Commit graph

2185 commits

Author SHA1 Message Date
Connor Garey af26c945b1
Fix for "shadPS4" not being given on Linux volume mixers (#1789) 2024-12-14 23:30:17 +01:00
Vladislav Mikhalin 876445faf1
recompiler: emit a label right after s_branch to prevent dead code interferrence (#1785) 2024-12-14 22:46:55 +02:00
squidbus f93677b953
resource_tracking_pass: Fix converting dimensions to float for normalization. (#1790) 2024-12-14 22:46:35 +02:00
squidbus 8b88344679
vk_instance: Remove unused dynamic state 2 features struct (#1791) 2024-12-14 22:46:19 +02:00
TheTurtle e9ede8d627
Revert "DmaData and Recompiler fixes (#1775)" (#1784)
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This reverts commit cafd40f2c2.
2024-12-14 16:17:14 +02:00
squidbus 27447537c3
externals: Update sirit to fix debug assert (#1783) 2024-12-14 16:12:41 +02:00
squidbus e752f04cde
shader_recompiler: Fixups from stencil changes (#1776) 2024-12-14 14:33:24 +02:00
Vladislav Mikhalin cafd40f2c2
DmaData and Recompiler fixes (#1775)
* liverpool: fix dmadata packet handling

* recompiler: emit a label right after s_branch to prevent dead code interferrence

* specialize barriers
2024-12-14 14:33:06 +02:00
baggins183 3c0c921ef5
Tessellation (#1528)
* shader_recompiler: Tessellation WIP

* fix compiler errors after merge

DONT MERGE set log file to /dev/null

DONT MERGE linux pthread bb fix

save work

DONT MERGE dump ir

save more work

fix mistake with ES shader

skip list

add input patch control points dynamic state

random stuff

* WIP Tessellation partial implementation. Squash commits

* test: make local/tcs use attr arrays

* attr arrays in TCS/TES

* dont define empty attr arrays

* switch to special opcodes for tess tcs/tes reads and tcs writes

* impl tcs/tes read attr insts

* rebase fix

* save some work

* save work probably broken and slow

* put Vertex LogicalStage after TCS and TES to fix bindings

* more refactors

* refactor pattern matching and optimize modulos (disabled)

* enable modulo opt

* copyright

* rebase fixes

* remove some prints

* remove some stuff

* Add TCS/TES support for shader patching and use LogicalStage

* refactor and handle wider DS instructions

* get rid of GetAttributes for special tess constants reads. Immediately replace some upon seeing readconstbuffer. Gets rid of some extra passes over IR

* stop relying on GNMX HsConstants struct. Change runtime_info.hs_info and some regs

* delete some more stuff

* update comments for current implementation

* some cleanup

* uint error

* more cleanup

* remove patch control points dynamic state (because runtime_info already depends on it)

* fix potential problem with determining passthrough

---------

Co-authored-by: IndecisiveTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-14 12:56:17 +02:00
squidbus 3e22622508
renderer_vulkan: Remove some fallbacks and misc format queries that are no longer needed. (#1773)
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2024-12-14 12:04:30 +02:00
squidbus 8caca4df32
shader_recompiler: Support VK_AMD_shader_image_load_store_lod for IMAGE_STORE_MIP (#1770)
* shader_recompiler: Support VK_AMD_shader_image_load_store_lod for IMAGE_STORE_MIP

* emit_spirv: Fix missing extension declaration.
2024-12-14 12:03:42 +02:00
squidbus 40e8a40ada
externals: Add MoltenVK as an external. (#1767) 2024-12-14 10:20:04 +02:00
rainmakerv2 a57ccf9112
Save main window together with config to avoid rare crash (#1772) 2024-12-14 10:18:34 +02:00
Alexandre Bouvier 32556ad0d8
cmake: fix double alias (#1771) 2024-12-14 10:18:05 +02:00
rainmakerv2 8bb1e8fcdb
Resize trophy pop up windows based on window size (#1769) 2024-12-14 10:17:00 +02:00
Diego Cea López 715ac8a279
vk_shader_hle: Don't alter the order of the skipped copies. (#1757)
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* vk_shader_hle: Don't alter the order of the skipped copies.

* Simplification.

* Format.

* More simplification.
2024-12-14 00:27:09 +02:00
squidbus f1c23d514b
shader_recompiler: Implement FREXP instructions. (#1766) 2024-12-13 21:51:39 +02:00
TheTurtle 722a0e36be
graphics: Improve handling of color buffer and storage image swizzles (#1763)
* liverpool_to_vk: Remove wrong component swap formats

* shader_recompiler: Handle storage and buffer format swizzles

* shader_recompiler: Skip unsupported depth export

* image_view: Remove image format swizzle

* Platform support is not always guaranteed
2024-12-13 21:49:37 +02:00
squidbus 028be3ba5d
shader_recompiler: Emulate unnormalized sampler coordinates in shader. (#1762)
* shader_recompiler: Emulate unnormalized sampler coordinates in shader.

