Jakob Bornecrantz
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ed2040a571
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u/mesh: Tidy header
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2020-10-26 20:36:30 +00:00 |
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Jakob Bornecrantz
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7bcdf0de40
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st/prober: Depend on remote driver as we reference it directly
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2020-10-26 20:35:18 +00:00 |
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Jakob Bornecrantz
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f868f61a17
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st/oxr: Improve verification of XrGraphicsBindingEGLMNDX
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2020-10-26 14:05:27 +00:00 |
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Jakob Bornecrantz
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7ba4bee439
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st/oxr: Minor fixes for oxr_session_egl
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2020-10-26 14:03:30 +00:00 |
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Jakob Bornecrantz
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ebfd984c12
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st/oxr: Fix missing semicolons
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2020-10-26 14:03:30 +00:00 |
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Jakob Bornecrantz
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f9443cf362
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st/oxr: Timeout minimum duration pulses after 0.1 seconds
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2020-10-26 14:03:30 +00:00 |
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Jakob Bornecrantz
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cc10a9368d
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cmake: Enable equirect2
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2020-10-26 01:34:10 +00:00 |
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Lubosz Sarnecki
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663dfe8990
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meson: Add equirect2 to build.
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2020-10-26 01:34:10 +00:00 |
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Lubosz Sarnecki
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1227c77556
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st/oxr: Add equirect2 verify and submit functions.
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2020-10-26 01:34:10 +00:00 |
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Lubosz Sarnecki
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3195ba8351
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c/main: Implement XR_KHR_composition_layer_equirect2.
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2020-10-26 01:34:10 +00:00 |
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Lubosz Sarnecki
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9738b4fe93
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c/shaders: Add equirect shader.
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2020-10-26 01:34:10 +00:00 |
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Lubosz Sarnecki
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5777d829c6
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c/comp: Init repeat sampler for swapchain images.
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2020-10-26 01:34:10 +00:00 |
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Lubosz Sarnecki
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7035490ed7
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aux/math: Implement math_matrix_4x4_inverse_view_projection.
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2020-10-26 01:34:10 +00:00 |
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Christoph Haag
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74f7d03830
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xrt: Add printing list of built in drivers to monado_cli probe
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2020-10-25 22:59:06 +01:00 |
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Christoph Haag
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f910367014
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d/oh: Add startup delay for Rift S and rotate left
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2020-10-21 01:26:53 +02:00 |
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Jakob Bornecrantz
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fd5cfbe9a7
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st/oxr: Fix state changes errors
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2020-10-20 19:28:57 +01:00 |
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Jakob Bornecrantz
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2528583c55
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xrt: Add git tag/description
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2020-10-20 17:43:11 +01:00 |
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Jakob Bornecrantz
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9440a9dd93
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st/prober: Add remote loading
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2020-10-15 21:07:40 +00:00 |
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Jakob Bornecrantz
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27abc58d51
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st/prober: Add the concept of active config to config file
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2020-10-15 21:07:40 +00:00 |
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Jakob Bornecrantz
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a122b4b0b2
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st/prober: Refactor out adding functions.
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2020-10-15 21:07:40 +00:00 |
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Jakob Bornecrantz
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541bdd2fce
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st/gui: Add remote device control ui
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2020-10-15 21:07:40 +00:00 |
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Jakob Bornecrantz
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3483a7286d
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d/remote: Add remote driver
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2020-10-15 21:07:40 +00:00 |
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Jakob Bornecrantz
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0cf3c704b6
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st/oxr: Add simple controller bindings
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2020-10-15 21:07:40 +00:00 |
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Jakob Bornecrantz
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f3394320b1
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xrt: Add simple controller input profile
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2020-10-15 21:07:40 +00:00 |
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Jakob Bornecrantz
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a200bd5fec
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st/oxr: Add option to disable printing to stderr
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2020-10-15 01:45:51 +00:00 |
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Jakob Bornecrantz
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71e05fc21d
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st/oxr: Improve pose sub-path handling
If the client only supplies the 'any' path no sub-path would be
selected in the 'any' cause.
