a/util: Improve word choice/clarity

This commit is contained in:
Ryan Pavlik 2022-05-17 15:28:47 -05:00
parent 276f24c9ad
commit 6e78ec1127
30 changed files with 49 additions and 52 deletions

View file

@ -66,7 +66,7 @@ u_builder_search(struct xrt_prober *xp,
results->xpdevs[results->xpdev_count++] = xpdev;
// Abort if full.
// Exit if full.
if (results->xpdev_count >= ARRAY_SIZE(results->xpdevs)) {
return;
}

View file

@ -214,7 +214,7 @@ u_device_setup_split_side_by_side(struct xrt_device *xdev, const struct u_device
}
}
{
/* left eye - just mirroring right eye now */
/* left eye - mirroring right eye */
xdev->hmd->distortion.fov[0].angle_up = xdev->hmd->distortion.fov[1].angle_up;
xdev->hmd->distortion.fov[0].angle_down = xdev->hmd->distortion.fov[1].angle_down;

View file

@ -76,7 +76,7 @@ bool
u_device_setup_split_side_by_side(struct xrt_device *xdev, const struct u_device_simple_info *info);
/*!
* Just setup the device's display's 2D extents.
* Setup the device's display's 2D extents.
* Good for headsets without traditional VR optics.
*
* @return true on success.

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@ -60,7 +60,7 @@ struct u_cardboard_distortion_arguments
* Values to create a distortion mesh from cardboard values.
*
* This matches the formula in the cardboard SDK, while the array is fixed size
* just setting the K value to zero will make it not have a effect.
* setting the K value to zero will make it not have a effect.
*
* p' = p (1 + K0 r^2 + K1 r^4 + ... + Kn r^(2n))
*

View file

@ -2,7 +2,7 @@
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Header with just documentation.
* @brief Header with only documentation.
* @author Jakob Bornecrantz <jakob@collabora.com>
* @ingroup aux_util
*/

View file

@ -56,7 +56,7 @@ u_frame_clone(struct xrt_frame *to_copy, struct xrt_frame **out_frame)
{
struct xrt_frame *xf = U_TYPED_CALLOC(struct xrt_frame);
// Paranoia: Explicitly only copy the fields we want
// Explicitly only copy the fields we want
xf->width = to_copy->width;
xf->height = to_copy->height;
xf->stride = to_copy->stride;

View file

@ -81,12 +81,12 @@ u_hashset_insert_item(struct u_hashset *hs, struct u_hashset_item *item)
extern "C" int
u_hashset_create_and_insert_str(struct u_hashset *hs, const char *str, size_t length, struct u_hashset_item **out_item)
{
struct u_hashset_item *dummy = NULL;
struct u_hashset_item *unused = NULL;
struct u_hashset_item *item = NULL;
size_t size = 0;
int ret;
ret = u_hashset_find_str(hs, str, length, &dummy);
ret = u_hashset_find_str(hs, str, length, &unused);
if (ret >= 0) {
return -1;
}

View file

@ -31,7 +31,7 @@ struct u_id_ringbuffer
namespace {
// just enough iterator to get it done: basically copy and paste from u_template_historybuf_const_iterator.inl
// just-enough iterator to get it done: basically copy and paste from u_template_historybuf_const_iterator.inl
struct IdRingbufferIterator : public RandomAccessIteratorBase<const RingBufferHelper>
{
using base = RandomAccessIteratorBase<const RingBufferHelper>;

View file

@ -19,7 +19,7 @@ extern "C" {
/**
* Container type to let you store IDs in a ring buffer, and maybe your own data in your own parallel array.
*
* The IDs are just uint64_t. If you don't need any of the order-dependent functionality, you can treat use them for any
* The IDs are uint64_t. If you don't need any of the order-dependent functionality, you can treat use them for any
* purpose you like.
*
* Some functionality requires that IDs be pushed in increasing order, but it's highlighted in the docs.
@ -187,7 +187,7 @@ u_id_ringbuffer_lower_bound_id(struct u_id_ringbuffer *uirb, uint64_t search_id,
/**
* Find the element with the supplied ID @p search_id in an unordered buffer.
*
* This does *not* depend on order so just does a linear search. If you are keeping your IDs in ascending order, use
* This does *not* depend on order so does a linear search. If you are keeping your IDs in ascending order, use
* u_id_ringbuffer_lower_bound_id() instead.
*
* @param uirb self pointer

