Commit graph

1540 commits

Author SHA1 Message Date
Jakob Bornecrantz 0fc9796a74 u/pacing: Improve debug printing in app pacer 2023-05-03 16:16:11 +01:00
Jakob Bornecrantz 5511be3c2d u/pacing: Add variable tracking to fake pacer 2023-05-03 12:23:20 +01:00
Jakob Bornecrantz 622e09bc19 a/vk: Add vk_surface_info helpers 2023-05-03 00:09:03 +01:00
Jakob Bornecrantz 2b921ab673 t/slam: Enable some tracing 2023-05-01 14:03:41 +01:00
Jan Schmidt e9c977243f u/logging: Add hexdump logging method
Add macros for logging hexdumps of memory blocks to help
with driver development. Only macros for trace and debug
level logging are provided, as noone should be logging
hexdumps except for development.
2023-05-01 13:51:44 +01:00
Jakob Bornecrantz 9d8668a0a6 cmake: Remove _SLAM suffixes on KIMERA and BASALT have defines 2023-04-26 21:39:16 +01:00
Ryan Pavlik c924157c59 a/android: Only look up the standardized intent to find our own package.
Should allow a constrained query manifest in client apps.
2023-04-25 10:40:58 -05:00
Jakob Bornecrantz c0d242e1ed a/vk: Fix doccomment style [NFC] 2023-04-21 14:28:18 +01:00
Jakob Bornecrantz 17ea4a73eb a/vk: Mark unexported function as static [NFC] 2023-04-21 14:28:18 +01:00
Jakob Bornecrantz c7fa7fe701 a/vk: Loop over all optional extensions, not just the first
This caused the event thread to not start
because the needed extensions where not enabled.
2023-04-21 14:27:33 +01:00
Jarvis Huang 0d31791092 comp/android: Refine surface creation flow
Reuse MonadoView when "Display over other apps" is enabled. Move surface
creation logic to compositor for consistency. With this approach, compositor
implementer controls the way surface is created.
2023-04-18 16:24:35 -05:00
Jarvis Huang cf7e44b710 aux/android: Refactor MonadoView 2023-04-18 16:22:42 -05:00
Jarvis Huang d60db29295 aux/android: Refactor SystemUiController 2023-04-18 16:22:42 -05:00
Ryan Pavlik fc3af6f711 a/android: Run spotlessApply to format Java and Kotlin code 2023-04-17 10:58:38 -05:00
utzcoz 8e93bbde4b gradle: Integrate spotless to format Java and Kotlin code
See https://github.com/diffplug/spotless.

Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-17 10:58:38 -05:00
Mario Kleiner 1c96ee619d u/metrics: Add option to fflush after writing each metrics record.
This allows to use the metrics logging in "streaming mode" where
records are written out with low delay, e.g., into a Unix fifo
file / pipe for live consumption by some tracing or recording
application.

XRT_METRICS_EARLY_FLUSH=true enables this "streaming mode".

