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666 commits

Author SHA1 Message Date
psucien c59f6fd5c3 hot-fix: reduced log spam from get sdk version
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2024-10-27 00:33:44 +02:00
Daniel R. 9d6eee6acf
core/libraries: Videodec2 implementation (#1241)
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2024-10-24 18:39:31 +02:00
Daniel R. 6e00121eb5
core/libraries: IME implementation (#1436)
* core/libraries: IME implementation

* Update ime_common.h

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-23 20:05:46 +03:00
kalaposfos13 406041b7ad
FPS counter now appears at the top left corner every time (#1426)
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2024-10-21 18:26:32 +03:00
TheTurtle 87f8fea4de
renderer_vulkan: Commize and adjust buffer bindings (#1412)
* shader_recompiler: Implement finite cmp class

* shader_recompiler: Implement more opcodes

* renderer_vulkan: Commonize buffer binding

* liverpool: More dma data impl

* fix

* copy_shader: Handle additional instructions from Knack

* translator: Add V_CMPX_GE_I32
2024-10-19 15:30:58 +03:00
Quang Ngô a13d1d1ab1
core/fs: fix file path (again) (#1408)
Third time's the charm.
2024-10-18 18:56:15 +03:00
Quang Ngô 24bce59f70
core/fs: fix file path on Windows (#1404)
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Revert part of commit ddc35639a8.
2024-10-18 11:40:27 +03:00
Herman Semenoff 96ea686eb6
Fixed return strict const iterator, replace to range-based loop C++17 and code refactor (#548)
Signed-off-by: Herman Semenov <GermanAizek@yandex.ru>
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-18 11:06:11 +03:00
Quang Ngô ddc35639a8
core/fs: fix file path when using separated update folder for *nix (#1403) 2024-10-18 07:51:51 +03:00
ElBread3 88c37048ac
Load Eboot/Modules from Separate Update Folder (#1397)
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* load eboot from separate update folder

* clarify

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-17 11:49:29 +03:00
georgemoralis 70430313e3 hot fix: fixed sceNpGetOnlineId function 2024-10-16 19:19:10 +03:00
Vinicius Rangel 25de4d6b65
Devtools improvements I (#1392)
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* devtools: fix showing entire depth instead of bits

* devtools: show button for stage instead of menu bar

- fix batch view dockspace not rendering when window collapsed

* devtools: removed useless "Batch" collapse & don't collapse last batch

* devtools: refactor DrawRow to templating

* devtools: reg popup size adjusted to the content

* devtools: better window names

* devtools: regview layout compacted

* devtools: option to show collapsed frame dump

keep most popups open when selection changes
best popup windows positioning

* devtools: show compute shader regs

* devtools: tips popup
2024-10-16 13:12:46 +03:00
Stephen Miller 170db22d9c
Improve sceSystemServiceReceiveEvent stub (#992)
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2024-10-15 21:55:03 +02:00
Vladislav Mikhalin 437ebc1e02
AvPlayer: Do not align w/h to 16 with vdec2 (#1388) 2024-10-15 22:31:11 +03:00
ElBread3 6fc7b3993d
Minor Fixes for Separate Update Folder (#1387)
* description + string fixes

* fix use condition

* clang format

* updates now fully extract to game update folder

* don't guarantee the overwrite game condition
2024-10-15 22:29:27 +03:00
ElBread3 a588bc5da8
Separate Updates from Game Folder (#1026)
* separate updates implementation

* clang format

clang format

clang format

clang format

clang hates me

work please

* hotfix: check for sfo file instead of the folder

* tiny change

* refactor

* forgot to change this over

* add review changes

* use operator
2024-10-15 18:49:42 +03:00
georgemoralis a3df2448ec
Small Np + trophy fixes (#1363)
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* sceNpGetOnlineId returns sign out code

* return -1 if trophy xml not found . Fixes undertale
2024-10-14 15:11:21 +03:00
Vinicius Rangel cf2e617f08
Devtools - Inspect regs/User data/Shader disassembly (#1358)
* devtools: pm4 - show markers

* SaveDataDialogLib: fix compile with mingw

* devtools: pm4 - show program state

* devtools: pm4 - show program disassembly

* devtools: pm4 - show frame regs

* devtools: pm4 - show color buffer info as popup

add ux improvements for open new windows with shift+click
better window titles

* imgui: skip all textures to avoid hanging with crash diagnostic enabled

not sure why this happens :c

* devtools: pm4 - show reg depth buffer
2024-10-13 15:02:22 +03:00
Vladislav Mikhalin 8776eba8c8
Added adaptive mutex initializer handling (#1353)
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2024-10-13 12:22:14 +03:00
Lander Gallastegi d3491bfced
hotfix: correctly check for valid priority (#1359) 2024-10-13 11:35:05 +03:00
Daniel R. 7c00ac637a
core: Fix mmap being unable to map GPU memory 2024-10-12 16:35:12 +02:00
Vladislav Mikhalin 87a76af86f
AvPlayer: Patch all guest calls (#1346) 2024-10-11 21:44:29 +03:00
adjonesey cd085ea2de
Use GetSystemTimePreciseAsFileTime to fix fps timing issues (#1344)
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-ws
2024-10-11 17:52:48 +03:00
Daniel R. 169b641bd1
hotfix: map rasterizer memory on pool commit
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2024-10-11 10:48:32 +02:00
georgemoralis dbdbb40c0b
Network libs fixes , stubs and more (#1324)
* some rework on netctl calls

* added libs stubs using from RE6

* added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo

* added sceNetInetPton

* some dummy functions and change some functions to debug level

* clang format fix

* fix for sceNetInetPton

* posix OS fix?

