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st/gui: Improve word choice/clarity
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@ -273,10 +273,10 @@ on_elem(struct u_var_info *info, void *priv)
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const float drag_speed = 0.2f;
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const float power = 1.0f;
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const ImVec2 dummy = {0, 0};
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const ImVec2 scratch = {0, 0};
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ImGuiColorEditFlags flags =
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ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_PickerHueWheel;
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(void)dummy;
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(void)scratch;
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ImGuiInputTextFlags i_flags = ImGuiInputTextFlags_None;
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ImGuiInputTextFlags ro_i_flags = ImGuiInputTextFlags_ReadOnly;
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@ -273,7 +273,7 @@ scene_render(struct gui_scene *scene, struct gui_program *p)
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ts->overrides[i].tracker_device_serial);
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if (igCheckbox(buf, &checked)) {
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// abort adding override when clicking to edit one
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// skip adding override when clicking to edit one
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ts->gui_add_override_active = false;
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ts->gui_edit_override_index = i;
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