mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-28 18:46:06 +00:00
commit
67f6d8b2e4
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@ -175,6 +175,8 @@ set(LIBC_SOURCES src/core/libraries/libc/libc.cpp
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src/core/libraries/libc/libc_string.h
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src/core/libraries/libc/libc_stdlib.cpp
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src/core/libraries/libc/libc_stdlib.h
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src/core/libraries/libc_internal/libc_internal.cpp
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src/core/libraries/libc_internal/libc_internal.h
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)
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set(PAD_LIB src/core/libraries/pad/pad.cpp
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@ -100,6 +100,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, NpScore) \
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SUB(Lib, NpTrophy) \
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SUB(Lib, Screenshot) \
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SUB(Lib, LibCInternal) \
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CLS(Frontend) \
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CLS(Render) \
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SUB(Render, Vulkan) \
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@ -67,6 +67,7 @@ enum class Class : u8 {
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Lib_NpScore, ///< The LibSceNpScore implementation
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Lib_NpTrophy, ///< The LibSceNpTrophy implementation
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Lib_Screenshot, ///< The LibSceScreenshot implementation
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Lib_LibCInternal, ///< The LibCInternal implementation.
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Frontend, ///< Emulator UI
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Render, ///< Video Core
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Render_Vulkan, ///< Vulkan backend
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@ -36,6 +36,7 @@ static auto UserPaths = [] {
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create_path(PathType::ScreenshotsDir, user_dir / SCREENSHOTS_DIR);
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create_path(PathType::ShaderDir, user_dir / SHADER_DIR);
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create_path(PathType::SaveDataDir, user_dir / SAVEDATA_DIR);
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create_path(PathType::SysModuleDir, user_dir / SYSMODULES_DIR);
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return paths;
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}();
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@ -14,6 +14,7 @@ enum class PathType {
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ScreenshotsDir, // Where screenshots are stored.
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ShaderDir, // Where shaders are stored.
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SaveDataDir, // Where guest save data is stored.
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SysModuleDir, // Where system modules are stored.
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};
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constexpr auto PORTABLE_DIR = "user";
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@ -23,6 +24,7 @@ constexpr auto LOG_DIR = "log";
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constexpr auto SCREENSHOTS_DIR = "screenshots";
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constexpr auto SHADER_DIR = "shader";
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constexpr auto SAVEDATA_DIR = "savedata";
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constexpr auto SYSMODULES_DIR = "sys_modules";
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// Filenames
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constexpr auto LOG_FILE = "shad_log.txt";
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@ -899,6 +899,94 @@ int PS4_SYSV_ABI scePthreadDetach(ScePthread thread) {
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return ORBIS_OK;
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}
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ScePthread PS4_SYSV_ABI pthread_self() {
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return g_pthread_self;
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}
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int PS4_SYSV_ABI scePthreadCondSignal(ScePthreadCond* cond) {
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if (cond == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int result = pthread_cond_signal(&(*cond)->cond);
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LOG_INFO(Kernel_Pthread, "scePthreadCondSignal, result={}", result);
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switch (result) {
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case 0:
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return SCE_OK;
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case EBUSY:
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return SCE_KERNEL_ERROR_EBUSY;
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default:
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int PS4_SYSV_ABI scePthreadCondWait(ScePthreadCond* cond, ScePthreadMutex* mutex) {
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if (cond == nullptr || *cond == nullptr) {
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// return SCE_KERNEL_ERROR_EINVAL;
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cond = static_cast<ScePthreadCond*>(createCond(cond)); // check this. Kero Blaster.
