Vladislav Mikhalin
876445faf1
recompiler: emit a label right after s_branch to prevent dead code interferrence ( #1785 )
2024-12-14 22:46:55 +02:00
squidbus
f93677b953
resource_tracking_pass: Fix converting dimensions to float for normalization. ( #1790 )
2024-12-14 22:46:35 +02:00
squidbus
8b88344679
vk_instance: Remove unused dynamic state 2 features struct ( #1791 )
2024-12-14 22:46:19 +02:00
TheTurtle
e9ede8d627
Revert "DmaData and Recompiler fixes ( #1775 )" ( #1784 )
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This reverts commit cafd40f2c2
.
2024-12-14 16:17:14 +02:00
squidbus
27447537c3
externals: Update sirit to fix debug assert ( #1783 )
2024-12-14 16:12:41 +02:00
squidbus
e752f04cde
shader_recompiler: Fixups from stencil changes ( #1776 )
2024-12-14 14:33:24 +02:00
Vladislav Mikhalin
cafd40f2c2
DmaData and Recompiler fixes ( #1775 )
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* liverpool: fix dmadata packet handling
* recompiler: emit a label right after s_branch to prevent dead code interferrence
* specialize barriers
2024-12-14 14:33:06 +02:00
baggins183
3c0c921ef5
Tessellation ( #1528 )
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* shader_recompiler: Tessellation WIP
* fix compiler errors after merge
DONT MERGE set log file to /dev/null
DONT MERGE linux pthread bb fix
save work
DONT MERGE dump ir
save more work
fix mistake with ES shader
skip list
add input patch control points dynamic state
random stuff
* WIP Tessellation partial implementation. Squash commits
* test: make local/tcs use attr arrays
* attr arrays in TCS/TES
* dont define empty attr arrays
* switch to special opcodes for tess tcs/tes reads and tcs writes
* impl tcs/tes read attr insts
* rebase fix
* save some work
* save work probably broken and slow
* put Vertex LogicalStage after TCS and TES to fix bindings
* more refactors
* refactor pattern matching and optimize modulos (disabled)
* enable modulo opt
* copyright
* rebase fixes
* remove some prints
* remove some stuff
* Add TCS/TES support for shader patching and use LogicalStage
* refactor and handle wider DS instructions
* get rid of GetAttributes for special tess constants reads. Immediately replace some upon seeing readconstbuffer. Gets rid of some extra passes over IR
* stop relying on GNMX HsConstants struct. Change runtime_info.hs_info and some regs
* delete some more stuff
* update comments for current implementation
* some cleanup
* uint error
* more cleanup
* remove patch control points dynamic state (because runtime_info already depends on it)
* fix potential problem with determining passthrough
---------
Co-authored-by: IndecisiveTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-14 12:56:17 +02:00
squidbus
3e22622508
renderer_vulkan: Remove some fallbacks and misc format queries that are no longer needed. ( #1773 )
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2024-12-14 12:04:30 +02:00
squidbus
8caca4df32
shader_recompiler: Support VK_AMD_shader_image_load_store_lod for IMAGE_STORE_MIP ( #1770 )
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* shader_recompiler: Support VK_AMD_shader_image_load_store_lod for IMAGE_STORE_MIP
* emit_spirv: Fix missing extension declaration.
2024-12-14 12:03:42 +02:00
squidbus
40e8a40ada
externals: Add MoltenVK as an external. ( #1767 )
2024-12-14 10:20:04 +02:00
rainmakerv2
a57ccf9112
Save main window together with config to avoid rare crash ( #1772 )
2024-12-14 10:18:34 +02:00
Alexandre Bouvier
32556ad0d8
cmake: fix double alias ( #1771 )
2024-12-14 10:18:05 +02:00
rainmakerv2
8bb1e8fcdb
Resize trophy pop up windows based on window size ( #1769 )
2024-12-14 10:17:00 +02:00
Diego Cea López
715ac8a279
vk_shader_hle: Don't alter the order of the skipped copies. ( #1757 )
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* vk_shader_hle: Don't alter the order of the skipped copies.
* Simplification.
* Format.
* More simplification.
2024-12-14 00:27:09 +02:00
squidbus
f1c23d514b
shader_recompiler: Implement FREXP instructions. ( #1766 )
2024-12-13 21:51:39 +02:00
TheTurtle
722a0e36be
graphics: Improve handling of color buffer and storage image swizzles ( #1763 )
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* liverpool_to_vk: Remove wrong component swap formats
* shader_recompiler: Handle storage and buffer format swizzles
* shader_recompiler: Skip unsupported depth export
* image_view: Remove image format swizzle
* Platform support is not always guaranteed
2024-12-13 21:49:37 +02:00
squidbus
028be3ba5d
shader_recompiler: Emulate unnormalized sampler coordinates in shader. ( #1762 )
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* shader_recompiler: Emulate unnormalized sampler coordinates in shader.
* Address review comments.
2024-12-13 21:49:07 +02:00
MajorP93
306279901f
ci: Use link-time optimization for building ( #1636 )
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* ci: Use link-time optimization for building
* cmake: Set CMP0069 policy to new for external dependencies
* This enables LTO also when building external dependencies that do not
handle CMP0069 in their CMake scripts.
