Daniel R.
98f0cb65d7
The way to Unity, pt.1 ( #1659 )
2024-12-05 17:21:35 +01:00
Vinicius Rangel
2380f2f9c9
Virtual device abstraction ( #1577 )
...
* IOFile: removes seek limit checks when file is writable
* add virtual devices scaffold
* add stdin/out/err as virtual devices
* fixed some merging issues
* clang-fix
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-12-05 18:00:17 +02:00
squidbus
c019b54fec
thread: Configure stack and guard on POSIX hosts. ( #1664 )
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2024-12-04 20:21:03 +02:00
TheTurtle
6bf93071cf
hot-fix: Correct getpagesize
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Tested on my PS4 pro, returns 16KB instead of 4KB
2024-12-03 14:15:08 +02:00
georgemoralis
c66db95378
Misc Ime fixes continue ( #1655 )
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* core/libraries: Misc. Ime fixes
* fixed issues
---------
Co-authored-by: Daniel R <47796739+polybiusproxy@users.noreply.github.com>
2024-12-03 10:05:51 +02:00
squidbus
fda4f06518
devtools: More warning fixes ( #1652 )
2024-12-02 20:46:51 +01:00
Vinicius Rangel
0835dc71b3
More devtools stuff ( #1637 )
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* devtools: memory map viewer
* devtools: batch highlight only for non-group viewer
* devtools: fix not showing entire user data
* devtools: shader debug viewer
* devtools: add more reg naming
2024-12-01 19:34:29 +01:00
psucien
4a5850628e
hot-fix: debug build fixed
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2024-12-01 15:46:08 +01:00
squidbus
b00a321b5e
playgo: Fix loading PlayGo file. ( #1639 )
2024-12-01 14:12:04 +02:00
squidbus
394a14626b
libraries: Add stubs for libScePlayGoDialog ( #1635 )
2024-12-01 13:44:15 +02:00
TheTurtle
5b6e0ab238
core: Library cleanup ( #1631 )
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* core: Split error codes into separate files
* Reduces build times and is cleaner
* core: Bring structs and enums to codebase style
* core: More style changes
2024-11-30 22:37:36 +02:00
squidbus
7153838c4e
libraries: Add initial HLE JPEG encoder skeleton ( #1607 )
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* libraries: Add initial HLE JPEG encoder skeleton
* jpegenc: Finish adding parameter validation.
* updated enums , added logging
* jpegenc: Clean up parameter validations.
* jpegenc: Fix missing log.
* externals: Update ffmpeg-core
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-11-30 21:43:12 +02:00
squidbus
07f4a0305b
semaphore: Use condvars with separate signaled flag to prevent races ( #1615 )
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* Revert "semaphore: Use binary_semaphore instead of condvar"
This reverts commit 85dc57b868
.
* semaphore: Use separate signaled flag to prevent races
* mutex: Few misc fixes
* condvar: Few misc fixes
* signals: Add thread name to unhandled signal message.
2024-11-30 19:19:07 +02:00
squidbus
99ac10a417
libraries: Add libSceRazorCpu HLE skeleton. ( #1624 )
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* Remove save migration code (#1621 )
* Kernel Fixes (#1605 )
* scePthreadSetprio Changes
FindThread uses posix error codes, so the function export should apply the ORBIS wrapper to convert these. Since it uses posix codes, I've also renamed the function to align with other posix functions. Lastly, this fixes a compile warning about ret sometimes not getting initialized.
* Implement posix_munmap
Used by Hatsune Miku Project Diva X during intros. May help with stability on Linux, probably won't change anything on Windows.
* Exports
Some missing function exports I've seen in my tests.
sceKernelAvailableFlexibleMemorySize export is used in Final Fantasy XV Episode Duscae
posix_pthread_setprio and posix_pthread_getschedparam are used by Spider-Man Miles Morales
scePthreadKeyDelete is used in UE4 games.
I've also added in a typo fix related to my previous PR.
* libScePosix export for posix_pthread_attr_setguardsize
Used in Hatsune Miku Project Diva X v1.02
* libraries: Add libSceRazorCpu HLE skeleton.
---------
Co-authored-by: ¥IGA <164882787+Xphalnos@users.noreply.github.com>
Co-authored-by: Stephen Miller <56742918+StevenMiller123@users.noreply.github.com>
2024-11-30 11:30:22 +02:00
Stephen Miller
7e525a59e4
Kernel Fixes ( #1605 )
...
* scePthreadSetprio Changes
FindThread uses posix error codes, so the function export should apply the ORBIS wrapper to convert these. Since it uses posix codes, I've also renamed the function to align with other posix functions. Lastly, this fixes a compile warning about ret sometimes not getting initialized.
* Implement posix_munmap
Used by Hatsune Miku Project Diva X during intros. May help with stability on Linux, probably won't change anything on Windows.
* Exports
Some missing function exports I've seen in my tests.
sceKernelAvailableFlexibleMemorySize export is used in Final Fantasy XV Episode Duscae
posix_pthread_setprio and posix_pthread_getschedparam are used by Spider-Man Miles Morales
scePthreadKeyDelete is used in UE4 games.