* Address review comments.
2024-12-13 21:49:07 +02:00
MajorP93 306279901f
ci: Use link-time optimization for building (#1636)
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* ci: Use link-time optimization for building

* cmake: Set CMP0069 policy to new for external dependencies
* This enables LTO also when building external dependencies that do not
  handle CMP0069 in their CMake scripts.
2024-12-13 18:30:16 +02:00
TheTurtle cfbd869126
texture_cache: Improve support for stencil reads (#1758)
* texture_cache: Improve support for stencil reads

* libraries: Supress some spammy logs

* core: Support loading font libraries

* texture_cache: Remove assert
2024-12-13 18:28:19 +02:00
TheTurtle 8acefd25e7
hot-fix the hot-fix 2024-12-13 18:26:16 +02:00
TheTurtle bab00dbca8
kernel: Fix module finding
Patch by Elbread
2024-12-13 18:23:01 +02:00
rainmakerv2 f587931ed3
Fix for adding game folders (#1761)
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Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-13 09:52:54 +02:00
rainmakerv2 91d57e830b
Fix lowercase filenames fox Linux (#1760)
Fix uppercase config filenames

Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-13 08:27:36 +02:00
TheTurtle 5be807fc8a
hot-fix: Fix order of operands
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2024-12-13 00:31:49 +02:00
rainmakerv2 3f1061de56
Resubmit - Prevent settings from being saved when close button is pressed instead of save (#1747)
* Do not save settings when close button pressed instead of save

* Update src/common/config.h

Co-authored-by: TheTurtle <geoster3d@gmail.com>

* Revert "Update src/common/config.h"

This reverts commit 125303ea86.

---------

Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
Co-authored-by: TheTurtle <geoster3d@gmail.com>
2024-12-12 22:46:31 +02:00
georgemoralis 2a19d915e8
fix for detecting more that 2 players and play both with player 1 keys (#1750) 2024-12-12 22:46:20 +02:00
Diego Cea López 1e3d034f96
Fix HLE buffer copy not executed when there's only 1 copy. (#1754) 2024-12-12 22:45:56 +02:00
squidbus ec8e5d5ef1
renderer_vulkan: Fix some color attachment indexing issues. (#1755) 2024-12-12 20:45:18 +02:00
Osyotr 7aa868562c
video_core: add eR5G5B5A1UnormPack16 support to the detiler (#1741)
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2024-12-12 15:45:59 +02:00
squidbus 3d1e332c6f
renderer_vulkan: Disable culling for RectList. (#1749)
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2024-12-12 11:05:59 +02:00
squidbus 5789d1a5fb
playgo: Lower scePlayGoGetLocus log to debug. (#1748) 2024-12-12 09:47:07 +02:00
TheTurtle 7f4265834a
hot-fix: Fix race in rwlock
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Resetting the owner should be before the lock is unlocked, otherwise a waiter might lock and set a new owner before its reset.
2024-12-12 03:33:49 +02:00
squidbus 714605c6a7
renderer_vulkan: Require exact image format for resolve pass. (#1742) 2024-12-11 21:51:39 +01:00
TheTurtle 0a9c437ec8
hot-fix: Enforce minimum stack size of 64KB
Fixes some crashes in BB from unity pt 1
2024-12-11 21:17:55 +02:00
Daniel R. b82993c568
core/kernel: implement condvar signalto 2024-12-11 20:12:35 +01:00
slick-daddy 0211b7e38e
Minor Translation Fixes (#1691)
* Update tr_TR.ts

Minor translation fixes. Mainly contains capitalization and small changes.

* Update tr_TR.ts
2024-12-11 21:11:34 +02:00
squidbus 14f7dc3527
cache: Invalidate pages for file reads. (#1726)
* cache: Invalidate pages for file reads.

* texture_cache: Simplify invalidate intersection check.

* vk_rasterizer: Make aware of mapped memory ranges.

* buffer_cache: Remove redundant page calculations.

Called functions will convert to page numbers/addresses themselves.

* file_system: Simplify memory invalidation and add a few missed cases.
2024-12-11 21:11:24 +02:00
squidbus e612e881ac
renderer_vulkan: Bind null color attachments when target is masked out. (#1740)
* renderer_vulkan: Bind null color attachments when target is masked out.

* Simplify setting null color attachment
2024-12-11 21:10:40 +02:00
¥IGA 8db1beaec6
Displays FPS before frame latency (#1736) 2024-12-11 19:44:18 +01:00
Daniel R. 2a953391ef
liverpool: implement Rewind and IndirectBuffer packets 2024-12-11 19:40:45 +01:00
¥IGA 51bf98a7b5
Fix for R4G4B4A4UnormPack16 Tiled image (#1738)
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2024-12-11 16:07:33 +02:00
rainmakerv2 14c2be8c67
Add default value for Separate Update Folder (#1735)
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-11 14:57:11 +02:00
¥IGA e36c4d5f75
Displays "Never Played" if the game has never been played (#1697)
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* Displays "Never Played" if the game has never been played

* Update nb.ts + pt_BR.ts
2024-12-10 22:16:16 +02:00
Martin b8a443c728
Fix compiling due to typedefs varying across platforms (#1729)
* Fix compiling on modern C++ compilers

cd9fc5d0e9 broke it

* Fix order

* Test

* Test putting flags in old order

* Remove designated initializer
2024-12-10 22:15:43 +02:00
DanielSvoboda ea8ad35947
Fix delete cheats button (#1731) 2024-12-10 18:57:30 +02:00
DanielSvoboda 00543fe640
Remove game from list after deletion (#1730)
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2024-12-10 15:40:54 +02:00
squidbus e5e1aba241
renderer_vulkan: Introduce shader HLE system with copy shader implementation. (#1683)
* renderer_vulkan: Introduce shader HLE system with copy shader implementation.

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>

* buffer_cache: Handle obtaining buffer views partially within buffers.

* vk_shader_hle: Make more efficient

---------

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-10 14:44:08 +02:00
squidbus 41fd1c84cf
semaphore: Use handles to properly handle semaphore double-delete. (#1728) 2024-12-10 14:43:32 +02:00