¥IGA
1dabea7514
Fix a Qt warning ( #1249 )
2024-10-05 21:34:53 +03:00
ElBread3
2b8c2ce423
Fix list sorting for some categories ( #1242 )
...
* fix list sorting for serial, firmware version, and game size
* bad apple!!
* qol
2024-10-05 21:34:38 +03:00
Vinicius Rangel
a5968b630d
imgui: fix blocking keyboard at startup ( #1237 )
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* imgui: dont capture any input without an active nav window
fix keyboard not being available as soon as the emulator opens
* imgui: cleanup renderer assigning unnecessary sType to vulkan structures
2024-10-04 19:06:08 +03:00
Mahmoud Adel
76644a0169
add Opcodes to switch case ( #1233 )
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* add Opcodes to switch case
Added Opcodes to switch case, they were done here but weren't added to switch 9f79764b01 (diff-9a6c2e2027c03231e88aaaab30908baecae202661839f35c31a777fec2500c7aR659)
* clang
2024-10-04 11:24:45 +03:00
tGecko
ec6579cb4f
Hide cursor on key/button press ( #1211 )
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2024-10-04 08:49:18 +02:00
korenkonder
9f79764b01
Add various V_CVT opcodes ( #1223 )
2024-10-04 08:48:05 +02:00
squidbus
be411b37d4
vulkan: Fix dynamic vertex binding stride validation errors. ( #1229 )
2024-10-04 07:51:08 +03:00
Vinicius Rangel
49ceff71a2
Devtools fixes1 ( #1228 )
...
* imgui: fix nav with dock & fps display disabled by default
* devtools: change basic fps scale
* imgui: scale font with display dpi
2024-10-04 06:44:36 +03:00
korenkonder
da519f9091
Moved opcode to it's proper location ( #1221 )
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2024-10-03 22:47:26 +02:00
Vinicius Rangel
af398e3684
Devtools: PM4 Explorer ( #1094 )
...
* Devtools: Pause system
* Devtools: pm4 viewer
- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size
* Devtools: pm4 viewer - add combo to select the queue
* Devtools: pm4 viewer - add hex editor
* Devtools: pm4 viewer - dump current cmd
* add monospaced font to devtools
* Devtools: pm4 viewer - use spec op name
avoid some allocations
2024-10-03 22:43:23 +02:00
¥IGA
009f956d8d
imgui: Makes the window edges rounded ( #1143 )
2024-10-03 19:28:41 +02:00
ElBread3
ff13aff862
video_core: IMAGEGATHER4_C_O ( #1210 )
2024-10-03 18:48:54 +02:00
dbz400
54dafce541
Add V_CVT_F64_I32 ( #1219 )
2024-10-03 18:48:28 +02:00
Daniel R.
5e26294e27
video_core: disable warnings on vulkan
2024-10-03 16:57:33 +02:00
georgemoralis
ed24632ceb
Fix some network,npmanager issues ( #1215 )
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* improved np toolkit callbacks
* added ExecuteGuest in callback
* clang format
2024-10-03 14:03:26 +03:00
squidbus
7209b7d786
shader_recompiler: Shader param fixups ( #1199 )
2024-10-03 10:50:51 +03:00
squidbus
1a34c2a189
core: Fix some missing uses of ExecuteGuest. ( #1214 )
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2024-10-03 08:38:24 +03:00
squidbus
388d717205
audio_core: Fix return value types and shift some error handling to library. ( #1212 )
2024-10-03 07:01:39 +03:00
Mikasa-san
7e533ccf50
Refactor audio handling with range checks, buffer threshold, and lock… ( #1200 )
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* Refactor audio handling with range checks, buffer threshold, and lock fixes
- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus.
- Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number).
- Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen.
- Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.
* Refactor audio handling with range checks, buffer threshold, and lock fixes
- Added range checks for handle to avoid invalid index access in AudioOutOutput, AudioOutSetVolume, and AudioOutGetStatus.
- Added a constant AUDIO_STREAM_BUFFER_THRESHOLD for the buffer threshold (was previously a magic number).
- Set the freq parameter correctly in the SDL_AudioSpec structure in AudioOutOpen.
- Fixed locking issues in AudioOutOutput to avoid unlocking before it's locked.