2024-12-13 18:30:16 +02:00
TheTurtle
cfbd869126
texture_cache: Improve support for stencil reads ( #1758 )
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* texture_cache: Improve support for stencil reads
* libraries: Supress some spammy logs
* core: Support loading font libraries
* texture_cache: Remove assert
2024-12-13 18:28:19 +02:00
TheTurtle
8acefd25e7
hot-fix the hot-fix
2024-12-13 18:26:16 +02:00
TheTurtle
bab00dbca8
kernel: Fix module finding
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Patch by Elbread
2024-12-13 18:23:01 +02:00
rainmakerv2
f587931ed3
Fix for adding game folders ( #1761 )
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Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-13 09:52:54 +02:00
rainmakerv2
91d57e830b
Fix lowercase filenames fox Linux ( #1760 )
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Fix uppercase config filenames
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-13 08:27:36 +02:00
TheTurtle
5be807fc8a
hot-fix: Fix order of operands
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2024-12-13 00:31:49 +02:00
rainmakerv2
3f1061de56
Resubmit - Prevent settings from being saved when close button is pressed instead of save ( #1747 )
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* Do not save settings when close button pressed instead of save
* Update src/common/config.h
Co-authored-by: TheTurtle <geoster3d@gmail.com>
* Revert "Update src/common/config.h"
This reverts commit 125303ea86
.
---------
Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
Co-authored-by: TheTurtle <geoster3d@gmail.com>
2024-12-12 22:46:31 +02:00
georgemoralis
2a19d915e8
fix for detecting more that 2 players and play both with player 1 keys ( #1750 )
2024-12-12 22:46:20 +02:00
Diego Cea López
1e3d034f96
Fix HLE buffer copy not executed when there's only 1 copy. ( #1754 )
2024-12-12 22:45:56 +02:00
squidbus
ec8e5d5ef1
renderer_vulkan: Fix some color attachment indexing issues. ( #1755 )
2024-12-12 20:45:18 +02:00
Osyotr
7aa868562c
video_core: add eR5G5B5A1UnormPack16 support to the detiler ( #1741 )
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2024-12-12 15:45:59 +02:00
squidbus
3d1e332c6f
renderer_vulkan: Disable culling for RectList. ( #1749 )
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2024-12-12 11:05:59 +02:00
squidbus
5789d1a5fb
playgo: Lower scePlayGoGetLocus log to debug. ( #1748 )
2024-12-12 09:47:07 +02:00
TheTurtle
7f4265834a
hot-fix: Fix race in rwlock
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Resetting the owner should be before the lock is unlocked, otherwise a waiter might lock and set a new owner before its reset.
2024-12-12 03:33:49 +02:00
squidbus
714605c6a7
renderer_vulkan: Require exact image format for resolve pass. ( #1742 )
2024-12-11 21:51:39 +01:00
TheTurtle
0a9c437ec8
hot-fix: Enforce minimum stack size of 64KB
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Fixes some crashes in BB from unity pt 1
2024-12-11 21:17:55 +02:00
Daniel R.
b82993c568
core/kernel: implement condvar signalto
2024-12-11 20:12:35 +01:00
slick-daddy
0211b7e38e
Minor Translation Fixes ( #1691 )
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* Update tr_TR.ts
Minor translation fixes. Mainly contains capitalization and small changes.
* Update tr_TR.ts
2024-12-11 21:11:34 +02:00
squidbus
14f7dc3527
cache: Invalidate pages for file reads. ( #1726 )
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* cache: Invalidate pages for file reads.
* texture_cache: Simplify invalidate intersection check.
* vk_rasterizer: Make aware of mapped memory ranges.
* buffer_cache: Remove redundant page calculations.
Called functions will convert to page numbers/addresses themselves.
* file_system: Simplify memory invalidation and add a few missed cases.
2024-12-11 21:11:24 +02:00
squidbus
e612e881ac
renderer_vulkan: Bind null color attachments when target is masked out. ( #1740 )
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* renderer_vulkan: Bind null color attachments when target is masked out.
* Simplify setting null color attachment
2024-12-11 21:10:40 +02:00
¥IGA
8db1beaec6
Displays FPS before frame latency ( #1736 )
2024-12-11 19:44:18 +01:00
Daniel R.
2a953391ef
liverpool: implement Rewind and IndirectBuffer packets
2024-12-11 19:40:45 +01:00
¥IGA
51bf98a7b5
Fix for R4G4B4A4UnormPack16 Tiled image ( #1738 )
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2024-12-11 16:07:33 +02:00
rainmakerv2
14c2be8c67
Add default value for Separate Update Folder ( #1735 )
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Co-authored-by: rainmakerv2 <30595646+jpau02@users.noreply.github.com>
2024-12-11 14:57:11 +02:00
¥IGA
e36c4d5f75
Displays "Never Played" if the game has never been played ( #1697 )
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* Displays "Never Played" if the game has never been played
* Update nb.ts + pt_BR.ts
2024-12-10 22:16:16 +02:00
Martin
b8a443c728
Fix compiling due to typedefs varying across platforms ( #1729 )
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* Fix compiling on modern C++ compilers
cd9fc5d0e9
broke it
* Fix order
* Test
* Test putting flags in old order
* Remove designated initializer
2024-12-10 22:15:43 +02:00
DanielSvoboda
ea8ad35947
Fix delete cheats button ( #1731 )
2024-12-10 18:57:30 +02:00
DanielSvoboda
00543fe640
Remove game from list after deletion ( #1730 )
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2024-12-10 15:40:54 +02:00
squidbus
e5e1aba241
renderer_vulkan: Introduce shader HLE system with copy shader implementation. ( #1683 )
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* renderer_vulkan: Introduce shader HLE system with copy shader implementation.
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
* buffer_cache: Handle obtaining buffer views partially within buffers.
* vk_shader_hle: Make more efficient
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-10 14:44:08 +02:00
squidbus
41fd1c84cf
semaphore: Use handles to properly handle semaphore double-delete. ( #1728 )
2024-12-10 14:43:32 +02:00
squidbus
bf41ab6c40
memory: Handle 0 alignment in MemoryManager::Allocate ( #1692 )
2024-12-10 13:13:34 +02:00