DanielSvoboda
4a21d94871
Fix -PKG Viewer -Button install ( #2113 )
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https://github.com/shadps4-emu/shadPS4/issues/2112
2025-01-10 22:58:41 +02:00
squidbus
e656093d85
shader_recompiler: Fix some image view type issues. ( #2118 )
2025-01-10 12:35:03 -08:00
squidbus
562ed2a025
renderer_vulkan: Simplify vertex binding logic and properly handle null buffers. ( #2104 )
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* renderer_vulkan: Simplify vertex binding logic and properly handle null buffers.
* renderer_vulkan: Remove need for empty bindVertexBuffers2EXT.
2025-01-10 10:52:12 +02:00
squidbus
4563b6379d
amdgpu: Handle 8-bit float format case for stencil. ( #2092 )
2025-01-10 10:49:08 +02:00
squidbus
725814ce01
shader_recompiler: Improvements to array and cube handling. ( #2083 )
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* shader_recompiler: Account for instruction array flag in image type.
* shader_recompiler: Check da flag for all mimg instructions.
* shader_recompiler: Convert cube images into 2D arrays.
* shader_recompiler: Move image resource functions into sharp type.
* shader_recompiler: Use native AMD cube instructions when possible.
* specialization: Fix buffer storage mistake.
2025-01-10 10:48:12 +02:00
DanielSvoboda
93402620de
GUI: Open Log Location - Button ( #2102 )
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2025-01-09 08:42:07 +02:00
squidbus
65f9bbbfed
shader_recompiler: Ignore exec mask for scalar instructions. ( #2097 )
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2025-01-08 19:14:06 +02:00
tomboylover93
0eee36cbc7
ci: Add GCC build job for Linux ( #2027 )
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* Add GCC CI build job
* gcc-ci: Change Clang CI job naming to avoid confusion
* gcc-ci: Remove GCC CI job from pre-release
This also removes the packaging step for linux-sdl-gcc and linux-qt-gcc so that the only available artifacts for download are compiled with Clang
* gcc-ci: Remove -clang prefix from Clang build jobs
* hot-fix
* specify gcc-14
* hot-fix: use system rapidjson
* use rapidjson-dev
* revert "use system rapidjson"
2025-01-08 14:41:01 +02:00
Stephen Miller
fc50567fc2
Unmap Fixes ( #2080 )
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* Fix unmapping reserved memory
* Fix bug with unmapping before reserve
* Clang
* Ignore free memory pages
* Handle pooled memory
2025-01-08 14:08:54 +02:00
squidbus
e791ff4c5c
externals: Update discord-rpc. ( #2094 )
2025-01-08 13:50:39 +02:00
squidbus
8f5bcb0f1c
file_sys: Consolidate separate update directory handling. ( #2041 )
2025-01-08 13:23:40 +02:00
squidbus
af8c748e9c
elf_info: Fix GCC build. ( #2089 )
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2025-01-07 17:37:08 +02:00
Quang Ngô
3e5d4bb69c
Fix double closing tag in metainfo.xml ( #2090 )
2025-01-07 17:36:56 +02:00
jarred wilson
c055c80c6f
Remove releases.xml references ( #2087 )
2025-01-07 17:11:01 +02:00
Florian Piesche
a4c18b1434
Move release info into metainfo.xml ( #2085 )
2025-01-07 16:05:15 +02:00
kalaposfos13
4df0d9c035
Add support for true fullscreen ( #2016 )
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* Support for true fullscreen
* clang
* Re-add mistakenly deleted line
* Size
I adjusted the size of the entire screen.
trophies font size and added a margin so it wouldn't be so spaced out.
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Co-authored-by: DanielSvoboda <daniel.svoboda@hotmail.com>
2025-01-07 15:30:05 +02:00
F1219R
32fc983ef8
Update sq translation ( #2084 )
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* Update sq translation
* Update sq translation
2025-01-07 13:58:33 +02:00
squidbus
b0d7feb292
video_core: Implement conversion for uncommon/unsupported number formats. ( #2047 )
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* video_core: Implement conversion for uncommon/unsupported number formats.
* shader_recompiler: Reinterpret image sample output as well.
* liverpool_to_vk: Remove mappings for remapped number formats.
These were poorly supported by drivers anyway.
* resource_tracking_pass: Fix image write swizzle mistake.
* amdgpu: Add missing specialization and move format mapping data to types
* reinterpret: Fix U/SToF input type.