- Removed tab spaces to fix format clang error
2024-10-02 18:34:16 +03:00
tGecko
93317911eb
fix music playing when it shouldn't ( #1203 )
2024-10-02 18:33:36 +03:00
CrazyBloo
394b7fa671
replace trophy xml error with assert ( #1197 )
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2024-10-02 12:31:55 +03:00
Paris Oplopoios
d20efcb0d2
Some nits and fixes on paths ( #1190 )
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* Some nits and fixes
* More path conversions
* Add some more logging
* Log the path too
2024-10-02 07:18:00 +03:00
Vinicius Rangel
ee1e55d5e1
SaveData: implement sceSaveDataTransferringMount ( #1191 )
...
* SaveData: fix icon overriding
* SaveData: implement sceSaveDataTransferringMount
2024-10-02 06:38:18 +03:00
CrazyBloo
61f750bdd9
trp data extracts to game_data/serial instead of folder name ( #1194 )
...
* trp data extracts to game_data/serial instead of folder name
* format
2024-10-02 06:37:43 +03:00
squidbus
e68774d449
shader_recompiler: Define fragment output type based on number format. ( #1097 )
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* shader_recompiler: Define fragment output type based on number format.
* shader_recompiler: Fix GetAttribute SPIR-V output type.
* shader_recompiler: Don't bitcast on SetAttribute unless integer target.
2024-10-01 23:42:37 +03:00
squidbus
75adf7c8d1
vulkan: Fix some common validation errors. ( #1101 )
...
* vulkan: Fix some extension support related validation errors.
* vulkan: Fix validation error on zero-size buffer.
* vulkan: Fix primitive list restart validation error.
2024-10-01 23:42:20 +03:00
CrazyBloo
65f72372f0
trophy icon + platinum fixes ( #1093 )
...
* trophy icon + platinum fixes
cleaned up some parts too
* format
* implement turtles review
* use fs native where possible, clang format
* implement vinicius suggestions
* format
* final reviews
* mutex for trophy queue, remove unneeded field
* format
2024-10-01 23:39:43 +03:00
Vladislav Mikhalin
7d96c9d634
Use correct scissor rects ( #1146 )
...
* WIP
* Proper combination of scissors
* convert static functions to lambdas
2024-10-01 21:42:01 +03:00
squidbus
3dea1a9f81
qt: Create addons directory if it does not exist. ( #1186 )
2024-10-01 20:11:41 +03:00
DanielSvoboda
3a36615da7
sort menu ( #1183 )
2024-10-01 18:02:47 +03:00
squidbus
e4c8626806
qt: Fix message box for game overwrite. ( #1181 )
2024-10-01 15:49:30 +03:00
squidbus
bf3e43b016
vulkan: Use dynamic vertex buffer strides when dynamic bindings unavailable. ( #1164 )
2024-10-01 09:54:06 +03:00
ElBread3
82c7c6aed1
add mappings for kernel versions ( #1171 )
2024-10-01 09:16:15 +03:00
squidbus
7084fc4c41
config: Add option to change DLC install path. ( #1176 )
2024-10-01 07:54:15 +03:00
DanielSvoboda
dda5cc411f
fix wolf2022 cheats download ( #1173 )
2024-10-01 07:53:20 +03:00
bigol83
348da93ee6
Fix BB random fmv hang ( #1170 )
2024-09-30 19:20:57 +03:00
Paris Oplopoios
cda2317ddb
Fix loading ( #1169 )
2024-09-30 19:05:55 +03:00
ElBread3
603f709784
Added sceKernelRmdir ( #1137 )
...
* add sceKernelRmdir
* since result is remove count, probably don't use that
* fixes + posix_rmdir
* fix return value problem
2024-09-30 14:25:25 +03:00
hspir404
fc6c755e5a
Fix some typos ( #1161 )
2024-09-30 14:24:28 +03:00
Paris Oplopoios
cbbf3505e7
Fix path bugs & wrap seeks in an if ( #1154 )
...
* Fix path bugs
* Wrap most seeks in an if
2024-09-30 12:42:59 +03:00
dbz400
c7ff0419ad
Fix V_CMP_CLASS_F32 ( #1153 )
2024-09-30 11:36:26 +03:00
squidbus
398019867b
sdl: Fix use of functions that now return SDL_bool ( #1160 )
2024-09-30 06:47:55 +03:00
Paris Oplopoios
d9f287eaa2
Fix fmt error ( #1150 )
2024-09-29 14:02:46 +02:00
Daniel R.
