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aux: Add hand_tracking util
This commit is contained in:
parent
6e5206f232
commit
ca5cbaaa6f
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@ -128,6 +128,8 @@ set(UTIL_SOURCE_FILES
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util/u_time.h
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util/u_var.cpp
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util/u_var.h
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util/u_hand_tracking.c
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util/u_hand_tracking.h
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)
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set(VK_SOURCE_FILES
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@ -45,6 +45,8 @@ lib_aux_util = static_library(
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'util/u_time.h',
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'util/u_var.cpp',
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'util/u_var.h',
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'util/u_hand_tracking.c',
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'util/u_hand_tracking.h',
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),
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include_directories: [
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xrt_include,
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757
src/xrt/auxiliary/util/u_hand_tracking.c
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757
src/xrt/auxiliary/util/u_hand_tracking.c
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@ -0,0 +1,757 @@
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// Copyright 2019-2020, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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* @brief Hand Tracking API interface.
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* @author Christoph Haag <christoph.haag@collabora.com>
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* @ingroup aux_tracking
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*/
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#include "u_hand_tracking.h"
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#include <math.h>
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#include "math/m_api.h"
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#include "math/m_space.h"
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#define PI 3.14159265358979323846
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#define DEG_TO_RAD(DEG) (DEG * PI / 180.)
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struct u_joint_curl_model
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{
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enum xrt_hand_joint joint_id;
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// offset from hand origin (palm) in hand coordinates
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struct xrt_vec3 position_offset;
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// rotation always added to this joint
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float axis_angle_offset[3];
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// the length of the bone from this joint towards finger tips
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float bone_length;
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float radius;
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};
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//! @todo: Make this tunable by configuration
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/* describes default configuration for a hand in rest position using the curl
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* model: Fingers are tracked with a singular curl value per finger.
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*
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* Coordinates are in "Hand coordinate system", i.e. a hand flat on a table has
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* y -> up, -z -> forward (direction of fingers), x -> right.
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*
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* Palm is always in the origin of the hand coordinate system.
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*
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* Finger Joints are rigidly connected to the bone towards the finger tips.
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*
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* metacarpal joints are connected to the wrist in the order
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* metacarpal, proximal, intermediate, distal, tip (thumb skips intermediate)
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*
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* Joint poses are calculated starting at the wrist. Iteratively joint poses are
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* calculated by rotating the joint by axis_angle_offset, then "following the
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* attached bone" to the next connected joint, and applying the next rotation
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* relative to the previous rotation.
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*
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* angles for left hand (right hand is mirrored), angles are clockwise.
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*/
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static struct u_joint_curl_model
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hand_joint_default_set_curl_model_defaults[XRT_HAND_JOINT_COUNT] = {
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// special cases: wrist and palm without bone lengths
