baggins183
3c0c921ef5
Tessellation ( #1528 )
...
* shader_recompiler: Tessellation WIP
* fix compiler errors after merge
DONT MERGE set log file to /dev/null
DONT MERGE linux pthread bb fix
save work
DONT MERGE dump ir
save more work
fix mistake with ES shader
skip list
add input patch control points dynamic state
random stuff
* WIP Tessellation partial implementation. Squash commits
* test: make local/tcs use attr arrays
* attr arrays in TCS/TES
* dont define empty attr arrays
* switch to special opcodes for tess tcs/tes reads and tcs writes
* impl tcs/tes read attr insts
* rebase fix
* save some work
* save work probably broken and slow
* put Vertex LogicalStage after TCS and TES to fix bindings
* more refactors
* refactor pattern matching and optimize modulos (disabled)
* enable modulo opt
* copyright
* rebase fixes
* remove some prints
* remove some stuff
* Add TCS/TES support for shader patching and use LogicalStage
* refactor and handle wider DS instructions
* get rid of GetAttributes for special tess constants reads. Immediately replace some upon seeing readconstbuffer. Gets rid of some extra passes over IR
* stop relying on GNMX HsConstants struct. Change runtime_info.hs_info and some regs
* delete some more stuff
* update comments for current implementation
* some cleanup
* uint error
* more cleanup
* remove patch control points dynamic state (because runtime_info already depends on it)
* fix potential problem with determining passthrough
---------
Co-authored-by: IndecisiveTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-14 12:56:17 +02:00
rainmakerv2
8bb1e8fcdb
Resize trophy pop up windows based on window size ( #1769 )
2024-12-14 10:17:00 +02:00
TheTurtle
cfbd869126
texture_cache: Improve support for stencil reads ( #1758 )
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* texture_cache: Improve support for stencil reads
* libraries: Supress some spammy logs
* core: Support loading font libraries
* texture_cache: Remove assert
2024-12-13 18:28:19 +02:00
TheTurtle
8acefd25e7
hot-fix the hot-fix
2024-12-13 18:26:16 +02:00
TheTurtle
bab00dbca8
kernel: Fix module finding
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Patch by Elbread
2024-12-13 18:23:01 +02:00
georgemoralis
2a19d915e8
fix for detecting more that 2 players and play both with player 1 keys ( #1750 )
2024-12-12 22:46:20 +02:00
squidbus
5789d1a5fb
playgo: Lower scePlayGoGetLocus log to debug. ( #1748 )
2024-12-12 09:47:07 +02:00
TheTurtle
7f4265834a
hot-fix: Fix race in rwlock
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Resetting the owner should be before the lock is unlocked, otherwise a waiter might lock and set a new owner before its reset.
2024-12-12 03:33:49 +02:00
TheTurtle
0a9c437ec8
hot-fix: Enforce minimum stack size of 64KB
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Fixes some crashes in BB from unity pt 1
2024-12-11 21:17:55 +02:00
Daniel R.
b82993c568
core/kernel: implement condvar signalto
2024-12-11 20:12:35 +01:00
squidbus
14f7dc3527
cache: Invalidate pages for file reads. ( #1726 )
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* cache: Invalidate pages for file reads.
* texture_cache: Simplify invalidate intersection check.
* vk_rasterizer: Make aware of mapped memory ranges.
* buffer_cache: Remove redundant page calculations.
Called functions will convert to page numbers/addresses themselves.
* file_system: Simplify memory invalidation and add a few missed cases.
2024-12-11 21:11:24 +02:00
¥IGA
8db1beaec6
Displays FPS before frame latency ( #1736 )
2024-12-11 19:44:18 +01:00
Martin
b8a443c728
Fix compiling due to typedefs varying across platforms ( #1729 )
...