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}
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if (mutex == nullptr || *mutex == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int result = pthread_cond_wait(&(*cond)->cond, &(*mutex)->pth_mutex);
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LOG_INFO(Kernel_Pthread, "scePthreadCondWait, result={}", result);
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switch (result) {
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case 0:
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return SCE_OK;
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case EINTR:
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return SCE_KERNEL_ERROR_EINTR;
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case EAGAIN:
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return SCE_KERNEL_ERROR_EAGAIN;
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default:
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int PS4_SYSV_ABI scePthreadCondattrDestroy(ScePthreadCondattr* attr) {
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if (attr == nullptr) {
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return SCE_KERNEL_ERROR_EINVAL;
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}
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int result = pthread_condattr_destroy(&(*attr)->cond_attr);
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LOG_INFO(Kernel_Pthread, "scePthreadCondattrDestroy: result = {} ", result);
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switch (result) {
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case 0:
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return SCE_OK;
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case ENOMEM:
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return SCE_KERNEL_ERROR_ENOMEM;
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default:
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int PS4_SYSV_ABI scePthreadMutexTrylock(ScePthreadMutex* mutex) {
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if (mutex == nullptr) {
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return ORBIS_KERNEL_ERROR_EINVAL;
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}
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int result = pthread_mutex_trylock(&(*mutex)->pth_mutex);
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if (result != 0) {
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LOG_INFO(Kernel_Pthread, "name={}, result={}", (*mutex)->name, result);
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}
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switch (result) {
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case 0:
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return ORBIS_OK;
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case EAGAIN:
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return ORBIS_KERNEL_ERROR_EAGAIN;
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case EBUSY:
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return ORBIS_KERNEL_ERROR_EBUSY;
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case EINVAL:
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default:
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return ORBIS_KERNEL_ERROR_EINVAL;
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}
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}
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void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("4+h9EzwKF4I", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetschedpolicy);
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LIB_FUNCTION("-Wreprtu0Qs", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetdetachstate);
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@ -909,6 +997,7 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("4qGrR6eoP9Y", "libkernel", 1, "libkernel", 1, 1, scePthreadDetach);
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LIB_FUNCTION("aI+OeCz8xrQ", "libkernel", 1, "libkernel", 1, 1, scePthreadSelf);
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LIB_FUNCTION("EotR8a3ASf4", "libkernel", 1, "libkernel", 1, 1, pthread_self);
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LIB_FUNCTION("3qxgM4ezETA", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrSetaffinity);
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LIB_FUNCTION("8+s5BzZjxSg", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGetaffinity);
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LIB_FUNCTION("x1X76arYMxU", "libkernel", 1, "libkernel", 1, 1, scePthreadAttrGet);
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@ -927,10 +1016,14 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("1FGvU0i9saQ", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexattrSetprotocol);
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LIB_FUNCTION("9UK1vLZQft4", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexLock);
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LIB_FUNCTION("tn3VlD0hG60", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexUnlock);
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LIB_FUNCTION("upoVrzMHFeE", "libkernel", 1, "libkernel", 1, 1, scePthreadMutexTrylock);
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// cond calls
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LIB_FUNCTION("2Tb92quprl0", "libkernel", 1, "libkernel", 1, 1, scePthreadCondInit);
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LIB_FUNCTION("m5-2bsNfv7s", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrInit);
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LIB_FUNCTION("JGgj7Uvrl+A", "libkernel", 1, "libkernel", 1, 1, scePthreadCondBroadcast);
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LIB_FUNCTION("WKAXJ4XBPQ4", "libkernel", 1, "libkernel", 1, 1, scePthreadCondWait);
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LIB_FUNCTION("waPcxYiR3WA", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrDestroy);
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LIB_FUNCTION("kDh-NfxgMtE", "libkernel", 1, "libkernel", 1, 1, scePthreadCondSignal);
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// posix calls
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LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
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LIB_FUNCTION("7H0iTOciTLo", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);
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60
src/core/libraries/libc_internal/libc_internal.cpp
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60
src/core/libraries/libc_internal/libc_internal.cpp
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@ -0,0 +1,60 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <cmath>
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#include "common/logging/log.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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#include "libc_internal.h"
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namespace Libraries::LibcInternal {
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void* PS4_SYSV_ABI internal_memset(void* s, int c, size_t n) {
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return std::memset(s, c, n);