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[XRT_HAND_JOINT_PALM] = {.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0,
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.radius = 0.015,
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.joint_id = XRT_HAND_JOINT_PALM},
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[XRT_HAND_JOINT_WRIST] = {.position_offset = {.x = 0,
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.y = 0,
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.z = 0.15},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0,
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.radius = 0.015,
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.joint_id = XRT_HAND_JOINT_WRIST},
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// fingers
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// metacarpal bones are angled outwards a little,
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// proximal bones copmpensate most of it, making fingers parallel again
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[XRT_HAND_JOINT_LITTLE_METACARPAL] =
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{.position_offset = {.x = -0.02, .y = 0, .z = -0.04},
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.axis_angle_offset = {0, DEG_TO_RAD(-30), 0},
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.bone_length = 0.09,
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.radius = 0.015,
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.joint_id = XRT_HAND_JOINT_LITTLE_METACARPAL},
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[XRT_HAND_JOINT_LITTLE_PROXIMAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, DEG_TO_RAD(25), 0},
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.bone_length = 0.04,
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.radius = 0.015,
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.joint_id = XRT_HAND_JOINT_LITTLE_PROXIMAL},
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[XRT_HAND_JOINT_LITTLE_INTERMEDIATE] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.02,
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.radius = 0.012,
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.joint_id = XRT_HAND_JOINT_LITTLE_INTERMEDIATE},
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[XRT_HAND_JOINT_LITTLE_DISTAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.02,
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.radius = 0.012,
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.joint_id = XRT_HAND_JOINT_LITTLE_DISTAL},
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[XRT_HAND_JOINT_LITTLE_TIP] = {.position_offset = {.x = 0,
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.y = 0,
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.z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0,
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.radius = 0.012,
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.joint_id = XRT_HAND_JOINT_LITTLE_TIP},
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[XRT_HAND_JOINT_RING_METACARPAL] =
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{.position_offset = {.x = -0.01, .y = 0, .z = -0.042},
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.axis_angle_offset = {0, DEG_TO_RAD(-15), 0},
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.bone_length = 0.1,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_RING_METACARPAL},
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[XRT_HAND_JOINT_RING_PROXIMAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, DEG_TO_RAD(12), 0},
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.bone_length = 0.045,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_RING_PROXIMAL},
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[XRT_HAND_JOINT_RING_INTERMEDIATE] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.03,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_RING_INTERMEDIATE},
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[XRT_HAND_JOINT_RING_DISTAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.025,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_RING_DISTAL},
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[XRT_HAND_JOINT_RING_TIP] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_RING_TIP},
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[XRT_HAND_JOINT_MIDDLE_METACARPAL] =
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{.position_offset = {.x = 0, .y = 0, .z = -0.044},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.11,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_MIDDLE_METACARPAL},
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[XRT_HAND_JOINT_MIDDLE_PROXIMAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.045,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_MIDDLE_PROXIMAL},
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[XRT_HAND_JOINT_MIDDLE_INTERMEDIATE] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.03,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_MIDDLE_INTERMEDIATE},
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[XRT_HAND_JOINT_MIDDLE_DISTAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.025,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_MIDDLE_DISTAL},
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[XRT_HAND_JOINT_MIDDLE_TIP] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_MIDDLE_TIP},
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[XRT_HAND_JOINT_INDEX_METACARPAL] =
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{.position_offset = {.x = 0.01, .y = 0, .z = -0.042},
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.axis_angle_offset = {0, DEG_TO_RAD(15), 0},
