Ryan Pavlik
995866a576
cmake: Improve use of percetto
2021-09-27 09:26:15 -05:00
Mateo de Mayo
549c59a493
t/slam: Add SLAM tracking module
2021-09-15 19:03:55 +00:00
Moses Turner
947bac9e54
aux/math: Implement m_relation_history
...
to keep track of past poses of HMDs, controllers, etc.
2021-09-15 12:13:14 -05:00
Moses Turner
7f69dc795f
d/ht; aux/util: Move ringbuffer implementation into aux/util
2021-09-15 12:13:00 -05:00
Moses Turner
cef922946a
aux/vive: Parse camera calibration
2021-09-03 21:06:18 +00:00
Moses Turner
6e5efc850e
aux/math: Add euro filtering
2021-08-18 18:56:10 +00:00
Jakob Bornecrantz
c278618ec1
t/hsv: Add tracing support
2021-07-09 21:38:02 +01:00
Jakob Bornecrantz
b7b469089c
t/fm: Add simple FrameMat that wraps a cv::Mat
2021-05-31 13:43:19 +00:00
Jakob Bornecrantz
b3455555c2
u/trace_marker: Use Percetto/Perfetto for tracing
2021-05-05 17:00:35 +01:00
Ryan Pavlik
417de87cb2
a/util: Add a generic callbacks collection.
...
Based on the work for the Android surface callbacks,
just finished being made generic since we'll need to reuse it.
2021-04-30 17:34:21 -05:00
Ryan Pavlik
e82fafb186
cmake: Allow C++17 mode on all platforms, all modules.
...
Remove per-module C++17 settings.
2021-04-30 15:37:04 -05:00
Christoph Haag
fa79451858
build/cmake: link generated bindings to aux_util
2021-04-19 12:53:47 +02:00
Christoph Haag
4ea68b89a4
xrt: Add u_process, backed by libbsd's pidfile
...
Delete stale ipc files in ipc server when not already running.
If built without libbsd, fall back to previous behavior of complaining about existing ipc files and exit.
2021-04-15 21:42:06 +00:00
Ryan Pavlik
65a7b490a8
android: Add support for casting Context to Activity
2021-04-13 11:46:53 -05:00
Moses Turner
36a48bd62b
aux/util: switch blend mode to array
2021-04-11 04:08:49 -05:00
Jakob Bornecrantz
8215af5e5c
u/rt: Refactor render timing
2021-04-07 01:04:20 +01:00
Jakob Bornecrantz
30573fb90f
a/gst: Add GStreamer helper code
...
Co-authored-by: Aaron Boxer <aaron.boxer@collabora.com>
2021-04-03 03:07:21 +01:00
Ryan Pavlik
b147f2ecd4
a/util: Non-linux implementation of u_file
2021-03-26 17:06:17 -05:00
Ryan Pavlik
c00884e827
cmake: aux/vk depends on aux/os
2021-03-26 17:06:17 -05:00
Jakob Bornecrantz
049f6be351
u/timing: Add frame timing code
2021-03-08 11:20:52 +00:00
Jakob Bornecrantz
3077660f1d
u/tracing: Add trace marker code
2021-03-08 11:20:52 +00:00
Christoph Haag
5e4c62c8aa
aux/util: Move json config parsing to aux/util
2021-03-02 19:43:19 +01:00
Jakob Bornecrantz
77baa0c6ca
u/ht: Sort build files
2021-02-24 14:33:34 +00:00
Jakob Bornecrantz
7460ae54f4
u/timing: Rename files
2021-02-24 14:33:34 +00:00
Jakob Bornecrantz
5853103820
d/vive: Refactor out vive config code into auxiliary library
...
fix vive_config.h include for survive
2021-02-01 19:56:52 +01:00
Christoph Haag
46ec938f8a
build: Move bindings build to bindings/subdir
...
