mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-27 18:16:23 +00:00
The way to Unity, pt.2 (#1671)
This commit is contained in:
parent
357b7829c3
commit
7ffa581d4b
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@ -210,7 +210,10 @@ set(GNM_LIB src/core/libraries/gnmdriver/gnmdriver.cpp
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src/core/libraries/gnmdriver/gnm_error.h
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)
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set(KERNEL_LIB src/core/libraries/kernel/threads/condvar.cpp
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set(KERNEL_LIB src/core/libraries/kernel/sync/mutex.cpp
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src/core/libraries/kernel/sync/mutex.h
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src/core/libraries/kernel/sync/semaphore.h
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src/core/libraries/kernel/threads/condvar.cpp
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src/core/libraries/kernel/threads/event_flag.cpp
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src/core/libraries/kernel/threads/exception.cpp
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src/core/libraries/kernel/threads/exception.h
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@ -6,7 +6,6 @@
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#include "ntapi.h"
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NtClose_t NtClose = nullptr;
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NtDelayExecution_t NtDelayExecution = nullptr;
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NtSetInformationFile_t NtSetInformationFile = nullptr;
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NtCreateThread_t NtCreateThread = nullptr;
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NtTerminateThread_t NtTerminateThread = nullptr;
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@ -18,7 +17,6 @@ void Initialize() {
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// http://stackoverflow.com/a/31411628/4725495
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NtClose = (NtClose_t)GetProcAddress(nt_handle, "NtClose");
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NtDelayExecution = (NtDelayExecution_t)GetProcAddress(nt_handle, "NtDelayExecution");
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NtSetInformationFile =
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(NtSetInformationFile_t)GetProcAddress(nt_handle, "NtSetInformationFile");
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NtCreateThread = (NtCreateThread_t)GetProcAddress(nt_handle, "NtCreateThread");
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@ -408,7 +408,7 @@ typedef struct _TEB { /* win32/win64 */
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#ifdef _WIN64
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PVOID SystemReserved1[30]; /* /0190 */
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#else
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PVOID SystemReserved1[26]; /* 10c/ used for krnl386 private data in Wine */
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PVOID SystemReserved1[26]; /* 10c/ */
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#endif
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char PlaceholderCompatibilityMode; /* 174/0280 */
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BOOLEAN PlaceholderHydrationAlwaysExplicit; /* 175/0281 */
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@ -430,13 +430,13 @@ typedef struct _TEB { /* win32/win64 */
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BYTE SpareBytes1[23]; /* 1b9/ */
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ULONG TxFsContext; /* 1d0/ */
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#endif
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GDI_TEB_BATCH GdiTebBatch; /* 1d4/02f0 used for ntdll private data in Wine */
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GDI_TEB_BATCH GdiTebBatch; /* 1d4/02f0 */
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CLIENT_ID RealClientId; /* 6b4/07d8 */
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HANDLE GdiCachedProcessHandle; /* 6bc/07e8 */
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ULONG GdiClientPID; /* 6c0/07f0 */
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ULONG GdiClientTID; /* 6c4/07f4 */
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PVOID GdiThreadLocaleInfo; /* 6c8/07f8 */
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ULONG_PTR Win32ClientInfo[62]; /* 6cc/0800 used for user32 private data in Wine */
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ULONG_PTR Win32ClientInfo[62]; /* 6cc/0800 */
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PVOID glDispatchTable[233]; /* 7c4/09f0 */
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PVOID glReserved1[29]; /* b68/1138 */
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PVOID glReserved2; /* bdc/1220 */
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@ -511,8 +511,6 @@ static_assert(offsetof(TEB, DeallocationStack) ==
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typedef u64(__stdcall* NtClose_t)(HANDLE Handle);
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typedef u64(__stdcall* NtDelayExecution_t)(BOOL Alertable, PLARGE_INTEGER DelayInterval);
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typedef u64(__stdcall* NtSetInformationFile_t)(HANDLE FileHandle, PIO_STATUS_BLOCK IoStatusBlock,
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PVOID FileInformation, ULONG Length,
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FILE_INFORMATION_CLASS FileInformationClass);
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@ -525,7 +523,6 @@ typedef u64(__stdcall* NtCreateThread_t)(PHANDLE ThreadHandle, ACCESS_MASK Desir
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typedef u64(__stdcall* NtTerminateThread_t)(HANDLE ThreadHandle, u64 ExitStatus);
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extern NtClose_t NtClose;
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extern NtDelayExecution_t NtDelayExecution;
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extern NtSetInformationFile_t NtSetInformationFile;
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extern NtCreateThread_t NtCreateThread;
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extern NtTerminateThread_t NtTerminateThread;
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@ -147,6 +147,10 @@ void SetCurrentThreadName(const char* name) {
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SetThreadDescription(GetCurrentThread(), UTF8ToUTF16W(name).data());
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}
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void SetThreadName(void* thread, const char* name) {
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SetThreadDescription(thread, UTF8ToUTF16W(name).data());
