squidbus
a18419dd73
shader_recompiler: Exclude non-float results from output modifiers. ( #1016 )
2024-09-22 15:03:17 +03:00
korenkonder
8811cc5cc6
Add V_CVT_PK_U8_F32 opcode ( #1022 )
2024-09-22 15:02:34 +03:00
korenkonder
5db27109c9
Optimise out unnecessary shifts ( #1021 )
2024-09-22 15:02:20 +03:00
Vinicius Rangel
581ddfec4d
SaveLib PR related fixes ( #1011 )
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* Safety checks in all SFO readings
* SaveData: log backup error and continue & fix possible concurrent file editing
* SaveData: Fix issue with old firmwares
2024-09-22 08:16:06 +03:00
TheTurtle
edde0a3e7e
hotfix: Revert ADDC change
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2024-09-22 01:53:10 +03:00
squidbus
dd184fd95d
shader_recompiler: Use SetDst in more instructions. ( #1015 )
2024-09-22 01:41:19 +03:00
psucien
5f4ddc14fc
Image subresources barriers ( #904 )
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* video_core: texture: image subresources state tracking
* shader_recompiler: use one binding if the same image is read and written
* video_core: added rebinding of changed textures after overlap resolve
* don't use pointers; slight `FindTexture` refactoring
* video_core: buffer_cache: don't copy over the image size
* redundant barriers removed; fixes
* regression fixes
* texture_cache: 3d texture layers count fixup
* shader_recompiler: support for partially bound cubemaps
* added support for cubemap arrays
* don't bind unused color buffers
* fixed depth promotion to do not use stencil
* doors
* bonfire lit
* cubemap array index calculation
* final touches
2024-09-21 21:45:56 +02:00
squidbus
913a46173a
resource_tracking_pass: Allow derivatives for 2D array images. ( #1000 )
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2024-09-21 14:19:01 +02:00
squidbus
171e475f80
save_data: Fix save data list back button. ( #1003 )
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* save_data: Fix save data list back button.
* common: Add more null checks in CString.
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
---------
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
2024-09-21 10:21:53 +03:00
squidbus
4fe81231f6
vulkan: Add alternatives when nullDescriptor is not supported. ( #1001 )
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* vulkan: Add alternatives when nullDescriptor is not supported.
* vulkan: Set identifying name on null image/image view/buffer
2024-09-21 03:50:57 +03:00
squidbus
eaa92b5a65
vulkan: Upgrade format queries to use format feature flags 2. ( #941 )
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2024-09-21 00:05:16 +03:00
Daniel R.
c3d5824279
libraries/kernel: add sceKernelMmap
to HLE
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2024-09-20 17:53:18 +02:00
SleepingSnakezzz
0c63267b1c
Update Discord invite link.md ( #994 )
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I missed one last time :P
2024-09-20 12:38:42 +03:00
Vinicius Rangel
0f4bcd8c83
Rewrite Save Data & Impl Save Data Dialog ( #824 )
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* core: Rewrite PSF parser & add encoder
add .sfo hex pattern to /scripts
* core/fs: allow to mount path as read-only
* common: Add CString wrapper to handle native null-terminated strings
* SaveData: rewrite to implement full functionality
* mock value for SYSTEM_VER
* SavaData: backup features
* SavaData: SaveDataMemory features
* imgui Ref-counted textures
- has a background thread to decode textures
* imgui: rework gamepad navigation
* PSF: fixed psf not using enum class for PSFEntryFmt (was a standard old ugly enum)
- Add null check to CString when itself is used in a nullable field
* SaveDataDialog implementation
- Fix Mounting/Unmounting check of SaveInstance
2024-09-20 12:34:19 +03:00
ElBread3
077f8981a7
QOL: Set Log Filter On Save ( #991 )
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* set log filter on reset
* clang format
2024-09-20 12:07:45 +03:00
squidbus
079d90211f
ci: Refresh CMake cache on build. ( #996 )
2024-09-20 11:54:23 +03:00
¥IGA
5638735af6
Set High Priority for Windows ( #961 )
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2024-09-20 07:54:30 +03:00
squidbus
048b8aef58
videoout: Make present thread realtime on macOS. ( #990 )
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2024-09-20 01:28:35 +03:00
korenkonder
60f315a54d
video_core: stride fix ( #986 )
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I don't know why it was forced to be 1 while in reality it should be as is
2024-09-19 21:43:03 +02:00
psucien
7b8f0d2a19
core: file_sys: fix for racing in fs mount
2024-09-19 21:42:19 +02:00
korenkonder
07de1ee977
Sort opcodes by their indices. Group them too when applicable ( #945 )
2024-09-19 20:29:56 +02:00
Daniel R.
c0f7de9fde
core: name avplayer threads
2024-09-19 20:19:29 +02:00
georgemoralis
7b8bc90157
MiscFixes11 ( #984 )
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* fixed an issue in sceSaveDataSetSaveDataMemory , makes chariot CUSA00739 goes ingame
* added branch name into sdl window title
2024-09-19 18:46:07 +03:00
Plínio Larrubia
d07c81e0d2
Cache Windows CIs, solution by @Artalus ( #985 )
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* ci: Add ccache with ninja generator for Windows builds
- Credits to @Artalus
* ci: Don't include d3d and dxc compiler DLLs
* ci: Simplify cache steps names and key names
- Windows builds will no longer cause issues when merging
* CI trigger
2024-09-19 17:38:34 +03:00
georgemoralis
cf4824a008
hotfix2 : fix previous fix
2024-09-19 12:34:45 +03:00
georgemoralis
26cca79582
hot fix : always check if eboot.bin is available in path
2024-09-19 12:17:05 +03:00
TheCamrew
38a13832b3
Improve es_ES translation & fix typos ( #974 )
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Replaced Latin American Spanish terms with equivalent Spain-specific vocabulary.