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.bone_length = 0.1,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_INDEX_METACARPAL},
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[XRT_HAND_JOINT_INDEX_PROXIMAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, DEG_TO_RAD(-12), 0},
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.bone_length = 0.045,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_INDEX_PROXIMAL},
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[XRT_HAND_JOINT_INDEX_INTERMEDIATE] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.03,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_INDEX_INTERMEDIATE},
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[XRT_HAND_JOINT_INDEX_DISTAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.025,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_INDEX_DISTAL},
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[XRT_HAND_JOINT_INDEX_TIP] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0,
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.radius = 0.0175,
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.joint_id = XRT_HAND_JOINT_INDEX_TIP},
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[XRT_HAND_JOINT_THUMB_METACARPAL] =
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{.position_offset = {.x = 0.02, .y = 0, .z = -0.038},
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.axis_angle_offset = {0, DEG_TO_RAD(45), 0},
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.bone_length = 0.08,
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.radius = 0.02,
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.joint_id = XRT_HAND_JOINT_THUMB_METACARPAL},
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[XRT_HAND_JOINT_THUMB_PROXIMAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, DEG_TO_RAD(-10), 0},
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.bone_length = 0.04,
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.radius = 0.02,
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.joint_id = XRT_HAND_JOINT_THUMB_PROXIMAL},
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// no intermediate
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[XRT_HAND_JOINT_THUMB_DISTAL] =
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{.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0.03,
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.radius = 0.02,
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.joint_id = XRT_HAND_JOINT_THUMB_DISTAL},
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[XRT_HAND_JOINT_THUMB_TIP] = {
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.position_offset = {.x = 0, .y = 0, .z = 0},
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.axis_angle_offset = {0, 0, 0},
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.bone_length = 0,
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.radius = 0.02,
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.joint_id = XRT_HAND_JOINT_THUMB_TIP}};
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inline static void
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quat_from_angle_vector_clockwise(float angle_rads,
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const struct xrt_vec3 *vector,
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struct xrt_quat *result)
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{
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math_quat_from_angle_vector(-angle_rads, vector, result);
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}
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bool
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u_hand_joint_is_tip(enum xrt_hand_joint joint)
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{
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return joint == XRT_HAND_JOINT_LITTLE_TIP ||
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joint == XRT_HAND_JOINT_RING_TIP ||
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joint == XRT_HAND_JOINT_MIDDLE_TIP ||
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joint == XRT_HAND_JOINT_INDEX_TIP ||
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joint == XRT_HAND_JOINT_THUMB_TIP;
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}
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bool
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u_hand_joint_is_metacarpal(enum xrt_hand_joint joint)
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{
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return joint == XRT_HAND_JOINT_LITTLE_METACARPAL ||
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joint == XRT_HAND_JOINT_RING_METACARPAL ||
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joint == XRT_HAND_JOINT_MIDDLE_METACARPAL ||
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joint == XRT_HAND_JOINT_INDEX_METACARPAL ||
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joint == XRT_HAND_JOINT_THUMB_METACARPAL;
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}
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static void
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scale_model_param(struct u_joint_curl_model *param, float scale)
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{
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param->bone_length *= scale;
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math_vec3_scalar_mul(scale, ¶m->position_offset);
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param->radius *= scale;
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}
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void
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u_hand_joint_compute_next_by_curl(struct u_hand_tracking *set,
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struct u_joint_space_relation *prev,
