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doc: Document !1517
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New compute based rendering backend in the compositor, currently only supports
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a single projection layer so it's not enabled by default. But comes with ATW.
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---
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- mr.873
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- mr.1517
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---
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New compute based rendering backend in the compositor. Through the layer
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squasher it supports both projection and cube layers, not cubemap or equirect
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layers. It is not enabled by default. It also supports ATW. On some hardware the
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use of a compute queue improves latency when pre-empting other GPU work.
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