfivPArhucg", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
internal_memcmp);
LIB_FUNCTION("8zsu04XNsZ4", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1, internal_expf);
};
} // namespace Libraries::LibcInternal

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@ -0,0 +1,21 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/types.h"
namespace Core::Loader {
class SymbolsResolver;
}
namespace Libraries::LibcInternal {
void* PS4_SYSV_ABI internal_memset(void* s, int c, size_t n);
void* PS4_SYSV_ABI internal_memcpy(void* dest, const void* src, size_t n);
int PS4_SYSV_ABI internal_memcpy_s(void* dest, rsize_t destsz, const void* src, rsize_t count);
int PS4_SYSV_ABI internal_strcpy_s(char* dest, rsize_t dest_size, const char* src);
int PS4_SYSV_ABI internal_memcmp(const void* s1, const void* s2, size_t n);
float PS4_SYSV_ABI internal_expf(float x);
void RegisterlibSceLibcInternal(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::LibcInternal

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@ -7,6 +7,7 @@
#include "core/libraries/gnmdriver/gnmdriver.h"
#include "core/libraries/kernel/libkernel.h"
#include "core/libraries/libc/libc.h"
#include "core/libraries/libc_internal/libc_internal.h"
#include "core/libraries/libs.h"
#include "core/libraries/network/http.h"
#include "core/libraries/network/net.h"
@ -57,6 +58,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::NpScore::RegisterlibSceNpScore(sym);
Libraries::NpTrophy::RegisterlibSceNpTrophy(sym);
Libraries::ScreenShot::RegisterlibSceScreenShot(sym);
Libraries::LibcInternal::RegisterlibSceLibcInternal(sym);
}
} // namespace Libraries

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@ -70,6 +70,14 @@ int main(int argc, char* argv[]) {
Libraries::InitHLELibs(&linker->getHLESymbols());
linker->LoadModule(path);
// check if we have system modules to load
const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
for (const auto& entry : std::filesystem::directory_iterator(sys_module_path)) {
if (entry.path().filename() == "libSceNgs2.sprx") {
LOG_INFO(Loader, "Loading {}", entry.path().string().c_str());
linker->LoadModule(entry.path().string().c_str());
}
}
// Check if there is a libc.prx in sce_module folder
bool found = false;
if (Config::isLleLibc()) {