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enum xrt_hand hand,
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struct u_joint_space_relation *out_joint,
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float curl_value)
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{
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struct u_joint_curl_model prev_defaults =
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hand_joint_default_set_curl_model_defaults[prev->joint_id];
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struct u_joint_curl_model defaults =
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hand_joint_default_set_curl_model_defaults[out_joint->joint_id];
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scale_model_param(&prev_defaults, set->scale);
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scale_model_param(&defaults, set->scale);
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struct xrt_vec3 x_axis = {1, 0, 0};
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struct xrt_vec3 y_axis = {0, 1, 0};
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// prev joint pose is transformed to next joint pose by adding the bone
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// vector to the joint, and adding rotation based on finger curl
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struct xrt_pose pose = prev->relation.pose;
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// create bone vector with orientation of previous joint
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struct xrt_vec3 bone = {0, 0, -prev_defaults.bone_length};
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math_quat_rotate_vec3(&pose.orientation, &bone, &bone);
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// translate the bone to the previous joint
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math_vec3_accum(&bone, &pose.position);
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// curl and bone length alone doesn't give us an actual hand shape.
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// rotate first finger joints "outwards" to create a hand shape.
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// the offset rotation should not rotate the curl rotation, it rotates
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// the joint "around the finger axis", before the curl rotation.
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//! @todo more axis rotations & make sure order is right
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//! @todo handle velocities
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struct xrt_pose offset_pose;
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if (hand == XRT_HAND_LEFT) {
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quat_from_angle_vector_clockwise(defaults.axis_angle_offset[1],
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&y_axis,
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&offset_pose.orientation);
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offset_pose.position = defaults.position_offset;
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}
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if (hand == XRT_HAND_RIGHT) {
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quat_from_angle_vector_clockwise(-defaults.axis_angle_offset[1],
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&y_axis,
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&offset_pose.orientation);
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offset_pose.position =
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(struct xrt_vec3){.x = defaults.position_offset.x * -1,
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.y = defaults.position_offset.y,
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.z = defaults.position_offset.z};
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}
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math_pose_transform(&pose, &offset_pose, &pose);
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// proximal, intermediate, and distal joints (+ bones) will rotate
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//! @todo make this tunable
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const float full_curl_angle = -M_PI / 3.;
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float curl_angle = curl_value * full_curl_angle;
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if (u_hand_joint_is_metacarpal(out_joint->joint_id) ||
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u_hand_joint_is_tip(out_joint->joint_id)) {
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curl_angle = 0;
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}
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struct xrt_quat curl_rotation;
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math_quat_from_angle_vector(curl_angle, &x_axis, &curl_rotation);
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math_quat_rotate(&pose.orientation, &curl_rotation, &pose.orientation);
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//! @todo: full relation with velocities
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out_joint->relation.pose = pose;
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}
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void
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u_hand_joints_update_curl(struct u_hand_tracking *set,
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enum xrt_hand hand,
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struct u_hand_tracking_curl_values *curl_values)
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{
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float curl_little = curl_values->little;
