* Handle empty mutex attribute
- scePthreadMutexInit did not return default when the mutex attributes were empty, now it does
* fix conditional unsafety
* Update thread_management.cpp
fix deref
* accurate heap api
- modified HeapAPI to a struct with preset function fields
- utilized the full array parameter passed to _sceKernelRtldSetApplicationHeapAPI
* fallback to std malloc
* clang format
* Declare all HeapAPI replacement functions
- calloc, realloc, memalign, reallocalign, malloc_stats, malloc_stats_fast, malloc_usable_size
- posix_memalign corrected parameters
* resolve suggestions
- `using` definition replacement for AppHeapAPI
- linux uses heap_malloc, windows uses std::malloc
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Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
* video_core: Add a few missed things
* libkernel: More proper memory mapped files
* memory: Fix tessellation buffer mapping
* Cuphead work
* sceKernelPollSema fix
* clang format
* fixed ngs2 lle loading and rtc lib
* draft pthreads keys implementation
* fixed return codes
* return error code if sceKernelLoadStartModule module is invalid
* re-enabled system modules and disable debug in libs.h
* Improve linux support
* fix windows build
* kernel: Rework keys
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Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
* core: Split module code from linker
* linker: Properly implement thread local storage
* kernel: Fix a few memory functions
* kernel: Implement module loading
* Now it's easy to do anyway with new module rework