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2023-04-15 00:32:22 +00:00
Mario Kleiner 0116a76db5 d/vive: Add Vive Wand controller name string for the HTC Vive Pro Eye.
Behave like other Wands, just a different name string.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2023-04-14 10:48:39 +00:00
Jakob Bornecrantz 86262e8b4e a/vk: Remove global command pool 2023-04-14 02:34:49 +01:00
Jakob Bornecrantz 68b8a2f371 a/vk: Add command pool helpers 2023-04-14 02:34:49 +01:00
utzcoz 667a0404c2 a/util: Remove unused headers for u_var.cpp 2023-04-13 06:41:06 +00:00
Moshi Turner f2bea2c7c6 d/ns; a/util: Remove old name from Moshi's distortion correction method
I don't hate my old name that much, but this is my last chance to change it before there's some "moshi-style" North Stars floating around.
2023-04-11 23:45:23 -05:00
utzcoz 08831237f5 gradle: Migrate compileSdkVersion to compileSdk
Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-11 11:43:57 +00:00
Christoph Haag c248670f2f d/survive: Add vive ipd range 2023-04-11 11:42:21 +00:00
Ryan Pavlik 35b1bc063d gradle: Update dependencies further and fix conflicts 2023-04-10 14:11:41 -05:00
Jakob Bornecrantz 5f1b54bcd5 a/vk: Add blit and copy helpers 2023-04-09 14:04:53 +01:00
Jakob Bornecrantz c0287b690b a/vk: Add command helpers 2023-04-09 12:01:27 +01:00
Jakob Bornecrantz 14f15284a1 a/vk: Update comments for command buffer writers 2023-04-08 00:03:20 +01:00
Jakob Bornecrantz 585e23054d a/vk: Use helper define in vk_csci_get_image_usage_flags 2023-04-07 21:44:22 +01:00
Jakob Bornecrantz 732c4a23ae a/vk: Don't unconditionally set colour attachment usage bit for swapchains 2023-04-07 21:44:22 +01:00
Jakob Bornecrantz 748ec59ddf a/vk: Don't hardcode sampled bit anymore 2023-04-07 21:44:22 +01:00
utzcoz d30b015b39 aux/android: Remove unnecessary toString for log
Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-02 16:14:15 +00:00
Mateo de Mayo 24de185b6c t/openvr: Add openvr tracker for recording lighthouse groundtruth
With the SLAM_OPENVR_GROUNDTRUTH_DEVICE we can select a device (HMD, right/left
controller, vive tracker) to use as the groundtruth provider for a SLAM tracker.
This is useful to record euroc datasets with lighthouse groundtruth.
2023-04-01 14:56:39 +00:00
utzcoz 7676fa0a93 gradle: Bump AGP to 7.1.2
1. Bump AGP to 7.1.2.
2. Bump hiltVersion to 2.38.1.
3. Migrate lintOptions to lint.
4. Move package from AndroidManifest to Gradle.
5. Fully qualify application class name.
6. Fix packagingOptions usage with resources wrapper.

Signed-off-by: utzcoz <utzcoz@outlook.com>
Signed-off-by: Ryan Pavlik <ryan.pavlik@collabora.com>
2023-03-29 16:48:16 +00:00
Jakob Bornecrantz 191ca7dbfd u/hand: Remove unused field
When we need this enum we can add it back in the xrt headers.
2023-03-16 14:19:38 +00:00
Jakob Bornecrantz 531b10fa4c xrt: Tidy various header includes 2023-03-16 14:19:38 +00:00
Jakob Bornecrantz 0c83cd350b xrt: Do not include util headers in xrt headers
This lead to some files getting u_misc for free, and also
other things being pulled in when they shouldn't have been.
2023-03-16 14:19:38 +00:00
Jakob Bornecrantz 0be1a3c512 u/debug_gui: Fix assert if window has been closed before exiting service 2023-03-16 12:27:43 +00:00
Moshi Turner 749d034a14 d/vive, d/survive, aux/vive: Fix hand offsets 2023-03-15 23:57:27 +00:00
Mateo de Mayo 642549b5a0 t/euroc: Fix race condition in imu and gt csv writers
Multiple cameras were flushing the imu/gt queues but only one should do so.
2023-03-13 17:58:24 +00:00
Fernando Velazquez Innella 4b78b4c58e aux/d3d: Add missing cubemap support 2023-03-13 17:29:56 +00:00
Jakob Bornecrantz fc6fb265ff t/file: Only read matrix sizes that are with in reasonable limits 2023-03-13 16:50:01 +00:00
Christoph Haag be093c4e06 a/tracking: Fix psvr tracker OpenCV parameters
Fixes OpenCV exception on startup with Playstation Move controller:
 what():  OpenCV(4.7.0) /usr/src/debug/opencv/opencv-4.7.0/modules/features2d/src/blobdetector.cpp:93: error: (-5:Bad argument) 0<minArea<=maxArea in function 'validateParameters'
2023-03-13 01:36:26 +00:00
Jakob Bornecrantz c70bc60084 xrt: Also create a space overseer when creating system devices 2023-03-10 00:03:46 +00:00
Jakob Bornecrantz ad2542124b u/builders: Add helper function to create space overseer 2023-03-10 00:03:46 +00:00
Jakob Bornecrantz 4d782620d1 u/space: Add default Space Overseer 2023-03-10 00:03:46 +00:00
Jakob Bornecrantz d601f893da xrt: Tidy compute_distortion function 2023-03-09 15:51:12 +00:00
Moshi Turner 7485afbeaa xrt: Refactor oxr_sdl2_hack to u_debug_gui
And OXR_DEBUG_GUI to XRT_DEBUG_GUI

Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-03-06 16:39:52 -06:00
Jakob Bornecrantz 006bdbc400 u/pp: Add new xrt input enums to printing function 2023-03-03 21:38:54 +00:00
Jakob Bornecrantz d84a679eb9 u/builders: Move setup tracking origin function here 2023-03-03 21:38:54 +00:00
Moshi Turner 5519aecd2c cmake: Don't build t_euroc_recorder on Windows 2023-03-03 15:13:23 -06:00
Moshi Turner ae7167dbab cmake: Add XRT_MODULE_AUX_VIVE 2023-03-03 15:13:23 -06:00
Moshi Turner 54bd4b844f a/math: Fix m_filter_f32_run -> m_filter_euro_f32_run
This is currently used in the delay filter in the Mercury SteamVR driver
2023-03-03 15:13:23 -06:00
Ryan Pavlik ae61287f4c a/vk: Enlarge buffer to fix warning 2023-03-03 01:05:14 +00:00
Ryan Pavlik 9348130fe7 a/util: Fix bitwise operation on signed integer warnings 2023-03-03 01:05:14 +00:00
Ryan Pavlik fd2c7c6a98 a/util: Fix printf formatting on 32-bit 2023-03-03 01:05:14 +00:00
Moshi Turner 3c1880448e a/vive: Remove unused zlib linkage 2023-03-02 04:35:44 +00:00
Mateo de Mayo 813cb31cc6 t/euroc: Support euroc recording for multiple cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo 186ca8258e t/slam: Adapt camera calibration data for multiple cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo d8e1b7d921 t/slam: Handle multiple camera sinks 2023-03-01 19:43:06 +00:00
Mateo de Mayo 09d7aac89e external/slam: Update interface to support multiple cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo 52cac31d3a xrt: Support more than two cameras in a SLAM sink 2023-03-01 19:43:06 +00:00
Mateo de Mayo a93dc650a1 u/debug: Export debug_to_num function 2023-03-01 19:43:06 +00:00
Jakob Bornecrantz 84ccf3a78e a/math: Tidy m_filter_one_euro.[h|c] 2023-03-01 19:34:50 +00:00
Ryan Pavlik 534d2e9f66 a/math: Improve comments for one euro filter 2023-03-01 19:33:48 +00:00
Ryan Pavlik 8f02541c27 a/math: Add a zeroing in the generic init for one euro 2023-03-01 19:31:59 +00:00
Ryan Pavlik 0c8d78fe49 a/bindings: JSON schema for bindings 2023-03-01 17:10:48 +00:00
Ryan Pavlik 2d056e6606 a/math: Add comment for searching in the lever arm math. 2023-03-01 17:08:39 +00:00
Ryan Pavlik f6ab734b2e a/math: Add floating point conversion methods to Rational 2023-03-01 10:53:18 -06:00
Jakob Bornecrantz 78f069a10d a/math: Make argument const 2023-02-28 21:27:19 +00:00
Ryan Pavlik f66d60cb2c aux/android: The Android XINA already always adds "sampled" 2023-02-28 13:56:58 -06:00
Simon Zeni 0402a1e1a0 aux/vive: add hand tracking values to vive_poses transforms 2023-02-22 23:51:50 +00:00
Mateo de Mayo e9e0cf9f2c t/slam: Recover fallback measurements for systems without timing extension
Fixes #235
2023-02-18 13:49:56 +00:00
Mateo de Mayo b666b8b017 t/slam: Use accel for prediction by default
Before we were not doing this because we have a hardcoded gravity vector.
Due to this, if the IMU gravity is too different, it causes the prediction to
bounce around slightly.
In practice the difference seems to be sufficiently small so as to be almost
not noticeable and we get the latency improvements we get are probably worth it.
2023-02-17 15:31:59 -06:00
Mateo de Mayo 5ba9efd522 t/euroc: Implement trajectory recording 2023-02-17 21:03:08 +00:00
Connor Smith 8b8358f0c9 Fix typo in Magic Leap 2 controller shoulder button path. 2023-02-17 15:05:41 -05:00
Moses Turner 8b2d62cf57 a/util: Add u_file_get_hand_tracking_models_dir
Needed for Windows SteamVR driver
2023-02-16 17:03:15 -06:00
Moses Turner b32ee5bbfb a/vive: Add extern "C" so we can use from C++
Needed for Windows SteamVR driver
2023-02-16 17:00:48 -06:00
Moses Turner 2835b597be a/tracking: Support JPEG output in euroc recorder 2023-02-16 16:53:13 -06:00
Moshi Turner 73416db7ba a/tracking: Remove break statement that broke OPENCV_RADTAN promotion/demotion 2023-02-13 11:30:44 -06:00
Ryan Pavlik 0b7c822007 a/bindings: Fix typos 2023-02-08 17:35:58 -06:00
Ryan Pavlik f32ed406d8 a/android,ipc/android: Fix typos 2023-02-08 17:35:49 -06:00
Ryan Pavlik a87fb2be93 a/tracking: Fix typo 2023-02-08 17:35:33 -06:00
Christoph Haag 60b8b6e8fc a/binding: reverb g2 input/menu/click is on both hands
Spec:

On both hands
    …/input/menu/click
2023-02-07 11:27:39 +00:00
Daniel Willmott ab857e8f74 aux/vive: Add vive_poses 2023-02-05 20:19:52 +00:00
Daniel Willmott e383609cbc aux/math: Add math_quat_from_euler_angles() 2023-02-05 20:19:52 +00:00
Moses Turner bfdeaa7d8f a/tracking: Introduce t_camera_models.h 2023-02-04 15:23:04 -06:00
Mateo de Mayo 3cdc02c1bb a/vk: Small improvements
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-02-04 18:52:59 +00:00
Jakob Bornecrantz a8c4d1299e a/vk: Fix crash caused by different signedness comparisons
Closes #234.

All credit for debugging and figuring out what the problem is goes to Mateo, I
made a different fix for it.

Co-authored-by: Mateo de Mayo <mateo.demayo@collabora.com>
2023-02-04 18:52:35 +00:00
Jakob Bornecrantz 3a143cadd1 a/vk: Print more color space formats 2023-02-02 20:40:20 +00:00
Jakob Bornecrantz 7576ce0960 a/vk: Track VK_EXT_swapchain_colorspace 2023-02-02 20:40:20 +00:00
Jakob Bornecrantz b7addee249 a/vk: Track VK_KHR_format_feature_flags2 2023-02-02 20:40:20 +00:00
Jakob Bornecrantz 0938a1a02b xrt: Fix missing function declaration without a prototype warnings
Found by clang-15.

src/xrt/auxiliary/math/m_permutation.c:133:15: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
m_do_the_thing()
              ^
               void
2023-02-02 13:03:08 +00:00
Guillaume Meunier 76dff0b42f ipc: make the pid filename, the socket filename, and the client library suffix customizable 2023-01-31 09:30:47 +00:00
Moses Turner 86e31f54f3 xrt: Refactor t_camera_calibration to use a tagged union instead of a bare array
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-01-30 17:09:27 -06:00
Moses 10cdde859a a/math, comp/main, comp/render: Change math_matrix_2x2_* to m_mat2x2_* 2023-01-27 12:37:22 -06:00
Moses Turner 7d8d1ad8e7 a/math: Add m_matrix_2x2_invert 2023-01-27 12:37:22 -06:00
Moses Turner da16e64982 a/math: Move m_matrix_2x2 functions into their own header 2023-01-27 12:37:22 -06:00
Mateo de Mayo da50a2499f d/wmr: Adjust exposure and gain individually for each camera 2023-01-26 18:07:10 +00:00
Mateo de Mayo 60b996239c u/aeg: Add optional prefix for having multiple aeg UIs 2023-01-26 18:07:10 +00:00
Mateo de Mayo d22f58bee4 u/var: Add nested headers 2023-01-26 18:07:10 +00:00
Christoph Haag 6f263dbda4 a/vk: allow VkImageViewUsageCreateInfo in Vulkan 1.1
Some drivers do not advertise support for VK_KHR_maintenance2 in
Vulkan 1.1, because it has been promoted to core.