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float curl_ring = curl_values->ring;
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float curl_middle = curl_values->middle;
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float curl_index = curl_values->index;
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float curl_thumb = curl_values->thumb;
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const struct xrt_quat identity_quat = {0, 0, 0, 1};
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//! @todo: full relations with velocities
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// wrist and palm mostly fixed poses
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set->joints.wrist.relation.pose = (struct xrt_pose){
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.position =
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hand_joint_default_set_curl_model_defaults[XRT_HAND_JOINT_WRIST]
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.position_offset,
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.orientation = identity_quat};
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set->joints.palm.relation.pose = (struct xrt_pose){
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.position =
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hand_joint_default_set_curl_model_defaults[XRT_HAND_JOINT_PALM]
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.position_offset,
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.orientation = identity_quat};
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struct u_joint_space_relation *prev = &set->joints.wrist;
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for (int joint_num = 0;
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joint_num < set->joints.fingers[XRT_FINGER_LITTLE].num_joints;
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joint_num++) {
|
||||
struct u_joint_space_relation *joint =
|
||||
&set->joints.fingers[XRT_FINGER_LITTLE].joints[joint_num];
|
||||
u_hand_joint_compute_next_by_curl(set, prev, hand, joint,
|
||||
curl_little);
|
||||
prev = joint;
|
||||
}
|
||||
|
||||
prev = &set->joints.wrist;
|
||||
for (int joint_num = 0;
|
||||
joint_num < set->joints.fingers[XRT_FINGER_RING].num_joints;
|
||||
joint_num++) {
|
||||
struct u_joint_space_relation *joint =
|
||||
&set->joints.fingers[XRT_FINGER_RING].joints[joint_num];
|
||||
u_hand_joint_compute_next_by_curl(set, prev, hand, joint,
|
||||
curl_ring);
|
||||
prev = joint;
|
||||
}
|
||||
|
||||
prev = &set->joints.wrist;
|
||||
for (int joint_num = 0;
|
||||
joint_num < set->joints.fingers[XRT_FINGER_MIDDLE].num_joints;
|
||||
joint_num++) {
|
||||
struct u_joint_space_relation *joint =
|
||||
&set->joints.fingers[XRT_FINGER_MIDDLE].joints[joint_num];
|
||||
u_hand_joint_compute_next_by_curl(set, prev, hand, joint,
|
||||
curl_middle);
|
||||
prev = joint;
|
||||
}
|
||||
|
||||
prev = &set->joints.wrist;
|
||||
for (int joint_num = 0;
|
||||
joint_num < set->joints.fingers[XRT_FINGER_INDEX].num_joints;
|
||||
joint_num++) {
|
||||
struct u_joint_space_relation *joint =
|
||||
&set->joints.fingers[XRT_FINGER_INDEX].joints[joint_num];
|
||||
u_hand_joint_compute_next_by_curl(set, prev, hand, joint,
|
||||
curl_index);
|
||||
prev = joint;
|
||||
}
|
||||
|
||||
prev = &set->joints.wrist;
|
||||
for (int joint_num = 0;
|
||||
joint_num < set->joints.fingers[XRT_FINGER_THUMB].num_joints;
|
||||
joint_num++) {
|
||||
struct u_joint_space_relation *joint =
|
||||
&set->joints.fingers[XRT_FINGER_THUMB].joints[joint_num];
|
||||
u_hand_joint_compute_next_by_curl(set, prev, hand, joint,
|
||||
curl_thumb);
|
||||
prev = joint;
|
||||
}
|
||||
|
||||
set->model_data.curl_values = *curl_values;
|
||||
}
|
||||
|
||||
void
|
||||
u_hand_joints_init_default_set(struct u_hand_tracking *set,
|
||||
enum xrt_hand hand,
|
||||
enum u__hand_tracking_model model,
|
||||
float scale)
|
||||
{
|
||||
struct xrt_space_relation identity;
|
||||
m_space_relation_ident(&identity);
|
||||
|
||||
*set = (struct u_hand_tracking){
|
||||
.joints = {
|
||||
.palm = {.joint_id = XRT_HAND_JOINT_PALM, .relation = identity},
|
||||
.wrist = {.joint_id = XRT_HAND_JOINT_WRIST,
|
||||
.relation = identity},
|
||||
|
||||
.fingers = {
|
||||
[XRT_FINGER_LITTLE] =
|
||||
{.num_joints = 5,
|
||||
.joints =
|
||||
{
|
||||
{
|
||||
.joint_id =
|
||||
XRT_HAND_JOINT_LITTLE_METACARPAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_LITTLE_PROXIMAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id =
|
||||
XRT_HAND_JOINT_LITTLE_INTERMEDIATE,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_LITTLE_DISTAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_LITTLE_TIP,
|
||||
.relation = identity,
|
||||
},
|
||||
}},
|
||||
|
||||
[XRT_FINGER_RING] =
|
||||
{.num_joints = 5,
|
||||
.joints =
|
||||
{
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_RING_METACARPAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_RING_PROXIMAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id =
|
||||
XRT_HAND_JOINT_RING_INTERMEDIATE,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_RING_DISTAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_RING_TIP,
|
||||
.relation = identity,
|
||||
},
|
||||
}},
|
||||
|
||||
[XRT_FINGER_MIDDLE] =
|
||||
{.num_joints = 5,
|
||||
.joints =
|
||||
{
|
||||
{
|
||||
.joint_id =
|
||||
XRT_HAND_JOINT_MIDDLE_METACARPAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_MIDDLE_PROXIMAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id =
|
||||
XRT_HAND_JOINT_MIDDLE_INTERMEDIATE,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_MIDDLE_DISTAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_MIDDLE_TIP,
|
||||
.relation = identity,
|
||||
},
|
||||
}},
|
||||
|
||||
[XRT_FINGER_INDEX] =
|
||||
