Commit graph

4003 commits

Author SHA1 Message Date
Ryan Pavlik 79dffbf3f6 st/oxr: Split out some code that is d3d-version independent 2022-05-25 18:12:22 +00:00
zhibinw 38b22f9b8e oxr:check EGL_NO_CONTEXT and return error 2022-05-25 22:59:16 +08:00
Aidan Thornton 2fdd01afdd d/android: initialize our thread and mutex 2022-05-25 12:30:21 +01:00
Ryan Pavlik 4a91eb3d84 c/client: Sync/waiting in D3D11
Co-Authored-By: Jakob Bornecrantz <jakob@collabora.com>
2022-05-24 16:55:45 -05:00
Ryan Pavlik 903fd01272 a/d3d: Add a fence waiting helper 2022-05-24 16:55:45 -05:00
Ryan Pavlik 3f777350e1 a/d3d: Fix docs for fence helper 2022-05-24 16:11:36 -05:00
Ryan Pavlik bb94363f94 a/d3d: Turn off some swapchain formats that we can't roundtrip properly 2022-05-24 16:11:36 -05:00
Ryan Pavlik 8ee10c5a6b xrt: Factor out deleters 2022-05-24 13:11:41 -05:00
Mateo de Mayo 2cf07dedf2 t/euroc: Fix crash when recording euroc dataset by providing UI button
Previously, a crash occurred in some situations when the second sample was
written before the first sample was able to create the necessary CSV files.
2022-05-23 17:51:11 -03:00
Moses Turner 6ef55d1f73 d/survive: Initialize threading primitive 2022-05-23 14:27:42 +00:00
Jakob Bornecrantz a4983fa5b1 auxiliary: Break apart CMakeLists.txt file 2022-05-23 09:12:54 -05:00
Jakob Bornecrantz 935de808c0 a/bindings: Do not depend on util 2022-05-23 09:12:54 -05:00
Jakob Bornecrantz 38eac9dddc xrt: Do not depend on util 2022-05-23 09:12:54 -05:00
Jakob Bornecrantz 037872e2b8 c/client: Include u_time.h in D3D11 compositor 2022-05-23 09:12:54 -05:00
Jakob Bornecrantz a75e00d25e d/qwerty: Include u_time.h in device file 2022-05-23 09:12:54 -05:00
Jakob Bornecrantz b64660d458 a/util: Include u_time.h in hand tracking helper 2022-05-23 09:12:54 -05:00
Jakob Bornecrantz 08d100d7b0 d/hydra: Depend on util 2022-05-23 09:12:54 -05:00
Ryan Pavlik 5656de8b72 a/d3d: Fence helpers 2022-05-23 14:11:43 +00:00
Jakob Bornecrantz 658a21a177 a/d3d: Tidy headers 2022-05-23 14:11:43 +00:00
Jakob Bornecrantz b8b42a4bcb c/client: Tidy D3D11 flip comments 2022-05-23 14:11:43 +00:00
Jakob Bornecrantz d91d6e2aa3 c/client: Do not flip projection layers in D3D11 2022-05-23 14:11:43 +00:00
Jakob Bornecrantz 0d055bb740 d/vive: Fix threading primitive initialization 2022-05-23 13:54:42 +00:00
Moses Turner 96d3896664 t/hand/mercury: Initialize the frame timing widget correctly 2022-05-23 13:19:58 +00:00
Moses Turner 9386e56c3d a/util: Paranoia for u_frame_times_widget 2022-05-23 13:19:58 +00:00
Mateo de Mayo bcac379cf5 ipc: Init connection mutex 2022-05-21 23:57:55 -03:00
Mateo de Mayo dd802f7fef c/main: Init vblank.even_thread 2022-05-21 23:50:19 -03:00
Mateo de Mayo 7a0a142dba misc: Fix some uninitialized mutexes 2022-05-21 23:31:18 -03:00
Jakob Bornecrantz 490e90b493 a/vk: Also check for d3d12 fence semaphores 2022-05-21 13:37:28 +01:00
Ryan Pavlik ea35e79ec7 ipc: Clarify that wait_image timeout is nanoseconds 2022-05-20 23:31:59 +01:00
Ryan Pavlik e54d336844 c/util: Clarify that wait_image timeout is nanoseconds 2022-05-20 23:31:59 +01:00
Ryan Pavlik 1b01eb808c c/mock: Clarify that wait_image timeout is nanoseconds 2022-05-20 23:31:59 +01:00
Ryan Pavlik 1cd435f321 c/client: Clarify that wait_image timeout is nanoseconds 2022-05-20 23:31:59 +01:00
Ryan Pavlik 753f37c41f xrt: Clarify that wait_image timeout is nanoseconds 2022-05-20 23:31:59 +01:00
Jakob Bornecrantz 4fa406610f a/os: Fix fallout from name change 2022-05-20 23:07:33 +01:00
Ryan Pavlik fcc18cf839 comp: Add a basic "mock" native compositor for testing purposes 2022-05-20 22:37:15 +01:00
Ryan Pavlik b6bb442162 st/oxr: Verify the LUID we get 2022-05-20 22:37:15 +01:00
Ryan Pavlik cdb8d54ca1 st/oxr: Work on D3D11 2022-05-20 22:37:15 +01:00
Ryan Pavlik 945603a8be comp/client: Initial D3D11 client compositor
Still missing image synchronization/waiting for completion.
