Jakob Bornecrantz
9077261ada
d/dai: Set fields after nullptr check
2022-10-10 22:39:38 +00:00
Jakob Bornecrantz
00c3cc4c2f
d/dai: With the latest depthai-core we can support color OV9782 sensors
2022-10-10 22:39:38 +00:00
Jakob Bornecrantz
4814f627c6
d/dai: Fix conversion warnings
2022-10-10 22:39:38 +00:00
Jakob Bornecrantz
504a2a288e
d/dai: Fix typo
2022-10-10 22:39:38 +00:00
Jakob Bornecrantz
52d225ae3b
t/north_star: Fix build when we have depthai but no hand-tracking
2022-10-10 22:39:38 +00:00
Christoph Haag
751c8034bc
c/main: Remove useless base_space from get_view_poses
...
The compositor doesn't know the concept of requesting view poses in
respect to a "space", so remove this vestigial code.
2022-10-10 15:47:19 +02:00
Julian Petrov
2e4c857a5a
u/process: Make u_process work on non-linux systems
2022-10-09 15:21:37 +01:00
Julian Petrov
c7a5a0bc1b
u/file: Make more functions work on Windows
2022-10-09 15:21:37 +01:00
Robbie Bridgewater
cc2e7b6da3
ipc: Allow IPC path to be set dynamically
...
Uses cache for XRT_IPC_MSG_SOCK_FILE
2022-10-09 15:21:11 +01:00
Christoph Haag
74d82ff37f
d/ht_ctrl_emu: Set xdev serial
2022-10-03 19:23:24 +02:00
Jan Schmidt
e409264ba7
d/wmr: Fix Reverb G2 detection
...
196bf24276
broke Reverb G2
detection. Use the right PID to match the Reverb G2 headset
again.
2022-10-02 03:57:19 +11:00
Jakob Bornecrantz
5fc30a4e22
c/multi: Make sure to retire delivered frames once the session goes invisible or non-active
...
Launching two instances of hello_xr will cause an assert in the app pacer.
2022-10-01 13:10:42 +01:00
Jakob Bornecrantz
88ce42dbf9
c/multi: Paranioa
2022-10-01 13:10:42 +01:00
Jakob Bornecrantz
442c8fbace
doc: Document !1517
2022-10-01 13:10:42 +01:00
Christoph Haag
f6821402fd
c/main: Hook up layer squasher in main compositor
...
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
Co-authored-by: Fernando Velazquez Innella <finnella@magicleap.com>
2022-10-01 13:10:42 +01:00
Christoph Haag
95fb034b92
c/render: Implement layer squashing for compute shader
...
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
Co-authored-by: Fernando Velazquez Innella <finnella@magicleap.com>
2022-09-30 22:43:58 +01:00
Christoph Haag
fa71462d86
c/render: Move COMP_MAX_LAYERS to render_interfaces.h
2022-09-30 22:38:54 +01:00
Jakob Bornecrantz
13124f019e
d/opengloves: Fix left/right typos
2022-09-29 21:12:44 +00:00
Jakob Bornecrantz
2673787429
d/opengloves: Fix leak of config JSON
2022-09-29 21:12:44 +00:00
Jakob Bornecrantz
1e639fc2f3
d/opengloves: Fix leaks of udev objects
2022-09-29 21:12:44 +00:00
Moses Turner
034099211f
d/dai: Initialize mutex and thread helper
2022-09-28 18:37:49 -05:00
Jakob Bornecrantz
127a467efc
h/mercury: Add missing break statement
2022-09-28 22:56:01 +00:00
Jakob Bornecrantz
da571275c2
st/oxr: Fix enum comparison warning
2022-09-28 22:56:01 +00:00
Jakob Bornecrantz
676e071aca
c/main: Pass GPU info to pacer
2022-09-28 21:46:56 +00:00
Jakob Bornecrantz
08f6440aa4
u/pacing: Trace GPU info
2022-09-28 21:46:56 +00:00
Jakob Bornecrantz
f63c786ac9
u/pacing: Add gpu_info to u_pacing_compositor
2022-09-28 21:46:56 +00:00
Jakob Bornecrantz
da542e3f5e
u/pacing: Introduce latched and retired calls on app pacer
2022-09-28 21:46:56 +00:00
Jakob Bornecrantz
7eacf6bd7a
u/pacing: Refactor out tracing writing to own function
2022-09-28 21:46:56 +00:00
Jakob Bornecrantz
4ec3512641
u/pacing: Track session_id on app pacer
2022-09-28 21:46:56 +00:00
Jakob Bornecrantz
b6b9004fb2
u/pacing: Tidy
2022-09-28 21:46:56 +00:00
Jakob Bornecrantz
d1d845e430
u/pacing: Make sure to set predicted_display_time_ns
2022-09-28 21:46:56 +00:00
Ryan Pavlik
109e373e0c
c/main: Move ownership of present/render semaphores to comp_target
...