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2020-10-15 01:45:51 +00:00 |
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Jakob Bornecrantz
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54739aff8d
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c/render: Refactor out distortion rendering
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2020-10-13 19:51:13 +01:00 |
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Jakob Bornecrantz
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c5741af98a
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c/main: Tidy names
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2020-10-13 19:17:50 +01:00 |
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Jakob Bornecrantz
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4ffc0b4144
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c/main: Remove viewport_id in mesh shader
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2020-10-13 19:17:50 +01:00 |
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Jakob Bornecrantz
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95bdcc0bd3
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c/main: Round viewport to cover the same as scissors
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2020-10-13 19:17:50 +01:00 |
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Jakob Bornecrantz
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32fd9398fe
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c/main: Refactor shader loading to own file
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2020-10-13 19:17:50 +01:00 |
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Jakob Bornecrantz
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438a8e71f9
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aux/vk: Add vkFreeDescriptorSets
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2020-10-13 18:59:28 +01:00 |
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Christoph Haag
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c0a5b3b76c
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d/survive: Implement haptic feedback
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2020-10-13 19:39:28 +02:00 |
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Christoph Haag
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0dcde4a597
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d/vive: Actually Use defined values for default haptic frequency and min haptic duration
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2020-10-13 19:39:28 +02:00 |
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Christoph Haag
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270a4143c7
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d/vive: Use defines for minimum haptic frequency and unspecified haptic frequency
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2020-10-13 19:39:25 +02:00 |
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Christoph Haag
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1f021a6eda
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xrt: Add defines for minimum haptic frequency and unspecified haptic frequency
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2020-10-13 19:27:53 +02:00 |
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Christoph Haag
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d959bea54a
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d/vive: curl thumb when touching a button
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2020-10-12 22:55:33 +02:00 |
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Christoph Haag
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05f65e0028
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d/survive: curl thumb when touching a button
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2020-10-12 22:55:33 +02:00 |
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Christoph Haag
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cc8f82807c
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doc: Add MR 555 changelog
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2020-10-12 22:55:33 +02:00 |
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Christoph Haag
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f8088c1fa4
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d/survive: Add fingertracking and refactor
Get controller config at startup & determine variant.
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2020-10-12 22:55:33 +02:00 |
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Christoph Haag
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5164488225
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d/vive_controller: Add finger tracking
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2020-10-12 22:55:33 +02:00 |
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Christoph Haag
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ca5cbaaa6f
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aux: Add hand_tracking util
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2020-10-12 22:55:33 +02:00 |
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Christoph Haag
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6e5206f232
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ipc: Add missing position_tracking_supported passthrough
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2020-10-12 22:13:48 +02:00 |
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Christoph Haag
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256e2c68d8
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xrt: Implement & hook up hand joint tracking infrastructure
Include <inttypes.h> to satisfy older compilers
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2020-10-12 22:13:47 +02:00 |
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Christoph Haag
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2a07c1034e
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d/ns: Don't create rs tracker twice on v1
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2020-10-12 16:06:25 +02:00 |
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Ryan Pavlik
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38ab579b19
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readme: Add minimal dependency info for Windows
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2020-10-08 17:26:23 -05:00 |
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Ryan Pavlik
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9d8af39b4f
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t/cli: Fix build on Windows.
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2020-10-08 17:26:23 -05:00 |
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Ryan Pavlik
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835beedcca
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u_handles: Add Win32 handle utilities
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2020-10-08 17:26:22 -05:00 |
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Ryan Pavlik
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5522c7317a
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st/oxr: Replace __typeof__ usage with portable syntax.
Needed for building on MSVC
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2020-10-08 17:26:22 -05:00 |
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Ryan Pavlik
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3faa32753d
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inc/xrt: have the vulkan includes include windows.h neatly.
The Vulkan header itself already does it, we just want to do it first
with the right defines.
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2020-10-08 17:26:22 -05:00 |
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