View file

@ -65,7 +65,7 @@ public:
}
/*!
* @brief True if this iterator is "irrecoverably" invalid (aka, cleared/default constructed).
* @brief True if this iterator is "irrecoverably" invalid (that is, cleared or default constructed).
*
* Implies !valid() but is stronger. `buf.end().is_cleared()` is false.
*/
@ -128,7 +128,8 @@ public:
/**
* @brief Default constructor - initializes to "cleared" aka irrecoverably invalid
* @brief Default constructor - initializes to "cleared" (that is, irrecoverably invalid - because we have no
* reference to a container)
*/
RandomAccessIteratorBase() = default;
@ -172,7 +173,7 @@ protected:
void
decrement_n(std::size_t n);
//! Access the container or helper
//! Get the associated container or helper
ContainerOrHelper *
container() const noexcept
{

View file

@ -89,7 +89,7 @@ private:
public:
// Class resource management
//! This is public just so that make_shared works; do not use outside of this file.
//! This is public so that make_shared works; do not use outside of this file.
JSONNode(cJSON *cjson, bool is_owner, const JSONNode::Ptr &parent)
: cjson(cjson), is_owner(is_owner), parent(parent)
{}
@ -190,7 +190,7 @@ public:
operator[](const string &key) const
{
const char *name = key.c_str();
JSON_ASSERTW(isObject(), "Trying to access field '%s' from non-object %s", name, toString().c_str());
JSON_ASSERTW(isObject(), "Trying to retrieve field '%s' from non-object %s", name, toString().c_str());
cJSON *value = cJSON_GetObjectItemCaseSensitive(cjson, name);
JSON_ASSERTW(value != nullptr, "Unable to retrieve field '%s' from %s", name, toString().c_str());
@ -201,7 +201,7 @@ public:
JSONNode
operator[](int i) const
{
JSON_ASSERTW(isArray(), "Trying to access index '%d' from non-array %s", i, toString().c_str());
JSON_ASSERTW(isArray(), "Trying to retrieve index '%d' from non-array %s", i, toString().c_str());
cJSON *value = cJSON_GetArrayItem(cjson, i);
JSON_ASSERTW(value != nullptr, "Unable to retrieve index %d from %s", i, toString().c_str());
@ -427,7 +427,7 @@ private:
* @brief Receives inputs and transitions the automata from state to state.
*
* This is the table of transitions. Can be thought of as three regular FSM
* that get switched based on the stack's [top] value. The function is just
* that get switched based on the stack's [top] value. The function is
* the implementation of the table.
*
* [top], [state], [symbol] -> [new-state], [stack-action]

View file

@ -66,7 +66,7 @@ typedef void (*u_log_sink_func_t)(const char *file,
void *data);
/*!
* For places where you really just want printf, prints a new-line.
* For places where you really want printf, prints a new-line.
*/
#define U_LOG_RAW(...) \
do { \

View file

@ -80,7 +80,7 @@ extern "C" {
/*!
* Reallocates or frees dynamically-allocated memory.
*
* Just wraps realloc with a return value check, freeing the provided memory if
* Wraps realloc with a return value check, freeing the provided memory if
* it is NULL, to avoid leaks. Use U_ARRAY_REALLOC_OR_FREE() instead.
*
* @ingroup aux_util

View file

@ -120,7 +120,7 @@ struct u_pacing_compositor
* @param[in] earliest_present_time_ns The earliest the GPU could have presented - might be before @p
* actual_present_time_ns if a @p desired_present_time_ns was passed.
* @param[in] present_margin_ns How "early" present happened compared to when it needed to happen in
* order to hit @p earliestPresentTime.
* order to finish at @p earliestPresentTime.
* @param[in] when_ns The time when we got the info, nominally from @ref
* os_monotonic_get_ns
*

View file

@ -645,7 +645,7 @@ static void
pc_update_vblank_from_display_control(struct u_pacing_compositor *upc, uint64_t last_vblank_ns)
{
/*
* This is a no-op, here just in case display control is used at the
* This is a no-op, here in case display control is used at the
* same time as the google extension. We ignore this call.
*/
}
@ -670,7 +670,7 @@ pc_destroy(struct u_pacing_compositor *upc)
}
const struct u_pc_display_timing_config U_PC_DISPLAY_TIMING_CONFIG_DEFAULT = {
// Just a wild guess.
// An arbitrary guess.
.present_to_display_offset_ns = U_TIME_1MS_IN_NS * 4,
.margin_ns = U_TIME_1MS_IN_NS,
// Start by assuming the compositor takes 10% of the frame.
@ -695,12 +695,13 @@ u_pc_display_timing_create(uint64_t estimated_frame_period_ns,
pc->base.destroy = pc_destroy;
pc->frame_period_ns = estimated_frame_period_ns;
// Estimate of how long after "present" the photons hit the eyes
// Estimate of how long after "present" the eyes see the photons
pc->present_to_display_offset_ns = config->present_to_display_offset_ns;
// Start at this of frame time.
pc->comp_time_ns = get_percent_of_time(estimated_frame_period_ns, config->comp_time_fraction);
// Max compositor time: if we ever hit this, write a better compositor.
// Max compositor time: if we ever reach this, write a better compositor. (using too much time per frame on the
// compositor)
pc->comp_time_max_ns = get_percent_of_time(estimated_frame_period_ns, config->comp_time_max_fraction);
// When missing, back off in these increments
pc->adjust_missed_ns = get_percent_of_time(estimated_frame_period_ns, config->adjust_missed_fraction);