* Fix compiling on modern C++ compilers
cd9fc5d0e9
broke it
* Fix order
* Test
* Test putting flags in old order
* Remove designated initializer
2024-12-10 22:15:43 +02:00
squidbus
41fd1c84cf
semaphore: Use handles to properly handle semaphore double-delete. ( #1728 )
2024-12-10 14:43:32 +02:00
squidbus
bf41ab6c40
memory: Handle 0 alignment in MemoryManager::Allocate ( #1692 )
2024-12-10 13:13:34 +02:00
squidbus
cd9fc5d0e9
thread: Apply alternate signal stack to created threads. ( #1724 )
2024-12-10 13:08:53 +02:00
Vinicius Rangel
f1b23c616e
Devtools - Shader editing ( #1705 )
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* devtools: shader editing and compiling
* devtools: patch shader at runtime
* devtools: shader editing load patch even with config disabled
2024-12-09 21:11:11 +01:00
Stephen Miller
f938829f12
Implement sceGnmDingDongForWorkload ( #1707 )
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Seen in Final Fantasy XV.
2024-12-08 22:04:33 +02:00
Daniel R.
fea2593ab4
The way to Unity, pt.3 ( #1681 )
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2024-12-08 18:30:33 +02:00
auser1337
1940ac0fec
ajm: support for multiple contexts ( #1690 )
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* ajm: support for multiple contexts
* fix sceAjmInitialize
2024-12-08 10:18:12 +02:00
Ada Ahmed
dad5953e8c
fix: fix #1457 again by moving av_err2str to a common header ( #1688 )
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2024-12-08 00:52:03 +02:00
psucien
119e03cb58
hot-fix: fix for incorrect asc qid
2024-12-07 22:28:31 +01:00
¥IGA
2266622dcf
Support for Vulkan 1.4 ( #1665 )
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2024-12-07 19:41:41 +02:00
squidbus
e1ecfb8dd1
semaphore: Add GCD semaphore implementation. ( #1677 )
2024-12-06 23:46:44 +02:00
Daniel R.
7ffa581d4b
The way to Unity, pt.2 ( #1671 )
2024-12-06 22:04:36 +01:00
IndecisiveTurtle
77da8bac00
core: Return proper address of eh frame/add more opcodes
2024-12-06 00:47:11 +02:00
Alexandre Bouvier
874508f8c2
cmake: unbundle stb ( #1601 )
2024-12-05 23:10:27 +02:00
Daniel R.
15ae7a094d
hotfix: fix inverted operator on GetDents
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2024-12-05 18:45:55 +01:00
Daniel R.
98f0cb65d7
The way to Unity, pt.1 ( #1659 )
2024-12-05 17:21:35 +01:00
Vinicius Rangel
2380f2f9c9
Virtual device abstraction ( #1577 )
...
* IOFile: removes seek limit checks when file is writable
* add virtual devices scaffold
* add stdin/out/err as virtual devices
* fixed some merging issues
* clang-fix
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-12-05 18:00:17 +02:00
squidbus
c019b54fec
thread: Configure stack and guard on POSIX hosts. ( #1664 )
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2024-12-04 20:21:03 +02:00
TheTurtle
6bf93071cf
hot-fix: Correct getpagesize
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Tested on my PS4 pro, returns 16KB instead of 4KB
2024-12-03 14:15:08 +02:00
georgemoralis
c66db95378
Misc Ime fixes continue ( #1655 )
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* core/libraries: Misc. Ime fixes
* fixed issues
---------
Co-authored-by: Daniel R <47796739+polybiusproxy@users.noreply.github.com>
2024-12-03 10:05:51 +02:00
squidbus
fda4f06518
devtools: More warning fixes ( #1652 )
2024-12-02 20:46:51 +01:00
Vinicius Rangel
0835dc71b3
More devtools stuff ( #1637 )
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* devtools: memory map viewer
* devtools: batch highlight only for non-group viewer
* devtools: fix not showing entire user data
* devtools: shader debug viewer
* devtools: add more reg naming
2024-12-01 19:34:29 +01:00
psucien
4a5850628e
hot-fix: debug build fixed
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2024-12-01 15:46:08 +01:00
squidbus
b00a321b5e
playgo: Fix loading PlayGo file. ( #1639 )
2024-12-01 14:12:04 +02:00
squidbus
394a14626b
libraries: Add stubs for libScePlayGoDialog ( #1635 )
2024-12-01 13:44:15 +02:00
TheTurtle
5b6e0ab238
core: Library cleanup ( #1631 )
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* core: Split error codes into separate files
* Reduces build times and is cleaner
* core: Bring structs and enums to codebase style
* core: More style changes
2024-11-30 22:37:36 +02:00
squidbus
7153838c4e
libraries: Add initial HLE JPEG encoder skeleton ( #1607 )
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* libraries: Add initial HLE JPEG encoder skeleton
* jpegenc: Finish adding parameter validation.