I've also added in a typo fix related to my previous PR.
* libScePosix export for posix_pthread_attr_setguardsize
Used in Hatsune Miku Project Diva X v1.02
2024-11-30 11:23:48 +02:00
squidbus
7b68004a40
sysmodule: Remove need for libSceRazorCpu ( #1622 )
2024-11-30 10:08:46 +02:00
squidbus
6c215e672d
Revert "core: fix patch paths applying when no folder exists" ( #1620 )
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This reverts commit 9f6261524b
.
2024-11-29 22:57:56 +02:00
Daniel R.
9f6261524b
core: fix patch paths applying when no folder exists
2024-11-29 20:02:45 +01:00
squidbus
57a3c0132d
semaphore: Fix returned iterator from AddWaiter ( #1614 )
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2024-11-29 01:42:39 +02:00
Marcin Mikołajczyk
bd3371bdfb
implement sceKernelPreadv ( #1611 )
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2024-11-28 22:26:44 +02:00
Marcin Mikołajczyk
286a288bfd
Fix GetDents truncating the last character of filenames ( #1610 )
2024-11-28 22:25:37 +02:00
squidbus
471ebdb4f0
libc_internal: Implement more functions. ( #1606 )
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2024-11-27 11:50:57 +02:00
squidbus
23bb5f09fd
devtools: Fix a few compiler warnings. ( #1575 )
2024-11-24 18:47:19 +02:00
psucien
16e1d679dc
video_core: clean-up of indirect draws logic ( #1589 )
2024-11-24 15:43:28 +01:00
squidbus
15d6b095f7
savedatadialog_ui: Use fmt::localtime instead of formatting std::chrono::local_time ( #1574 )
2024-11-22 18:29:41 +02:00
georgemoralis
8c9d7d1a08
Port libpngdec to libpng ( #1555 )
...
* intial try to include libpng
* fixing libpng cmake
* cleanup structs and error codes
* building libpng , destroying pkg ;/
* fixed pkg with zlib_comp mode
* attemp to fix ci
* rewrote png encoder with libpng
* small corrections
* clang fix
* clang-fix?
* take alpha value from decode parameters
* more cleanup
* fix stride calculation
* libpng: avoid unnecessary allocation in decoding
* libpng: interlaced support
* libpng: lowered log level
* revert wrong merge
---------
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
2024-11-22 12:42:53 +02:00
psucien
f9ae945a55
hot-fix: clang-format
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2024-11-21 22:23:09 +01:00
TheTurtle
c4506da0ae
kernel: Rewrite pthread emulation ( #1440 )
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* libkernel: Cleanup some function places
* kernel: Refactor thread functions
* kernel: It builds
* kernel: Fix a bunch of bugs, kernel thread heap
* kernel: File cleanup pt1
* File cleanup pt2
* File cleanup pt3
* File cleanup pt4
* kernel: Add missing funcs
* kernel: Add basic exceptions for linux
* gnmdriver: Add workload functions
* kernel: Fix new pthreads code on macOS. (#1441 )
* kernel: Downgrade edeadlk to log
* gnmdriver: Add sceGnmSubmitCommandBuffersForWorkload
* exception: Add context register population for macOS. (#1444 )
* kernel: Pthread rewrite touchups for Windows
* kernel: Multiplatform thread implementation
* mutex: Remove spamming log
* pthread_spec: Make assert into a log
* pthread_spec: Zero initialize array
* Attempt to fix non-Windows builds
* hotfix: change incorrect NID for scePthreadAttrSetaffinity
* scePthreadAttrSetaffinity implementation
* Attempt to fix Linux
* windows: Address a bunch of address space problems
* address_space: Fix unmap of region surrounded by placeholders
* libs: Reduce logging
* pthread: Implement condvar with waitable atomics and sleepqueue
* sleepq: Separate and make faster
* time: Remove delay execution
* Causes high cpu usage in Tohou Luna Nights
* kernel: Cleanup files again
* pthread: Add missing include
* semaphore: Use binary_semaphore instead of condvar
* Seems more reliable
* libraries/sysmodule: log module on `sceSysmoduleIsLoaded`
* libraries/kernel: implement `scePthreadSetPrio`
---------
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
2024-11-21 22:59:38 +02:00
¥IGA
c83ac654ce
Bump to Clang 18 ( #1549 )
2024-11-21 12:08:22 +02:00
psucien
3d04765a3f
Respect game brightness settings ( #1559 )
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* `RendererVulkan` -> `Presenter`
* support for Video Out gamma setting
* sRGB hack removed
* added post process pass to presenter
* splash functionality restored
2024-11-21 12:06:53 +02:00
Vinicius Rangel
b41664ac61
savedata: fix dir name search with wildcard ( #1552 )
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* savedata: fix dir name search with wildcard
* psf: replace filesystem clock by system clock (utc)
* savedatadialog_ui: macOS zoned_time formatting
Signed-off-by: Vinicius Rangel <me@viniciusrangel.dev>
---------
Signed-off-by: Vinicius Rangel <me@viniciusrangel.dev>
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2024-11-20 18:31:44 +02:00
korenkonder
da00235eaf
Don't read uninitialized memory in sceSystemServiceReceiveEvent
( #1554 )
2024-11-20 17:22:30 +01:00
psucien
8fbd9187f8
libraries: gnmdriver: few more functions implemented ( #1544 )
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2024-11-18 11:23:21 +02:00
Stephen Miller
ce158290fb
Minor Kernel Fixes ( #1529 )
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* Skip destruction of adaptive mutex initializers
Based around similar behaviors implemented in the more-kernel branch. Hatsune Miku Project Diva X needs this.