80bf46da4c
core/memory: Pooled memory implementation ( #1085 )
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2024-09-29 10:28:41 +03:00
squidbus
5e98a3e1d8
vulkan: Fix crash when resizing window. ( #1142 )
2024-09-29 08:25:44 +03:00
DanielSvoboda
40d00e3066
progressBar DownloadUpdate ( #1141 )
2024-09-29 08:24:21 +03:00
DanielSvoboda
a4168150ed
+ tr ( #1136 )
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2024-09-29 00:01:35 +03:00
¥IGA
36271b9cdf
Best icons for flags ( #1133 )
2024-09-28 21:49:48 +03:00
tGecko
dc96338c2e
Improve keyboard navigation in game list ( #1132 )
...
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* Improve keyboard navigation
* don't start game in elf viewer mode or gridview mode with empty item selected
* fix eventFilter return
2024-09-28 21:04:47 +03:00
tGecko
7b5d66e5c1
Add volume slider for title/background music ( #1130 )
...
* add volume slider
* add translations
* stop music when checkbox unchecked
* remove GUI build command args
* combine functions
* add accidentaly removed copyright and licencing information
(thanks QT Designer)
2024-09-28 19:54:28 +03:00
Yury
1dd2e46fce
ru_RU translation fixes ( #1118 )
2024-09-28 19:53:42 +03:00
DanielSvoboda
4e4f3d7504
menu description | rename: Release/Nightly ( #1116 )
...
* menu description
* improve texts
* TR
* Release_Nightly
2024-09-28 16:01:27 +03:00
Paris Oplopoios
65bd62e98b
Reduce assert to a warning ( #1115 )
2024-09-28 15:44:07 +03:00
squidbus
7476287649
kernel: Quiet sceKernelWaitEventFlag error log on timeout. ( #1120 )
2024-09-28 09:38:42 +02:00
DanielSvoboda
651ab4c62c
add translation options music ( #1111 )
...
* add translation options music
* +
2024-09-27 18:15:56 +03:00
IndecisiveTurtle
ebebafed64
hotfix2: Actually fix errors
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Ahhhh
2024-09-27 03:21:08 +03:00
IndecisiveTurtle
cf342e7a4b
hotfix: descriptor set lifetime fix
2024-09-27 02:56:50 +03:00
squidbus
50fc5e339d
liverpool_to_vk: Add MRT feature flags to supported number formats. ( #1087 )
2024-09-27 01:57:22 +03:00
Paris Oplopoios
c73fad6772
Error reporting on failed memory allocation ( #1091 )
...
* Error reporting on failed memory allocation
* Formatting
2024-09-27 01:56:59 +03:00
Paris Oplopoios
eef0e6fc63
Fix build on GCC ( #1080 )
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* Fix build on GCC
* Yes thank you clang-format
* Just remove static
2024-09-26 20:39:55 +03:00
georgemoralis
23f4b304b8
hot fix of the hot fix (again)
2024-09-26 18:24:05 +03:00
georgemoralis
0b7126e3be
hot-fix: check if path is empty
2024-09-26 18:14:25 +03:00
DanielSvoboda
675fd4b31a
fix translation ( #1083 )
...
Changed from checkUpdate.cpp to check_update.cpp
Removed this part, as the function that used it no longer exists:
<details>
<summary><strong>See removed text</strong></summary>
```ts
<message>
<location filename="../checkUpdate.cpp" line="352"/>
<source>Failed to open the ZIP file</source>
<translation>Failed to open the ZIP file</translation>
</message>
<location filename="../checkUpdate.cpp" line="420"/>
<source>File name is empty. Possibly corrupted ZIP.</source>
<translation>File name is empty. Possibly corrupted ZIP.</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="445"/>
<source>Failed to create directory</source>
<translation>Failed to create directory</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="464"/>
<source>Error decompressing file</source>
<translation>Error decompressing file</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="487"/>
<source>Failed to open output file</source>
<translation>Failed to open output file</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="497"/>
<source>Unsupported compression method for file:</source>
<translation>Unsupported compression method for file:</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="510"/>
<source>Failed to create TAR extraction directory</source>
<translation>Failed to create TAR extraction directory</translation>
</message>
<message>
<location filename="../checkUpdate.cpp" line="525"/>
<source>Failed to extract the TAR file</source>
<translation>Failed to extract the TAR file</translation>
</message>
```
</details>
And it was standardized, all files with the correct formatting.
2024-09-26 17:30:07 +03:00
Vinicius Rangel
b7e2903911
Fix fmt::UTF exception for empty strings ( #1084 )
2024-09-26 17:21:31 +03:00
Paris Oplopoios
6295d6c416
Use fs::path::native whenever possible, avoid unnecessary fs->string conversions in GUI code ( #1064 )
...