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}
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#else // !MSVC_VER, so must be POSIX threads
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// MinGW with the POSIX threading model does not support pthread_setname_np
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@ -170,11 +174,19 @@ void SetCurrentThreadName(const char* name) {
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pthread_setname_np(pthread_self(), name);
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#endif
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}
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void SetThreadName(void* thread, const char* name) {
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// TODO
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}
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#endif
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#if defined(_WIN32)
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void SetCurrentThreadName(const char*) {
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// Do Nothing on MingW
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// Do Nothing on MinGW
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}
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void SetThreadName(void* thread, const char* name) {
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// Do Nothing on MinGW
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}
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#endif
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@ -23,6 +23,8 @@ void SetCurrentThreadPriority(ThreadPriority new_priority);
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void SetCurrentThreadName(const char* name);
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void SetThreadName(void* thread, const char* name);
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class AccurateTimer {
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std::chrono::nanoseconds target_interval{};
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std::chrono::nanoseconds total_wait{};
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@ -15,6 +15,7 @@ s64 Logger::write(const void* buf, size_t nbytes) {
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log(static_cast<const char*>(buf), nbytes);
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return nbytes;
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}
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size_t Logger::writev(const Libraries::Kernel::SceKernelIovec* iov, int iovcnt) {
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for (int i = 0; i < iovcnt; i++) {
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log(static_cast<const char*>(iov[i].iov_base), iov[i].iov_len);
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52
src/core/libraries/kernel/sync/mutex.cpp
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52
src/core/libraries/kernel/sync/mutex.cpp
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@ -0,0 +1,52 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "mutex.h"
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#include "common/assert.h"
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namespace Libraries::Kernel {
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TimedMutex::TimedMutex() {
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#ifdef _WIN64
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mtx = CreateMutex(nullptr, false, nullptr);
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ASSERT(mtx);
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#endif
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}
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TimedMutex::~TimedMutex() {
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#ifdef _WIN64
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CloseHandle(mtx);
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#endif
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}
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void TimedMutex::lock() {
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#ifdef _WIN64
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for (;;) {
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u64 res = WaitForSingleObjectEx(mtx, INFINITE, true);
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if (res == WAIT_OBJECT_0) {
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return;
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}
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}
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#else
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mtx.lock();
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#endif
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}
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bool TimedMutex::try_lock() {
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#ifdef _WIN64
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return WaitForSingleObjectEx(mtx, 0, true) == WAIT_OBJECT_0;
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#else
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return mtx.try_lock();
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#endif
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}
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void TimedMutex::unlock() {
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#ifdef _WIN64
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ReleaseMutex(mtx);
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#else
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mtx.unlock();
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#endif
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}
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} // namespace Libraries::Kernel
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80
src/core/libraries/kernel/sync/mutex.h
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80
src/core/libraries/kernel/sync/mutex.h
Normal file
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@ -0,0 +1,80 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <chrono>
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#include "common/types.h"
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#ifdef _WIN64
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#include <windows.h>
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#else
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#include <mutex>
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#endif
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namespace Libraries::Kernel {
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class TimedMutex {
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public:
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TimedMutex();
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~TimedMutex();
