Commit graph

1930 commits

Author SHA1 Message Date
¥IGA feb418f34a improved documentation + better toolbar icons (#1364) 2024-10-13 15:03:19 +03:00
Vinicius Rangel 7d11abee1f Devtools - Inspect regs/User data/Shader disassembly (#1358)
* devtools: pm4 - show markers

* SaveDataDialogLib: fix compile with mingw

* devtools: pm4 - show program state

* devtools: pm4 - show program disassembly

* devtools: pm4 - show frame regs

* devtools: pm4 - show color buffer info as popup

add ux improvements for open new windows with shift+click
better window titles

* imgui: skip all textures to avoid hanging with crash diagnostic enabled

not sure why this happens :c

* devtools: pm4 - show reg depth buffer
2024-10-13 15:02:22 +03:00
Vladislav Mikhalin 6699f7da05 Added adaptive mutex initializer handling (#1353) 2024-10-13 12:22:14 +03:00
RDN000 4ef7febb27 Update sq translation (#1351)
* Update sq translation

* Update sq translation
2024-10-13 11:36:52 +03:00
Lander Gallastegi 31bb161b80 hotfix: correctly check for valid priority (#1359) 2024-10-13 11:35:05 +03:00
Pavel 49766b1a2e clarification of PC Requirements (#1357) 2024-10-12 21:33:45 +03:00
ElBread3 f7bf8e53e3 use addGameInstallDir here (#1354) 2024-10-12 17:53:47 +03:00
Daniel R. d876d676cf core: Fix mmap being unable to map GPU memory 2024-10-12 16:35:12 +02:00
Lander Gallastegi 1260bd5730 Linux unlink implementation (#1347) 2024-10-11 21:45:26 +03:00
Vladislav Mikhalin dbed4afe1f AvPlayer: Patch all guest calls (#1346) 2024-10-11 21:44:29 +03:00
adjonesey ecf540ee9f Use GetSystemTimePreciseAsFileTime to fix fps timing issues (#1344)
-ws
2024-10-11 17:52:48 +03:00
Daniel R. e1c1a6344c hotfix: map rasterizer memory on pool commit 2024-10-11 10:48:32 +02:00
georgemoralis 457a84d7f2 Network libs fixes , stubs and more (#1324)
* some rework on netctl calls

* added libs stubs using from RE6

* added ORBIS_NET_CTL_INFO_IP_ADDRESS case in sceNetCtlGetInfo

* added sceNetInetPton

* some dummy functions and change some functions to debug level

* clang format fix

* fix for sceNetInetPton

* posix OS fix?

* linux + macOS fixes?

* fix?

* sceSharePlayGetCurrentConnectionInfo
2024-10-11 10:37:36 +03:00
KrisCris 68237b262a Slightly refactor the game install dirs code (#1329)
* fix: game dir dupes on each launch

* fix copy around settings_addon_install_dir vector

* do not show the path if it is not added

* remove installDir from config file

* format

* moved migration code to save, and added notice

* move ui->removeFolderButton->setEnabled to LoadValuesFromConfig

* avoid checking duplicates for gameDirs loaded from config

* use else condition to switch to the installDirs
2024-10-11 09:27:28 +03:00
Alexandre Bouvier 74d2e73f48 cmake: add install rules (#1341) 2024-10-11 09:26:30 +03:00
Lander Gallastegi 468f57f823 ime_dialog: Initial implementation (#1267)
* Add C string types

* Prepare existing enums

* Added missing enums

* Types update

* State base

* Compile Ime Dialog UI

* UI implementation

* Scoped lock

* Functional implementation

* Link against iconv on macOS

* Fix building on windows

* Better UI

* clang-format

* Some fixes and cleanup

* Enable reserved checks

* clang-format

* Fix default text encoding max size

* clang-format (again)

* Some review changes

* Use std::vector for dynamic strings

* Use CString

* Accept dialog on enter press

* clang-format

* Use ImGUI for encoding/decoding
2024-10-11 04:53:32 +03:00
squidbus 5bceef5772 resource_tracking_pass: Make sure immediate offset is accessed as correct type. (#1339) 2024-10-10 23:58:01 +03:00
squidbus 129140c877 resource_tracking_pass: Fix type handling of sample offsets. (#1337) 2024-10-10 23:30:09 +03:00
squidbus 211b2b41c7 shader_recompiler: Add asserts for get/set register bounds. (#1336) 2024-10-10 23:14:50 +03:00
squidbus adab68647d shader_recompiler: Set correct operand field for VOP3b sdst. (#1335) 2024-10-10 23:04:51 +03:00
squidbus f005a95a40 shader_recompiler: Fix last image sample address parameter. (#1334) 2024-10-10 22:51:11 +03:00
squidbus 1ed81d61a1 shader_recompiler: Make sure RuntimeInfo is zero initialized. (#1332) 2024-10-10 20:32:13 +03:00
squidbus 176e9db397 shader_recompiler: Implement V_SUBB_U32 and V_SUBBREV_U32. (#1331) 2024-10-10 19:40:19 +03:00
squidbus b7a1986827 shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types. (#1290)
* shader_recompiler: Move sampling parameter resolution to tracking pass and support more derivative types.

* shader_recompiler: Only track sampler sharp on sample instructions.

