Stephen Miller
122fe22a32
Implement IMAGE_GATHER4 and IMAGE_GATHER4_O ( #1939 )
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* Implement IMAGE_GATHER4_O
Used by The Last of Us Remastered.
* Fix type on IMAGE_GATHER4_C_LZ
Had a different set of types compared to the other IMAGE_GATHER4 ops.
* IMAGE_GATHER4
2024-12-28 02:42:41 +02:00
squidbus
49ffb7b120
sdl_audio: Implement SetVolume and add more error checking. ( #1935 )
2024-12-28 00:07:16 +02:00
georgemoralis
3218c36b22
knack fixes by niko ( #1933 )
2024-12-27 23:03:03 +02:00
DanielSvoboda
abe85fd3e0
GUI: Fix TR Units - Size and Time - more... ( #1927 )
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* GUI: TR Units - Size and Time
Added translation for these units:
B, KB, MB, GB, TB
h, m, s
Added missing text:
Games: - text in the lower left corner
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Fixed the size of the settings menu
* Audio Backend
* Fixed the size of the settings menu
2024-12-27 22:23:11 +02:00
squidbus
f4c1d827d5
build: Do not generate files in source. ( #1929 )
2024-12-27 22:20:30 +02:00
squidbus
115aa61d04
build: Fix MoltenVK bundling copy. ( #1928 )
2024-12-27 22:10:16 +02:00
squidbus
333f35ef25
audio: Implement cubeb audio out backend. ( #1895 )
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* audio: Implement cubeb audio out backend.
* cubeb_audio: Add some additional safety checks.
* cubeb_audio: Add debug logging callback.
* audioout: Refactor backend ports into class.
* pthread: Bump minimum stack size to fix cubeb crash.
* cubeb_audio: Replace output yield loop with condvar.
* common: Rename ring_buffer_base to RingBuffer.
2024-12-27 21:04:49 +02:00
Nenkai
f95803664b
equeue: sceGnmGetEqEventType/sceKernelGetEventData impl ( #1839 )
2024-12-27 20:33:45 +02:00
Martin
e40ede5db2
Update nb translation ( #1904 )
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* add more translations and make more consistent nb
* typo and make easier to read
* fix wording
2024-12-27 16:51:23 +02:00
Yury
ff4d37cbc8
Update russian translation for 0.5.0 ( #1903 )
2024-12-27 16:50:46 +02:00
Quang Ngô
0351b864d0
texture_cache: Enable anisotropic filtering ( #1872 )
2024-12-27 16:47:26 +02:00
squidbus
a86ee7e7f5
vk_platform: Enable MoltenVK debug if crash diagnostics is enabled. ( #1887 )
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* vk_platform: Enable MoltenVK debug if crash diagnostics is enabled.
* build: Make sure MoltenVK gets re-bundled when changed.
2024-12-27 16:46:31 +02:00
squidbus
b1f74660df
shader_recompiler: Implement S_BCNT1_I32_B64 and S_FF1_I32_B64 ( #1889 )
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* shader_recompiler: Implement S_BCNT1_I32_B64
* shader_recompiler: Implement S_FF1_I32_B64
* shader_recompiler: Implement IEqual for 64-bit.
* shader_recompiler: Fix immediate type in S_FF1_I32_B32
2024-12-27 16:46:07 +02:00
mailwl
1c5947d93b
Load HLE library if native library can't be loaded ( #1899 )
2024-12-27 16:44:57 +02:00
¥IGA
cf84c46a49
Fix for D32Sfloat and R8Snorm Tiled image ( #1898 )
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* Fix for D32Sfloat Tiled image
* Fix for R8Snorm Tiled image
2024-12-27 16:43:44 +02:00
mailwl
0677d7a214
Avoid to access invalid iterator ( #1892 )
2024-12-27 16:43:10 +02:00
DanielSvoboda
9b8de8d320
Fix TR ( #1897 )
2024-12-27 13:54:31 +02:00
bigol83
4e8b8887df
Fix typo ( #1918 )
2024-12-27 13:53:58 +02:00
f8ith
5dd1e7c32e
settings-dialog: use grid layout ( #1920 )
2024-12-27 13:53:41 +02:00
Vinicius Rangel
edc027a8bc
Devtools IV ( #1910 )
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* devtools: fix popen in non-windows environment
* devtools: fix frame crash assertion when hidden
* devtools: add search to shader list
* devtools: add copy name to shader list
* devtools: frame dump: search by shader name
2024-12-26 23:08:47 +02:00
IndecisiveTurtle
0bb1c05aff
hot-fix: Drop key
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* Caution is best
2024-12-26 17:41:40 +02:00
Daniel R.
cbb13fa39b
hotfix: fix incorrect appcontent available space size
2024-12-26 13:18:53 +01:00
Mohsen
91d4044162
Translated most of the remaining texts into Persian (fa_IR.ts) and fixed incorrect translations ( #1885 )
2024-12-26 13:01:31 +01:00
F1219R
e885088632
Update sq translation ( #1893 )
2024-12-26 12:58:42 +01:00
bigol83
ba9273d1cc
Update it.ts ( #1894 )
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Add missing translation and fixed some typos
2024-12-26 12:53:20 +01:00
rafael-57
5f9abd1db4
Add info for QT Multimedia ( #1886 )
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QT Multimedia is mandatory for building on Windows, and it's not mentioned in the guide.
