rainmakerv2
ac626f6004
Fix for adding game folders ( #1761 )
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Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-13 09:52:54 +02:00
rainmakerv2
082dad09f7
Fix lowercase filenames fox Linux ( #1760 )
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Fix uppercase config filenames
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-13 08:27:36 +02:00
TheTurtle
5fb7aa3f71
hot-fix: Fix order of operands
2024-12-13 00:31:49 +02:00
rainmakerv2
2fd81a12c9
Resubmit - Prevent settings from being saved when close button is pressed instead of save ( #1747 )
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* Do not save settings when close button pressed instead of save
* Update src/common/config.h
Co-authored-by: TheTurtle <geoster3d@gmail.com>
* Revert "Update src/common/config.h"
This reverts commit 125303ea86
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Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
Co-authored-by: TheTurtle <geoster3d@gmail.com>
2024-12-12 22:46:31 +02:00
georgemoralis
35dae6abb4
fix for detecting more that 2 players and play both with player 1 keys ( #1750 )
2024-12-12 22:46:20 +02:00
Diego Cea López
39eab0d0a9
Fix HLE buffer copy not executed when there's only 1 copy. ( #1754 )
2024-12-12 22:45:56 +02:00
squidbus
96ae25b39b
renderer_vulkan: Fix some color attachment indexing issues. ( #1755 )
2024-12-12 20:45:18 +02:00
Osyotr
c8cd59f678
video_core: add eR5G5B5A1UnormPack16 support to the detiler ( #1741 )
2024-12-12 15:45:59 +02:00
squidbus
0908d69002
renderer_vulkan: Disable culling for RectList. ( #1749 )
2024-12-12 11:05:59 +02:00
squidbus
856d2d1bfa
playgo: Lower scePlayGoGetLocus log to debug. ( #1748 )
2024-12-12 09:47:07 +02:00
TheTurtle
5e46f84952
hot-fix: Fix race in rwlock
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Resetting the owner should be before the lock is unlocked, otherwise a waiter might lock and set a new owner before its reset.
2024-12-12 03:33:49 +02:00
squidbus
f9406b325e
renderer_vulkan: Require exact image format for resolve pass. ( #1742 )
2024-12-11 21:51:39 +01:00
TheTurtle
cb4760b724
hot-fix: Enforce minimum stack size of 64KB
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Fixes some crashes in BB from unity pt 1
2024-12-11 21:17:55 +02:00
Daniel R.
59d514dc45
core/kernel: implement condvar signalto
2024-12-11 20:12:35 +01:00
slick-daddy
d65872bbaa
Minor Translation Fixes ( #1691 )
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* Update tr_TR.ts
Minor translation fixes. Mainly contains capitalization and small changes.
* Update tr_TR.ts
2024-12-11 21:11:34 +02:00
squidbus
1e8174ad52
cache: Invalidate pages for file reads. ( #1726 )
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* cache: Invalidate pages for file reads.
* texture_cache: Simplify invalidate intersection check.
* vk_rasterizer: Make aware of mapped memory ranges.
* buffer_cache: Remove redundant page calculations.
Called functions will convert to page numbers/addresses themselves.
* file_system: Simplify memory invalidation and add a few missed cases.
2024-12-11 21:11:24 +02:00
squidbus
dc60312b7e
renderer_vulkan: Bind null color attachments when target is masked out. ( #1740 )
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* renderer_vulkan: Bind null color attachments when target is masked out.
* Simplify setting null color attachment
2024-12-11 21:10:40 +02:00
¥IGA
b117b2667f
Displays FPS before frame latency ( #1736 )
2024-12-11 19:44:18 +01:00
Daniel R.
285c261507
liverpool: implement Rewind and IndirectBuffer packets
2024-12-11 19:40:45 +01:00
¥IGA
43313d4d3a
Fix for R4G4B4A4UnormPack16 Tiled image ( #1738 )
2024-12-11 16:07:33 +02:00
rainmakerv2
8f75b658aa
Add default value for Separate Update Folder ( #1735 )
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Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-11 14:57:11 +02:00
¥IGA
9b4a0f6ddd
Displays "Never Played" if the game has never been played ( #1697 )
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* Displays "Never Played" if the game has never been played
* Update nb.ts + pt_BR.ts
2024-12-10 22:16:16 +02:00
Martin
acf4644a3f
Fix compiling due to typedefs varying across platforms ( #1729 )
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* Fix compiling on modern C++ compilers
cd9fc5d0e9
broke it
* Fix order
* Test
* Test putting flags in old order
* Remove designated initializer
2024-12-10 22:15:43 +02:00
DanielSvoboda
ec6b20ba22
Fix delete cheats button ( #1731 )
2024-12-10 18:57:30 +02:00
DanielSvoboda
6f1d659aae
Remove game from list after deletion ( #1730 )
2024-12-10 15:40:54 +02:00
squidbus
0735b14246
renderer_vulkan: Introduce shader HLE system with copy shader implementation. ( #1683 )
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* renderer_vulkan: Introduce shader HLE system with copy shader implementation.
