hspir404
6862c9aad7
Speed up LiverpoolToVK::SurfaceFormat ( #1982 )
...
* Speed up LiverpoolToVK::SurfaceFormat
In Bloodborne this shows up as the function with the very highest cumulative "exclusive time". This is true both in scenes that perform poorly, and scenes that perform well.
I took (approximately) 10s samples using an 8khz sampling profiler.
In the Nightmare Grand Cathedral (looking towards the stairs, at the rest of the level):
- Reduced total time from 757.34ms to 82.61ms (out of ~10000ms).
- Reduced average frame times by 2ms (though according to the graph, the gap may be as big as 9ms every N frames).
In the Hunter's Dream (in the spawn position):
- Reduced the total time from 486.50ms to 53.83ms (out of ~10000ms).
- Average frame times appear to be roughly the same.
These are profiles of the change vs the version currently in the main branch. These improvements also improve things in the `threading` branch. They might improve them even more in that branch, but I didn't bother keeping track of my measurements as well in that branch. I believe this change will still be useful even when that branch is stabilized and merged.
It could be there are other bottlenecks in rendering on this branch that are preventing this code from being the critical path in places like the Hunter's Dream, where performance isn't currently as constrained. That might explain why the reduction in call times isn't resulting in a higher frame rate.
* Implement SurfaceFormat with derived lookup table instead of switch
* Clang format fixes
2025-01-02 15:38:51 +02:00
Mahmoud Adel
099e685bff
add R16Uint to Format Detiler ( #1995 )
...
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
helps with Matterfall
2025-01-02 14:29:57 +02:00
polyproxy
1926900945
hotfix: reset stop source on thread stop
2025-01-02 12:30:05 +01:00
polyproxy
33afc00c3a
Update improper wording in translations
2025-01-02 10:07:48 +01:00
Vinicius Rangel
3109bd245f
savedata: Avoid Save memory concurrency
2025-01-02 05:04:54 -03:00
DanielSvoboda
8b66e9f78d
GUI: Settings - Trophy Key ( #2013 )
...
* GUI: Settings-Trophy Key
* -
* QLineEdit::Password
* clang
* size
2025-01-02 09:15:08 +02:00
georgemoralis
4e0757ed55
Removed LLE libs ( #2012 )
...
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
* Removed LLE fiber, JpegEnc modules . HLE replacements are good enough
* fixup
2025-01-01 23:08:56 +02:00
Vladislav Mikhalin
46720e756b
infra: more clarifications in issue templates ( #2010 )
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
2025-01-01 23:08:04 +03:00
psucien
40211642ca
kernel: memory: PRT mapped area setter/getter
2025-01-01 21:04:59 +01:00
psucien
444016df7e
Fix for trophy decryption ( #2005 )
...
* fix for trophy decryption
* more sanity checks
* switch back to strings for simplicity
* get rid of unnecessary span
2025-01-01 19:11:30 +01:00
kalaposfos13
15c9bb0e83
Motion controls ( #1984 )
...
* Initial motion controls
* Store sensor polling rate, and add more logging
* Revert commented out logging for testing purposes
* Code cleanup & clang
* New orientation handling
* clang
2025-01-01 20:05:22 +02:00
Stephen Miller
5631a31640
Fix flags ( #1999 )
2025-01-01 19:34:40 +02:00
polybiusproxy
a76e8f0211
clang-format
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
2025-01-01 13:21:00 +01:00
georgemoralis
283442b42f
Storing encryption trophy key in config.toml ( #1930 )
...
* get trophy key from toml file
* clang format fix
* get trophy key from toml file
* clang format fix
* merge fixes
* Update config.cpp
2025-01-01 12:04:51 +02:00
psucien
d69341fd31
hot-fix: detiler: forgotten lut optimizations
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
2025-01-01 03:40:28 +01:00
oltolm
65cd3be4ca
Qt: fix deprecation warnings ( #1672 )
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
2024-12-31 20:08:47 +02:00
psucien
174b5c0f95
kernel: equeue: added missing sceKernelDeleteHRTimerEvent
2024-12-31 17:24:56 +01:00
squidbus
48c51bd9ef
audio: Accurate audio output timing. ( #1986 )
...
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
* audio: Accurate audio output timing.
* audio: Handle SDL audio queue stalls.
* audio: Format info cleanup.
2024-12-31 12:38:52 +02:00
squidbus
927dc6d95c
vk_platform: Fix incorrect type for MVK debug flag. ( #1993 )
2024-12-31 12:38:30 +02:00
squidbus
f41829707d
equeue: Fix regression from Filter type. ( #1992 )
2024-12-31 12:16:26 +02:00
Vladislav Mikhalin
052473e048
infra: emphasize the contact information ( #1990 )
2024-12-31 11:02:33 +02:00
squidbus
e1cf1f500d
native_clock: Remove unused process code. ( #1989 )
2024-12-31 10:04:26 +02:00
squidbus
41d64a200d
shader_recompiler: Add swizzle support for unsupported formats. ( #1869 )
...
* shader_recompiler: Add swizzle support for unsupported formats.
* renderer_vulkan: Rework MRT swizzles and add unsupported format swizzle support.
* shader_recompiler: Clean up swizzle handling and handle ImageRead storage swizzle.
* shader_recompiler: Fix type errors
* liverpool_to_vk: Remove redundant clear color swizzles.
* shader_recompiler: Reduce CompositeConstruct to constants where possible.
* shader_recompiler: Fix ImageRead/Write and StoreBufferFormatF32 types.
* amdgpu: Add a few more unsupported format remaps.
