danwillm
9e7f814328
aux/util: Remove old hand tracking code
2022-08-01 17:33:40 +00:00
danwillm
0943ce10be
a/util, xrt: u_hand_tracking interface change
2022-07-25 23:57:45 +01:00
Ryan Pavlik
107f56b6d9
a/util: Resolve warnings
2022-07-14 14:17:35 +00:00
Ryan Pavlik
dfa0aba496
aux: Migrate num_ to _count
2021-11-13 12:04:38 +00:00
Ryan Pavlik
4dd96a666b
u/ht: Const-correctness
2021-04-26 22:38:42 +00:00
Christoph Haag
3085e29c97
u/hand_tracking: Curl fingers based on joint, increase total curl angle
...
When making a fist, different joints curl at different angles, reflect
this more directly in the code.
Also increase total curl to make it easier to hold ingame objects.
2021-01-06 13:34:31 +00:00
Christoph Haag
e480352cee
t/hand: Add hand tracking module
2020-12-07 12:30:26 +00:00
Christoph Haag
006971ae7a
u/hand_tracking: Calculate joint velocities
...
And return them in the state tracker
2020-11-23 20:42:54 +00:00
Christoph Haag
aa6e5f7fdf
u_hand_tracking: Fix typo in u_hand_tracking_model
2020-11-23 20:42:54 +00:00
Christoph Haag
f5ef3985ba
xrt: Add support for locating hand joints in action spaces
2020-11-23 20:42:54 +00:00
Jakob Bornecrantz
8730ff479a
u/hand_tracking: Tidy header
2020-10-26 22:50:54 +00:00
Christoph Haag
ca5cbaaa6f
aux: Add hand_tracking util
2020-10-12 22:55:33 +02:00