View file

@ -202,7 +202,7 @@ u_pc_fake_create(uint64_t estimated_frame_period_ns, uint64_t now_ns, struct u_p
// To make sure the code can start from a non-zero frame id.
ft->frame_id_generator = 5;
// Just a wild guess.
// An arbitrary guess.
ft->present_to_display_offset_ns = U_TIME_1MS_IN_NS * 4;
// 20% of the frame time.

View file

@ -21,7 +21,7 @@ struct u_process;
* Creates a handle for this process that is unique to the operating system user. Returns NULL if another process
* holding a handle is already running.
*
* @todo If built without libbsd support, a dummy value is returned that needs to be handled by the caller.
* @todo If built without libbsd support, a placeholder value is returned that needs to be handled by the caller.
*
* @return a new u_process handle if no monado instance is running, NULL if another instance is already running.
* @ingroup aux_util

View file

@ -74,7 +74,6 @@ force_genlock_mainloop(void *ptr)
break;
}
// Just in case.
if (q->frames[0] == NULL || q->frames[1] == NULL) {
continue;
}
@ -85,7 +84,7 @@ force_genlock_mainloop(void *ptr)
* We need to take a reference on the current frame, this is to
* keep it alive during the call to the consumer should it be
* replaced. But we no longer need to hold onto the frame on the
* queue so we just move the pointer.
* queue so we move the pointer.
*/
frames[0] = q->frames[0];
frames[1] = q->frames[1];
@ -124,7 +123,7 @@ force_genlock_mainloop(void *ptr)
/*
* Average the timestamps, SLAM systems break if they don't have the exact same timestamp.
* (This is dumb, because on DepthAI the images *are* taken like 0.1ms apart, and we *could* expose
* (This is not great, because on DepthAI the images *are* taken like 0.1ms apart, and we *could* expose
* that, but oh well.)
*/

View file

@ -148,7 +148,6 @@ queue_mainloop(void *ptr)
break;
}
// Just in case.
if (queue_is_empty(q)) {
continue;
}
@ -160,7 +159,7 @@ queue_mainloop(void *ptr)
* We need to take a reference on the current frame, this is to
* keep it alive during the call to the consumer should it be
* replaced. But we no longer need to hold onto the frame on the
* queue so we just dequeue it.
* queue so we dequeue it.
*/
frame = queue_pop(q);

View file

@ -86,7 +86,7 @@ queue_mainloop(void *ptr)
* We need to take a reference on the current frame, this is to
* keep it alive during the call to the consumer should it be
* replaced. But we no longer need to hold onto the frame on the
* queue so we just move the pointer.
* queue so we move the pointer.
*/
frame = q->frame;
q->frame = NULL;

View file

@ -107,7 +107,7 @@ u_string_list_append_array(struct u_string_list *usl, const char *const *arr, ui
/*!
* @brief Append a new string literal to the list, if it's not the same as a string already in the list.
*
* (Comparing string contents, not just pointers)
* (Comparing string contents, not pointers)
*
* @param usl self pointer
* @param str a non-null, null-terminated string that must live at least as long as the list, preferably a string
@ -122,7 +122,7 @@ u_string_list_append_unique(struct u_string_list *usl, const char *str);
/*!
* @brief Check if the string is in the list.
*
* (Comparing string contents, not just pointers)
* (Comparing string contents, not pointers)
*
* @param usl self pointer
* @param str a non-null, null-terminated string.