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
* buffer_cache: Handle obtaining buffer views partially within buffers.
* vk_shader_hle: Make more efficient
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Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-10 14:44:08 +02:00
squidbus
86914d8579
semaphore: Use handles to properly handle semaphore double-delete. ( #1728 )
2024-12-10 14:43:32 +02:00
squidbus
38a06bdb46
memory: Handle 0 alignment in MemoryManager::Allocate ( #1692 )
2024-12-10 13:13:34 +02:00
DanielSvoboda
82f3605d3e
Delete Patches Button ( #1722 )
2024-12-10 13:12:58 +02:00
squidbus
9b7893e51a
thread: Apply alternate signal stack to created threads. ( #1724 )
2024-12-10 13:08:53 +02:00
Vinicius Rangel
3511bf8ca0
Devtools - Shader editing ( #1705 )
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* devtools: shader editing and compiling
* devtools: patch shader at runtime
* devtools: shader editing load patch even with config disabled
2024-12-09 21:11:11 +01:00
Martin
fd82f6b27c
Update nb translations ( #1712 )
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* update nb_NO.ts
* small grammar changes
* revert to nb.ts
2024-12-09 18:53:25 +02:00
DanielSvoboda
068a50bf7f
Help - improvement ( #1522 )
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* Help - improvement
* Adding shadow below icons
* Adding keys icon + Update changelog
* color according to the selected theme
* submenu 'Keys and Shortcuts'
* clang
* +
* remove keys_shortcuts
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Co-authored-by: ¥IGA <164882787+Xphalnos@users.noreply.github.com>
2024-12-09 18:47:26 +02:00
squidbus
8e61c07027
shader_recompiler: Implement S_ABS_I32 ( #1713 )
2024-12-09 12:12:33 +01:00
squidbus
8520d7f666
image_view: Correct view format for D16Unorm images as well. ( #1708 )
2024-12-08 21:53:29 +01:00
Stephen Miller
98784a0bdd
Implement sceGnmDingDongForWorkload ( #1707 )
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Seen in Final Fantasy XV.
2024-12-08 22:04:33 +02:00
Daniel R.
55ddabc22c
The way to Unity, pt.3 ( #1681 )
2024-12-08 18:30:33 +02:00
Daniel R.
a1a906daa3
format
2024-12-08 16:05:36 +01:00
Daniel R.
2c999e7ad4
video_core/amdgpu: fix calculation of lod range
2024-12-08 16:02:38 +01:00
Daniel R.
87ea3e08a1
video_core: improve image cube heuristic
2024-12-08 15:57:51 +01:00
¥IGA
b9da29b6dd
Better title bar for Cheats/Patches menu ( #1696 )
2024-12-08 10:20:24 +02:00
squidbus
bc396f5c28
shader_recompiler: Fix check for fragment depth store. ( #1694 )
2024-12-08 10:20:05 +02:00
squidbus
e9a691e95e
image_view: Add more BGRA storage format swizzles. ( #1693 )
2024-12-08 10:19:39 +02:00
auser1337
e8e3d63d1d
ajm: support for multiple contexts ( #1690 )
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* ajm: support for multiple contexts
* fix sceAjmInitialize
2024-12-08 10:18:12 +02:00
Ada Ahmed
387622ead0
fix: fix #1457 again by moving av_err2str to a common header ( #1688 )
2024-12-08 00:52:03 +02:00
TheTurtle
0856821a19
hot-fix: Allow unpriviledged userfaultfd
2024-12-08 00:10:20 +02:00
IndecisiveTurtle
b50e09e94a
shader_recompiler: Fix mistake
2024-12-07 23:45:23 +02:00
psucien
22dcacea6b
hot-fix: fix for incorrect asc qid
2024-12-07 22:28:31 +01:00
squidbus
7b77393d09
shader_recompiler: Implement V_LSHL_B64 for immediate arguments. ( #1674 )
2024-12-07 23:28:17 +02:00
¥IGA
abb8979499
Fix + documentation update ( #1689 )
2024-12-07 23:27:57 +02:00