2024-04-08 16:03:51 +00:00
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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2024-04-13 21:35:48 +00:00
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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2024-04-08 16:03:51 +00:00
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namespace Libraries::SaveDataDialog {
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int PS4_SYSV_ABI sceSaveDataDialogClose();
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int PS4_SYSV_ABI sceSaveDataDialogGetResult();
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int PS4_SYSV_ABI sceSaveDataDialogGetStatus();
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int PS4_SYSV_ABI sceSaveDataDialogInitialize();
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int PS4_SYSV_ABI sceSaveDataDialogIsReadyToDisplay();
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int PS4_SYSV_ABI sceSaveDataDialogOpen();
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int PS4_SYSV_ABI sceSaveDataDialogProgressBarInc();
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int PS4_SYSV_ABI sceSaveDataDialogProgressBarSetValue();
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int PS4_SYSV_ABI sceSaveDataDialogTerminate();
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int PS4_SYSV_ABI sceSaveDataDialogUpdateStatus();
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void RegisterlibSceSaveDataDialog(Core::Loader::SymbolsResolver* sym);
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2024-04-13 21:35:48 +00:00
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} // namespace Libraries::SaveDataDialog
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