2022-05-20 22:37:15 +01:00
Ryan Pavlik 9337ea375c auxiliary: Add new d3d helper library 2022-05-20 22:37:15 +01:00
Ryan Pavlik e6d58cf451 xrt: Add a D3D11 error 2022-05-20 22:37:15 +01:00
Ryan Pavlik bbfc06cc3e xrt: Add interfaces for D3D11 2022-05-20 22:37:15 +01:00
Ryan Pavlik 8bcc2cd195 xrt: Add D3D11 to the OpenXR include header 2022-05-20 22:37:15 +01:00
Ryan Pavlik 4dd1608950 st/oxr: Update extension support header for D3D11 2022-05-20 22:37:15 +01:00
Ryan Pavlik ccb58dbe8a build: Add option to support D3D11 2022-05-20 22:37:15 +01:00
Ryan Pavlik 907edf10a3 a/os: Add more docs for correct use of condition variables 2022-05-20 21:30:41 +00:00
Ryan Pavlik c7580c5242 c/main: Fix a condition var wait in windows win 2022-05-20 21:30:41 +00:00
Ryan Pavlik 5a81d1412a c/main: Fix Windows window backend to handle being shut down and started up again. 2022-05-20 21:30:41 +00:00
Ryan Pavlik 1fe1e8847e c/main: Get more data on our errors 2022-05-20 21:30:41 +00:00
Ryan Pavlik 795db8712b c/main: Be sure to clean up window class when done. 2022-05-20 21:30:41 +00:00
Ryan Pavlik 230424eec9 xrt: Add an XRT_INFINITE_DURATION define
Matches XR_INFINITE_DURATION
2022-05-20 21:30:41 +00:00
Ryan Pavlik 588b4831a2 a/util: Improve docs structure 2022-05-20 15:48:19 -05:00
Ryan Pavlik fd25fc75bc a/os: Rearrange time header to get the docs outside of the ifdefs.
Easier to read, easure to be sure we don't accidentally miss something
for doxygen.
2022-05-20 15:48:02 -05:00
Jakob Bornecrantz 875815b55b c/main: Init comp_base as early as possible 2022-05-20 19:06:14 +01:00
Ryan Pavlik ea4c14c3aa a/os: Rename os_thread_helper_stop to os_thread_helper_stop_and_wait 2022-05-20 18:46:37 +01:00
Ryan Pavlik 14aed90183 a/os: Add "initialized" flags to threading primitives (in debug builds)
Failling to init these (other than zero-init) works fine on Linux, but fails on Windows.
So now we at least have an assert on Linux.