This caused a validation error on compositors that use Vulkan 1.1
because the scratch image is allocated with unorm format and STORAGE
usage: an image view with srgb format can not be created with STORAGE
usage on many GPUs.
2023-01-26 12:30:13 +00:00
Christoph Haag a188ef219c a/vk: Store vulkan version in vk_bundle
Also adds code in c/util's Vulkan code to store it.
2023-01-26 12:30:13 +00:00
Jakob Bornecrantz 6ce2978648 xrt: Add ML2 controller 2023-01-24 22:40:53 +00:00
Jakob Bornecrantz d231850771 xrt: Add Samsung Odyssey Controller 2023-01-24 22:40:53 +00:00
Jakob Bornecrantz 958911fd0b xrt: Add HP Reverb G2 Controller 2023-01-24 22:40:53 +00:00
Jakob Bornecrantz da5323642d m/space: Correct comments 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz c7fdaacd02 m/space: Make sure to use valid poses in linear and angular calculations 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz f7118d7a93 m/space: Refactor pose part first 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz 02aad19c78 m/space: Make pose validity upgrading clearer 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz 2c1d413bf0 m/space: Add missing extern "C" 2023-01-24 16:11:56 +00:00
Jakob Bornecrantz 1c046dc523 m/space: Move functions to correct section 2023-01-24 16:11:56 +00:00
Robbie Bridgewater 17560d0618 a/util,st/gui: Add i64 as a debug GUI type 2023-01-24 15:35:39 +00:00
Ryan Pavlik 85a897a0b5 a/d3d,a/vk,c/client,ipc: D3D Depth texture / DXGI handle support
a/d3d: Improve allocation

Enable D3D11 and D3D112 depth images using DXGI handles

Allow D3D depth by default

D3D: only use DXGI handles

NT handles don't support depth formats and may fail to properly interop with Vulkan with some image dimensions.

Removed D3D_COMPOSITOR_ALLOW_DEPTH env.
D3D now always imports depth.

Added authorship.

Format pass

Fix D3D compositor tests

ipc: Fix HANDLE bit twiddling code

Merge into commits related to D3D depth changes. Makes the code compile
as C++, useful for Windows traceing

Co-authored-by: Robbie Bridgewater <ebridgewater@magicleap.com>
Co-authored-by: Fernando Velazquez Innella <finnella@magicleap.com>
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-01-24 15:35:22 +00:00
Robbie Bridgewater 3802e737bb a/d3d,a/vk: Add R32_SFLOAT formats
Co-authored-by: Catalin Slobodeanu <cslobodeanu@magicleap.com>
2023-01-24 15:35:01 +00:00
Mario Kleiner 887b770f9e aux/binding: Implement optional "steamvr_controllertypes" for SteamVR input bindings
Add an optional switch -s or --steamvr to steamvr_profiles.py, which enables
a different naming scheme for the "controller_type" field in the generated
SteamVR profile json files.

If the switch is provided and an interaction profile in bindings.json
provides the optional new property "steamvr_controllertype", that property
will be used for the "controller_type" field of the written out .json,
instead of the regular auto-generated name.

This allows to generate json files which use controller_type names normally
used by SteamVR, so Monado provided controllers are mapped to the same
OpenXR interaction profiles that SteamVR would normally map them to.
E.g., the standard controller_type for Oculus touch controllers used by
SteamVR is "oculus_touch" instead of Monado's "monado_oculus_touch_controller".

