Jakob Bornecrantz
7e45fc7dd9
t/common: Integrate null compositor
2022-05-28 17:30:19 +00:00
Jakob Bornecrantz
c976c54008
c/null: Add null compositor
...
Based on sample compositor code.
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
Co-authored-by: Ryan Pavlik <ryan.pavlik@collabora.com>
2022-05-28 17:30:19 +00:00
Jakob Bornecrantz
57574a1e02
cmake: Tidy printout formatting (NFC)
2022-05-22 23:02:34 +01:00
Ryan Pavlik
bd90347fce
cmake: Clean up build
2022-05-20 22:37:15 +01:00
Ryan Pavlik
ccb58dbe8a
build: Add option to support D3D11
2022-05-20 22:37:15 +01:00
Ryan Pavlik
bb7ba409b8
build,scripts: Word choice/clarity
2022-05-17 17:40:58 -05:00
Ryan Pavlik
56a1c25378
d/simulated: Rename the simulated device driver.
2022-05-17 17:39:52 -05:00
Ryan Pavlik
1e307e8e9f
a/os: Add a function to set thread name.
2022-05-17 12:39:44 -05:00
Ryan Pavlik
2f457d0665
build: Search for DXGI and WinRT (WindowsApp) libraries
2022-05-16 11:00:27 -05:00
Ryan Pavlik
46a3c7b039
build: Look for WIL (Windows Implementation Library)
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Also define XRT_HAVE_WIL if we have it.
2022-05-16 11:00:27 -05:00
Jakob Bornecrantz
17878c5ff7
cmake: Sort config output
2022-05-10 14:04:58 +01:00
Ryan Pavlik
bcdc2416a7
cmake: Adjust deps of XRT_INSTALL_*_SYSTEMD_*
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Value may be ignored in this repo without the service target,
but it's harmless to have it on, and more flexible to build on.
2022-05-06 14:30:49 -05:00
Ryan Pavlik
add6ed34b6
fixup slam
2022-05-04 11:37:49 -05:00
Ryan Pavlik
3287c984aa
cmake: Reorganize options, renaming some.
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Rename XRT_HAVE_SLAM to XRT_FEATURE_SLAM,
moving it from xrt_config_have.h to xrt_config_build.h
accordingly.
2022-05-04 11:24:02 -05:00
Ryan Pavlik
097eeb4f29
cmake: Switch to a new way of setting options more in line with expectations.
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If you explicitly request an option, and it's not available due to dependencies,
we now error out instead of silently changing the value.
2022-05-04 11:24:02 -05:00
Ryan Pavlik
1abf73dfbe
cmake: Remove debug print, allow renderdoc on Windows.
2022-05-03 22:45:10 +01:00
Ryan Pavlik
b487b4d753
cmake: Skip find modules on Windows that don't make sense.
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CMake is really slow on Windows...
2022-04-21 17:19:22 -05:00
Ryan Pavlik
eec020cc96
cmake: Adjust default manifest options on Windows
2022-04-21 17:17:16 -05:00
Ryan Pavlik
aa4f43b049
cmake: Improve manifest installation, allowing relative paths to be generated.
2022-04-20 11:47:04 -05:00
Jakob Bornecrantz
b4f2bc88c8
cmake: Introduce XRT_HAVE_HIDAPI to make HIDAPI controllable
2022-03-28 22:35:01 +00:00
Christoph Haag
c162ff655b
st/oxr: add renderdoc API to xrBeginFrame/xrEndFrame
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Usually renderdoc captures frames by hooking the present functions to
recognize when an application is finished rendering a frame.
OpenXR applications might not present to a window. Therefore use the
renderdoc API to capture application frames between xrBeginFrame and
and xrEndFrame.
This allows renderdoc to capture application frames without the need
to modify the application.
2022-02-18 13:44:15 +01:00
Ryan Pavlik
09603144f9
cmake: Don't build the WMR driver on Windows.
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Ironically, it needs a Linux-only byte order header in its current
incarnation.
2022-01-21 20:26:48 +00:00
Mateo de Mayo
6070da19be
cmake: Fix realsense build macro not being exported
2021-12-08 12:29:59 -03:00
Jakob Bornecrantz
3e38ada9a5
build: s/rs/realsense/g
2021-12-07 11:26:20 +00:00
Jakob Bornecrantz
849f401a6a
cmake: Add XRT_HAVE_REALSENSE to control RealSense usage
2021-12-07 11:26:20 +00:00
Jakob Bornecrantz
986cde6750
cmake: Build the IPC irrespectively of the service or not
2021-11-24 21:30:01 +00:00
Ryan Pavlik
cc4007a69e
cmake: Substantial cleanups and simplifications
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We now have a cmake-format config file.