* Use filesystem::path whenever possible, remove fs::path::string
* My hatred for Windows grows with every passing day
* More Qt stuff
* custom u8string formatter for fmt library
* Use u8string for imgui
* Fix toml errors hopefully
* Fix not printing issue
* Oh and on SDL
* I hate Windows even more today
* fix toml reading utf-8 paths
also small fix for fmt::UTF
* Formatting
* Fix QT path to run games
* Fix path logging in save data
* Fix trophy path handling
* Update game_list_frame.cpp
fixed snd0path
* Update main_window.cpp
fix snd0path
* Update main_window.cpp
* paths finally fixed
* git info in WIP versions title
---------
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-26 11:41:59 +03:00
tGecko
54e2179337
Add playback of background/title music in game list ( #1033 )
...
* add playback of background/title music
* clang_format
* add windows multimedia build instructions
* fix typo accidentally made to arm
* address comments
* loop music
* feedback
* fix CI
* add newline
* playBGM off by default
---------
Co-authored-by: Charles <charles@superfocus.ai>
2024-09-26 09:12:41 +03:00
Vinicius Rangel
ddb82a690b
Save lib fixes III ( #1069 )
...
* SaveDataMemory: increase memory if needed
* SaveDataDialog: fix intention to hide save details
2024-09-26 07:56:38 +03:00
RDN000
e67c10de01
Update sq translation ( #1076 )
2024-09-26 07:54:57 +03:00
psucien
6a70d08043
hot-fix: missing clear-to-blit (WAW) image barrier
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2024-09-25 23:07:38 +02:00
oltolm
5a4d5b9f31
use ComPtr in gui_context_menus.h ( #719 )
...
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* use ComPtr in gui_context_menus.h
* fix pragma diagnostic
* fix compiler warnings
2024-09-25 18:39:04 +03:00
squidbus
45e206e248
shader_recompiler: Sample images using correct result type. ( #1068 )
2024-09-25 14:20:28 +03:00
squidbus
11c155d0f1
amdgpu: Fix buffer comparison by naming padding fields for initialization. ( #1050 )
2024-09-25 14:08:10 +03:00
squidbus
f657ab3cc6
vulkan: Only reduce viewport minDepth if using depth clip control. ( #969 )
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2024-09-25 12:43:54 +03:00
Lander Gallastegi
a984d44fd3
Swapchain recreation and window resizing ( #933 )
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* Always present acquired swapchain images
Always present acquired swapchain images in order to be able to acquire them again.
fix #865
* Recreate swapchain if window is resized
* Respect aspect ratio when blitting to frame
* Make SDL window resizable
* clang-format
* designator order (building with gcc)
Fix /shadPS4/src/video_core/renderer_vulkan/vk_instance.cpp:314:9: error: designator order for field ‘vk::PhysicalDeviceVulkan12Features::samplerMirrorClampToEdge’ does not match declaration order in ‘vk::PhysicalDeviceVulkan12Features’
* Clear frame before blitting
* clang-format
* Revert "designator order (building with gcc)"
There already is a PR opened for this.
This reverts commit 7f8ccf4b1e
.
2024-09-25 12:43:08 +03:00
tGecko
1ec8f34a99
Add nullptr check in scePthreadSetprio function ( #1028 )
2024-09-25 12:20:03 +03:00
squidbus
b2de662d67
vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly. ( #995 )
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* vulkan: Enable VULKAN_HPP_NO_EXCEPTIONS broadly.
* vulkan: Use structured bindings for result where possible.
2024-09-25 12:19:38 +03:00
squidbus
36ef61908d
renderer_vulkan: Refactor surface and depth format mapping. ( #1067 )
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* renderer_vulkan: Refactor surface and depth format mapping.
* image: Convert usage to feature flags for format support checks.
2024-09-25 12:10:44 +03:00
Vinicius Rangel
cc99f52606
Error dialog implementation ( #1062 )
2024-09-25 06:48:27 +03:00
DanielSvoboda
f79da986e3
Auto Update ( #1006 )
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* Updater
* clang
* Adding Updater icon
* Updater
* TR
* settings_dialog.ui
* Changelog for Pre-release only
* Adding Dump and Download icons
* Forgot this...
* fix linux and resize
* powershell_unzip | changelog fix
Does not use zlin-ng to unpack, now uses powershell on windows and on linux/mac uses unzip or 7z, and if it does not find it, it will ask if you want to install it before extracting.
Do not show the changelog button if: The current version is a pre-release and the version to be downloaded is a release.