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2022-09-28 21:34:06 +00:00
Jan Schmidt
3b7f95b39e
d/rift_s: Rework hw2mono clock tracking
...
Use the common hw2mono/a2b clock code from vive_source
2022-09-26 00:32:28 +10:00
Jan Schmidt
942df72c26
d/rift_s: Reduce camera frame delay to 2
2022-09-26 00:32:28 +10:00
Jan Schmidt
32cc6e05da
d/rift_s: Move builder to targets/common
...
Move the builder into the common area.
2022-09-26 00:32:28 +10:00
Jan Schmidt
5c573152a8
d/rift_s: Set camera orientation in calibration
...
Put the right rotation of the front cameras
into the camera calibration struct
2022-09-26 00:32:28 +10:00
Jan Schmidt
495eecb65f
d/rift_s: Add 6DOF SLAM tracking and hand tracking
...
Find and capture input from cameras, and split according to
frame type. Send long exposure tracking frames through
the AEG module, and SLAM and hand tracking trackers.
Add controller emulated hand devices.
The native "fisheye62" camera distortion model is
dynamically converted to OpenCV Kannala-Brandt
parameters using a TinyCeres solver.
2022-09-26 00:32:28 +10:00
Jan Schmidt
9fbe81e494
d/rift_s: Port OpenHMD Oculus Rift S driver
...
Port across the Oculus Rift S driver from OpenHMD as a native
Monado driver.
This is mostly the same as the OpenHMD 3DOF driver, with
slightly better HMD distortion correction, various small
fixes, some capsense touch detection support.
Controller poses are rotated 40° to match grip pose.
2022-09-25 02:17:44 +10:00
Jakob Bornecrantz
b5b832f612
u/trace_marker: Silence deprecation from percetto defines
2022-09-22 22:00:32 +01:00
Moses Turner
47714ed650
h/mercury: Add 2D model input and output visualizers
2022-09-22 13:22:55 -05:00
Moses Turner
812cc01104
h/mercury: Fix for blackbar in 180 degree orientation
2022-09-22 14:02:21 +01:00
Jakob Bornecrantz
098bd5e773
st/gui: Add discrete steps in video preview scale
2022-09-22 14:02:21 +01:00
Moses Turner
9a9878a850
st/gui: Improve record window scaling and add 180 degree flipping
2022-09-22 12:09:25 +00:00
Moses Turner
d5dd9a264e
a/util: Remove C++ guards and pragma once from C source file
2022-09-22 01:11:33 -05:00
Moses Turner
6ec9b73e1e
d/wmr: Provide camera orientation to hand tracking
2022-09-21 23:11:58 -05:00
Jakob Bornecrantz
5c958d096d
d/vive: Make sure to free the source
2022-09-22 00:41:10 +01:00
Moses Turner
45e52dee8f
d/ns: Switch NS driver to builders
2022-09-21 07:57:03 -05:00
Moses Turner
6fdd790da0
d/dai: Update DepthAI driver
...
* Removed depthai_tracked_device - now you create a "SLAM" device, plug any frameserver into it and you're done
* Consolidated the grayscale frameservers into just one that gives you SLAM sinks
* Allows for different framerates and half-size for ov9282s
* Added debug frame sinks
* Added the ability to wait at startup for a number of frames for the streams to stabilize before submitting them to SLAM
2022-09-21 07:57:03 -05:00
Moses Turner
201708dee5
d/ht: Remove DepthAI hand tracking device
...
This was super crufty. Instead now you use a builder to create SLAM sinks with the DepthAI builder and plug them into a regular HT device
2022-09-21 07:57:03 -05:00
Moses Turner
074e18cac9
d/twrap: Add tracking wrapper driver
2022-09-21 07:57:03 -05:00