mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-01-10 00:45:13 +00:00
27 lines
844 B
C++
27 lines
844 B
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "common/types.h"
|
|
|
|
namespace Core::Loader {
|
|
class SymbolsResolver;
|
|
}
|
|
|
|
namespace Libraries::SaveDataDialog {
|
|
|
|
int PS4_SYSV_ABI sceSaveDataDialogClose();
|
|
int PS4_SYSV_ABI sceSaveDataDialogGetResult();
|
|
int PS4_SYSV_ABI sceSaveDataDialogGetStatus();
|
|
int PS4_SYSV_ABI sceSaveDataDialogInitialize();
|
|
int PS4_SYSV_ABI sceSaveDataDialogIsReadyToDisplay();
|
|
int PS4_SYSV_ABI sceSaveDataDialogOpen();
|
|
int PS4_SYSV_ABI sceSaveDataDialogProgressBarInc();
|
|
int PS4_SYSV_ABI sceSaveDataDialogProgressBarSetValue();
|
|
int PS4_SYSV_ABI sceSaveDataDialogTerminate();
|
|
int PS4_SYSV_ABI sceSaveDataDialogUpdateStatus();
|
|
|
|
void RegisterlibSceSaveDataDialog(Core::Loader::SymbolsResolver* sym);
|
|
} // namespace Libraries::SaveDataDialog
|