Adjusted grammatical structures to reflect common usage in Spain.
2024-09-19 07:16:05 +03:00
adjonesey
868cffd793
Fix Regression #932 ( #973 )
2024-09-19 07:15:42 +03:00
psucien
2aab7e05ee
libraries: gnmdriver: sceGnmResetVgtControl
added ( #965 )
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2024-09-17 22:10:50 +02:00
Raven
84e2c4d3bb
Add other 64-bit floating point shader instructions ( #944 )
2024-09-17 18:01:33 +02:00
psucien
4a0bd876ff
hot-fix: make profiler to show real frame time
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2024-09-17 09:45:10 +02:00
squidbus
28ec489dbe
cpu_patches: Revert to ahead-of-time patching on Linux for now. ( #949 )
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2024-09-17 00:53:41 +03:00
squidbus
ecb5a5fdec
build: Ignore macOS ARM homebrew path when cross compiling. ( #922 )
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2024-09-16 13:24:47 +03:00
squidbus
da1e4ff5eb
signals: Fix compilation on GCC. ( #934 )
2024-09-16 12:54:47 +03:00
Vladislav Mikhalin
faea291295
Do not wait for audio packets without audio stream ( #939 )
2024-09-16 12:54:20 +03:00
Daniel R.
dcf245b814
shader_recompiler: Implement basic 64-bit floating point support ( #915 )
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* shader_recompiler: Implement basic 64-bit floating point support
* Fix formatting
2024-09-15 22:53:08 +02:00
squidbus
75a4df53a5
cpu_patches: Patch just-in-time using signal handlers. ( #852 )
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* cpu_patches: Patch just-in-time using illegal instruction handler.
* core: Add common signal dispatch system and use for on-demand TCB patches.
* page_manager: Re-add userfaultfd implementation.
2024-09-15 23:48:34 +03:00
TheTurtle
b09b28c7f3
graphics_pipeline: Move some depth configuration to dynamic state ( #931 )
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* graphics_pipeline: More proper masking
* pipeline_cache: Skip setting depth/stencil fields when test is disabled
* pipeline_cache: More fixes to depth stencil state
* vk_rasterizer: Use dynamic state for depth bounds and bias
* pipeline_cache: Missed depth bias enable
* vk_rasterizer: Add stencil dynamic states
* thread: Reduce spammy log
* Remove some leftover state
* pipeline_cache: Allocate pipelines from pools
* vk_graphics_pipeline: Remove bindings member
Saves about 1KB from each pipeline
2024-09-15 22:42:14 +02:00
TheTurtle
c8d0d5637a
semaphore: Fix semaphore wait list leaking ( #928 )
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Co-authored-by: Daniel R. <47796739+polybiusproxy@users.noreply.github.com>
2024-09-15 19:08:37 +03:00
psucien
9203e28b21
Merge pull request #918 from raven02/patch-5
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Add PM4 opcodes
2024-09-14 20:24:41 +02:00
Raven
b14f447060
Add DS_READ2ST64_B32 ( #916 )
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* Add DS_READ2ST64_B32
* Fix CLANG
* Fix CI again
* Parameter update for DS_READ
2024-09-14 21:16:12 +03:00
Raven
1879c9d12f
Add PM4 opcodes
2024-09-15 01:46:39 +08:00
Daniel R.
febc1a9e17
core/libraries/save_data: Fix inaccurate behaviour on sceSaveDataSetupSaveDataMemory
( #913 )
2024-09-14 19:00:22 +02:00
Raven
5c5c02cb04
Add S_XOR_B32 opcode ( #911 )
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* Add S_XOR_B32
* Stub S_OR_B32
2024-09-14 18:52:30 +03:00
Raven
12a0a02e38
Map BUFFER_AUTOMIC SMIN/SAMX/AND/OR/XOR/INC/DEC ( #910 )
2024-09-14 18:52:20 +03:00
squidbus
e30255e0d2
vulkan: Disable exceptions for getImageFormatProperties and account for errors. ( #906 )
2024-09-14 17:12:08 +03:00
nnn27
1ea6db6045
Fix initialization of change_layers ( #907 )
2024-09-14 15:07:34 +02:00
Emulator-Team-2
c924457e28
Implement IMAGE_SAMPLE_L_O opcode ( #899 )
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2024-09-13 19:20:35 +02:00
Luke Warner
c181102a02
Implement S_ABSDIFF_I32 shader instruction ( #902 )
2024-09-13 19:02:17 +02:00
CrazyBloo
ab201398b2
Enable patches on cli builds ( #897 )
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* patch support for cli
* fix mac build
* format
2024-09-13 07:44:20 +03:00