We no longer use list variables for sources, instead using
target_sources when we need to add, in accordance with current
best practice. (This makes it a lot easier to edit too.) There's no more
include_directories(), add_definitions(), or other gently-deprecated
directory-scoped commands, nor any CMake scripts that include
a parent directory reference (named targets instead)
2021-11-12 09:48:37 -06:00
Ryan Pavlik
3bd0a07aa2
cmake: Split out finding GLX from the rest of OpenGL on Linux.
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Fixes #132 .
2021-11-04 15:36:58 +00:00
Ryan Pavlik
ebde5344a1
cmake: Make compilation of the sample driver optional.
2021-11-03 17:04:05 -05:00
Ryan Pavlik
babda5311a
cmake: Fix outdated comment
2021-11-03 17:00:28 -05:00
Ryan Pavlik
86a708cee5
cmake: Allow overriding package version
2021-10-28 11:35:47 +00:00
Ryan Pavlik
72995a8298
build: Fix config message spacing
2021-10-19 15:27:01 -05:00
Mateo de Mayo
ab2da01631
build: Add Basalt as an external SLAM system
2021-10-16 17:02:27 -03:00
Mateo de Mayo
7f247604e3
build: Use pkg-config for finding SLAM systems in CMake and other minor improvements
2021-10-07 14:33:10 -03:00
Moses Turner
1ee4e0c304
cmake: always export compile commands
2021-10-01 10:25:13 +00:00
Jakob Bornecrantz
5e66533751
cmake: Move XRT_HAVE_PERCETTO to before it's first use
2021-09-29 21:38:33 +00:00
Ryan Pavlik
995866a576
cmake: Improve use of percetto
2021-09-27 09:26:15 -05:00
Ryan Pavlik
7dc61f8d51
cmake: Move where we search for pkgconfig
2021-09-27 09:26:14 -05:00
Ryan Pavlik
524d6f73c3
cmake: Explicitly specify whether we expect a module or a config.
2021-09-27 09:25:15 -05:00
Ryan Pavlik
0fec29687a
cmake: Switch to a new FindPercetto module.
2021-09-27 09:23:09 -05:00
Jakob Bornecrantz
4c58d377c1
cmake: Use . instead of comma for version
2021-09-17 11:54:57 +00:00
Christoph Haag
616c04458c
build/cmake: Don't build slam if OpenCV is disabled
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Fixes build with -DXRT_HAVE_OPENCV=OFF
2021-09-16 23:33:05 +02:00
Mateo de Mayo
8e8a9c14a9
external: Add slam_tracker.hpp and SLAM build flow
2021-09-15 19:03:55 +00:00
Simon Zeni
47be806428
c/main: Implement WINDOW_DIRECT_WAYLAND
2021-09-15 18:44:18 +00:00
Moses Turner
4b5f4b9721
cmake: Add ONNX Runtime as a dependency for the handtracking driver
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Co-authored-by: Ryan Pavlik <ryan.pavlik@collabora.com>
cmake-rebase
2021-09-03 21:06:18 +00:00
Mateo de Mayo
97c59bd59f
d/euroc: Add EuRoC dataset reader driver.
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A squash of the following commits.
d/euroc: Add Euroc driver initial boilerplate
d/euroc: Implement xrt_frame_node interface
d/euroc: Implement mainloop thread start flow
d/euroc: Parse samples from data.csv files
d/euroc: Determine dataset information at start
Also use that information to provide a xrt_fs mode and to know if
right camera images are available to use.
d/euroc: Produce frames for left and right sinks
d/euroc: Implement xrt_imu_sink
d/euroc: Implement playback properties
d/euroc: Implement pausing with UI state machine
d/euroc: Show IMU and progress data in UI
d/euroc: Make sure to give in nullptr or valid pointers to wrapL8
d/euroc: Unreference frames when done with them
d/euroc: Fix leaks with debug sinks, and work around free issue
d/euroc: Refactor playback to produce samples with current timestamps
d/euroc: Fix double free by separating debug sinks from downstream sinks
2021-08-27 18:38:40 +01:00
Moses Turner
8c9483d193
cmake: Add address sanitizers
2021-08-16 21:18:52 +01:00
Moses Turner
7461c57043
cmake: make ulv2 build a little better
2021-06-23 23:40:43 +01:00
Moses Turner
960e68a976
cmake: option for forcing coloured compiler output
2021-06-23 23:39:16 +01:00
Moses Turner
37cbbb6660
d/dai: Add simple DepthAI driver
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Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2021-06-10 14:32:07 -05:00