2024-12-31 06:14:47 +02:00
squidbus
284f473a52
shader_recompiler: Fix BitCount64 and FindILsb64 ( #1978 )
2024-12-31 06:10:29 +02:00
baggins183
62780e4e43
Initialize V0 to PrimitiveId in hull shader ( #1985 )
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
2024-12-31 06:00:52 +02:00
Stephen Miller
9091223396
Fix sceKernelGetEventFilter ( #1987 )
2024-12-31 05:59:14 +02:00
Vladislav Mikhalin
dd3f24614b
infra: updated github issue templates
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
2024-12-29 21:13:19 +01:00
Nenkai
ac2e8c2602
gnmdriver: remove redundant EqEventType assert ( #1975 )
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
2024-12-29 19:15:04 +01:00
squidbus
38f1cc2652
renderer_vulkan: Render polygons using triangle fans. ( #1969 )
2024-12-29 12:30:37 +01:00
Quang Ngô
1bc27135e3
renderer_vulkan: fix deadlock when resizing the SDL window ( #1860 )
...
* renderer_vulkan: Fix deadlock when resizing the SDL window
* Address review comment
2024-12-29 13:22:35 +02:00
Vladislav Mikhalin
ee72d99947
ajm: added stubbed statistics instance ( #1924 )
...
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
* ajm: added stubbed statistics instance
* fixed a typo, thanks poly
* fixed clang-format
* removed unused struct
* small fixes
* fixed typedefs, added per codec statistics
2024-12-29 12:53:06 +02:00
TheTurtle
f09a95453e
hot-fix: Correct queue id in dispatch indirect
...
I missed this
2024-12-29 12:48:45 +02:00
Mahmoud Adel
e952013fe0
add EventWrite and DispatchIndirect to ProcessCompute ( #1948 )
...
* add EventWrite and DispatchIndirect to ProcessCompute
helps Alienation go Ingame
* apply review changes
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-12-29 12:47:15 +02:00
squidbus
f8177902a5
cubeb_audio: Make sure COM is initialized on Windows. ( #1958 )
2024-12-29 12:46:59 +02:00
TheTurtle
4b2db61120
Update issue templates
2024-12-29 12:45:18 +02:00
squidbus
248220fef3
pthread: Change minimum stack for HLE to additional stack. ( #1960 )
2024-12-29 12:37:37 +02:00
baggins183
62c47cb1b7
recompiler: handle reads of output variables in hull shaders ( #1962 )
...
* Handle output control point reads in hull shader. Might need additional barriers
* output storage class
2024-12-29 12:37:15 +02:00
squidbus
da9e45b582
build: Update MoltenVK and fix missing add_dependencies for copy. ( #1970 )
...
* build: Fix missing add_dependencies for MoltenVK copy target.
* externals: Update MoltenVK
2024-12-29 12:36:41 +02:00
Quang Ngô
202c1046a1
Fix loading RenderDoc in offline mode for Linux ( #1968 )
2024-12-29 12:36:29 +02:00
Quang Ngô
468d7ea80e
config: Don't load config in the Emulator class ( #1965 )
...
Allows overriding of configs in frontends.
Fix set fullscreen not working when specified in the CLI.
2024-12-29 12:36:16 +02:00
Quang Ngô
ab7e794f23
sdl: Limit minimum window size ( #1966 )
2024-12-29 12:35:52 +02:00
polyproxy
ee974414d2
hotfix: fix fiber initialization
Build and Release / reuse (push) Waiting to run
Build and Release / clang-format (push) Waiting to run
Build and Release / get-info (push) Waiting to run
Build and Release / windows-sdl (push) Blocked by required conditions
Build and Release / windows-qt (push) Blocked by required conditions
Build and Release / macos-sdl (push) Blocked by required conditions
Build and Release / macos-qt (push) Blocked by required conditions
Build and Release / linux-sdl (push) Blocked by required conditions
Build and Release / linux-qt (push) Blocked by required conditions
Build and Release / pre-release (push) Blocked by required conditions
2024-12-28 17:43:29 +01:00
polybiusproxy
851995d444
libraries/fiber: implement context switching ( #1950 )
2024-12-28 17:33:40 +01:00
tomboylover93
e8b0fdd6cc
style: add Tokyo Night theme ( #1811 )
...
* style: add Tokyo Night theme
* clang-format: Update main_window_themes.h
2024-12-28 17:09:33 +02:00
Quang Ngô
a8b4e14bf5
Fix SDL version cannot launch game using game ID ( #1650 )
...
* Fix SDL version cannot launch game using game ID
Missing from https://github.com/shadps4-emu/shadPS4/pull/1507 .
* Added --add-game-folder argument
Also added "treat the last argument as the game, if it isn't found already" option to the qt version
---------
Co-authored-by: kalaposfos13 <153381648+kalaposfos13@users.noreply.github.com>
2024-12-28 16:35:12 +02:00
rainmakerv2
8447d6ea1c
Remove PS4 pro mode from GUI, can still be edited in from config file ( #1871 )
2024-12-28 14:30:26 +01:00
jas0n098
63d2d1ebe8
Handle RectList primitives in Geometry shaders ( #1936 )
2024-12-28 13:19:41 +02:00
DemoJameson
668d5f65dc
Update zh_CN translation ( #1946 )
2024-12-28 13:19:16 +02:00
Quang Ngô
99e1e028c0
texture_cache: Don't read max ansio value if not aniso filter ( #1942 )
...
Fix Sonic Forces.
2024-12-28 13:18:56 +02:00
georgemoralis
f0352d2f7d
Updated dev team (sorry frodo , the ring is yours)
2024-12-28 13:16:25 +02:00