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}
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void* PS4_SYSV_ABI internal_memcpy(void* dest, const void* src, size_t n) {
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return std::memcpy(dest, src, n);
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}
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int PS4_SYSV_ABI internal_memcpy_s(void* dest, rsize_t destsz, const void* src, rsize_t count) {
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#ifdef _WIN64
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return memcpy_s(dest, destsz, src, count);
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#else
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std::memcpy(dest, src, count);
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return 0; // ALL OK
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#endif
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}
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int PS4_SYSV_ABI internal_strcpy_s(char* dest, rsize_t dest_size, const char* src) {
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#ifdef _WIN64
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return strcpy_s(dest, dest_size, src);
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#else
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std::strcpy(dest, src);
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return 0; // ALL OK
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#endif
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}
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int PS4_SYSV_ABI internal_memcmp(const void* s1, const void* s2, size_t n) {
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return std::memcmp(s1, s2, n);
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}
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float PS4_SYSV_ABI internal_expf(float x) {
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return expf(x);
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}
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void RegisterlibSceLibcInternal(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("NFLs+dRJGNg", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
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internal_memcpy_s);
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LIB_FUNCTION("Q3VBxCXhUHs", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
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internal_memcpy);
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LIB_FUNCTION("8zTFvBIAIN8", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
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internal_memset);
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LIB_FUNCTION("5Xa2ACNECdo", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
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internal_strcpy_s);
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LIB_FUNCTION("DfivPArhucg", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1,
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internal_memcmp);
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LIB_FUNCTION("8zsu04XNsZ4", "libSceLibcInternal", 1, "libSceLibcInternal", 1, 1, internal_expf);
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};
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} // namespace Libraries::LibcInternal
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21
src/core/libraries/libc_internal/libc_internal.h
Normal file
21
src/core/libraries/libc_internal/libc_internal.h
Normal file
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@ -0,0 +1,21 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::LibcInternal {
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void* PS4_SYSV_ABI internal_memset(void* s, int c, size_t n);
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void* PS4_SYSV_ABI internal_memcpy(void* dest, const void* src, size_t n);
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int PS4_SYSV_ABI internal_memcpy_s(void* dest, rsize_t destsz, const void* src, rsize_t count);
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int PS4_SYSV_ABI internal_strcpy_s(char* dest, rsize_t dest_size, const char* src);
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int PS4_SYSV_ABI internal_memcmp(const void* s1, const void* s2, size_t n);
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float PS4_SYSV_ABI internal_expf(float x);
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void RegisterlibSceLibcInternal(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::LibcInternal
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@ -7,6 +7,7 @@
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#include "core/libraries/gnmdriver/gnmdriver.h"
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#include "core/libraries/kernel/libkernel.h"
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#include "core/libraries/libc/libc.h"
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#include "core/libraries/libc_internal/libc_internal.h"
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#include "core/libraries/libs.h"
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#include "core/libraries/network/http.h"
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#include "core/libraries/network/net.h"
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@ -57,6 +58,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::NpScore::RegisterlibSceNpScore(sym);
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Libraries::NpTrophy::RegisterlibSceNpTrophy(sym);
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Libraries::ScreenShot::RegisterlibSceScreenShot(sym);
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Libraries::LibcInternal::RegisterlibSceLibcInternal(sym);
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}
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} // namespace Libraries
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@ -70,6 +70,14 @@ int main(int argc, char* argv[]) {
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Libraries::InitHLELibs(&linker->getHLESymbols());
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linker->LoadModule(path);
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// check if we have system modules to load
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const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
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for (const auto& entry : std::filesystem::directory_iterator(sys_module_path)) {
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if (entry.path().filename() == "libSceNgs2.sprx") {
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LOG_INFO(Loader, "Loading {}", entry.path().string().c_str());
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linker->LoadModule(entry.path().string().c_str());
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}
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}
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// Check if there is a libc.prx in sce_module folder
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bool found = false;
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if (Config::isLleLibc()) {
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