* Fix posix_lseek result overflow
Seen when testing Spider-Man Miles Morales on more-kernel.
* Add posix_fsync
Used by Spider-Man Miles Morales. I've added the normal posix error handling to this function, though I'm aware sceKernelFsync doesn't return any errors currently. This is for future proofing and accuracy, as the actual libkernel does the usual error handling too.
* Properly handle VirtualQuery calls on PoolReserved memory.
* Export posix_getpagesize under libkernel
Bloons TD 5 needs this.
* Clang
2024-11-14 18:00:57 +02:00
Vladislav Mikhalin
bf239ebc04
ajm: handle single-frame decode jobs (+mp3 imrovements) ( #1520 )
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* ajm: handle single-frame decode jobs (+mp3 imrovements)
* disable breaking the loop in multi-frame if storage is insufficient
* simplified gapless decoding
2024-11-14 12:01:20 +02:00
squidbus
0c52d02043
videodec: Lower sceVideodecDecode log to trace. ( #1527 )
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2024-11-13 18:04:13 +01:00
georgemoralis
7ab851592b
Videocodec implementation ( #1484 )
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* dummy videocodec
* filled videodec parameters
* vdec1 implementation
* clang format fix
* fixed codecType
* added crop offset info
* align output
* align all h/w
* some touchups
* small touch (last one)
2024-11-10 11:33:08 +02:00
Vladislav Mikhalin
75d2181489
ajm mp3: fix resampling ( #1500 )
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2024-11-08 07:45:03 +02:00
Vladislav Mikhalin
46ac48c311
AJM: Added some missing features ( #1489 )
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* AJM: Added support for different PCM formats
* updated libatrac9 ref
* remove log
* Add support for non-interleaved flag
* Added support for output sideband format query
2024-11-06 22:39:43 +02:00
georgemoralis
f068f13e4a
Ajm ( #1456 )
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* ajm: Initial ajm implementation
* AJM code improvements (#1453 )
* Fix sideband buffer order (#1454 )
* ajm: Attempt to add gapless support
* ajm_at9: Return superframes decoded in a single job
* WIP (#1460 )
* Fix gapless decode and combine split buffers
* Fixed linux build
* fix number of samples reported with gapless decoding
* fixed number of remaining samples calculation
should fix the small crackling sounds that play every now and again
* refactor half ajm
* refactored most of ajm
* refactored ajm
* clang-format, in-repo libatrac9, removed debug stuff
---------
Co-authored-by: auser1337 <aaravsandhu10@outlook.com>
Co-authored-by: Vladislav Mikhalin <mikhalinvlad@gmail.com>
Co-authored-by: IndecisiveTurtle <geoster3d@gmail.com>
2024-11-05 09:16:57 +02:00
Daniel R.
29183354cc
libraries/videodec: Fix build errors with av_err2str
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2024-11-02 19:11:57 +01:00
squidbus
0b015daff7
netctl: Add null check for gethostbyname output. ( #1468 )
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2024-11-01 14:29:24 +02:00
Daniel R.
b7fe08519f
core/gnmdriver: Proper interrupt registering ( #1218 )
2024-10-31 17:53:03 +02:00
psucien
c59f6fd5c3
hot-fix: reduced log spam from get sdk version
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2024-10-27 00:33:44 +02:00
Daniel R.
9d6eee6acf
core/libraries: Videodec2 implementation ( #1241 )
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2024-10-24 18:39:31 +02:00
Daniel R.
6e00121eb5
core/libraries: IME implementation ( #1436 )
...
* core/libraries: IME implementation
* Update ime_common.h
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-23 20:05:46 +03:00
kalaposfos13
406041b7ad
FPS counter now appears at the top left corner every time ( #1426 )
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2024-10-21 18:26:32 +03:00
TheTurtle
87f8fea4de
renderer_vulkan: Commize and adjust buffer bindings ( #1412 )
...
* shader_recompiler: Implement finite cmp class
* shader_recompiler: Implement more opcodes
* renderer_vulkan: Commonize buffer binding
* liverpool: More dma data impl
* fix
* copy_shader: Handle additional instructions from Knack
* translator: Add V_CMPX_GE_I32
2024-10-19 15:30:58 +03:00
Quang Ngô
a13d1d1ab1
core/fs: fix file path (again) ( #1408 )
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Third time's the charm.
2024-10-18 18:56:15 +03:00
Quang Ngô
24bce59f70
core/fs: fix file path on Windows ( #1404 )
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Revert part of commit ddc35639a8
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2024-10-18 11:40:27 +03:00