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fixed deadzones (#2025)
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@ -104,8 +104,8 @@ int PS4_SYSV_ABI scePadGetControllerInformation(s32 handle, OrbisPadControllerIn
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pInfo->touchPadInfo.pixelDensity = 1;
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pInfo->touchPadInfo.resolution.x = 1920;
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pInfo->touchPadInfo.resolution.y = 950;
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pInfo->stickInfo.deadZoneLeft = 20;
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pInfo->stickInfo.deadZoneRight = 20;
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pInfo->stickInfo.deadZoneLeft = 2;
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pInfo->stickInfo.deadZoneRight = 2;
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pInfo->connectionType = ORBIS_PAD_PORT_TYPE_STANDARD;
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pInfo->connectedCount = 1;
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pInfo->connected = true;
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