That in turn allows OpenXR clients to use the SteamVR/OpenXR runtime to
access controllers provided by Monado's SteamVR driver plugin. Without such
compatible json files, only standard OpenVR clients can use controllers
exposed by Monado's SteamVR driver by default, but not OpenXR clients.

Tested with an Oculus Rift CV-1, and shown to now enable OpenXR clients
to make full use of the Oculus touch controllers.

The mappings for controllers other than Oculus Touch are derived from
SteamVR log output, but not actually tested due to lack of suitable hw.

Per discussion for the merge request, we enable this '-s' flag by
default in the make file for SteamVR style naming scheme.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2023-01-23 16:30:27 +00:00
Mario Kleiner d3893c229f aux/binding: Implement optional "steamvr_path" for SteamVR input bindings
When using the Monado SteamVR driver plugin together with an Oculus
Rift CV-1 and Oculus touch controllers, the grip / squeeze sensors
(e.g., /user/hand/left/input/squeeze/value) and the thumbsticks did not
work.

This because SteamVR expects those controls to be exposed under a
different path than what one would use for OpenXR, e.g.,
OpenXR /input/squeeze --> SteamVR /input/grip and
OpenXR /input/thumbstick --> SteamVR /input/joystick

The same is true for some other controller types.

To fix this, add some new code for input subpath substitution, to perform
this remapping, depending on binding type:

For type "trigger":  Substitute squeeze with grip
For type "joystick": Substitute thumbstick with joystick

For rare controller types where this would be the wrong thing to do,
e.g., Valve Index (for type "joystick", needs the path to remain
"thumbstick" as before), and for special cases not covered, we add
a new optional parameter 'steamvr_path' which can be used in bindings.json
to handle such mismatches in path flexibly to allow a dedicated path
name for SteamVR, overriding the regular "OpenXR style" input path or
auto-substituted path is if the parameter is omitted.

This makes the Oculus Rift CV-1 touch controllers fully work under SteamVR.

I haven't tested this with other controllers, as I only have Oculus
controllers for testing atm. But after reading about the HTC Vive controllers,
i did add a "steamvr_path" override for /input/menu -> /input/application_menu.
Cfe. https://github.com/ValveSoftware/openvr/wiki/IVRDriverInput-Overview