2024-12-26 01:55:15 +02:00
DanielSvoboda
0939082aca
Fix button changelog ( #1882 )
2024-12-25 23:58:19 +02:00
georgemoralis
3a1a3fc75e
0.5.1 WIP started
2024-12-25 22:42:49 +02:00
georgemoralis
a1a98966ee
retagged 0.5.0
2024-12-25 22:35:00 +02:00
georgemoralis
195929953b
tagged 0.5.0
2024-12-25 22:08:43 +02:00
DanielSvoboda
3d0d1a26df
Add missing translations ( #1879 )
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* Add missing translations
* +
2024-12-25 22:05:36 +02:00
¥IGA
3ab118837a
Fix for D16Unorm Tiled image ( #1863 )
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2024-12-25 16:06:12 +02:00
squidbus
3c111202e1
renderer_vulkan: Make sure at least one viewport is set ( #1859 )
2024-12-25 16:05:51 +02:00
Marcin Mikołajczyk
db43c601fc
README: mention alternative key mappings on Mac ( #1876 )
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Co-authored-by: Marcin Mikolajczyk <github@mikolajczyk.dev>
2024-12-25 16:05:15 +02:00
f8ith
d55e41a19e
compatibility_data: Added compatibility related settings to GUI ( #1855 )
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* compatibility_data: added compatibility related settings to gui
* New game compatibility section in settings dialog
* Context menu now has a compatibility section
* Adjusted minimum size of updater section to 265
* update translations
* revert to deprecated statechanged
* fix display compatibility data option
2024-12-25 09:30:09 +02:00
squidbus
a89c29c2ca
shader_recompiler: Rework image read/write emit. ( #1819 )
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2024-12-25 01:13:32 +02:00
squidbus
95638d5ca5
exception: Fix raising exceptions on POSIX systems ( #1868 )
2024-12-25 00:21:32 +02:00
squidbus
6d728ec7ed
renderer_vulkan: Enable LDS barriers for MoltenVK ( #1866 )
2024-12-24 23:03:04 +02:00
IndecisiveTurtle
7b24b42711
data_share: Emit barrier before reads
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* Fixes artifacts in TLG when using NVIDIA gpus. When LDS is written and read in the same basic block, the barrier pass wont handle it properly, so insert a barrier before reads
2024-12-24 16:04:30 +02:00
IndecisiveTurtle
8f7eb2d0e9
semaphore: Attempt to acquire before checking timeout
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* The posix specification says that if the object can be acquired immediately, timeout doesnt matter
2024-12-24 15:39:17 +02:00
Daniel R.
c284cf72e1
Switch remaining CRLF terminated files to LF
2024-12-24 13:56:31 +01:00
Daniel R.
2c0f986c52
core/libraries: HLE fiber reimplementation ( #1836 )
2024-12-24 13:33:00 +01:00
squidbus
0a4453b912
renderer_vulkan: Simplify depth pipeline state and move stencil to dynamic state. ( #1854 )
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* renderer_vulkan: Simplify depth pipeline state and move stencil to dynamic state.
* Change graphics key depth-stencil flags to bitfields.
2024-12-24 13:45:11 +02:00
TheTurtle
092d42e981
renderer_vulkan: Implement rectlist emulation with tessellation ( #1857 )
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* renderer_vulkan: Implement rectlist emulation with tessellation
* clang format
* renderer_vulkan: Use tessellation for quad primitive as well
* vk_rasterizer: Handle viewport enable flags
* review
* shader_recompiler: Fix quad/rect list FS passthrough semantics.
* spirv: Bump to 1.5
* remove pragma
---------
Co-authored-by: squidbus <175574877+squidbus@users.noreply.github.com>
2024-12-24 13:28:47 +02:00
psucien
c2e9c877dd
hot-fix: missing fce barrier
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2024-12-23 18:20:37 +01:00
Quang Ngô
400da1aa8d
Handle swapchain recreation ( #1830 )
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2024-12-23 16:21:48 +02:00
Emulator-Team-2
94f861588d
added B5G6R5UnormPack16 format ( #1856 )
2024-12-23 15:52:29 +02:00
DanielSvoboda
dfdd819e3e
Fix AutoUpdate Issue with Non-Latin Usernames/Directories ( #1853 )
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* Fix updater for non-Latin user directories
* QStandardPaths
2024-12-23 09:29:30 +02:00
psucien
43fd8fa44a
hot-fix: macos release build
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2024-12-22 23:11:16 +01:00
psucien
2dc5755799
build: exclude Tracy from release builds
2024-12-22 22:51:48 +01:00