{.num_joints = 5,
|
||||
.joints =
|
||||
{
|
||||
{
|
||||
.joint_id =
|
||||
XRT_HAND_JOINT_INDEX_METACARPAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_INDEX_PROXIMAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id =
|
||||
XRT_HAND_JOINT_INDEX_INTERMEDIATE,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_INDEX_DISTAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_INDEX_TIP,
|
||||
.relation = identity,
|
||||
},
|
||||
}},
|
||||
|
||||
[XRT_FINGER_THUMB] = {
|
||||
.num_joints = 4,
|
||||
.joints = {
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_THUMB_METACARPAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_THUMB_PROXIMAL,
|
||||
.relation = identity,
|
||||
},
|
||||
// has no intermediate
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_THUMB_DISTAL,
|
||||
.relation = identity,
|
||||
},
|
||||
{
|
||||
.joint_id = XRT_HAND_JOINT_THUMB_TIP,
|
||||
.relation = identity,
|
||||
},
|
||||
}}}}};
|
||||
|
||||
set->model = XRT_HAND_TRACKING_MODEL_FINGERL_CURL;
|
||||
set->scale = scale;
|
||||
|
||||
struct u_hand_tracking_curl_values values = {0, 0, 0, 0, 0};
|
||||
u_hand_joints_update_curl(set, hand, &values);
|
||||
}
|
||||
|
||||
static struct u_joint_space_relation *
|
||||
get_joint_data(struct u_hand_tracking *set, enum xrt_hand_joint joint_id)
|
||||
{
|
||||
switch (joint_id) {
|
||||
case XRT_HAND_JOINT_WRIST: return &set->joints.wrist;
|
||||
case XRT_HAND_JOINT_PALM: return &set->joints.palm;
|
||||
|
||||
case XRT_HAND_JOINT_LITTLE_METACARPAL:
|
||||
return &set->joints.fingers[XRT_FINGER_LITTLE].joints[0];
|
||||
case XRT_HAND_JOINT_LITTLE_PROXIMAL:
|
||||
return &set->joints.fingers[XRT_FINGER_LITTLE].joints[1];
|
||||
case XRT_HAND_JOINT_LITTLE_INTERMEDIATE:
|
||||
return &set->joints.fingers[XRT_FINGER_LITTLE].joints[2];
|
||||
case XRT_HAND_JOINT_LITTLE_DISTAL:
|
||||
return &set->joints.fingers[XRT_FINGER_LITTLE].joints[3];
|
||||
case XRT_HAND_JOINT_LITTLE_TIP:
|
||||
return &set->joints.fingers[XRT_FINGER_LITTLE].joints[4];
|
||||
|
||||
case XRT_HAND_JOINT_RING_METACARPAL:
|
||||
return &set->joints.fingers[XRT_FINGER_RING].joints[0];
|
||||
case XRT_HAND_JOINT_RING_PROXIMAL:
|
||||
return &set->joints.fingers[XRT_FINGER_RING].joints[1];
|
||||
case XRT_HAND_JOINT_RING_INTERMEDIATE:
|
||||
return &set->joints.fingers[XRT_FINGER_RING].joints[2];
|
||||
case XRT_HAND_JOINT_RING_DISTAL:
|
||||
return &set->joints.fingers[XRT_FINGER_RING].joints[3];
|
||||
case XRT_HAND_JOINT_RING_TIP:
|
||||
return &set->joints.fingers[XRT_FINGER_RING].joints[4];
|
||||
|
||||
case XRT_HAND_JOINT_MIDDLE_METACARPAL:
|
||||
return &set->joints.fingers[XRT_FINGER_MIDDLE].joints[0];
|
||||
case XRT_HAND_JOINT_MIDDLE_PROXIMAL:
|
||||
return &set->joints.fingers[XRT_FINGER_MIDDLE].joints[1];
|
||||
case XRT_HAND_JOINT_MIDDLE_INTERMEDIATE:
|
||||
return &set->joints.fingers[XRT_FINGER_MIDDLE].joints[2];
|
||||
case XRT_HAND_JOINT_MIDDLE_DISTAL:
|
||||
return &set->joints.fingers[XRT_FINGER_MIDDLE].joints[3];
|
||||
case XRT_HAND_JOINT_MIDDLE_TIP:
|
||||
return &set->joints.fingers[XRT_FINGER_MIDDLE].joints[4];
|
||||
|
||||
case XRT_HAND_JOINT_INDEX_METACARPAL:
|
||||
return &set->joints.fingers[XRT_FINGER_INDEX].joints[0];
|
||||
case XRT_HAND_JOINT_INDEX_PROXIMAL:
|
||||
return &set->joints.fingers[XRT_FINGER_INDEX].joints[1];
|
||||
case XRT_HAND_JOINT_INDEX_INTERMEDIATE:
|
||||
return &set->joints.fingers[XRT_FINGER_INDEX].joints[2];
|
||||
case XRT_HAND_JOINT_INDEX_DISTAL:
|
||||
return &set->joints.fingers[XRT_FINGER_INDEX].joints[3];
|
||||
case XRT_HAND_JOINT_INDEX_TIP:
|
||||
return &set->joints.fingers[XRT_FINGER_INDEX].joints[4];
|
||||
|
||||
case XRT_HAND_JOINT_THUMB_METACARPAL:
|
||||
return &set->joints.fingers[XRT_FINGER_THUMB].joints[0];
|
||||
case XRT_HAND_JOINT_THUMB_PROXIMAL:
|
||||
return &set->joints.fingers[XRT_FINGER_THUMB].joints[1];
|
||||
// no intermediate for thumb
|
||||
case XRT_HAND_JOINT_THUMB_DISTAL:
|
||||
return &set->joints.fingers[XRT_FINGER_THUMB].joints[2];
|
||||
case XRT_HAND_JOINT_THUMB_TIP:
|
||||
return &set->joints.fingers[XRT_FINGER_THUMB].joints[3];
|
||||
|
||||
case XRT_HAND_JOINT_MAX_ENUM: return NULL;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
u_hand_joints_set_out_data(struct u_hand_tracking *set,
|
||||
enum xrt_hand hand,
|
||||
struct xrt_space_relation *hand_relation,
|
||||
struct xrt_pose *hand_offset,
|
||||
union xrt_hand_joint_set *out_value)
|
||||
{
|
||||
|
||||
struct xrt_hand_joint_value *l = out_value->hand_joint_set_default;
|
||||
|
||||
for (int i = 0; i < XRT_HAND_JOINT_COUNT; i++) {
|
||||
l[i].relation.relation_flags |=
|
||||
XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT |
|
||||
XRT_SPACE_RELATION_ORIENTATION_VALID_BIT |
|
||||
XRT_SPACE_RELATION_POSITION_TRACKED_BIT |
|
||||
XRT_SPACE_RELATION_POSITION_VALID_BIT;
|
||||
|
||||
l[i].radius =
|
||||
hand_joint_default_set_curl_model_defaults[i].radius;
|
||||
|
||||
struct u_joint_space_relation *data = get_joint_data(set, i);
|
||||
|
||||
// transform poses from "hand space" to "controller space in
|
||||
// world space"
|
||||
struct xrt_space_relation transformed;
|
||||
|
||||
transformed.pose = data->relation.pose;
|
||||
|
||||
//! @todo: transform velocities
|
||||
math_pose_transform(hand_offset, &data->relation.pose,
|
||||
&transformed.pose);
|
||||
|
||||
math_pose_transform(&hand_relation->pose, &transformed.pose,
|
||||
&transformed.pose);
|
||||
|
||||
|
||||
//! @todo handle velocities
|
||||
l[i].relation.pose = transformed.pose;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
u_hand_joints_offset_valve_index_controller(enum xrt_hand hand,
|
||||
struct xrt_vec3 *static_offset,
|
||||
struct xrt_pose *offset)
|
||||
{
|
||||
/* Controller space origin is at the very tip of the controller,
|
||||
* handle pointing forward at -z.
