.. |
logging
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libraries: Add libSceMove HLE skeleton (#1945)
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2024-12-28 12:58:37 +02:00 |
support
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fix: fix #1457 again by moving av_err2str to a common header (#1688)
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2024-12-08 00:52:03 +02:00 |
alignment.h
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libraries: Add initial HLE JPEG encoder skeleton (#1607)
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2024-11-30 21:43:12 +02:00 |
arch.h
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Initial support for compiling on ARM64. (#788)
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2024-09-09 13:23:16 +03:00 |
assert.cpp
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Initial support for compiling on ARM64. (#788)
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2024-09-09 13:23:16 +03:00 |
assert.h
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common: Rewrite logging based on cut down citra logger (#86)
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2024-02-28 00:10:34 +02:00 |
bit_field.h
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Devtools improvements I (#1392)
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2024-10-16 13:12:46 +03:00 |
bounded_threadsafe_queue.h
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texture_cache: Fix linear image uploads
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2024-04-29 18:22:04 +03:00 |
concepts.h
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common: Rewrite logging based on cut down citra logger (#86)
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2024-02-28 00:10:34 +02:00 |
config.cpp
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Fix for trophy decryption (#2005)
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2025-01-01 19:11:30 +01:00 |
config.h
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Storing encryption trophy key in config.toml (#1930)
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2025-01-01 12:04:51 +02:00 |
cstring.h
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ime_dialog: Initial implementation (#1267)
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2024-10-11 04:53:32 +03:00 |
debug.h
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build: exclude Tracy from release builds
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2024-12-22 22:51:48 +01:00 |
decoder.cpp
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Implement shader resource tables (#1165)
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2024-11-01 08:55:53 +02:00 |
decoder.h
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Implement shader resource tables (#1165)
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2024-11-01 08:55:53 +02:00 |
discord_rpc_handler.cpp
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Don't use github as a CDN for Discord RPC icon (#1496)
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2024-11-21 12:09:10 +02:00 |
discord_rpc_handler.h
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added discord rpc (#1178)
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2024-10-08 18:14:37 +03:00 |
div_ceil.h
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Switch remaining CRLF terminated files to LF
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2024-12-24 13:56:31 +01:00 |
elf_info.h
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hotfix: fix fiber initialization
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2024-12-28 17:43:29 +01:00 |
endian.h
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file formats and qt (#88)
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2024-03-01 00:00:35 +02:00 |
enum.h
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video: Import new shader recompiler + display a triangle (#142)
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2024-05-22 01:35:12 +03:00 |
error.cpp
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core: Rework memory manager
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2024-06-10 02:13:44 +03:00 |
error.h
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common: Rewrite logging based on cut down citra logger (#86)
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2024-02-28 00:10:34 +02:00 |
fixed_value.h
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Message Dialog library (#767)
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2024-09-08 23:27:50 +03:00 |
func_traits.h
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video: Import new shader recompiler + display a triangle (#142)
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2024-05-22 01:35:12 +03:00 |
hash.h
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Implement shader resource tables (#1165)
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2024-11-01 08:55:53 +02:00 |
io_file.cpp
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Virtual device abstraction (#1577)
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2024-12-05 18:00:17 +02:00 |
io_file.h
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renderer_vulkan: Implement rectlist emulation with tessellation (#1857)
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2024-12-24 13:28:47 +02:00 |
memory_patcher.cpp
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core: Library cleanup (#1631)
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2024-11-30 22:37:36 +02:00 |
memory_patcher.h
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Enable patches on cli builds (#897)
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2024-09-13 07:44:20 +03:00 |
native_clock.cpp
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native_clock: Remove unused process code. (#1989)
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2024-12-31 10:04:26 +02:00 |
native_clock.h
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native_clock: Remove unused process code. (#1989)
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2024-12-31 10:04:26 +02:00 |
ntapi.cpp
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Switch remaining CRLF terminated files to LF
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2024-12-24 13:56:31 +01:00 |
ntapi.h
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Switch remaining CRLF terminated files to LF
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2024-12-24 13:56:31 +01:00 |
number_utils.cpp
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video_core: Rework clear values (#1381)
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2024-10-16 12:55:45 +03:00 |
number_utils.h
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video_core: Rework clear values (#1381)
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2024-10-16 12:55:45 +03:00 |
object_pool.h
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video_core: Implement guest buffer manager (#373)
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2024-08-08 15:02:10 +03:00 |
path_util.cpp
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path_util: Make sure macOS has current directory set and clean up path code. (#1463)
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2024-10-31 12:36:51 +02:00 |
path_util.h
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Devtools: PM4 Explorer (#1094)
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2024-10-03 22:43:23 +02:00 |
polyfill_thread.h
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texture_cache: Fix linear image uploads
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2024-04-29 18:22:04 +03:00 |
rdtsc.cpp
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code: Add clang-format target and CI workflow (#82)
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2024-02-23 22:57:57 +02:00 |
rdtsc.h
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Initial support for compiling on ARM64. (#788)
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2024-09-09 13:23:16 +03:00 |
scm_rev.cpp.in
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Auto Update (#1006)
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2024-09-24 23:03:15 +03:00 |
scm_rev.h
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Auto Update (#1006)
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2024-09-24 23:03:15 +03:00 |
scope_exit.h
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core: Implement new memory manager (#133)
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2024-05-16 15:55:50 +03:00 |
signal_context.cpp
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Patch extrq (#943)
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2024-09-23 19:19:52 +03:00 |
signal_context.h
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Patch extrq (#943)
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2024-09-23 19:19:52 +03:00 |
singleton.h
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chore: Make shadps4 REUSE compliant
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2024-02-23 23:33:43 +02:00 |
slab_heap.h
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kernel: Rewrite pthread emulation (#1440)
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2024-11-21 22:59:38 +02:00 |
slot_array.h
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Ajm (#1456)
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2024-11-05 09:16:57 +02:00 |
slot_vector.h
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kernel: Rewrite pthread emulation (#1440)
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2024-11-21 22:59:38 +02:00 |
spin_lock.cpp
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Switch remaining CRLF terminated files to LF
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2024-12-24 13:56:31 +01:00 |
spin_lock.h
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Switch remaining CRLF terminated files to LF
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2024-12-24 13:56:31 +01:00 |
stb.cpp
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cmake: unbundle stb (#1601)
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2024-12-05 23:10:27 +02:00 |
stb.h
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cmake: unbundle stb (#1601)
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2024-12-05 23:10:27 +02:00 |
string_util.cpp
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Devtools - Shader editing (#1705)
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2024-12-09 21:11:11 +01:00 |
string_util.h
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Devtools - Shader editing (#1705)
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2024-12-09 21:11:11 +01:00 |
thread.cpp
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The way to Unity, pt.2 (#1671)
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2024-12-06 22:04:36 +01:00 |
thread.h
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The way to Unity, pt.2 (#1671)
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2024-12-06 22:04:36 +01:00 |
types.h
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video_core: Rewrite vulkan and videoout
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2024-04-14 17:10:40 +03:00 |
uint128.h
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Added const reference params if possible, removed less 16 size
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2024-08-22 02:56:01 +03:00 |
unique_function.h
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Switch remaining CRLF terminated files to LF
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2024-12-24 13:56:31 +01:00 |
va_ctx.h
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Virtual device abstraction (#1577)
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2024-12-05 18:00:17 +02:00 |
version.h
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0.5.1 WIP started
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2024-12-25 22:42:49 +02:00 |