* linux + macOS fixes?

* fix?

* sceSharePlayGetCurrentConnectionInfo
2024-10-11 10:37:36 +03:00
Lander Gallastegi 66f1bb937f
ime_dialog: Initial implementation (#1267)
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* Add C string types

* Prepare existing enums

* Added missing enums

* Types update

* State base

* Compile Ime Dialog UI

* UI implementation

* Scoped lock

* Functional implementation

* Link against iconv on macOS

* Fix building on windows

* Better UI

* clang-format

* Some fixes and cleanup

* Enable reserved checks

* clang-format

* Fix default text encoding max size

* clang-format (again)

* Some review changes

* Use std::vector for dynamic strings

* Use CString

* Accept dialog on enter press

* clang-format

* Use ImGUI for encoding/decoding
2024-10-11 04:53:32 +03:00
TheTurtle fd4893f6ef
hotfix: Don't unconditionally register fiber lib 2024-10-10 19:26:56 +03:00
korenkonder 6e986f8133
video_core: Implement sceGnmInsertPushColorMarker (#989) 2024-10-10 18:03:12 +03:00
Marcin Mikołajczyk 0e0de5a2a0
Stub return value of sceNpCreateRequest (#1209) 2024-10-10 17:54:07 +03:00
Daniel R. 0a12ba4120
core/libraries: Initial fiber implementation (#1255) 2024-10-10 17:51:23 +03:00
squidbus 20915eb5b8
core: Add support for Neo mode memory size. (#1196) 2024-10-08 10:29:05 +03:00
Vinicius Rangel 96344873d6
SaveDataLib: use param.sfo to store max_blocks instead of txt (#1287) 2024-10-08 09:16:06 +03:00
Dzmitry Dubrova 75c92a7cd1
net: Stub sceNetErrnoLoc (#1271)
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2024-10-06 22:34:55 +03:00
fireph 351e4861ca
Working touchpad support (#1257)
* Working touchpad support

Tested on PS5 controller plugged in via USB.

* fix lint
2024-10-06 13:00:35 +03:00
Vinicius Rangel 49ceff71a2
Devtools fixes1 (#1228)
* imgui: fix nav with dock & fps display disabled by default

* devtools: change basic fps scale

* imgui: scale font with display dpi
2024-10-04 06:44:36 +03:00
Vinicius Rangel af398e3684
Devtools: PM4 Explorer (#1094)
* Devtools: Pause system

* Devtools: pm4 viewer

- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size

* Devtools: pm4 viewer - add combo to select the queue

* Devtools: pm4 viewer - add hex editor

* Devtools: pm4 viewer - dump current cmd

* add monospaced font to devtools

* Devtools: pm4 viewer - use spec op name

avoid some allocations
2024-10-03 22:43:23 +02:00
georgemoralis ed24632ceb
Fix some network,npmanager issues (#1215)
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* improved np toolkit callbacks

* added ExecuteGuest in callback

* clang format
2024-10-03 14:03:26 +03:00
squidbus 1a34c2a189
core: Fix some missing uses of ExecuteGuest. (#1214)
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2024-10-03 08:38:24 +03:00
squidbus 388d717205
audio_core: Fix return value types and shift some error handling to library. (#1212) 2024-10-03 07:01:39 +03:00
CrazyBloo 394b7fa671
replace trophy xml error with assert (#1197)
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2024-10-02 12:31:55 +03:00
Paris Oplopoios d20efcb0d2
Some nits and fixes on paths (#1190)
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* Some nits and fixes

* More path conversions

* Add some more logging

* Log the path too
2024-10-02 07:18:00 +03:00
Vinicius Rangel ee1e55d5e1
SaveData: implement sceSaveDataTransferringMount (#1191)
* SaveData: fix icon overriding

* SaveData: implement sceSaveDataTransferringMount
2024-10-02 06:38:18 +03:00
CrazyBloo 61f750bdd9
trp data extracts to game_data/serial instead of folder name (#1194)
* trp data extracts to game_data/serial instead of folder name

* format
2024-10-02 06:37:43 +03:00
CrazyBloo 65f72372f0
trophy icon + platinum fixes (#1093)
* trophy icon + platinum fixes

cleaned up some parts too

* format

* implement turtles review

* use fs native where possible, clang format

* implement vinicius suggestions

* format

* final reviews

* mutex for trophy queue, remove unneeded field

* format
2024-10-01 23:39:43 +03:00
ElBread3 82c7c6aed1
add mappings for kernel versions (#1171) 2024-10-01 09:16:15 +03:00
squidbus 7084fc4c41
config: Add option to change DLC install path. (#1176) 2024-10-01 07:54:15 +03:00
Paris Oplopoios cda2317ddb
Fix loading (#1169) 2024-09-30 19:05:55 +03:00
ElBread3 603f709784
Added sceKernelRmdir (#1137)
* add sceKernelRmdir

* since result is remove count, probably don't use that

* fixes + posix_rmdir

* fix return value problem
2024-09-30 14:25:25 +03:00
Paris Oplopoios cbbf3505e7
Fix path bugs & wrap seeks in an if (#1154)
* Fix path bugs

* Wrap most seeks in an if
2024-09-30 12:42:59 +03:00
Paris Oplopoios d9f287eaa2
Fix fmt error (#1150) 2024-09-29 14:02:46 +02:00