* updated enums , added logging
* jpegenc: Clean up parameter validations.
* jpegenc: Fix missing log.
* externals: Update ffmpeg-core
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-11-30 21:43:12 +02:00
squidbus
07f4a0305b
semaphore: Use condvars with separate signaled flag to prevent races ( #1615 )
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* Revert "semaphore: Use binary_semaphore instead of condvar"
This reverts commit 85dc57b868
.
* semaphore: Use separate signaled flag to prevent races
* mutex: Few misc fixes
* condvar: Few misc fixes
* signals: Add thread name to unhandled signal message.
2024-11-30 19:19:07 +02:00
squidbus
99ac10a417
libraries: Add libSceRazorCpu HLE skeleton. ( #1624 )
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* Remove save migration code (#1621 )
* Kernel Fixes (#1605 )
* scePthreadSetprio Changes
FindThread uses posix error codes, so the function export should apply the ORBIS wrapper to convert these. Since it uses posix codes, I've also renamed the function to align with other posix functions. Lastly, this fixes a compile warning about ret sometimes not getting initialized.
* Implement posix_munmap
Used by Hatsune Miku Project Diva X during intros. May help with stability on Linux, probably won't change anything on Windows.
* Exports
Some missing function exports I've seen in my tests.
sceKernelAvailableFlexibleMemorySize export is used in Final Fantasy XV Episode Duscae
posix_pthread_setprio and posix_pthread_getschedparam are used by Spider-Man Miles Morales
scePthreadKeyDelete is used in UE4 games.
I've also added in a typo fix related to my previous PR.
* libScePosix export for posix_pthread_attr_setguardsize
Used in Hatsune Miku Project Diva X v1.02
* libraries: Add libSceRazorCpu HLE skeleton.
---------
Co-authored-by: ¥IGA <164882787+Xphalnos@users.noreply.github.com>
Co-authored-by: Stephen Miller <56742918+StevenMiller123@users.noreply.github.com>
2024-11-30 11:30:22 +02:00
Stephen Miller
7e525a59e4
Kernel Fixes ( #1605 )
...
* scePthreadSetprio Changes
FindThread uses posix error codes, so the function export should apply the ORBIS wrapper to convert these. Since it uses posix codes, I've also renamed the function to align with other posix functions. Lastly, this fixes a compile warning about ret sometimes not getting initialized.
* Implement posix_munmap
Used by Hatsune Miku Project Diva X during intros. May help with stability on Linux, probably won't change anything on Windows.
* Exports
Some missing function exports I've seen in my tests.
sceKernelAvailableFlexibleMemorySize export is used in Final Fantasy XV Episode Duscae
posix_pthread_setprio and posix_pthread_getschedparam are used by Spider-Man Miles Morales
scePthreadKeyDelete is used in UE4 games.
I've also added in a typo fix related to my previous PR.
* libScePosix export for posix_pthread_attr_setguardsize
Used in Hatsune Miku Project Diva X v1.02
2024-11-30 11:23:48 +02:00
squidbus
7b68004a40
sysmodule: Remove need for libSceRazorCpu ( #1622 )
2024-11-30 10:08:46 +02:00
squidbus
6c215e672d
Revert "core: fix patch paths applying when no folder exists" ( #1620 )
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This reverts commit 9f6261524b
.
2024-11-29 22:57:56 +02:00
Daniel R.
9f6261524b
core: fix patch paths applying when no folder exists
2024-11-29 20:02:45 +01:00
squidbus
57a3c0132d
semaphore: Fix returned iterator from AddWaiter ( #1614 )
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2024-11-29 01:42:39 +02:00
Marcin Mikołajczyk
bd3371bdfb
implement sceKernelPreadv ( #1611 )
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2024-11-28 22:26:44 +02:00
Marcin Mikołajczyk
286a288bfd
Fix GetDents truncating the last character of filenames ( #1610 )
2024-11-28 22:25:37 +02:00
squidbus
471ebdb4f0
libc_internal: Implement more functions. ( #1606 )
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2024-11-27 11:50:57 +02:00