build: Add option to support D3D11

This commit is contained in:
Ryan Pavlik 2021-10-19 16:03:29 -05:00 committed by Jakob Bornecrantz
parent bfdf278634
commit ccb58dbe8a
2 changed files with 4 additions and 0 deletions

View file

@ -108,6 +108,7 @@ if(NOT ANDROID)
endif()
if(WIN32)
find_package(wil CONFIG)
find_library(D3D11_LIBRARY d3d11)
find_library(DXGI_LIBRARY dxgi)
find_library(WINDOWSAPP_LIBRARY WindowsApp)
endif()
@ -213,6 +214,7 @@ option_with_deps(XRT_HAVE_WIL "Use WIL for Windows-specific functionality" DEPEN
option_with_deps(XRT_HAVE_WINRT "Use WinRT APIs for some Windows-specific functionality" DEPENDS WINDOWSAPP_LIBRARY)
option_with_deps(XRT_HAVE_VULKAN "Enable Vulkan Graphics API support (also needed for compositor)" DEPENDS VULKAN_FOUND)
option_with_deps(XRT_HAVE_D3D11 "Enable Direct3D 11 Graphics API support" DEPENDS D3D11_LIBRARY XRT_HAVE_VULKAN XRT_HAVE_DXGI XRT_HAVE_WIL XRT_HAVE_WINRT)
option_with_deps(XRT_HAVE_WAYLAND "Enable Wayland support" DEPENDS WAYLAND_FOUND WAYLAND_SCANNER_FOUND WAYLAND_PROTOCOLS_FOUND LIBDRM_FOUND)
option_with_deps(XRT_HAVE_WAYLAND_DIRECT "Enable Wayland direct support" DEPENDS XRT_HAVE_WAYLAND LIBDRM_FOUND "WAYLAND_PROTOCOLS_VERSION VERSION_GREATER_EQUAL 1.22")
option_with_deps(XRT_HAVE_XCB "Enable xcb support" DEPENDS XCB_FOUND)
@ -431,6 +433,7 @@ message(STATUS "#####----- Config -----#####")
message(STATUS "# GIT_DESC: ${GIT_DESC}")
message(STATUS "#")
message(STATUS "# BASALT: ${XRT_HAVE_BASALT_SLAM}")
message(STATUS "# D3D11: ${XRT_HAVE_D3D11}")
message(STATUS "# DBUS: ${XRT_HAVE_DBUS}")
message(STATUS "# EGL: ${XRT_HAVE_EGL}")
message(STATUS "# FFMPEG: ${XRT_HAVE_FFMPEG}")

View file

@ -12,6 +12,7 @@
/* keep sorted */
#cmakedefine XRT_HAVE_BASALT_SLAM
#cmakedefine XRT_HAVE_D3D11
#cmakedefine XRT_HAVE_DBUS
#cmakedefine XRT_HAVE_DXGI
#cmakedefine XRT_HAVE_EGL