View file

@ -111,7 +111,7 @@ public:
/*!
* @brief Check if the string is in the list.
*
* (Comparing string contents, not just pointers)
* (Comparing string contents, not pointers)
*
* @param str a non-null, null-terminated string.
*
@ -131,7 +131,7 @@ public:
/*!
* @brief Append a new string to the list if it doesn't match any existing string.
*
* (Comparing string contents, not just pointers)
* (Comparing string contents, not pointers)
*
* This does a simple linear search, because it is assumed that the size of this list is fairly small.
*

View file

@ -69,7 +69,7 @@ public:
/*!
* @brief Logically remove the oldest element from the buffer.
*
* The value still remains in the backing container until overwritten, it just isn't accessible anymore.
* The value still remains in the backing container until overwritten, but it isn't accessible anymore.
*
* This invalidates iterators. They won't be poisoned, but they will return something you don't expect.
*/
@ -80,7 +80,7 @@ public:
}
/*!
* @brief Access something at a given age, where age 0 is the most recent value, age 1 precedes it, etc.
* @brief Use a value at a given age, where age 0 is the most recent value, age 1 precedes it, etc.
* (reverse chronological order)
*
* Out of bounds accesses will return nullptr.
@ -94,7 +94,6 @@ public:
/*!
* @brief Like get_at_age() but values larger than the oldest age are clamped.
*
*/
T *
get_at_clamped_age(size_t age) noexcept
@ -118,7 +117,7 @@ public:
}
/*!
* @brief Access something at a given index, where 0 is the least-recent value still stored, index 1 follows it,
* @brief Use a value at a given index, where 0 is the least-recent value still stored, index 1 follows it,
* etc. (chronological order)
*
* Out of bounds accesses will return nullptr.

View file

@ -64,7 +64,7 @@ namespace detail {
return valid();
}
//! Access the container: for internal use
//! Get the inner container: for internal use
container_type *
container() const noexcept
{

View file

@ -178,7 +178,7 @@ RingBufferHelper::index_to_inner_index(size_t index, size_t &out_inner_idx) cons
if (index >= length_) {
return false;
}
// Just add to the front (oldest) index and take modulo capacity_
// add to the front (oldest) index and take modulo capacity_
out_inner_idx = (front_impl_() + index) % capacity_;
return true;
}
@ -188,7 +188,7 @@ RingBufferHelper::push_back_location() noexcept
{
// We always increment the latest inner index modulo capacity_
latest_inner_idx_ = (latest_inner_idx_ + 1) % capacity_;
// Length cannot exceed capacity_. If it already was capacity_, that just means we're overwriting something at
// Length cannot exceed capacity_. If it already was capacity_, that means we're overwriting something at
// latest_inner_idx_
length_ = std::min(length_ + 1, capacity_);
return latest_inner_idx_;

View file

@ -60,7 +60,7 @@ namespace detail {
return valid();
}
//! Access the container: for internal use
//! Get the associated container: for internal use
container_type *
container() const noexcept
{

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@ -175,11 +175,9 @@ typedef void (*u_var_elm_cb)(struct u_var_info *info, void *);
* side-effects.
*
* This is intended only for debugging and is turned off by default, as this all
* very very unsafe. It is just pointers straight into objects, completely
* very very unsafe. It is only pointers straight into objects, completely
* ignores ownership or any safe practices.
*
* If it's stupid, but it works, it ain't stupid.
*
* ```c
* // On create
* u_var_add_root((void*)psmv, "PS Move Controller", true);

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@ -2,7 +2,7 @@
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief An object that serves to keep the reference count of COM initialization above 0.
* @brief An object that serves to keep the reference count of COM initialization greater than 0.
*
* @author Ryan Pavlik <ryan.pavlik@collabora.com>
* @ingroup aux_util

View file

@ -2,7 +2,7 @@
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief An object that serves to keep the reference count of COM initialization above 0.
* @brief An object that serves to keep the reference count of COM initialization greater than 0.
*
* @author Ryan Pavlik <ryan.pavlik@collabora.com>
* @ingroup aux_util

View file

@ -217,7 +217,7 @@ locked_group_should_wait(struct pool *p, struct group *g)
* work is outstanding what we should do then is increase the worker
* limit and wait on the conditional.
*
* Similar to above, we where woken up, there are more work outstanding
* Similar to preceding, we were woken up, there are more work outstanding
* on the group and we had been released, remove one released and up the
* worker limit, then wait on the conditional.
*
@ -225,7 +225,7 @@ locked_group_should_wait(struct pool *p, struct group *g)
* submitted, then break out of the loop and decrement the released
* count.
*
* As above, but we where one of many woken up but only one thread had
* As preceding, but we were one of many woken up but only one thread had
* been released and that released count had been taken, then we should
* do nothing and wait again.
*/