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void lock();
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bool try_lock();
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void unlock();
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template <class Rep, class Period>
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bool try_lock_for(const std::chrono::duration<Rep, Period>& rel_time) {
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#ifdef _WIN64
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constexpr auto zero = std::chrono::duration<Rep, Period>::zero();
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const auto now = std::chrono::steady_clock::now();
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std::chrono::steady_clock::time_point abs_time = now;
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if (rel_time > zero) {
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constexpr auto max = (std::chrono::steady_clock::time_point::max)();
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if (abs_time < max - rel_time) {
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abs_time += rel_time;
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} else {
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abs_time = max;
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}
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}
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return try_lock_until(abs_time);
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#else
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return mtx.try_lock_for(rel_time);
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#endif
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}
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template <class Clock, class Duration>
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bool try_lock_until(const std::chrono::time_point<Clock, Duration>& abs_time) {
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#ifdef _WIN64
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for (;;) {
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const auto now = Clock::now();
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if (abs_time <= now) {
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return false;
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}
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const auto rel_ms = std::chrono::ceil<std::chrono::milliseconds>(abs_time - now);
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u64 res = WaitForSingleObjectEx(mtx, static_cast<u64>(rel_ms.count()), true);
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if (res == WAIT_OBJECT_0) {
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return true;
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} else if (res == WAIT_TIMEOUT) {
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return false;
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}
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}
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#else
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return mtx.try_lock_until(abs_time);
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#endif
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}
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private:
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#ifdef _WIN64
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HANDLE mtx;
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#else
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std::timed_mutex mtx;
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#endif
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};
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} // namespace Libraries::Kernel
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117
src/core/libraries/kernel/sync/semaphore.h
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117
src/core/libraries/kernel/sync/semaphore.h
Normal file
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <atomic>
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#include <chrono>
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#include "common/assert.h"
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#include "common/types.h"
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#ifdef _WIN64
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#include <windows.h>
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#else
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#include <semaphore>
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#endif
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namespace Libraries::Kernel {
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template <s64 max>
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class Semaphore {
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public:
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Semaphore(s32 initialCount)
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#ifndef _WIN64
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: sem{initialCount}
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#endif
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{
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#ifdef _WIN64
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sem = CreateSemaphore(nullptr, initialCount, max, nullptr);
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ASSERT(sem);
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#endif
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}
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~Semaphore() {
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#ifdef _WIN64
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CloseHandle(sem);
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#endif
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}
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void release() {
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#ifdef _WIN64
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ReleaseSemaphore(sem, 1, nullptr);
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#else
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sem.release();
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#endif
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}
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void acquire() {
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#ifdef _WIN64
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for (;;) {
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u64 res = WaitForSingleObjectEx(sem, INFINITE, true);
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if (res == WAIT_OBJECT_0) {
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return;
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}