The generated files should be in auxiliary/bindings/*.{c,h}. For this to work
meson.build has to be in the bindings/ subdir:
https://github.com/mesonbuild/meson/issues/2320
Move CMakeLists.txt there too for some consistency.
Also fixes the previous include hack.
2021-01-20 18:23:09 +01:00
Christoph Haag
07218c9878
aux: generate b_generated_bindings.{c,h} instead of xrt_generated_bindings.{c,h}
...
Follow up to 543804e53cafa83c52b61f70894696bc4d95fa7c
2021-01-20 18:23:09 +01:00
Christoph Haag
85d3e8bdc3
build/cmake: generate steamvr input profiles
2021-01-20 18:23:09 +01:00
Christoph Haag
edd6a4cf70
xrt: Move oxr_binding_data.h to json profile generator
...
Move json profile generator to auxiliary/bindings and make generated_bindings static library.
aux/bindings: Add hardware type
aux/bindings: Add various steamvr specific things to bindings
Paths like "/input/menu/click" are used in SteamVR input profiles.
2021-01-20 18:23:09 +01:00
Jakob Bornecrantz
1e4a540bb9
aux/math: Add prediction module
...
For the time being all angular velocities are relative to the space a xrt_space_relation is in.
2021-01-11 23:50:01 +00:00
Christoph Haag
e480352cee
t/hand: Add hand tracking module
2020-12-07 12:30:26 +00:00
Lubosz Sarnecki
4d45bfeb1b
cmake: Fix Android linking error
2020-12-01 18:05:31 +01:00
Ryan Pavlik
b6a12f8522
a/android: Add some partially-generated wrappers for our own Java code.
2020-10-30 18:20:35 -05:00
Ryan Pavlik
da3959e642
a/android: C++ headers use .hpp as the extension
2020-10-28 12:12:31 -05:00
Ryan Pavlik
d4b19f3d47
aux/android: Add custom surface code.
2020-10-28 09:33:46 -05:00
Ryan Pavlik
9b67c0a09f
aux/android: Add code to load Java from a package
2020-10-28 09:33:46 -05:00
Ryan Pavlik
59d2285c8e
aux/util: Port logging for Android.
...
Now if u_logging is used, it goes to logcat.
2020-10-28 09:32:49 -05:00
Jakob Bornecrantz
75153a7066
u/distortion: Add simple cardboard distortion code
2020-10-26 21:53:55 +00:00
Jakob Bornecrantz
2528583c55
xrt: Add git tag/description
2020-10-20 17:43:11 +01:00
Christoph Haag
ca5cbaaa6f
aux: Add hand_tracking util
2020-10-12 22:55:33 +02:00
Ryan Pavlik
39ede92287
build: Link aux_util against threads explicitly
2020-10-08 17:26:22 -05:00
Ryan Pavlik
6ad46cb1b2
build: Be able to build against pthreads4w
2020-09-18 18:25:27 +01:00
Jakob Bornecrantz
fe94dec5ea
m/space: Space graph functions
2020-09-07 23:33:25 +01:00
Pete Black
76a439bd59
t/psvr: Add a functional PSVR tracker
2020-08-28 11:38:03 +00:00
Jakob Bornecrantz
b3c5bf1517
math: Add a permutation library
2020-08-28 11:38:03 +00:00
Ryan Pavlik
3b8c8ddc1a
xrt: Move the android globals functionality to the new android aux lib.
2020-08-19 16:07:00 -05:00
Ryan Pavlik
a57507518d
aux/android: New aux library, add image allocator for Android
2020-08-19 16:06:30 -05:00
Ryan Pavlik
e48f68deb6
aux/ogl: Add helper header for OpenGL.
2020-08-19 16:06:30 -05:00
Ryan Pavlik
430f79a7ca
aux/util: Add u_android for global state.
2020-08-19 11:01:10 -05:00
Ryan Pavlik
129c1a9ac4
a/util: Add u_handles module.
2020-08-13 17:34:05 -05:00