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u/pacing: Track session_id on app pacer
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@ -82,6 +82,9 @@ struct pacing_app
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{
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struct u_pacing_app base;
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//! Id for this session.
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int64_t session_id;
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struct u_pa_frame frames[FRAME_COUNT];
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uint32_t current_frame;
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uint32_t next_frame;
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@ -455,7 +458,7 @@ pa_destroy(struct u_pacing_app *upa)
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}
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static xrt_result_t
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pa_create(struct u_pacing_app **out_upa)
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pa_create(int64_t session_id, struct u_pacing_app **out_upa)
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{
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struct pacing_app *pa = U_TYPED_CALLOC(struct pacing_app);
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pa->base.predict = pa_predict;
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@ -465,6 +468,7 @@ pa_create(struct u_pacing_app **out_upa)
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pa->base.mark_gpu_done = pa_mark_gpu_done;
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pa->base.info = pa_info;
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pa->base.destroy = pa_destroy;
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pa->session_id = session_id;
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pa->app.cpu_time_ns = U_TIME_1MS_IN_NS * 2;
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pa->app.draw_time_ns = U_TIME_1MS_IN_NS * 2;
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pa->app.margin_ns = U_TIME_1MS_IN_NS * 2;
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@ -489,7 +493,9 @@ pa_create(struct u_pacing_app **out_upa)
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static xrt_result_t
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paf_create(struct u_pacing_app_factory *upaf, struct u_pacing_app **out_upa)
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{
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return pa_create(out_upa);
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static int64_t session_id_gen = 0; // For now until global session id is introduced.
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return pa_create(session_id_gen++, out_upa);
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}
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static void
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