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}
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#else
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sem.acquire();
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#endif
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}
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bool try_acquire() {
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#ifdef _WIN64
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return WaitForSingleObjectEx(sem, 0, true) == WAIT_OBJECT_0;
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#else
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return sem.try_acquire();
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#endif
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}
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template <class Rep, class Period>
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bool try_acquire_for(const std::chrono::duration<Rep, Period>& rel_time) {
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#ifdef _WIN64
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const auto rel_time_ms = std::chrono::ceil<std::chrono::milliseconds>(rel_time);
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const u64 timeout_ms = static_cast<u64>(rel_time_ms.count());
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if (timeout_ms == 0) {
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return false;
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}
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return WaitForSingleObjectEx(sem, timeout_ms, true) == WAIT_OBJECT_0;
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#else
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return sem.try_acquire_for(rel_time);
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#endif
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}
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template <class Clock, class Duration>
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bool try_acquire_until(const std::chrono::time_point<Clock, Duration>& abs_time) {
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#ifdef _WIN64
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const auto now = Clock::now();
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if (now >= abs_time) {
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return false;
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}
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const auto rel_time = std::chrono::ceil<std::chrono::milliseconds>(abs_time - now);
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const u64 timeout_ms = static_cast<u64>(rel_time.count());
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if (timeout_ms == 0) {
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return false;
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}
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u64 res = WaitForSingleObjectEx(sem, static_cast<u64>(timeout_ms), true);
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return res == WAIT_OBJECT_0;
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#else
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return sem.try_acquire_until(abs_time);
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#endif
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}
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private:
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#ifdef _WIN64
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HANDLE sem;
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#else
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std::counting_semaphore<max> sem;
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#endif
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};
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using BinarySemaphore = Semaphore<1>;
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using CountingSemaphore = Semaphore<0x7FFFFFFF /*ORBIS_KERNEL_SEM_VALUE_MAX*/>;
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} // namespace Libraries::Kernel
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@ -191,7 +191,7 @@ int PthreadCond::Signal() {
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PthreadMutex* mp = td->mutex_obj;
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has_user_waiters = SleepqRemove(sq, td);
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std::binary_semaphore* waddr = nullptr;
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BinarySemaphore* waddr = nullptr;
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if (mp->m_owner == curthread) {
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if (curthread->nwaiter_defer >= Pthread::MaxDeferWaiters) {
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curthread->WakeAll();
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@ -211,7 +211,7 @@ int PthreadCond::Signal() {
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struct BroadcastArg {
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Pthread* curthread;
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std::binary_semaphore* waddrs[Pthread::MaxDeferWaiters];
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BinarySemaphore* waddrs[Pthread::MaxDeferWaiters];
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int count;
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};
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@ -118,7 +118,6 @@ public:
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}
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m_bits |= bits;
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m_cond_var.notify_all();
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}
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@ -380,6 +380,7 @@ int PS4_SYSV_ABI posix_sched_get_priority_min() {
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int PS4_SYSV_ABI posix_pthread_rename_np(PthreadT thread, const char* name) {
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LOG_INFO(Kernel_Pthread, "name = {}", name);
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Common::SetThreadName(reinterpret_cast<void*>(thread->native_thr.GetHandle()), name);
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thread->name = name;
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return ORBIS_OK;
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}
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|
|
|
@ -11,6 +11,8 @@
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#include <shared_mutex>
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#include "common/enum.h"
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#include "core/libraries/kernel/sync/mutex.h"
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#include "core/libraries/kernel/sync/semaphore.h"