2022-05-20 18:40:18 +01:00
Ryan Pavlik 1aba4348dc a/os: Fix naming convention for function pointer 2022-05-20 18:40:16 +01:00
Ryan Pavlik 4d9c3650cc c/multi: Unlock when multi system loop exits 2022-05-20 18:40:14 +01:00
Jakob Bornecrantz fee6809bc2 c/multi: Destroy threads instead of only stopping them 2022-05-20 18:40:11 +01:00
Christoph Haag aac68971c4 cmake: Fix service build with -DXRT_BUILD_DRIVER_QWERTY=OFF 2022-05-19 23:52:14 +00:00
Jakob Bornecrantz 6de4e4afaa u/worker: Init mutex and cond var 2022-05-19 23:13:48 +01:00
Mateo de Mayo 3e6fd9ba73 u/aeg: Fix clang warnings 2022-05-19 18:21:36 -03:00
Jakob Bornecrantz 03a6f079e0 t/common: Do not compile for builders when no driver is enabled 2022-05-19 15:51:06 +00:00
Jakob Bornecrantz 1c29b22cae st/oxr: Do not enable XR_EXT_debug_utils as it's not implemented yet 2022-05-19 14:32:06 +00:00
Mateo de Mayo 85bdbc1817 u/aeg: Implement state machine to correct overshooting and avoid oscillations 2022-05-19 14:03:17 +00:00
Mateo de Mayo bf311f3c2e u/aeg: Add log functions 2022-05-19 14:03:17 +00:00
Mateo de Mayo 63b477d250 a/math: Add MIN, MAX and CLAMP macros 2022-05-19 14:03:17 +00:00
Mateo de Mayo df5b5f40a9 d/wmr: Add auto exposure 2022-05-19 14:03:17 +00:00
Mateo de Mayo 77139b02a1 u/aeg: Add utility for automatic exposure and gain computation 2022-05-19 14:03:17 +00:00
Mateo de Mayo 7ea7cce930 u/var: Add u_var_histogram_f32 2022-05-19 14:03:17 +00:00
Mateo de Mayo 84422acd74 d/wmr: Centralize exposure and gain update logic
Also use the new draggable_u16 UI input for exposure.
2022-05-19 14:03:17 +00:00
Mateo de Mayo 7d266c76b5 u/var: Add u_var_draggable_u16 2022-05-19 14:03:17 +00:00
Ryan Pavlik e5b0840de3 t/common: Fix missing ifdef guard in target builder remote. 2022-05-18 10:37:04 -05:00
Ryan Pavlik fad9eb0e12 st/p: Fix mismatched prototype. 2022-05-18 10:36:49 -05:00
Arkadiusz Drohomirecki d444412221 a/math: Add a clear() method to RelationHistory/m_relation_history 2022-05-18 14:45:12 +00:00
Jakob Bornecrantz 4c6b3b4609 t/common: Fix instance get_prober function 2022-05-18 15:39:17 +01:00
Jakob Bornecrantz b68806956b st/oxr: Remove unused variable 2022-05-18 11:19:30 +01:00
Jakob Bornecrantz b180605ebe t/common: List the simulated device 2022-05-18 11:02:12 +01:00
Ryan Pavlik 4fb62a8d8f xrt: Word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 0c6f342db3 tracking/hand: Word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 54be3b958b targets: Word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 825ec9f549 t/oxr: Improve word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 894b5c955a st/steamvr_drv: Word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 2f2405fc1f st/prober: Improve word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik a25bb73921 st/oxr: Word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 26b522d1d2 st/gui: Improve word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 45263ea8de prober: word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 7f600569e7 ipc: Word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 6706180cd8 drivers: Improve word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik ba42730af3 compositor: Improve word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 25cb2e1790 c/render: Improve word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 973b8f3b7f c/main: Improve word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 0730f08f2d c/client: Improve word choice/clarity 2022-05-17 17:40:58 -05:00
Ryan Pavlik 3b54152563 auxiliary: Improve word choice/clarity 2022-05-17 17:40:56 -05:00
Ryan Pavlik 6e78ec1127 a/util: Improve word choice/clarity 2022-05-17 17:39:52 -05:00
Ryan Pavlik 276f24c9ad a/tracking: Improve word choice/clarity 2022-05-17 17:39:52 -05:00
Ryan Pavlik 2a54dcdb19 a/math: Improve word choice/clarity 2022-05-17 17:39:52 -05:00
Ryan Pavlik 56a1c25378 d/simulated: Rename the simulated device driver. 2022-05-17 17:39:52 -05:00
Ryan Pavlik df413a3809 d/ht: Fix doxygen warnings 2022-05-17 14:42:02 -05:00
Ryan Pavlik 0e4f40c980 d/wmr: Fix doxygen warning 2022-05-17 14:42:02 -05:00
Ryan Pavlik d5bed66734 c/render: Docs improvements 2022-05-17 14:42:02 -05:00