* Clang
* formatting
* links fixed
---------
Co-authored-by: Xphalnos <164882787+Xphalnos@users.noreply.github.com>
2024-09-24 23:03:15 +03:00
Daniel R.
19cb4ec05d
clang-format
2024-09-24 21:27:29 +02:00
Daniel R.
3f12fb0c91
core/libraries: implement configurable username
2024-09-24 21:23:18 +02:00
jnack
beb809b612
add V_CMPX_LE_I32 ( #1056 )
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2024-09-24 18:22:31 +03:00
Paris Oplopoios
6da67645e9
Fixup designator order ( #1039 )
2024-09-24 17:18:35 +03:00
Paris Oplopoios
23bf8bf5e7
Patch insertq
( #635 )
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* Patch `insertq`
* Don't clobber flags, fix asserts a bit
* Format code
* Fixup some edge cases
* A couple nits
* Remove extraneous space
2024-09-24 17:03:32 +03:00
baggins183
7f9bc0abbd
fix lane inst decoding ( #1051 )
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2024-09-24 12:29:57 +03:00
Vinicius Rangel
1620eea37b
Save data: fix nullptr & concurrent file write ( #1049 )
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* Save data: fix nullptr & concurrency file write
* Save data memory: fix overriding icon
2024-09-24 06:50:18 +03:00
squidbus
4ba19a02b0
core: Add wrapper for calling into guest code. ( #967 )
2024-09-23 20:30:16 +03:00
Daniel R.
8c8a6ccddd
core/memory: Fix sceKernelMTypeProtect
setting VMA type ( #1037 )
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* I hate programming and will furiously smash my monitor if I ever see another oversight of this caliber ever again in my goddamn life
* Merge both protect functions together
2024-09-23 18:49:57 +02:00
Paris Oplopoios
5799091044
Patch extrq
( #943 )
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* Use a singleton for instruction decoding
* Use singleton class
* Patch `EXTRQ`
* Fixup signal context functions
* Update CMakeLists.txt
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-09-23 19:19:52 +03:00
Vinicius Rangel
5a8e8f5936
Frame graph + Precise 60 fps timing ( #998 )
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* video info: add frame graph
Toggle advanced info with CTRL+F10.
Also fixed imgui using gamepad for nav in wrong situations
* 60fps!
Implemented a timer that accumulates the time spent sleeping and sleeps for the remaining time.
Also measure entire PresentThread time instead of just the time spent in Flip.
* sceKernelGettimeofday: replace chrono by win32 api. Better performance
bb uses this function too much. Consuming almost 30% of cpu time
2024-09-23 18:43:51 +03:00
georgemoralis
a016792371
starting 0.3.1 WIP
2024-09-23 18:42:11 +03:00
georgemoralis
7df3919617
added 0.3.0 version
2024-09-23 18:17:50 +03:00
TheTurtle
cd7268a70e
video_core: Separate dirty flags and better gpu invalidation ( #1034 )
2024-09-23 18:03:42 +03:00
Vinicius Rangel
10d29cc007
Save fixes ( #1031 )
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* Add ElfInfo to track current game info in a singleton
* SaveData compatibility with old firmwares
* sceKernelOpen: fix for write-only mode
* imgui: add font to render non-ascii characters
* save_data: fix Backup Job including old backup in the new backup
* Save backup: fix to avoid filling the queue
Also limiting 1 backup / 10sec
* Save backup: fix search not handling empty pattern
*backup time improv
2024-09-23 14:50:49 +03:00
squidbus
a5001d11a8
shader_recompiler: Increase push constants user data to full capacity. ( #1032 )
2024-09-23 13:40:33 +03:00
TheTurtle
ee38eec7fe
shader_recompiler: Additional scope handling and user data as push constants ( #1013 )
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* shader_recompiler: Use push constants for user data regs
* shader: Add some GR2 instructions
* shader: Add some instructions
* shader: Add instructions for knack
* touchups
* spirv: Better names
* buffer_cache: Ignore non gpu modified images
* clang format
* Add log
* more fixes
2024-09-23 08:55:43 +02:00
psucien
fb5bc371cb
hot-fix: unnecessary optimization removed
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2024-09-22 19:56:07 +02:00
IndecisiveTurtle
e1d03c35fd
hotfix: Fix mipmap query for images
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2024-09-22 19:17:54 +03:00
squidbus
654f85a4b1
core: Reduce some library log spam. ( #1023 )
2024-09-22 14:13:58 +02:00
squidbus
bfe2e1e57c
vulkan: Use closest available equivalent to missing clamp modes. ( #1007 )
2024-09-22 15:07:05 +03:00