* shader_recompiler: Fix Inst args size.
2024-10-10 19:27:34 +03:00
TheTurtle 2ce6ec1fdc hotfix: Don't unconditionally register fiber lib 2024-10-10 19:26:56 +03:00
korenkonder 6ee2183cec video_core: Implement sceGnmInsertPushColorMarker (#989) 2024-10-10 18:03:12 +03:00
Quang Ngô 8a5af14734 ci: add missing libs to enable Wayland backend for SDL (#1184) 2024-10-10 17:54:32 +03:00
Marcin Mikołajczyk de09546d01 Stub return value of sceNpCreateRequest (#1209) 2024-10-10 17:54:07 +03:00
robyn-dressler dc5f620f1c Using a more standard data directory for linux (#1227)
* Using a more standard data directory for linux

* Fixing format

* Using XDG_DATA_HOME by default
2024-10-10 17:53:18 +03:00
Exhigh 3e58bb52e3 qt_gui: Organize settings page (#1316)
* Wire up translations and descriptions for the cursor settings.
* Move controller settings to input tab and rename it to controller (to inline it with how other settings are shown).
* Fixed unnecessary double initialization of the back button setting.
* Organize statements and functions w/ respect to their tabs and some minor QOL changes for the settings UI in general.
2024-10-10 17:52:39 +03:00
ElBread3 8376c14ca5 Fix Multiple Install Folders (#1328)
* attempt to fix pr

* clang format
2024-10-10 17:52:20 +03:00
Daniel R. 49d3f6feca core/libraries: Initial fiber implementation (#1255) 2024-10-10 17:51:23 +03:00
TheTurtle 114e419381 spirv: Flush denormals if possible (#1302) 2024-10-10 17:47:39 +03:00
ElBread3 ede655875d Multiple Install Folders (#1308)
* multiple install folders implimentation

* clang format

* paths setting tab

* clang format
2024-10-10 10:28:59 +03:00
psucien f834def7ef hot-fix: catch device loss on presentation (prevents deadlock in waiting) 2024-10-09 20:44:38 +02:00
Daniel R. 197cac07b2 Fix spacing 2024-10-09 16:52:56 +02:00
baggins183 0b4b3ba239 update boost submodule. Add boost includes in subproject instead of externals/CMakeLists.txt (#1307) 2024-10-09 13:46:04 +03:00
DanielSvoboda 073e160702 Play Time (#1305)
* Play Time

* SDL

* QT

* Sort / Formatting

* Timer 1 minute

* remove the seconds

removes the seconds from the screen, but in the play_time.txt file it continues to record the seconds for better accuracy, and the screen is cleaner

* fixes the invisible 0

* SDL . . .

* Fix Timer
2024-10-09 13:30:51 +03:00
voguelike 59dca43add sophisticated fix for amd gpu + reshade instead of workaround (#1282) 2024-10-09 09:28:25 +03:00
Alexandre Bouvier f93a132755 fix some warnings (#1306) 2024-10-09 09:28:09 +03:00
Alexandre Bouvier b3929416af discord-rpc: fix tracked commit (#1294) 2024-10-08 19:37:20 +03:00
georgemoralis c893bef897 Update discord_rpc_handler.cpp
Add new app ID
2024-10-08 19:03:37 +03:00
RDN000 c6c7d96695 Update sq translation (#1276) 2024-10-08 18:58:57 +03:00
delledev bd71a620d4 added discord rpc (#1178)
* added discord rpc

* linting issues

* Revert "linting issues"

This reverts commit 55f4e39506.

* fix clang-format issues

* removed wrong rpc submodule

* added correct rpc submodule

* Moved cmake instructions to correct files.

* added minor suggestions from pr

* Added an option to enable/disable RPC, added rpc to emulator.cpp making it work on nonqt builds

* typo & minor stuff

* Changed getInstance implementation with Singleton class.

* Update discord_rpc_handler.cpp

discord id

* fixed ci clangformat errors

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 18:14:37 +03:00
Stephen Miller a20ce0a6c5 IMAGE_GATHER4_C_LZ_O (#1274)
Used by Crash Team Racing Nitro Fueled.
2024-10-08 10:35:07 +03:00
squidbus ded45efaa7 core: Add support for Neo mode memory size. (#1196) 2024-10-08 10:29:05 +03:00
Exhigh b87232c2df imgui/renderer: Hide Cursor on Idle Implementation (#1266)
Implement hide cursor on idle w/ idle timeout duration (configurable via GUI). While at it add always and never to hide the cursor options as well.

* Revert commit #1211 as to not interfere with the cursor states.
* Make hide cursor on idle as the default setting w/ timeout duration of 5 seconds to hide.
* Add an input tab in the settings page to add the hide cursor setting, with hiding the idle timeout box with respect to the cursor hide option.

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 09:47:42 +03:00
Vinicius Rangel 2a9cfadeb8 SaveDataLib: use param.sfo to store max_blocks instead of txt (#1287) 2024-10-08 09:16:06 +03:00
DanielSvoboda 622750fe1c Fixes encoding in update text (#1283)
* Fixes encoding in update text

* +
2024-10-08 09:15:50 +03:00
fireph f64d3cea56 Add support to click touchpad using back button on non PS4/5 controllers (#1258)
* Working touchpad support

Tested on PS5 controller plugged in via USB.

* fix lint

* Add support to click touchpad using back button on other controllers

Takes the back button and allows the user to change the behavior of how it clicks the touchpad. The current options are left, right, center, and none.

* add description text

* make more generic so translations can be supported in combobox

* fix lint

* linter again

* support back button to touchpad for spacebar as well

* linter at it again
2024-10-08 09:15:30 +03:00