2025-01-07 12:21:49 +02:00
kalaposfos13
c3ecf599ad
Add motion controls toggle ( #2029 )
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* Add motion controls toggle
* clang
2025-01-07 11:50:54 +02:00
squidbus
86038e6a71
shader_recompiler: Fix V_CMP_U_F32 ( #2082 )
2025-01-07 11:36:14 +02:00
Daniel Nylander
7bf467c653
Updated Swedish translation with additional strings ( #2081 )
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* Adding Swedish translation
* Updated Swedish translation with additional strings
Updated the Swedish translations using lupdate to found additional strings
cd src/qt_gui/treanslations
lupdate ../../../../shadPS4/ -tr-function-alias QT_TRANSLATE_NOOP+=TRANSLATE,QT_TRANSLATE_NOOP+=TRANSLATE_SV,QT_TRANSLATE_NOOP+=TRANSLATE_STR,QT_TRANSLATE_NOOP+=TRANSLATE_FS,QT_TRANSLATE_N_NOOP3+=TRANSLATE_FMT,QT_TRANSLATE_NOOP+=TRANSLATE_NOOP,translate+=TRANSLATE_PLURAL_STR,translate+=TRANSLATE_PLURAL_FS -no-obsolete -locations none -source-language en -ts sv.ts
* Update sv.ts
2025-01-07 09:55:53 +02:00
¥IGA
869bf85e9a
CI: Switch to Windows 2025 & Reduce Warnings ( #2052 )
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2025-01-07 09:07:41 +02:00
squidbus
c08fc85b72
renderer_vulkan: Fix null buffer views with wrong format. ( #2079 )
2025-01-07 07:00:07 +02:00
DanielSvoboda
39b511070a
TR: remove 'location' ( #2078 )
2025-01-07 06:58:49 +02:00
psucien
5559f35905
hot-fix: buffers resolve barriers fixed
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2025-01-06 22:50:09 +01:00
Daniel Nylander
6f3c767b99
Adding Swedish translation ( #2075 )
2025-01-06 23:10:15 +02:00
georgemoralis
121328eced
dummy sceMouse module and change sceMouseRead to debug to reduce spam ( #2074 )
2025-01-06 18:45:53 +02:00
squidbus
fb67d948b6
vk_resource_pool: Handle eErrorFragmentedPool. ( #2071 )
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2025-01-06 15:31:45 +02:00
squidbus
7cdeb51670
renderer_vulkan: Add debug names to pipelines. ( #2069 )
2025-01-06 15:31:25 +02:00
squidbus
8879380427
shader_recompiler: Implement S_BITSET(0/1)_B32 ( #2039 )
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2025-01-06 01:08:27 +02:00
Stephen Miller
e5f638b378
fix scePlayGoGetLocus ( #2067 )
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Due to an issue with the if statement, scePlayGoGetLocus outputs an extra locus compared to real hardware.
2025-01-06 00:46:26 +02:00
Bettehem
4dcd7f0271
translation: Update Finnish translation ( #2057 )
2025-01-06 00:46:08 +02:00
squidbus
c0f57df4e6
vk_instance: Enable additional debug tagging if crash diagnostics is enabled. ( #2066 )
2025-01-06 00:45:54 +02:00
Vladislav Mikhalin
8f33dfe4f1
infra: require the log to be attched in template
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2025-01-05 14:10:23 +03:00
Mahmoud Adel
79663789bd
bump up vector size to 64 in image_info and image_binding ( #2055 )
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solves ```boost::bad_alloc``` error when compiling shaders
2025-01-05 00:02:37 +02:00
psucien
9d3143231c
macOS build fixed; indirect_args_addr
moved out from queues context
2025-01-04 22:44:46 +01:00
psucien
7459d9c333
hot-fix: amdgpu: use different indirect dispatch packet on ASC
2025-01-04 22:23:12 +01:00
Quang Ngô
f2f24bb2cd
input: Add missing poll lock ( #2044 )
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2025-01-04 14:33:23 +02:00
squidbus
f42b8acf47
sdl_audio: Remove buffer samples hint. ( #2038 )
2025-01-04 14:33:07 +02:00
squidbus
78a32a3c0f
image_info: Add Neo mode macro tile extents. ( #2045 )
2025-01-04 11:44:14 +01:00
psucien
ddc658f8c8
clang-format
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2025-01-04 00:32:17 +01:00
squidbus
7153bc8d8f
kernel: Check PSF for neo mode support. ( #2028 )
2025-01-04 00:29:09 +01:00
psucien
8e8671323a
texture_cache: slight detilers refactoring ( #2036 )
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2025-01-03 21:42:23 +01:00
squidbus
c2be12f009
amdgpu: Add some resource bits for Neo mode. ( #2035 )
2025-01-03 21:25:20 +01:00
squidbus
9434cae458
gnmdriver: Implement neo mode differences. ( #2011 )
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* gnmdriver: Implement neo mode differences.
* gnmdriver: Move init sequences to separate file.
2025-01-03 21:22:27 +01:00
¥IGA
2951788afc
texture_cache: Adding some missing textures ( #2031 )
2025-01-03 20:11:24 +01:00
psucien
345d55669e
texture_cache: 8bpp macro detiler
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2025-01-02 23:27:18 +01:00
georgemoralis
4e1733222f
fixed deadzones ( #2025 )
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2025-01-02 23:21:43 +02:00
TheTurtle
dcc662ff1a
ir_passes: Integrate DS barriers in block ( #2020 )
2025-01-02 22:52:10 +02:00
Stephen Miller
67c531298a
Fixup returns ( #2023 )
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On a signed out console, these two functions return ERROR_SIGNED_OUT.
2025-01-02 22:51:47 +02:00