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#include "core/libraries/kernel/time.h"
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#include "core/thread.h"
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#include "core/tls.h"
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@ -44,7 +46,7 @@ enum class PthreadMutexProt : u32 {
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};
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struct PthreadMutex {
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std::timed_mutex m_lock;
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TimedMutex m_lock;
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PthreadMutexFlags m_flags;
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Pthread* m_owner;
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int m_count;
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@ -288,14 +290,14 @@ struct Pthread {
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int report_events;
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int event_mask;
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std::string name;
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std::binary_semaphore wake_sema{0};
|
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BinarySemaphore wake_sema{0};
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SleepQueue* sleepqueue;
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void* wchan;
|
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PthreadMutex* mutex_obj;
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bool will_sleep;
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bool has_user_waiters;
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int nwaiter_defer;
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std::binary_semaphore* defer_waiters[MaxDeferWaiters];
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BinarySemaphore* defer_waiters[MaxDeferWaiters];
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|
||||
bool InCritical() const noexcept {
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return locklevel > 0 || critical_count > 0;
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|
|
|
@ -6,6 +6,8 @@
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#include <mutex>
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#include <semaphore>
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#include "core/libraries/kernel/sync/semaphore.h"
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|
||||
#include "common/logging/log.h"
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#include "core/libraries/kernel/kernel.h"
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#include "core/libraries/kernel/orbis_error.h"
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|
@ -21,7 +23,7 @@ constexpr int ORBIS_KERNEL_SEM_VALUE_MAX = 0x7FFFFFFF;
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struct PthreadSem {
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explicit PthreadSem(s32 value_) : semaphore{value_}, value{value_} {}
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|
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std::counting_semaphore<ORBIS_KERNEL_SEM_VALUE_MAX> semaphore;
|
||||
CountingSemaphore semaphore;
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std::atomic<s32> value;
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};
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|
@ -75,7 +77,7 @@ public:
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it = wait_list.erase(it);
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token_count -= waiter->need_count;
|
||||
waiter->was_signaled = true;
|
||||
waiter->cv.notify_one();
|
||||
waiter->sem.release();
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -88,7 +90,7 @@ public:
|
|||
}
|
||||
for (auto* waiter : wait_list) {
|
||||
waiter->was_cancled = true;
|
||||
waiter->cv.notify_one();
|
||||
waiter->sem.release();
|
||||
}
|
||||
wait_list.clear();
|
||||
token_count = set_count < 0 ? init_count : set_count;
|
||||
|
@ -99,21 +101,21 @@ public:
|
|||
std::scoped_lock lk{mutex};
|
||||
for (auto* waiter : wait_list) {
|
||||
waiter->was_deleted = true;
|
||||
waiter->cv.notify_one();
|
||||
waiter->sem.release();
|
||||
}
|
||||
wait_list.clear();
|
||||
}
|
||||
|
||||
public:
|
||||
struct WaitingThread {
|
||||
std::condition_variable cv;
|
||||
BinarySemaphore sem;
|
||||
u32 priority;
|
||||
s32 need_count;
|
||||
bool was_signaled{};
|
||||
bool was_deleted{};
|
||||
bool was_cancled{};
|
||||
|
||||
explicit WaitingThread(s32 need_count, bool is_fifo) : need_count{need_count} {
|
||||
explicit WaitingThread(s32 need_count, bool is_fifo) : sem{0}, need_count{need_count} {
|
||||
// Retrieve calling thread priority for sorting into waiting threads list.
|
||||
if (!is_fifo) {
|
||||
priority = g_curthread->attr.prio;
|
||||
|
@ -134,24 +136,26 @@ public:
|
|||
}
|
||||
|
||||
int Wait(std::unique_lock<std::mutex>& lk, u32* timeout) {
|
||||
lk.unlock();
|
||||
if (!timeout) {
|
||||
// Wait indefinitely until we are woken up.
|
||||
cv.wait(lk);
|
||||
sem.acquire();
|
||||
lk.lock();
|
||||
return GetResult(false);
|
||||
}
|
||||
// Wait until timeout runs out, recording how much remaining time there was.
|
||||
const auto start = std::chrono::high_resolution_clock::now();
|
||||
const auto signaled = cv.wait_for(lk, std::chrono::microseconds(*timeout),
|
||||
[this] { return was_signaled; });
|
||||
sem.try_acquire_for(std::chrono::microseconds(*timeout));
|
||||
const auto end = std::chrono::high_resolution_clock::now();
|
||||
const auto time =
|
||||
std::chrono::duration_cast<std::chrono::microseconds>(end - start).count();
|
||||
if (signaled) {
|
||||
lk.lock();
|
||||
if (was_signaled) {
|
||||
*timeout -= time;
|
||||
} else {
|
||||
*timeout = 0;
|
||||
}
|
||||
return GetResult(!signaled);
|
||||
return GetResult(!was_signaled);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -52,7 +52,22 @@ u64 PS4_SYSV_ABI sceKernelReadTsc() {
|
|||
|
||||
int PS4_SYSV_ABI sceKernelUsleep(u32 microseconds) {
|
||||
#ifdef _WIN64
|
||||
std::this_thread::sleep_for(std::chrono::microseconds(microseconds));
|
||||
const auto start_time = std::chrono::high_resolution_clock::now();
|
||||
auto total_wait_time = std::chrono::microseconds(microseconds);
|
||||
|
||||
while (total_wait_time.count() > 0) {
|
||||
auto wait_time = std::chrono::ceil<std::chrono::milliseconds>(total_wait_time).count();
|
||||
u64 res = SleepEx(static_cast<u64>(wait_time), true);
|
||||
if (res == WAIT_IO_COMPLETION) {
|
||||
auto elapsedTime = std::chrono::high_resolution_clock::now() - start_time;
|
||||
auto elapsedMicroseconds =
|
||||
std::chrono::duration_cast<std::chrono::microseconds>(elapsedTime).count();
|
||||
total_wait_time = std::chrono::microseconds(microseconds - elapsedMicroseconds);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
#else
|
||||
timespec start;
|
||||
|
|
Loading…
Reference in a new issue