|
||||
*
|
||||
* Transform joints into controller space by rotating "outwards" around
|
||||
* -z "forward" by -75/75 deg. Then, rotate "forward" around x by 72
|
||||
* deg.
|
||||
*
|
||||
* Then position everything at static_offset..
|
||||
*
|
||||
* Now the hand points "through the strap" like at normal use.
|
||||
*/
|
||||
struct xrt_vec3 x = {1, 0, 0};
|
||||
struct xrt_vec3 y = {0, 1, 0};
|
||||
struct xrt_vec3 z = {0, 0, -1};
|
||||
|
||||
float hand_on_handle_x_rotation = DEG_TO_RAD(-72);
|
||||
float hand_on_handle_y_rotation = 0;
|
||||
float hand_on_handle_z_rotation = 0;
|
||||
if (hand == XRT_HAND_LEFT) {
|
||||
hand_on_handle_z_rotation = DEG_TO_RAD(-75);
|
||||
} else if (hand == XRT_HAND_RIGHT) {
|
||||
hand_on_handle_z_rotation = DEG_TO_RAD(75);
|
||||
}
|
||||
|
||||
|
||||
struct xrt_quat hand_rotation_y = {0, 0, 0, 1};
|
||||
math_quat_from_angle_vector(hand_on_handle_y_rotation, &y,
|
||||
&hand_rotation_y);
|
||||
|
||||
struct xrt_quat hand_rotation_z = {0, 0, 0, 1};
|
||||
math_quat_from_angle_vector(hand_on_handle_z_rotation, &z,
|
||||
&hand_rotation_z);
|
||||
|
||||
struct xrt_quat hand_rotation_x = {0, 0, 0, 1};
|
||||
math_quat_from_angle_vector(hand_on_handle_x_rotation, &x,
|
||||
&hand_rotation_x);
|
||||
|
||||
struct xrt_quat hand_rotation;
|
||||
math_quat_rotate(&hand_rotation_x, &hand_rotation_z, &hand_rotation);
|
||||
|
||||
struct xrt_pose hand_on_handle_pose = {.orientation = hand_rotation,
|
||||
.position = *static_offset};
|
||||
|
||||
*offset = hand_on_handle_pose;
|
||||
}
|
165
src/xrt/auxiliary/util/u_hand_tracking.h
Normal file
165
src/xrt/auxiliary/util/u_hand_tracking.h
Normal file
|
@ -0,0 +1,165 @@
|
|||
// Copyright 2019-2020, Collabora, Ltd.
|
||||
// SPDX-License-Identifier: BSL-1.0
|
||||
/*!
|
||||
* @file
|
||||
* @brief Hand Tracking API interface.
|
||||
* @author Christoph Haag <christoph.haag@collabora.com>
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "xrt/xrt_defines.h"
|
||||
#include "util/u_misc.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/*!
|
||||
* The hand tracking model being used.
|
||||
*
|
||||
* XRT_HAND_TRACKING_MODEL_FINGERL_CURL uses one curl value per finger to
|
||||
* synthesize hand joint positions.