Also, a minor typo fix in steamvr_profiles.py as a bonus.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2023-01-23 16:30:27 +00:00
Moses Turner dcbdcede5a a/util: Fix edge cases in Moses's distortion method
Before this, we read out of bounds at the bottom of the display. Unsure why nothing but Valgrind caught it.
2023-01-21 03:50:20 +00:00
Moses Turner 8d8b0d03b0 a/util: Constify u_box_iou's Box constructor 2023-01-17 23:46:46 -06:00
Malek 5c013bcecd a/math: Add stdbool include to m_lowpass_integer.h 2022-12-12 00:45:05 -08:00
SeungHoon Han a594d6d86e a/android: fixed forced applied alpha=0.8 window after Android S 2022-12-08 21:41:16 +00:00
SeungHoon Han a2f5e5f1b9 a/android: hide display cutout to use full screen 2022-12-08 20:24:53 +00:00
Jakob Bornecrantz 50783a4c35 u/trace_marker: Add U_TRACE_[BEGIN|END] for greater control of zones/tracks 2022-12-08 00:24:42 +00:00
Jakob Bornecrantz f8d2c095ee u/trace_marker: Ensure ENABLE_TRACE is set before including Tracy headers 2022-12-08 00:24:42 +00:00
Mateo de Mayo dad7957fb2 a/math: Add clock_offset.h
For now it only has our simple exponential smoothing clock offset estimator.
But more advanced ones can go here too.
2022-12-02 16:10:09 +00:00
Bailey Morgan 35061c1d80 a/vk: Select graphics device based on prefered device type 2022-12-02 14:05:34 +00:00
Maxim Kizub 950f6cc506 a/android: Improve waiting for surface holder 2022-11-30 09:26:38 -06:00
Moses Turner 85c0c78ac6 a/math: Fix m_vec3_angle function
Dot product is equivalent to a.length*b.length*cos(theta), not a.length_squared*b.length_squared*cos(theta)
2022-11-29 03:11:53 -06:00
Jakob Bornecrantz 2a12f7d661 os/time: Use timePeriod[Begin|End] when sleeping in precise sleeper
One alternative to this is to use the CreateWaitableTimerExW function
with the CREATE_WAITABLE_TIMER_HIGH_RESOLUTION flag. On my systems the
function/flag was either as good or worse then timePeriod[Begin|End].
Setting the state globally or just just around the wait didn't seem to
have an impact on the precision.
2022-11-25 17:02:00 +00:00
Jakob Bornecrantz c195608602 a/tracing: Do more tracing in PSMV tracking code 2022-11-25 16:44:24 +00:00
Jakob Bornecrantz f552aacb87 a/tracking: Fix data waiting logic in PSMV tracking 2022-11-25 16:44:24 +00:00
Jakob Bornecrantz 3b465b4241 u/windows: Add helper for trying priority or privilege from args 2022-11-25 16:04:20 +00:00
Jakob Bornecrantz 9e57a745b2 u/windows: Add function to raise CPU priority 2022-11-25 16:00:49 +00:00
Jakob Bornecrantz ef77cb08d0 u/windows: Add function to enable privileges on processes
Also add a small helper to add the privilege
SeIncreaseBasePriorityPrivilege, which is needed on
NVIDIA for HIGH and REALTIME priority Vulkan queues.
2022-11-25 15:54:45 +00:00
Jakob Bornecrantz 57820394f4 u/windows: Add files and u_winerror string format helper 2022-11-24 16:17:26 +00:00
Jakob Bornecrantz ad4c6a7215 u/pacing: More Tracy plots 2022-11-24 15:34:59 +00:00
Jakob Bornecrantz d1db1dabfd u/pacing: Work around asserts on slow compositors
This isn't the most ideal solution but a proper fix will take longer.
2022-11-24 12:03:53 +00:00
Jakob Bornecrantz 37da46b709 u/pacing: Add metrics output 2022-11-24 00:34:50 +00:00
Jakob Bornecrantz 87fdedeb68 u/pacing: Track more variables in app pacer 2022-11-24 00:34:50 +00:00
Jakob Bornecrantz 7fa20a8b46 u/metrics: Add functions to write a metrics file 2022-11-24 00:34:50 +00:00
Moses Turner f5d4d49607 a/math: Add math_quat_to_swing_twist 2022-11-23 13:02:35 -06:00
Moses Turner b3c277196e a/math: Add faster (and correct!) math_quat_from_swing_twist 2022-11-23 13:02:35 -06:00
Moses Turner e06dc0dda1 a/math: Correct documentation for math_quat_ln and math_quat_exp 2022-11-23 13:02:35 -06:00
Jakob Bornecrantz 93fdf0bd74 a/vk: Expose vk_select_physical_device function 2022-11-23 14:53:26 +00:00
Jakob Bornecrantz 58596a5830 u/pacing: Add Tracy plots 2022-11-21 16:46:12 +00:00
Jakob Bornecrantz 65e76e1277 u/trace_marker: Tracy support 2022-11-21 16:46:12 +00:00
Jakob Bornecrantz d48de0d832 u/worker: Use U_TRACE_SET_THREAD_NAME 2022-11-20 13:52:38 +00:00
Jakob Bornecrantz 8b0e7675e4 u/sink: Use U_TRACE_SET_THREAD_NAME 2022-11-20 13:52:38 +00:00
Jakob Bornecrantz b49dc593b8 u/pacing: Use U_TRACE_PERFETTO define 2022-11-20 13:52:37 +00:00
Jakob Bornecrantz 469a79493c u/trace_marker: Add U_TRACE_SET_THREAD_NAME 2022-11-20 11:24:27 +00:00
Jakob Bornecrantz d1e116cb58 u/trace_marker: Check for both tracing and percetto 2022-11-20 00:31:24 +00:00