|
||||
*
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
enum u__hand_tracking_model
|
||||
{
|
||||
XRT_HAND_TRACKING_MODEL_FINGERL_CURL,
|
||||
};
|
||||
|
||||
/*!
|
||||
* Values used for the XRT_HAND_TRACKING_MODEL_FINGERL_CURL model.
|
||||
*
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
struct u_hand_tracking_curl_values
|
||||
{
|
||||
float little;
|
||||
float ring;
|
||||
float middle;
|
||||
float index;
|
||||
float thumb;
|
||||
};
|
||||
|
||||
/*!
|
||||
* A space relation of a single joint.
|
||||
*
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
struct u_joint_space_relation
|
||||
{
|
||||
enum xrt_hand_joint joint_id;
|
||||
struct xrt_space_relation relation;
|
||||
};
|
||||
|
||||
/*!
|
||||
* A set of joints in a single finger.
|
||||
*
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
struct u_finger_joint_set
|
||||
{
|
||||
struct u_joint_space_relation joints[5];
|
||||
int num_joints;
|
||||
};
|
||||
|
||||
/*!
|
||||
* The set of joints in the XR_HAND_JOINT_SET_DEFAULT_EXT.
|
||||
*
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
struct u_hand_joint_default_set
|
||||
{
|
||||
struct u_joint_space_relation palm;
|
||||
struct u_joint_space_relation wrist;
|
||||
|
||||
struct u_finger_joint_set fingers[XRT_FINGER_COUNT];
|
||||
};
|
||||
|
||||
/*!
|
||||
* Main struct drivers can use to implement hand and finger tracking.
|
||||
*
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
struct u_hand_tracking
|
||||
{
|
||||
// scales dimensions like bone lengths
|
||||
float scale;
|
||||
|
||||
enum u__hand_tracking_model model;
|
||||
union {
|
||||
struct u_hand_tracking_curl_values curl_values;
|
||||
} model_data;
|
||||
|
||||
struct u_hand_joint_default_set joints;
|
||||
};
|
||||
|
||||
bool
|
||||
u_hand_joint_is_tip(enum xrt_hand_joint joint);
|
||||
|
||||
bool
|
||||
u_hand_joint_is_metacarpal(enum xrt_hand_joint joint);
|
||||
|
||||
|
||||
/*!
|
||||
* Initializes a hand tracking set with default data.
|
||||
*
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
void
|
||||
u_hand_joints_init_default_set(struct u_hand_tracking *set,
|
||||
enum xrt_hand hand,
|
||||
enum u__hand_tracking_model model,
|
||||
float scale);
|
||||
|
||||
/*!
|
||||
* Helper function using hand_relation and hand_offset to transform joint
|
||||
* locations from an xrt_hand_tracking data in hand space
|
||||
* to an xrt_hand_joint_set in global space.
|
||||
*
|
||||
* @ingroup aux_util
|
||||
*/
|
||||
void
|
||||
u_hand_joints_set_out_data(struct u_hand_tracking *set,
|
||||
enum xrt_hand hand,
|
||||
struct xrt_space_relation *hand_relation,
|
||||
struct xrt_pose *hand_offset,
|
||||
union xrt_hand_joint_set *out_value);
|
||||
|
||||
|
||||
|
||||
/*
|
||||
*
|
||||
* Curl model specific functions
|
||||
*
|
||||
*/
|
||||
|
||||
void
|
||||
u_hand_joint_compute_next_by_curl(struct u_hand_tracking *set,
|
||||
struct u_joint_space_relation *prev,
|
||||
enum xrt_hand hand,
|
||||
struct u_joint_space_relation *out_joint,
|
||||
float curl_value);
|
||||
|
||||
void
|
||||
u_hand_joints_update_curl(struct u_hand_tracking *set,
|
||||
enum xrt_hand hand,
|
||||
struct u_hand_tracking_curl_values *curl_values);
|
||||
|
||||
// simple helper function for positioning hands on Valve Index controllers
|
||||
void
|
||||
u_hand_joints_offset_valve_index_controller(enum xrt_hand hand,
|
||||
struct xrt_vec3 *static_offset,
|
||||
struct xrt_pose *offset);
|
||||
|
||||
/*!
|
||||
* @}
|
||||
*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
Loading…
Reference in a new issue